#Halo 3 - Weapons Pack

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stray cloud
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Credits:

  • Modeled and textured by Bungie Studios.
  • Ported to Blender by Chiefster.
  • Ripped from MCC with Reclaimer.
  • Big thanks to @static locust for help with the shader, as well as for some of the cubemaps.
  • Shader values taken from the mod tools.
    Info:
  • Comes with all usable weapons from Halo 3.
  • Animated effects are replicated as much as possible.
  • Some weapons have their firstperson and thirdperson models combined with the intent of getting the most amount of detail.
  • The Plasma Pistol and Plasma Rifles have a value slider in their gauge materials for their overheat meters. You can turn the overheat value up and down from 0-1 The Covenant Carbine also has this, but instead as an ammo meter.
  • You can change the ammo counter on the Assault Rifle or Battle Rifle by changing which texture is used in the "tens" or "ones" material. You can also change the Assault Rifle's compass direction this way.
  • Weapons that have transparent materials may not look correct with transparency enabled in the render. This is a known issue that I am currently unable to fix.

Link: https://drive.google.com/file/d/1H94UKiBjXnTtavq4D6c_mxYegwDdG-RC/view?usp=sharing

umbral wren
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Illegal

true swift
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YEESSS

plush abyss
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cool