#Adonis Server / Client connection

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digital bison
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I've been stuck on this for the past few days, trying to read the source code as well as putting prints almost everywhere in Adonis just to try and find the solution or understand more about how it works. I'm trying to play around with instances parented to nil, I noticed that Adonis somehow connects between server and client while being still parented to nil and i wondered if Adonis uses custom remote event / function module or are the remote's hidden in some sort of service where both sides can access it?
I already know that remote events and functions don't replicated when parented to nil

wheat wing
digital bison
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oh, so this remote event and remote function does all the work in Adonis between server and client? (beside the debug api)

wheat wing