#🐣︱classic-role-ideas

1 messages ¡ Page 38 of 1

merry ruin
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Yeah

wooden agate
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These role is very strong the more i think about it, especially if there's no cooldown betwen eat and kill (like he can always eat after kill, or kill after eat)

He can only beated by meeting or being killed (also it will be less body report for this kill if he had no cooldown)

merry ruin
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Like 20-25 seconds

calm hare
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Honestly, I could see it being used in trick or treat, kind of like the bird equivalent of a cannibal hillbilly

wooden agate
calm hare
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Just them against the rest of the lobby, but they can eat the bodies to hide who they are

merry ruin
calm hare
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I'll be honest with you, the only way any of us are going to know that a role from here is added, is if we see it in the game

calm hare
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I'm a moderator and a beta tester, but even I don't know what is coming up til they announce it.

merry ruin
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Maybe because I joined at a very late time or something like that

calm hare
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the managers are the co-founders of the company

merry ruin
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I joined right when the neutral roles were getting added in and such to classic +

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Oh-

calm hare
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so when chris or herbert, or any of the yellow named individuals tell you something, it is coming from as high as they get

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and that's also why you don't ping the managers or crew. The mods get very angry when you do that

wooden agate
calm hare
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yep, off topic for sure, TO GENERAL!

merry ruin
merry ruin
merry ruin
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%Role Robin
Role morals:(Neutral win)
Role abilities:(Kill button)
Role special ability:(Sing)(If the robin bites 2 geese with its beak (not killing them) it will gain the ability sing the sing ability causes all geese around to go blind for 3 seconds the robin than has a chance to kill this doesn’t effect the geese or ducks or even neutrals in any way)
Role meaning:(This is to stop people from grouping up too much and using social deduction skills to tell if someone is lying if nobody can see this gives the robin a free kill and than players will know not to stick together that gives the robin to many people to blame)

green nacelleBOT
fervent pasture
ornate ore
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%role arsonists role morals:(duck win) role abilitys:(kill button) role special ability:(oil/light)(if the arsonists gets close enough to a goose he can put oil on them and when he wants to light everyone on fire he has a secondary button shaped like a matchstick, only can do this once, oiled people after meetings become unoiled)

green nacelleBOT
lavish craterBOT
void halo
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The devs are aware of roles from AU mods

ornate ore
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Eh still think this role is a good separation role, but rules are rules without the rules in order in the world every would go to heck

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But what are the au mods idk what those are

steep moth
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If you don't know what they are you perfectly described the Arsonist role from the Town of Us mod for AU

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Slushiegoose the developer of the mod actually worked on it before we brought him over to Gaggle to live his Goose life

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so when we say we know of the mods, we know the mods haha

ornate ore
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Oh I don't even own the game and somehow described a moded role that's funny

void halo
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Uncanny

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Also, Pigeon is functionally similar to the Arsonist already.

ornate ore
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Completely forgot about the pigeon role

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But anyway have a great day

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I got a coding club I have to go to so, have fun and be safe

wooden agate
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Beside pigeon as a hard counter to this proposed role (shoebill)

Falcon can actually hard counter this role too, becuz as long as he alive, then both goose and duck cant win by "outnumber condition", which mean the shoebill cant win easily either, and the falcon can keep doing his kill without the fear of "accidental shoebill win" (becuz falcon role itself prevent shoebill from winning), while the duck and goose were kinda scared to do their things (like task, killing, etc)

Thus its kinda implied that the shoebill must get the falcon out first (maybe also the pigeon), and then proceed to survive until goose/duck achieve their winning condition

edgy summit
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Hello, this idea came to me.

It's like ninja mixed with lovers. I call it Cupid. The concept of it is that they can shoot one person with an arrow (doesn't kill them) and then either after a meeting or after some time they can shoot another arrow that binds that person to another person. They can even bind goose to ducks. This can either be a role that is on a team or on its own like the pigeon. But it's assures two people (or more if the devs decide on it) can die if one of the targets gets killed, voted out, etc.

calm hare
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Not the first time I've seen this idea come up. The question being, what happens if one of the people they target is lovers already? Do they have a kill button of their own? If they are neutral what is their win condition?

fervent pasture
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This might be a stretch but can we have something like a executioner he be neutral called a hobbit

viral dove
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First, all neutrals are named after birds. Second, if it's a role that's in another social deduction game, it's probably been considered and either added or not added for some reason.

edgy summit
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@calm hare if they're already a lover, then it removes them from that lover and assigns them to the new one. Maybe some special condition can be met for the lover that's losing their lover where they can try to get the cupid out and that's a lover win. Just a thought.

sonic prism
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I wonder if there could be any new map exclusive roles to "old" maps.

low marsh
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%role
Hawk
Neutral
Role Abilities: You can randomly choose to snipe someone from any distance in the map.
Role SA (Special Ability) If the Hawk kills atleast 2 geese with their shot, they can give someone random a gun to shoot whoever they want. ONE TIME USE.
Cooldown: 40 seconds for each kill.
Reason for this role: This is for people to stop grouping together and instead of grouping and clearing eachother, the Hawk can easily snipe one of them out without even noticing.

green nacelleBOT
low marsh
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%role
Flying Eagle
Goose
Abilities: The Flying Eagle can fly somewhere random by just clicking a button once per round. It will teleport them somewhere random.
Win Condition: If the geese win, you also win too.
Special Abilities: After 3 days, you can teleport 2 times per day making you even more powerful.
Reason: This is to help any Flying Eagle escape kills or chases, and you are able to escape.

green nacelleBOT
calm hare
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Alright then

  1. Hawk, would be a neutral and have it's own win condition. Sniping roles are really the antithesis of GGD being a social deduction game. If you can just snipe someone from across the map there is no way to find out who is doing the sniping. You are also giving them a second ability to just randomly give people a kill button.
  2. Eagle, Random teleportation would make the role instantly confirmable. Given the name you picked this would be a neutral role and would have to have its own win condition, not "wins with geese". What exactly do you mean by 3 days? Do you mean after three meetings?
lavish craterBOT
storm crescent
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Role: Beaver I Type: Neutral I Goal: Survive till the end of the round to rob Goose's win. I Ability: Can set up a sound trap as long as its near the water. When someone triggers it, 2 beavers will kidnap the person to the water and die. Can only use once per game.

green nacelleBOT
storm crescent
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Role: Platypus I Type: Neutral I Goal: Survive till the end to rob a Goose or Duck win. I Ability: Nothing. They're a Platypus, they don't do much.

green nacelleBOT
calm hare
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Neither of those are birds

low marsh
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%role
Parrot
Neutral
Abilities: On odd meetings (Meeting 1, Meeting 3, and the rest.), they can mimic a role and use it on somebody.
Pros: This is useful for incase if you mimic Birdwatcher, you can look around and then the ability will disappear and you won’t be able to use Birdwatcher again. This role is the perfect role to catch a duck in the act and expose their identity.
Cons: Unfortunately, you cannot use on Vigilante, Sheriff or Duck because if you do, it will rebound onto you instead and you will die.
Win Condition: If you stay alive, you can win with any team that owns majority.

green nacelleBOT
opal raptor
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Neutral/duck role: Crow, can steal a small bounty of silver with each kill >:3 perhaps a longer cd. I thought this would be fitting because of Crows real life tendencies, apologies if it’s been suggested already, i searched and didn’t find similar ideas

low marsh
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%role
Blackbird
Goose
Abilities: Each meeting, they recieve information out of 3 people, and one of the 3 people are evil.
Pros: This is a useful role for a Goose advantage. If you cannot find the killer in current games, the Blackbird is a good role for your lobby.
Cons: You can be easily caught by anyone if you expose the information, and depending on the type of lobby, Assassin will murder you but it is a very useful role.
Win Condition: Help Geese win.

green nacelleBOT
low marsh
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%role
White Dove
Goose
Ability: You can shield someone for the rest of the game, causing them to be immune to one kill. You can also protect yourself once each game.
Pros: If the goose you shielded is attacked, you will be notified. This is useful especially for informative roles. For example, if a Detective has information and exposes it, you can easily place the shield on the Detective, making them not be killed and instead become avoided.
Cons: If you shield someone, you cannot shield anyone ever again. It is a one time use (in games obviously). You can shield yourself or choose to shield another making your risk to die bigger.
Win Condition: Help Geese win.

green nacelleBOT
fervent pasture
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"I would delete GGD before I put in a resurrect/kill stop role" ~Shawn

sonic prism
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%role Conductor(Goose): (Nexus exclusive), Whenever the shuttle leaves, you get notified how many players are on there, living or dead. (includes players in the vent)

green nacelleBOT
zinc wave
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%role
Terrorist
Goose
Ability:If you die to the killer,then killer will get the 30 seconds timer bomb.(this bomb is same with the demolition duck's)

green nacelleBOT
sonic prism
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That sounds way too good, but it depends, does it get a short time before you have the timer or timer immediately?

zinc wave
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What do you mean?

sonic prism
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when the demo hands you a bomb you have some time before you actually get the countdown

zinc wave
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yeah

sonic prism
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So does the 30 seconds happen immediately or does some time pass before it starts ticking?

zinc wave
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Since I said as "this bomb is same with the demolition duck's",That bomb would have some time pass before ticking.

sonic prism
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Ok, so you can use this to determine who killed the terrorist because whoever starts ticking with the bomb killed it, in a perfect world. But likely this is just another free kill on a goose with the bomb

zinc wave
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hmm yeah it is

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Can't deny to that :/

drowsy sleet
green nacelleBOT
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Thanks @zinc wave for your feedback, we'll be sure to look at it happy

viral dove
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There already is a politician role in the game. He can't be sent to jail, even in ties.

zinc wave
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Oh

lavish craterBOT
calm hare
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Neutrals don't win with geese, they don't win with ducks, they are their own team and have their own win conditions

molten maple
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%role
Fire Quacker (Duck role)
Can set off flash bangs to momentarily blind and deafen geese in an area around them for a couple seconds, making it easier for ducks to perform kills

Edit : Would probably have the same cool down as demos bombs (30 sec I believe?)

green nacelleBOT
calm hare
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so....grenadier from modded among us

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But flashbang has been suggested many times in one way or another so they will either add it or not

tropic plover
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Veteran (Goose role): Kill anyone who tries to kill you no matter what faction. Cool down 50-40 seconds

lavish craterBOT
calm hare
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"I would delete GGD before I put in a resurrect/kill stop role" ~Shawn

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Also, Gaggle hired some of the mod makers from modded among us. So they know all about those roles and have either thrown them out already or tried to figure out how to work them in. No point in suggesting them really

green nacelleBOT
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Thanks @fervent pasture for your feedback, we'll be sure to look at it happy

calm hare
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So they can just...tell if someone is neutral/goose/duck at any point in the game?

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This removes all social deduction if this role is in the game

lavish craterBOT
calm hare
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  1. A role that just tells you what someone else is removes the deduction factor of the game
  2. This would basically make the detective obsolete
dire hull
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%role Rotten Goose. Kills vulture or cannibal if their corpse is eaten

green nacelleBOT
viral drum
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There is no counterplay to this role. There is also no benefit to this role if the vulture or cannibal is dead and there is a chance the Cannibal is not in the match

dire hull
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thats a benefit

calm hare
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No way to counter it outside of the vulture just not doing what they are supposed to do

dire hull
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theres no way to counter canadian either unless theres a pro in play, you just hope you dont kill canadian

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so you would hope you dont eat the poison

calm hare
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"What about the CANADIAN you say? Isn't the Canadian’s power level too high if it can also remove a Duck when it dies? Well, an important facet of roles should be that there is play and counterplay. There are several ways around a Canadian. For example, a Professional can successfully kill the Canadian, and not activate their ability. An Assassin can shoot the Canadian. The possibility of the Assassin also prevents the Canadian from freely stating their role, and a Canadian even stating their role publicly to whoever they spawn with might have made a terrible mistake. The Canadian can be voted out. The Canadian can be ignored."

dire hull
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Never said the Canadian was OP, and I just stated the pro can kill without report and if the canadian can be ignored, so can a body

calm hare
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you can't lie your way out of getting killed just for eating a body

dire hull
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I just like to argue lol sorry, i dont really care that much about it

calm hare
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no worries, poking holes in roles is kind of my hobby around here XD

viral dove
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Also, the Rotten Goose role is designed to counter one or two roles. All the other roles (with the exception of bodyguard) do more than just counter one role. Try to keep that in mind when suggesting new ones.

merry ruin
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%Role Enemies
Role winning morals:(Get your enemy out to win extra money)
Role breakdown:Two people are assigned as enemies (know who each other are) however they will not know the other persons role nor will they know there enemy until a meeting is called (just like lovers when you need to call a meeting to see who your lover is or find them) after finding out who your enemy is you have to try and determine there role to help you get them voted out such as watching, spying on, and trying to maybe even kill your enemy if you have the chance too (since any role can get enemies) if your enemy gets voted out or you kill them as your normal role and get a cash (or coin) bonus (you do not automatically win you need to still play as normal however)

green nacelleBOT
sonic prism
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So it's just dueling dodo mixed with hitman, with a side of gamethrowing by potentially killing someone on your own team for like 10 silver at the end of the game?

merry ruin
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But hey money is money

sonic prism
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Promoting people to make stupid misplays is not interesting. Hitman and bodyguard work because they both make sense together

calm hare
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so...executioner but for money instead of winning the game

merry ruin
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But if this did somehow make it certain roles should not be allowed to be enemies

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Now that I think of it.

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Cause like what if somehow bodyguard and hit man got enemies now you know who the body guard is.

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Very low possibility but possible

viral dove
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I would imagine enemy has to be their own role. So like, make an Enemy Duck and Enemy Goose. But that has its own problems if you know who the other is. And making them rival neutrals has its own problems, especially if one of them is killed instead of voted out.

safe goblet
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Hi

storm crescent
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is there a parasite that can lodge into a bird?

viral dove
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Only as a kill sting (currently).

storm crescent
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Role: Simon Duck I Ability: Simon Says. Nothing happens in the round its activated. When the next round comes, the targeted player must kill the designated player the Simon Duck assigned or they die. Can only used once.

green nacelleBOT
gusty bone
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Alright I have a terrible role idea I need opinions on

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%role Billionaire Goose
Summary: When you die, your killer will have to kill you chosen heir to maintain their Identity.

You have a 1 use ability you can use in meetings to determine an heir. Whenever you die, the killer has to kill you heir within the next 2 meetings, otherwise the heir learns the role of your killer after the second meeting. This only works when killed by a duck or a falcon.

green nacelleBOT
storm crescent
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interesting role. Puts a timer on the killer.

formal olive
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I think game need more neutral roles . Peafowl : its can copy targets ability until a meeting. It cant use their ability same target after a meeting. Winning condition is not get voted out , so İt can win with every team

viral dove
viral dove
lethal leaf
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%role
Hawk #1 (neutral) - If you complete all your tasks, you can kill anyone on meeting (like assassin but you don't need a role), you receive new tasks when you kill someone.
Hawk #2 - You can mark one player during the game, everyone see on meeting when someone is marked, if you mark that player again you can kill on meeting. You cant mark any players if that player if someone is double marked and alive, but you can mark multiple players if no one is double marked (That's a big description lol).
Hawk #3 - You can colect dead mice that are around the map, You can kill someone on meeting if you colect 2 mice.

The win condition is the same as Falcon, so like pelican and dueling dodo, can only be one of them
That role have a lot of problems, but I like the idea of kill on meeting

green nacelleBOT
lavish craterBOT
calm hare
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How complicated is this role?
Roles should be able to be explained in a few lines, even if the nitty gritty nuances would take longer to explain. Lovers will die if their counterpart dies, and they win if they get to the end. The Professional leaves invisible bodies and can’t report any bodies. Players don’t necessarily need to know up front that they won’t report the Canadian, but the concept of the Professional is simple. If a role you are suggesting has several powers, it’s likely too complicated for Classic+. It doesn’t mean that the role has no worth, but it might need to live in another game mode.

Also this role has way too many abilities

gusty bone
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My problem is different though, I don’t really see what this adds beyond destroying the 2-shot assassin meta. (Which, in turn, majorly buffs the assassin)

viral dove
green nacelleBOT
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Thanks @merry ruin for your feedback, we'll be sure to look at it happy

merry ruin
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I need peoples ideas on this

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There is something missing that could fix this idea

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It just feels odd

calm hare
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First issue with this is that Neutrals win on their own, not with another team

void halo
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Vigilante with extra steps

calm hare
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Or dueling dodo without having to do tasks

merry ruin
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Yeah it feels like this role is just kill anyone and die now that I reread it

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And the fact it’s a neutral and wins with another team

calm hare
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have you given the role document a read over?

merry ruin
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Yeah this was just a random idea I came up with

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But for some reason I did the % role thing

steady panther
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Ventriloquist - During the game, he selects a person to control who will vote for. But his vote will always be skipped.

lavish craterBOT
calm hare
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An extension of this are roles where you control another player’s actions. Really you’re just disabling their whole game at that point and the lack of agency for a player on the receiving end of that sucks.

steady panther
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Expert - When using his ability, he is able to see the footprints of the last person who passed through the region, for 4 seconds. This skill has a cooldown of 13 seconds. Goose function.

calm hare
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Tracker from modded among us. Has been suggested many times. Also if a role is in another social deduction game, modded or unmodded, odds are it has either already been suggested a few times or the devs already are aware of it

steady panther
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Ok, I try it. lol 😄

sonic prism
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%role Seer(goose): after inspecting a body you can see a "ghost" replaying the last 15 seconds before that player got killed. Can give some important information such as where they came from, but you will look suspicious for running away.

green nacelleBOT
lethal leaf
#

%role
Teleporter duck - if you are the only person to vote someone, the next round you can press a botton to teleport that player to a random spot, you can't choose where (good with teaming geese)

green nacelleBOT
lethal leaf
sonic prism
sonic prism
lethal leaf
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For me, you can

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But I dont know how good that could be

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But the idea is when someone is running togheter, so you vote one of them, after that you use your ability and kill who didnt teleport

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And sounds fun

sonic prism
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But know I'm not sure how useful seeing what someone did before they died, maybe also hearing what they said could be interesting if they possibly said something to who killed them

lethal leaf
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But that have a problem, is technically easy to prove yourself

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So i think i did that being a duck

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I don't remember

lethal leaf
lethal leaf
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You will sound sus if you dont vote yourself to protect you

lethal leaf
lethal leaf
viral dove
viral dove
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If I were creating that role, I definitely would prefer being able to teleport the marked player to me rather than randomly on the map, but the same problems still apply.

lethal leaf
viral dove
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That's if you see the hitman before getting teleported.

lethal leaf
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Yeah, but thats the value of teleporter...

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But you can couterplay, not like celebrity who the only couter is pelican (spy and assassin too, but only with both)

rare delta
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Is pelican some new role or smth_

viral dove
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It will be a new role, exclusive to the basement map. He eats bodies whole, but only digests at a meeting.

lethal leaf
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No, they stay alive inside pelican until next meeting, so canadian and celebrity dont activate

viral dove
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How is that different from what I said?

steep moth
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its not lol

jade fable
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wish someone could VOTE from the dead TBH.

mint gale
mint gale
jade fable
mint gale
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let me rephrase, You know who killed you.

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This is no longer social deduction

jade fable
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So, voting for someone from the dead is bad?

mint gale
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yes

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very

viral dove
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THe only communication with the dead is via the medium, and that's very limited info

lethal leaf
void halo
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Anyone alive inside the Pelican is free again if Pelican gets killed

lethal leaf
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Cool! That's really fun

void halo
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It really is!

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Anyone inside the pelican can talk to each other and the pelican, so it's fun to taunt the pelican while you're inside

lethal leaf
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Yeah, I saw the livestream, im nervous about the medium v2 being op...

void halo
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Well the key is, anyone inside the pelican is still alive until a meeting is called, so Medium wouldn't detect them as being dead

lethal leaf
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No, im talking about the new one who can see everything like a ghost, but colorblind

void halo
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Oh, I wouldn't worry about that being too op

lethal leaf
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For me the idea sounds strong

viral drum
void halo
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And it's the Astral Goose, btw happy

lethal leaf
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Yeah, i didnt remember the name

void halo
dire hull
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To me, it isnt OP because I'm guessing that the astral ability has a cooldown and a time limit on its use so unless one has inside information on the exact time, location and who is going to kill, I dont think that would be a problem. If the color, cosmetic and name are not visible, all you know is someone died and where.

void halo
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When Astral uses their ability (which has a cooldown) their Astral form moves very slowly and only has a brief duration of the effect. And everything goes greyscale. I think it is pretty well balanced

dire hull
void halo
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Correct

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Just a plain gray bird

viral dove
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Plus, with the various tricks on the map, you won't know if a body disappeared because of pelican, the environment or a professional kill.

sonic prism
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%role Wizard(goose): (proximity chat only) Your temporary ability allows you to listen to everybody speaking at once, albeit each voice will be distorted at different pitches. To clarify "temporary" is that you get up to 90 seconds of hearing people in a single game. You better use the crystal ball wisely before it runs out of juice dodo .

green nacelleBOT
sonic prism
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This is difficult to use early in the game with many people screaming over each other, although later this can be useful to piece out certain information among the group if you can understand who is saying it.

viral dove
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What's the cooldown on the ability like? Only once a round? Once a game? It's definitely a cacophony of sound to hear everyone, and no guarantee you'll even get useful information.

sonic prism
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You get 90 seconds and you can turn it on when you want it on and by clicking it again you turn it off. You decide how you want to use it over the entire game.

viral dove
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Oh, a total 90 seconds over the entire game? Potentially useful, but judging by meetings when people are trying to talk, it often won't be useful. Still, an interesting idea.

calm hare
shut pilot
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I have suggestion to neutral role: velociraptor (there is dodo so why not another extinct bird): he can turn 1 player into utahraptor, but turns after meeting. Both can kill, utahraptor has 25% longer kill-cooldown than velociraptor. Win when everyone are dead

viral dove
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  1. Needs a win condition if neutral.
  2. Sounds like there's team swapping, which is a no-go.
viral drum
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The only problem here is we dont accept dinosaurs we accept birds

wispy oriole
mint hollow
# viral drum That sounds nothing like Team Swapping And he gave a win condition.

To clarify: Turning one player into another role with a dfferent ability and a new win condition is considered to be team swapping. Anything that changes your win condition and undoes everything you've been working towards can be very unfun because you can play very well, but end up shooting yourself in the foot because your win condition changes partway through. It also has a tendency to reward bad play, since the worse you play the better off you are when your win condition changes.

Also the win condition was edited in, like, 24 minutes after the original posting.

sonic prism
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%role Coward(goose): During a sabotage you become invisible to the ducks. You can still be heard and killed while you are invisible, but this is more useful to increase your survivability allowing you to escape or hide from scary circumstances such as the lights being off.

green nacelleBOT
viral dove
cosmic knoll
#

Hey I have a new role idea that I Tweeted you guys about. The Platypus. The Platypus knows who the killers are but is muted the whole game and can't use the chat. The Platypus though having a duck bill cannot speak Goose. Their goal is to non-verbally out the killers to the others and get them voted out.

It could also open up a Duck tactic to mess with the Geese.

gusty bone
# cosmic knoll Hey I have a new role idea that I Tweeted you guys about. The Platypus. The Plat...

1: Platypus (despite the duck bill) isn't a bird and thus wouldn't be used as a role
2: Even if it was a role, all geese are labeled as geese and all ducks are labeled as ducks. Because this is neither, it has to be a neutral role with it's own win condition
3: This role is way too blunt to be added into GGD. Roles in GGD never give you all the information, nor do they slice away core features (Falcon being the exeption, not the rule). This role, while balanced in theory, warps the entire meta to be focused around weather someone is a fake platypus or a real one, taking away time for other roles in the process. The only role that could compare to this one in terms of meta warping was the assassin, but the assassin has a reason for disrupting the meta: It discourages "Role Calls", where everyone claims their role to confirm themselves near the start of the game. The Platypus, however, doesn't change the way ppl play the game for the better, it just makes them have to focus on weather or not one role is telling the truth or not, for the whole game.

void halo
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Interesting idea but it would be super easy to abuse. Also as a neutral role, it would need a win condition where it wins by itself. Otherwise it might be better to brand it as a new Goose role

viral dove
#

I do worry a bit about the role knowing who the ducks are and trying to vote them out. It's pretty similar to how the Medium originally could see the ghosts flying around, and they would just hang around their killers. The main difference is this role could easily be killed. Plus, if open voting is on, it becomes far easier for them to mark the killers.

cosmic knoll
#

I wasn't thinking of it a neutral role. I was thinking of it as a Goose that knows what's happening and faces the challenge of communicating it. As for it not being a bird. Birdwatchers are humans.

#

Yeah it should probably only be available for hidden voting.

#

Or maybe they can only skip like Falcon.

lavish craterBOT
gusty bone
void halo
#

By that logic, a spy is a human, hitman is human, etc. Attaching those words to either Goose or Duck makes the role one or the other. Any role not a Goose or a Duck is a neutral that is a different bird species with a unique win condition

rare delta
#

so if it was named "wannabe-platypus goose" it would be fine?

void halo
#

Typically it is Noun + Goose/Duck. Wannabe platypus Goose is a bit of a mouthful.

cosmic knoll
#

Platypus fits. But if y'all are sticklers for DA Rulez, I understand. Maybe you can figure out another fitting name for it.

#

Like a Mime.

void halo
#

Honestly a role that knows who all the Ducks are is highly unlikely to be implemented

#

Because they are in fact sticklers for DA Rulez

fervent pasture
#

All roles I suggest have some holes :/

rare delta
#

what are DA rulez?

lavish craterBOT
void halo
#

Those are the core guidelines for role design

rare delta
#

the ones in that file the bot sent? They seem more like suggestions than rules.

void halo
#

You're certainly free to suggest ideas that don't follow the guidelines. Just know that they likely won't be suitable for Classic +

#

Resurrection, team swapping, communication with the dead, and kill prevention are all key no-nos that are commonly suggested

cosmic knoll
#

None of which I suggested. But again, I understand. I'll leave it at that.

rare delta
#

I understand why they are "no-nos" but somebody had to suggest the lovers being able to be different species and the bodyguard having a neutral target, right? They both can cause team swapping.

void halo
#

Team swapping with regard to gameplay is when an ability would change you from one team to another. This does not fit into classic + but works great in Trick or Treat.

#

A person can always choose not to play play along with the objective they've been given and try to help a different team but that's not team swapping as a game mechanic that's just being a bad player

rare delta
#

Yeah, but if a goose and a duck are lovers, the goose could turn against the rest of the geese and still end up winning with a duck. How is that not team swapping?

void halo
#

Again that is a player choosing to play against their assigned objectives. The best thing for the geese if you as a goose lover who knows your partner is a Duck is to get yourself killed.

sonic prism
viral dove
calm hare
#

^^^This, the lovers and bodyguard don't switch teams. For all the bodyguard knows they are protecting another goose and loves still say on their prospective team, they just have an extra win condition. Neither swap teams where they would win with the other side.

For the platypus? Being silenced is not the handicap you think it is and people could quickly figure out who the platypus was. From there it is either getting shot by the assassin, or the platypus getting some geese to follow them and just running circles around the duck. Same reason the medium doesn't get to see ghosts anymore

#

On another note about the "velociraptor" that's just The Jackal from The Other Roles amogus mod. So the devs have already heard of it and either considered it or thrown it out already.

dire hull
#

Plus, in a way, the lovers are their own team because they have a win condition

#

And, I dunno if this was an intention or an oversite, but the way lovers can play when they are in duck/goose relationship aligns with the "all is fair in love.." trope as it wouldnt be wrong for the goose to act in accordance with other geese or to cover for their duck lover or to even act in such a way to sabotage both ducks and geese for a lover win

calm hare
#

A lot of GGD is all about player interaction and what the PLAYERS want to do. If you want to betray all goosekind you can. But you are never forced to. That's why "role that can control other player" is a no no. It takes away the fun of being able to make your own choices

dire hull
#

I think the only roles that are under an unspoken obligation are ducks. Its kind of a no no to betray other ducks, not a rule but a stigma. But as almost every role you can play how you want.

calm hare
#

Oh i have seen plenty of ducks dime out their partners XD

#

or smash them with the boulder XD

dire hull
#

same but its still a no no

rare delta
#

Ok, so if winning with another team isn't team swapping and neither is letting another team purposely win, then can somebody please define me what team swapping is?

calm hare
#

Team swapping is, you start off as a goose and you turn into a neutral/duck

#

or vice versa

#

as far as game mechanics go. what players do or do not do, if they let the other team win on purpose, that's not really a game mechanic, that is player interaction

gusty bone
burnt ember
#

how about a duck with a long ranged gun

#

with a longer reload

#

wait a minute... why do we reload knifes?

void halo
#

Who said anything about reloading knives?

calm hare
#

I've said it a few times, and sniper has been suggested even more times, if you can just shoot someone from a distance there is no deduction to figure out who shot someone

crisp heron
#

Chicken nuetral role -a role that can kill but comes with a long cooldown that is multiplied by two times the amount of the original cooldosn that host set it to - the chicken can also place a remote arm on task which blinds the victim for 10 seconds and slows then down for 5 seconds - to make it more interesting there are diffrent variations of the chicken which is void chicken - acid chicken and corpse lord chicken - the void chicken can place void bomb which detonated can stop people using there ability for 60 seconds and the ability to place the bomb is 120 seconds the acid chicken is similar to void chicken but can place acid puddles which if stayed to long will die and also slows them down and corpse lord chicken can bring any dead player into a AI zombie which is slow and

lavish craterBOT
calm hare
#

How complicated is this role?
Roles should be able to be explained in a few lines, even if the nitty gritty nuances would take longer to explain. Lovers will die if their counterpart dies, and they win if they get to the end. The Professional leaves invisible bodies and can’t report any bodies. Players don’t necessarily need to know up front that they won’t report the Canadian, but the concept of the Professional is simple. If a role you are suggesting has several powers, it’s likely too complicated for Classic+. It doesn’t mean that the role has no worth, but it might need to live in another game mode.

#

No role has multiple powers
Venting and killing can be considered the most any role has, and that’s baked into what a vanilla duck can do. However, there won’t be any roles with several powers in Classic +. Maybe in a different game mode. Part of this is a concern of the balance of enjoyment in the game, and making a role too cool, and by comparison everything else less enjoyable. Another consideration would be that we intend for the game to be on mobile as well as pc/mac. So if your role requires several buttons, that might barely work on PC, but adding a few buttons in addition to the use/report/ability/vent buttons makes the UI very difficult to navigate on mobile.

crisp heron
#

What about visionary goose - when this players reports a body gets a text hat shows how the player is killed by showing the role of the killer and what caused the victim to die will also show the role of the victim

#

No names no color

calm hare
#

Gives up too much information

void halo
#

Mortician already can figure out the victim's role

#

Maybe a role that identifies what role the killer was could work with balancing

crisp heron
#

But it is a better mortician

#

Maybe apply the powers to mortician

#

Most people don't like the mortician role

#

Because u have to rely on a htton to reveal a role

sonic prism
#

I just don't think people use it to it's maximum potential. It is underwhelming if you get unlucky with finding bodies, I'll give you that.

calm hare
#

How does this affect existing roles?
In general, you don’t really want to make a role obsolete (unless you have a very good reason or a very good idea). It’s better to add new content than to replace content. A counterexample would be a role that had two shots without consequences, instead of just one. This makes the vigilante obsolete.

#

Did you read the role document?

crisp heron
#

How do you explain this rule

#

Oh wait

#

No maybe for my role remove the ability victim's role

#

Is that better

#

That's a better idea because it only gives information about the killer of the body

#

Not the role because mortician exist

calm hare
#

Just knowing what roles the ducks have gives the geese a huge advantage

#

"Fundamentally, Classic+ is a game of social deduction where an informed minority of ducks are working against an uninformed majority of geese (and throw in a few neutrals)."

sonic prism
#

Most of the time you could figure out what the ducks are, the existence of roles like snitch, professional, identity thief, demo, party usually get figured out quickly, if not immediately

calm hare
#

yes, but the geese still have to do work to figure that out, not have it handed to them on a silver platter

#

and mortician doesn't need an upgrade, it's a super powerful role

void halo
#

Might be better if the role only got information as to whether the killer was a Goose/Neutral/Duck without specifics

calm hare
#

even that could be used to instantly confirm a sheriff or vigi

void halo
#

Sure, you'd have to have at least two people truthfully confirm their roles to each other, then find a test subject

#

A bit more likely in the wild than a falcon check dodo

calm hare
#

I still will never let a falcon check be sucessful

viral dove
#

Sheriff is already confirmable in most situations, killing themselves. And if the visionary were to inspect it, they could get the message of "killed self", similar to if someone's lover dies.

#

Plus, if the falcon tries to pull the trick? Just kill the visionary instead or lie about it.

#

I would probably also add a cooldown on the visionary, similar to the mortician's power. Have to stand over the body for 3-5 seconds to learn which role killed them.

gusty bone
#

Mortician is my second favorite goose role (next to BW), because as long as you know how to find bodies, you are going to be impactful no matter what.

#

It whittles away claim space, gives you safe assassin bait, can tell if someone's a fake sherf, differentiate lovers from a failed sherf/ninja, and is one of the safest roles to claim

#

It's the most versatile role in the game, so I don't think it needs a buff

#

Although I do like the idea of the Visionary only having the "see what killed them" part, that would be an interesting parallel to mortician

crisp heron
#

Your just a regular goose

gusty bone
crisp heron
#

But how many times does that happen

gusty bone
#

And sure you have to find dead bodies, but that’s not too hard if you give yourself a patrol after you finish tasks. (Or claim to everyone so they bring you to the bodies [if they’re cool])

#

Most of the time I get at least 1 inspection as mortician, and I play on public

crisp heron
#

How many times you find a body and you need to differentiate

#

The lovers and a sherrif missfire

#

It's not a fun role to play as everytime I get mortician I leave because I almost find no bodies

#

Same as detective

gusty bone
#

Knowing if there’s a ninja in the game, if the sheriff is dead, or if there’s one duck down because lover goose died is powerful info

void halo
#

Learning where kills are most likely to happen is something that happens as you get better at the game. Mortician requires a higher skill level to use effectively than some other roles.

crisp heron
#

Understandable

gusty bone
#

I hate Sherf because I always either don’t kill anyone, or end up killing myself

crisp heron
#

No sherrif is a better role because u don't jave to rely on meetings to kill people

#

You can make a good decision

void halo
#

Detective is actually a bit easier, I think, than it used to be. Weaker though.

crisp heron
#

Detective is ass bro

gusty bone
crisp heron
#

Your basically just a regular goose accept woth the htton to check people

gusty bone
#

Just because a role can’t kill, doesn’t mean it’s bad

crisp heron
#

I know

#

I like the mimic goose

#

And also the mechanic

#

I like roles that have a purpose

#

A good purpose 😌

gusty bone
crisp heron
#

Medium is okay it gets boring sometimes

#

I mean if u guess wrong u die

#

That's the balance

#

I say sherrif is better than Vigilante tho

gusty bone
#

Listen, I’m intentionally being obtuse here: I don’t actually hate sheriff and I enjoy playing it. The problem is that your saying that the investigative roles are useless while defending the role that most often costs geese the game.

#

They have a use: Catch ducks in lies

crisp heron
#

I'm not saying there useless I'm saying they just suck

void halo
#

Detective is strong when used well. As always though, if you don't want to play a role, you're free to turn it off in your lobbies.

crisp heron
#

They're boring

gusty bone
#

They just don’t spoon feed you all the information

void halo
#

Every role has a use. Whether you have the skill to use it well is up to you happy

crisp heron
#

Like I'm not saying medium is bad

gusty bone
crisp heron
#

I have an idea concealer duck - you make your victim blind for 10 seconds

#

Or maybe

sonic prism
#

Done before in modded Among Us, which the devs are aware of

crisp heron
#

That's in moded among us?

#

I wasn't thinking of among us I just made if up

sonic prism
#

Yes, if you leave among us out too long in moist conditions it gets moldy

void halo
#

Practically everything that could be thought of has been thrown into one AU mod or another. There's a reason that most of them aren't in GGD honk

gusty bone
sonic prism
timid sierra
#

I would love to see some form of "tracker duck" like a duck who sees footprint trails the same color as the players who walked through that area

calm hare
#

Already in modded among us so they are aware of that kind of role

lethal leaf
#

%role
Cloner duck - If you are the only one to vote someone you can make a clone of that player. After the end of meeting you can create a copy of that player, everyone can interect with the clone, and after 30 seconds that clone die (you can kill that, but your ability return to cooldown and the clone die too, if a vigi kills, he wastes his ability). If you try to report the body, it desapears and you can't report bodies or push the button for 20 seconds.

green nacelleBOT
lethal leaf
#

I just trew some ideas, its like a homunculus lol

#

I can see some problems, but use that to help your criativity plz

#

(The clone can't move)

sonic prism
#

That's neat but what is the point if a clone is very obvious?

viral dove
#

Maybe make it a 10 second clone, to leave it at a task?

#

And the clone would leave no body once the timer's up

green nacelleBOT
#

Thanks @fervent pasture for your feedback, we'll be sure to look at it happy

viral dove
#
  1. Roles based off ones from other games are generally known about and already considered.
  2. Controlling other players is generally seen as a no-no.
lavish craterBOT
cyan shell
#

||See : Jester from Traitors in Salem, a disaster of role design||

sudden rampart
viral dove
#

There are other social deduction games besides GGD!?!

mint gale
fervent pasture
#

i have a role Coin master: if someone tries to kill you, you have a 50/50 chance to turn back on your attacker and kill them

viral dove
#

"I will delete GGD before I add a kill-stop role." -Shawn

fervent pasture
#

idk man i tried T~T

mint gale
#

It's gotta make sense and be balanced. Also conducive to social deduction.

fervent pasture
#

okay gotcha

lavish craterBOT
fervent pasture
#

idk, had someone suggested a role called the gambler: like they role in game dice that give them a random goose power for 1,3,or5 seconds, but 2 of the dice faces are labeled with a devil goose and it makes them lethargic unable to move quickly, blinds them for 4 seconds, or give the ducks their current location with a red dot.When i say a random Goose role nothing that would allow them to kill except for like avenger and that would be rare and would only last 2 seconds, like they get medium and they can look to see how many people are dead, birdwatcher can see through walls, and mortician and detective.

#

I can see this being very complicated and very stupid sounding

calm hare
#

How complicated is this role?
Roles should be able to be explained in a few lines, even if the nitty gritty nuances would take longer to explain. Lovers will die if their counterpart dies, and they win if they get to the end. The Professional leaves invisible bodies and can’t report any bodies. Players don’t necessarily need to know up front that they won’t report the Canadian, but the concept of the Professional is simple. If a role you are suggesting has several powers, it’s likely too complicated for Classic+. It doesn’t mean that the role has no worth, but it might need to live in another game mode.

fervent pasture
#

then yes it’s stupid

calm hare
#

not stupid, just complicated and probably not a fit for C+

fervent pasture
#

golden goose: you can gain double the amount of coins if you don’t die, but if you die you get no coins. You survive you can get more coins, you die you get nothing

calm hare
#

Seems to me that would be kind of unfair to anyone who got the role multiple times in a row

fervent pasture
#

true, you’d be correct,

#

ima stop before i continue

tranquil minnow
#

%role
Engineer goose.
Everytime a sabo task is completed they get a notification (similar to medium/celebrity). However they don't know which sabo task it was.

Its really powerful early game, but quickly diminishes after the first round or so.

green nacelleBOT
gusty bone
calm hare
#

It's the blind duck strategy of waiting to see if someone does the sabo but for geese

viral dove
#

And yeah, engineer goose sounds like a very big assassin target. Or, if you're camping one of the constant sabo tasks like lights, you'll probably be killed by the duck as you camp it.

lethal leaf
calm hare
#

A fake goose would technically, I believe, count as a kill prevention

lethal leaf
#

yeah, 1 problem i've found

viral dove
#

If you kill the clone, the cloner dies instead?

crisp heron
#

Forensic scientist (goose): you can see a timer above bodies for long it has been dead for

fervent pasture
#

Chicken (neutral role): You can peck anyone 3 times and you can kill anyone. The kill cooldown is half as long as it would normally be for ducks. If someone tries to kill you, you’ll run around headless for 30 seconds

lavish craterBOT
quiet crest
calm hare
#

that was...sarcasm

viral dove
#

I was just about to say...

quiet crest
#

I soprry i am tired

#

Prob bc i had almsot no Sleep from the Chaos i always ge when sleeping.

rose wing
#

Sprinter goose: he has the ability to run faster for 8 seconds but during the ability he has reduced vision after using the ability it goes on a 35 seconds cooldown

lavish craterBOT
minor hinge
#

New Neutral Role Idea: The Turkey. Goal: When there are exactly the same number of Geese and ducks call a meeting or report a body to win. Abilities and Atributes: The Ability to kill, vent, and use fog(Temple Map). This forces you to keep track of information at all times and make sure you call a meeting at the right time.

calm hare
#

Honestly, that sounds a lot like falcon, but with a lot of extra steps

lethal oracle
#

what about other neutrals

calm hare
#

that as well

minor hinge
#

Other nutrals like pelican and falcon could help, but they don’t count

calm hare
#

if the game winds up with pigeon, dodo, and a duck along with the turkey alive, they can't win

#

also, there isn't really any way for the turkey to be sure of the number of ducks/neutrals/geese, so there wouldn't be any real skill involved in this role, just pure luck

minor hinge
#

Maybe have an indicator IG, I know that was not part of the original Idea, but I don’t know.

#

maybe

calm hare
#

An indicator would give them too much information

minor hinge
#

20 second cooldown indicator

#

Lasts 5 seconds

calm hare
#

I mean, there are a lot of red flags to me on this one. I'm sure it could be worked out but I just don't think the role sounds like it would be a good fit for C+, just my opinion though

final scarab
#

%role
Muffler (duck): has an ability to prevent one player to report a dead body or call a meeting once per round...

minor hinge
#

Another Idea I have is the King Goose. This role is similar to say a captain or mayor role in other games. Ability: Reveal as the king and everyone in the game gets notified of who you are regardless of thier role. When revealed however you have benefits, but also detriments.
Benefits: 3 votes during meetings
Confirmed Innocence
Assassin Duck Immunity(Assassins can still kill you if you are not revealed)
Downsides:Every duck will want to kill you.
Your crown is so blinding to where it lowers your vision(This can cause demolition ducks to mess you up)
When ducks and neutrals are near you(proximity chat distance regardless of whether or not that is enabled) their cooldowns will recover faster it does not matter if it is a duck, falcon, pelican, or pidgon.

lethal oracle
#

i dont think any role that can self confim that it is innocent is good

#

people will just camp around him

minor hinge
#

true

calm hare
#

also

minor hinge
#

maybe something to balance it out

calm hare
#

the devs play and are aware of other social deduction games such as town of salem

#

so suggesting roles from those games, they 've already been considered

#

and generally they avoid roles that can confirm themselves as good. the game is about deduction and trying to figure out who you can trust. if you just up and are confirmed to everyone that you are good that ruins that aspect

#

also, 3 votes is very powerful

lavish craterBOT
minor hinge
#

true

#

Maybe more downsides are needed

lethal oracle
#

i think the problem is not with the downsides but with upsides

minor hinge
#

Too strong

minor hinge
#

Ok revised upsides and downsides for the king
Confirmed Innocence
Assassin Duck Immunity when revealed
2 votes
Downsides

Every duck will want to kill you.
Your crown is so blinding to where it lowers your vision(This can cause demolition ducks to mess you up)
When ducks and neutrals are near you(proximity chat distance regardless of whether or not that is enabled) their cooldowns will recover faster it does not matter if it is a duck, falcon, pelican, or pidgon.
When the king dies via a duck, falcon, boulder(temple map), bridge sabotage(temple map), chandelier sabotage(Mallard manor), or crushed by the vehicle(Nexus Colony) at the most 5 geese within proximity chat range will die, minimum 1(depending on the ammount of geese near you, no this is not random)

lethal oracle
final scarab
#

Yeah cause dodo is easy lol

lethal oracle
#

whenever i play with my friends you need to make really good story to not got caught as dodo

calm hare
#

still an instantly confirmable role, which is frowned upon

#

and still a copy of the mayor from town of salem

final scarab
#

It will make vulture easily though

minor hinge
lethal oracle
#

yeah but is vulture really hard with those arrow pointing to corpses

calm hare
#

And the whole, geese explosion thing? ya. i'm going to say that probably won't fly

minor hinge
lethal oracle
#

maybe if you add some downside to this muffler but i can't think of any good?

#

like i don't consider using it once a round as downside to be clear

calm hare
# minor hinge why It would prevent people from crouding the king?

Because I've been critiquing roles in this channel for over a year now. I've read the role document and I've seen so many suggestions I could write my own. It isn't a bad idea, but it really goes against this: Fundamentally, Classic+ is a game of social deduction where an informed minority of ducks are working against an uninformed majority of geese (and throw in a few neutrals). Lots of suggested roles break this basic core concept. For example, if your suggested role is just that your geese can have a burst of speed.. Well that seems simple enough, and maybe not overpowered. Except it violates the social deduction factor, and everyone will immediately know that this player is a ‘Fast Goose’. A goose that knows all the duck roles, but can’t speak, also violates the social deduction aspect of the game. An ability to switch teams or to change the team another player is on violates the minority/majority aspect of the game by affecting the numbers.

minor hinge
calm hare
#

Honestly, if i had my way, people would have to read the role document and take a test on it before they are allowed to suggest roles XD

minor hinge
#

True

#

I thought the geese explosion would balance it(the in lore reason would be similar to lovers or sheriff)

calm hare
#

but lovers or sheriff kills one person, not possibly 1/3 of the lobby

#

well kills one extra person

lethal oracle
#

you can copy and save that huge text you wrote and just past it whenever someone dont understand how this works

minor hinge
calm hare
#

That is already copiable.....it's in the roledocument that i recommend everyone read

#

those are herbert's words, not mine

minor hinge
#

Btw for King, Pelican does not trigger the geese explosion

lethal oracle
#

idk i read just the keywords to understand what is going on in such documents

calm hare
#

I have read the thing multiple times lol

#

And believe it or not, I don't critique here to be mean or hate on anyone's ideas. I'm just giving constructive criticism so the next time someone suggests a role they think about it a bit more

minor hinge
#

Funny Thing Is that I have a 3rd Idea.
The Hawk: Role: Neutral
Goal: Be the last one standing, if there is a 1vs1 situation with a duck you win, you have 2 abilities. The first is that during the game you can choose somone and thier role will be revealed no matter what this has a 40 second cooldown, and only affects one person. Your second ability is the exact same as assassin, but you can kill ducks, the gravy goose, and this ability is more than 2 times per game.
The kill will be Pink with scratches instead of red with a bullet hole letting people know there is a Hawk and not an assassin, but an assassin can obviously still exist. Death for guessing wrong

calm hare
#

Personally, i like watching duels between teh falcon and the last remaining duck. Now if this hawk can just get someone's role then assasinate them multiple times a game, what is the downside?

minor hinge
#

Long cooldown, needing to be correct or else they die(just like assassin), the possibility of dying.

calm hare
#

And what is the counter if they can just kill people without detection?

sonic prism
#

My question is, if the falcon and hawk could appear in the same game, because the hawk gets completely invalidated if the falcon hunt starts

minor hinge
#

40 second cooldown, and thier target could die

calm hare
#

That's not a counter, that's hoping luck is on the geese's side

minor hinge
sonic prism
#

That makes it so much harder to win because now you also need to kill the falcon in order to win because that takes priority over you being last

minor hinge
#

Prioity
Hawk>Duck<Falcon

calm hare
#

except, if a role like this was included, it would probably replace teh falcon

#

it is also not fair to the ducks if the hawk automatically wins just because they exist

minor hinge
#

Well that is why the ducks need to hunt down the hawk before that happens

#

if it happens

lethal oracle
#

maybe if they are 1v1 the hawk hunt start and you need to hide in order to win?

calm hare
#

at least with the falcon the ducks get a timer to find and kill them

lethal oracle
#

that's what i have in mind

minor hinge
#

It is also only in 1vs1s the hawk can’t kill when walking around, 40 second cooldown, and the hawk needs to find a duck and use the ability early.

#

and then at the end for the 1vs1 situation call a meeting and go for the kill

#

if the ducks have 2 then it is possible for them to win

calm hare
#

so, the hawk can't kill

#

which brings up another issue

minor hinge
#

when walking

calm hare
#

if all the ducks die

#

the hawk can't win

minor hinge
#

the hawk can still win, the hawk kills like assassin

#

ok

calm hare
#

but why is anyone going to call a meeting if no one is dying?

minor hinge
#

I see what you mean

calm hare
#

especially if they know there is a hawk, but no one is dying. they just say, "oh look, if we don't call meetings the hawk can't do anything."

minor hinge
#

true, ok maybe a kill: 30 second cooldown, information gathering: 40 second cooldown.
Kill during meetings, and this would force the hawk to want to keep Falcon and ducks alive to thin the numbers out.

#

if the win con is be the last one

calm hare
#

like i said, if, and it's a big if, they decided to adopt (neutral assasin) it would most likely replace falcon

#

what you have basically done is make falcon with a gun

#

How does this affect existing roles?
In general, you don’t really want to make a role obsolete (unless you have a very good reason or a very good idea). It’s better to add new content than to replace content. A counterexample would be a role that had two shots without consequences, instead of just one. This makes the vigilante obsolete.

minor hinge
calm hare
#

I am telling you that, like pelican on the basement, this would replace falcon most likely

calm hare
#

and I can just see people saying that all it is is falcon, but OP

minor hinge
calm hare
#

also

#

No role has multiple powers
Venting and killing can be considered the most any role has, and that’s baked into what a vanilla duck can do. However, there won’t be any roles with several powers in Classic +. Maybe in a different game mode. Part of this is a concern of the balance of enjoyment in the game, and making a role too cool, and by comparison everything else less enjoyable. Another consideration would be that we intend for the game to be on mobile as well as pc/mac. So if your role requires several buttons, that might barely work on PC, but adding a few buttons in addition to the use/report/ability/vent buttons makes the UI very difficult to navigate on mobile.

minor hinge
# calm hare **No role has multiple powers** Venting and killing can be considered the most a...

No role with multiple powers?assassin can kill during meetings and when walking, silencer and party can mess with audio and kill(party can also vent), Professional can kill vent/hide and has the passive power of having the bodies be hidden.
Lover Goose and Lover duck knows who the other person is, and a lover duck can kill and vent/hide, canibal can kill and eat bodies, undertaker can drag bodies and kill them, so this really held up well IMO(cough cough sarcasm)

calm hare
#

kill/vent are considered normal

#

killing during meetings, silencing, etc are teh powers

minor hinge
#

what about the other stuff

#

ok

#

my mistake

calm hare
#

you have both role reveal and shoot during meeting

#

that's 2 powers

calm hare
#

and for lovers, that's more of a handicap than a power XD

#

but as you seem to be wanting to snark about things, i'll let you think about what i've said. I'm done reviewing roles for the night. Have a pleasant day

sharp schooner
#

Don't know if it's already been suggested as I've just got here but... how about a role swapper or teleporter? The role swapper is more of a neutral role while the teleporter can be either tbh

gusty bone
sharp schooner
#

That's a fair point... a balance could be that it only works on geese and neutrals then and instantly kills a player should they do it on a duck

gusty bone
#

maybe, but that problem can happen with geese turning into neutrals as well. Why would the geese do tasks if there's a chance they'll get turned into a Pigeon

karmic snow
#

%role For Pelican, have the players walking speed 'slow' down slightly after eating a fellow player(s). This would make playing the role a bit more interesting so that it will not feel overwhelming especially on the low 'kill' cool down.

green nacelleBOT
high hill
#

Role Name: Archeopteryx
Faction: Neutral
Archeopteryx doesn't die by voting.
But, regular kilos die
Archeopteryx wins when it dies
(However, even if you die during sabotage of a Peregrine Falcon or a pelican, you cannot win)

viral dove
viral drum
#

%role Woodpecker (Neutral): Make you territory There is a special task only for the Woodpecker. The task is in 7 random locations and they only need to do 5 of them. This task is simple, they will look at a wall and peck and it and either make a hole or make a huge dent. When they make 5 holes/dents (or a combination) in the map, the task is complete and woodpecker wins the game. To do the Woodpecker task you have to go to the task and do nothing. The task will be done in 60 seconds. They can change the speed of their pecking to reduce the time pecking but make more noise or vise versa. If they leave the task the progress will be paused until returned They will be able to see how long they have left. While the Woodpecker is doing their "task". They will make a woodpecker noise and others close by will hear it. (I am debating on how long the task should be done and the amount they should have to do) (Another idea is 1 random location with 300 seconds)

green nacelleBOT
viral drum
#

You can argue that it's completing a task to win the game like geese. However, the difference is there are multiple geese who have multiple tasks and tend to spend less than 10 seconds when they do a task with no indicator (except for waiting tasks like eggs and send signal) while Woodpecker has 5 tasks but it takes extra time, they must stand still and anyone close.

viral dove
#

As someone who is usually done tasks far sooner than everyone else in the lobby, I can tell you that just doing tasks isn't a balanced win condition for a neutral. Maybe if it had double or triple the base task number, to put pressure on geese to complete tasks or ducks to kill.

viral drum
#

When writing the idea of this role I was debating on what I should do with this idea to make it "fair and balanced"

viral dove
#

After reading over the latest Hawk suggestion, it did give me an idea, although I fear how viable it is.
Hawk - Neutral - win by learning the role of every other player still alive. You have a button that reveals the player's role if you wait 3 seconds next to them, similar to mortician. Your cooldown is 1.5 times that of kill cooldown. Cannot kill, and revealing roles will make you a target for both sides.
I already know someone will try and use it to side with the geese or the ducks, but maybe something can come from this spy/pigeon hybrid.

minor hinge
viral drum
minor hinge
#

Mis read that

viral dove
minor hinge
#

Maybe this for Hawk.
Role/Team: Neutral

Successfully guess three people’s roles during meetings, and kill them in the same way as assassin duck. This kill will be pink with scratches letting everyone know it is a hawk and not an assassin.
Why this works: Logical thinking
required, does not take away the social deduction aspect.

How to counter it: Be careful about claiming, pay attention to player behavior to know if there is a Hawk

Strengths, If played properly hard to detect.

Weaknesses: You die if you guess wrong

drowsy sleet
minor hinge
#

Neutral Role Idea: The Emu
goal: Kill half of the remaining alive players before the next meeting is called. If a meeting is called then the goal gets adjusted to the new numbers(like pigeon).
Ability: When you kill there is a 5 second window in which you can double kill, but if you double kill you are punished with x2 kill cooldown

Goose Role Idea: The Wizard Goose
Ability: When you click your ability button a menu will pop up, and you can select one player that is immune from being killed or eaten this round.
This has a 30 second cooldown.
Only you know that the player you choose is protected, and only you will see a sheild in the same color as thier skin when walking around the map.

Duck Role: Trap Duck
Ability: When you click the button the map opens up and you can click on one of the rooms(hallways don’t count).
Your ducks will know what room is trapped, and if anyone steps in the room, or is in the room when this ability goes off, they will die(This includes you and your team). You will see where the ducks are and where the mimick is when you use your ability and look at the map. If you kill anyone, every goose will get a blue technician sized indicator of the approximate area of where you are at currently. 70 second cooldown, this lasts for 20 seconds.

viral dove
drowsy sleet
#

Having another neutral killing role (I think anyways) should require a different way to kill. This is so the falcon doesn’t feel obsolete even the killing role is on a different map and replaces the falcon. The pelican is an obvious example of this, it’s the same concept of being the last survivor, but the way you kill players is different and doesn’t make the falcon feel worse, for the most part anyways.

drowsy sleet
# drowsy sleet Having another neutral killing role (I think anyways) should require a different...

%role
🦉Owl
Color: Brown

  • Win as the last survivor. You mark players to kill them during meetings.

  • You can mark players during walk around, these marked players will be shown as marked during the next meeting. (In order for the event of shown marks to occur, their needs to be up to two marked players, if it’s one or none, than no one will be marked during the next meeting) If the owl is not voted out, than the marked players die.

  • If the owl is in the last three, everyone is notified like usual, but everyone is told to run from the owl, the owl needs to mark the other two players and call a meeting before the time runs out to win.

  • (This is like the witch from TOR, but I wanted to show an example about what I’m talking about for newly presented neutral killer ideas having generic kill buttons, obviously I don’t know how long the mark cooldown would have to be and maybe the number of players that need to be marked could be higher or lower)

green nacelleBOT
calm hare
#

There actually used to be a bot command about traps

minor hinge
#

The bot command

calm hare
#

Because people hadn't suggested a trapper role in awhile

minor hinge
#

I am the first in a long time

calm hare
#

nah, it hasn't been that long really

#

but there was a period where it wasn't suggested so the command was removed

minor hinge
#

Also, even if a role like that would never be added, I want your opinion of how balanced it is, is it op because it can just block a room, or is it up because it blocks you and your ducks from getting to important locations faster? Probably op I bet

calm hare
#

here's walliam with the answer XD

gusty bone
#

OP, a trapper role is one that has to have the maps it’s on be built around it

calm hare
#

there are several maps where you could effectively cut the map in half

#

Have you guys considered a type of trapper duck?

We have! It's been suggested several times. The idea could work, but as it currently stands, the role would be difficult to pull off in our existing maps. Having not been made with this in mind , the hallways and spaces in the existing three maps are a bit tight, allowing for these traps to zone out entire areas. Consider the bridge leading to comms in SS Goose, or the teleporter in Nexus colony, for example.

#

that's the bot response we used to have

#

a bit out of date, but it still applies

minor hinge
#

ok true

gusty bone
#

Also imagine putting a trap in the room of a sabotage repair, you could almost guarantee either a win for the ducks, or an extra kill

minor hinge
#

good point

#

That would be op as hell on The Temple and Mallard Mannor expecially

gusty bone
#

Although, with the devs adding map specific roles, a Trapper role isn’t completely out of the question for later maps.

#

It’s just that the map will have to be built around it

calm hare
#

yep, not that trapper is a bad idea, just that it doesn't work on current maps

#

then again, if they do make a map that can use it, I foresee dozens of people asking why it isnt' on other maps

gusty bone
#

Lmao yeah

minor hinge
#

Trapper:
OP on
The Jungle Temple
Mallard Mannor
SS Mothergoose
Darkswan
Nexus Colonly

Good with a fix
Goosechappel
Basement

gusty bone
#

On Basement you can cut geese off from the meetings bell

#

Same with GC

minor hinge
#

ok true

#

GC would still be this role’s weakest map though because they could balance it so that you can not trap the Shed, Barber Shop, and Warehouse

calm hare
#

although, now that I think about it, the old bot message does show you how long it's been with people suggesting trapper roles XD

gusty bone
#

And courthouse

calm hare
#

There we go, first trapper type role suggestion, 14May2021

gusty bone
#

Yeah, I’d say the best map to introduce a pinpoint trapper role (stand on one spot and get stunned, trap can be seen) would be the Jungle Temple. It has the least amount of dead ends, you could program it so that it can’t be placed in the god’s room, and it fits with the theme

minor hinge
#

or maybe no trapping the button room(SS Mother Goose, Blackswan, Nexus Colony), The bell room(Mallard Manor, Goosechapel, Basement), or the horn Room(The Jungle Temple), and that a sabotage and trap can’t exist at the same time, and setting a trap immediately fixes the sabotage, and you can’t trap the room or rooms where peoples would go to fix fhe sabotage. Prioritizing what came last so if trap came last Trap<Sabotage, if Sabotage came last Sabotage<Trap

gusty bone
#

Actually the more I think about it, the more I think that a trapper could work really well in GC

gusty bone
minor hinge
#

Yeah

#

I could see that working

#

Would it still affect ducks?

gusty bone
#

I’d say ducks should be able to enter

minor hinge
#

Affecting all teams was a key component

gusty bone
#

But others can’t

minor hinge
#

The key balancing component was affecting your team and neutrals

#

as well as Geese

gusty bone
#

For mine, its taking up the Sabbo reload

#

Now no one can call lights for X seconds, and no one might’ve been in that room

#

It makes the trapper an powerful asset, but also a liability.

sonic prism
#

I don't think traps would ever work because getting killed like that feels so "cheap"

minor hinge
#

That is why ducks get a notification and why you see where ducks are when using your ability.

#

As for how many kills you get, well that is situational

gusty bone
sonic prism
#

At that point make it a tripwire that can go a whole hallway's width and lasts a set time that affects everybody

gusty bone
#

The idea is that it’s visible, and has a radius slightly larger than itself.
It’s main goal isn’t to kill the geese, but to control where they go.

#

(On a map made for it/JT of course)

sonic prism
#

That sounds both better to use and play around

gusty bone
#

Yeah

sonic prism
#

Although devs are not keen on stuns because it makes people think their game is bugging out so maybe a slow for longer than 5 seconds?

minor hinge
gusty bone
#

Well extra idea: the trap has a little task to get out of it, starting when you get trapped.

sonic prism
#

I like the sound of that!

gusty bone
#

You just can’t move while doing the task

minor hinge
#

An escape room almost

gusty bone
#

Yeah

#

You know what, I’ve hyped myself up on this now

#

Sorry Kitzah for what I am about to do

calm hare
#

sorry for what?

#

You're still on topic so I have no problem with it

gusty bone
#

%role Trapper Duck (only on Jungle Temple)
“You can place traps to stun geese, and you know when they are triggered”
Twice per game, you can place down a trap
The trap is a bit bigger than a goose, and triggers when a goose walks into it
When they get trapped, they are forced to stop moving and complete a special task (similar to the vending machine one)
You get a notification when a trap is triggered
You can’t place a trap in the Gods Room
The trap is visible, and appears at you feet when placing it
You can only place one trap per round, and they disappear during meetings.

green nacelleBOT
gusty bone
#

Alr now it’s the “totally not a trapper role devs” role ;)

minor hinge
#

The Escape Duck

sonic prism
#

Now you've done it

minor hinge
#

The Restriction Duck

#

The Saw Duck

gusty bone
#

The Kevin Duck

sonic prism
#

Whose Kevin?

gusty bone
#

An Unforgettable child that had a great Christmas vacation in Paris :)

#

Unfortunately his house got robbed while he was away :(

minor hinge
#

Make it so that you can not place it in the middle of the boulders that path unless they won’t die

steep moth
#

The name "trapper" wasn't the issue lol the lack of explanation is where Fox lost me

gusty bone
#

Oh ok
Back to trapper then dodo

minor hinge
#

sorry

sonic prism
#

He'll always be Kevin in my heart

minor hinge
#

I was typing that when you were typing your thing, sorry about Kevin

#

Pay respects to Kevin

gusty bone
steep moth
#

s'all good but a Trapper is a very common suggestion so without explanation it becomes like the rest of the trapper suggestions which were flawed. Most of the time being a permanent trap that will trap a goose, which as Walliam pointed out is you cut of imperative paths

minor hinge
#

That is why both of our suggestions are not permanent

steep moth
#

more details the better with role suggestions but not too much detail. 2 sentences should be a good base thor_cool

minor hinge
#

ok

gusty bone
#

The devil’s always in the details when it comes to role ideas

steep moth
#

Have to be able to explain it to someone with little or no experience with the game

sonic prism
#

But we could still put some interactions on there that are not important for a general role description right?

gusty bone
#

I put the general description in quotes right above the technicalities

#

As long as the abilities aren’t so convoluted that you have to write a paragraph to explain the general ideal of them, you’re probably fine

sonic prism
#

Makes sense, a few roles give little to no description of what they specifically do

calm hare
#

Know it All Duck: Like silencer/party they can target one player a round. During meetings when this player tries to talk the only thing that will be heard is ducks laughing. If they try to type all that will be seen is a random, blatantly obvious fact about GGD. Everything looks perfectly normal from their end

gusty bone
#

Did you know that most ducks can vent?

#

The find fingerprints task has 2 parts.

#

Meetings are when people talk and vote others off.

calm hare
#

Exactly

idle grotto
#

Sounds like a great idea

viral dove
#

I thought this was a task.

gusty bone
#

I like it, but I'd probably use it as a party alterative so that there aren't too many eggs in the "Voice Manipulation" basket
And they do basically the same thing

viral dove
#

The falcon/pelican has to skip.

idle grotto
#

Maybe it could be an basement exclusive role and have party unavailable for that map?

calm hare
#

could even replace silencer

viral dove
#

YES! Definitely a silencer replacement

gusty bone
#

Yeah :D

#

You could call it the Rambling Duck to fit in with the theme too

idle grotto
#

Yeah its pretty close to silencer

calm hare
#

honestly, that was supposed to be a complete joke XD

viral dove
#

I want it added next April 1.

idle grotto
#

Lol

gusty bone
#

what if one of the lines is an easter egg saying:
Wow, what an amazing social deduction game. This game definitely deserves to win an award. Infact, I love this game so much that I will be giving all my money to Gaggle Studios, by buying the supporter pack 500 times.
Of course, there's an equally rare chance of saying:
My god, this is the worst game ever made. Every single time I try to talk I end up getting voted off by idiots in public lobbies. Infact, this game is so bad, that I am going to go on a mass murder spree irl, ultimately ending with me killing the creator of this game: Mr. Gaggle himself.

viral dove
#

Too long. There is a character limit in chat, after all.

#

Maybe something more like "Herbert is the best GGD developer"

gusty bone
#

Nah, he banned me from #lore-questions

#

Plus it being long is what makes it funny

viral drum
#

Here's a really dumb role dodo

#

%role Jumping Goose: This allows the goose to jump, That's it. It's instantly a comfirmable role. However, If you jump when you see 2 or more birds see you, you die. Really dumb role but I thought it will be pretty funny

green nacelleBOT
tranquil minnow
#

%role survivor goose:
Tip the odds by surviving.

If there is equal number or more ducks+neutrals than geese after a meeting, they gain a kill button. (Perhaps 1.5x or even 2x normal so they can't easily clutch out end game, or perhaps only 1 shot per time the geese are outnumbered after a meeting. Trying to balance would be tricky)

They also prevent the ducks winning if the ducks are equal to the number of geese+neutral. (But if the ducks outnumber they win).

green nacelleBOT
viral dove
#

Part of the problem with that is that the survivor will suddenly know that most of the others are not geese. And giving them a kill button means they might kill their only goose partner

viral drum
#

Isn't that what the falcon does

#

The falcon practically saves the goose some time when he is still in the game and might make geese win via tasks

viral dove
#

The falcon only cares about #1. So long as he's alive, certain victory conditions are locked.

turbid bolt
#

%role
Eagle (neutral): [?] replaces falcon [?] once per meeting, they can randomly switch one player's vote into a skip (the real life metaphor here is of the eagle stealing food from other birds in the wild). However you can't change the vote of the same player twice. Once you have changed their vote, you gain the ability to kill that player. You don't have the ability to vote naturally. Skipping will result in no vote or skip being cast at all. You win as the last survivor.

simple summary: Voting for someone will convert their vote into a skip, and you can kill that player after the meeting ends. Win as the last survivor.

The Eagle's job is to primarily stay alive and eliminate other players selectively while hindering their voting capabilities. But the problem is that since you can only change their vote once, you have to be very careful who you choose. Because in the lategame, it can basically be your ticket out of death if you haven't switched the remaining two player's votes yet in a previous meeting. Eagle starts out pretty weak, since forcing a vote skip on someone early game doesn't usually help or hinder anyone (at least it lets you thin out the herd by making a new killable target after the meeting is done), but in the lategame, it can be devastating if not dealt with. The Eagle could even decide not to kill anyone for the majority of the game and then start a killing spree on the people whose votes were switched, since they are permanently marked. It may be a bit too powerful against ducks, and I am sure this idea will not be used, but it was worth a shot.

green nacelleBOT
lavish craterBOT
#
Rule 6

NO verbal abuse/inappropriate messages

calm hare
turbid bolt
#

oh

calm hare
#

Thank you

turbid bolt
#

the bot searches for political references or just country names or something?

calm hare
#

I set the bot off myself. I understand you were only trying to make a joke, but it could potentially cause a firestorm that we'd rather avoid

turbid bolt
#

😅 I'm glad you caught that, I didn't realize my words could be potentially harmful like that... or didn't really think about it

calm hare
#

No worries, if i thought you did it maliciously, i wouldn't have given you the chance to make an edit

#

anywho, if you want to discuss it further, my DMs are open, best to just can this convo as it is off topic

tranquil minnow
turbid bolt
calm hare
#

So, for eagle. It is definitely an interesting idea, but the problem I see is that they are completely reliant on meetings being called. That could make it very hard to get a win

turbid bolt
#

yes, they basically need to wait until a body is found and then use their ability on a random person, hoping that the person stays alive long enough in the next round in order to kill

#

we have to keep in mind that in some classic+ games, hosts can disable the emergency meetings by setting it to 0... also, vulture/cannibal can eat bodies and prevent meetings from being called

calm hare
#

which would really hurt the eagle's win chances

turbid bolt
#

yup, perhaps there is a way around it though. I'll probably work on the specifics of the role another time

calm hare
#

I will give credit for it being a pretty original idea

drowsy sleet
calm hare
#

They rely on at least one meeting to vote them out. And the pelican can win without a single meeting being called so they don't rely on it

viral dove
#

If anything, the geese rely on meetings more to vote out the undesirables. They may win through tasks, but voting is generally more successful.

drowsy sleet
#

I mean with (in theory) the Eagle being in game, it replaces the falcon and pelican, and having a dodo and everything else, meetings can definitely be called more often than not. The role could work well if the map revolves around meetings like a unique mechanic of some kind.

turbid bolt
#

I guess for the Eagle, you'd have to know how many meetings on average are called in games, then adjust their ability accordingly. Hmm... like I said, I'll deal with that later. Should I submit another %- role if I want to repost the same idea, but with updated description?

drowsy sleet
#

Maybe, you do you buddy.

turbid bolt
#

this role would definitely not be made for the Basement, at least not with the current sabotage's balancing

viral dove
drowsy sleet
high hill
#

Role Name: Archeopteryx
Faction: Neutral
Archeopteryx doesn't die by voting.
But, regular kilos die
Archeopteryx wins when it dies
(However, even if you die during sabotage of a Peregrine Falcon or a pelican, you cannot win)
But, there is a chance to win

turbid bolt
# drowsy sleet I mean the role has the last survivor win condition, I feel like having the peli...

Oh yeah definitely. But I guess my main concern is the vulture and cannibal would also make it useless in certain scenarios. Picture this: you're in a full lobby with 16 people. There's a cannibal duck, a vulture, and a Canadian "among others". I think vulture needs 5 bodies to eat, right? With 3 ducks, they won't try to report a body normally unless it's necessary. Also, you can have multiple bodies on the map at once and clear them all with one meeting, which limits the Eagle's power even further by reducing meetings in general. On the other hand, Eagle could also produce more meetings by hunting down their target and then self-reporting... however, that could do more harm than good as players catch on to the fact that this particular bird calls more meetings than usual. So there's a lot of counterplay to the Eagle, which is good. But hopefully the counterplay wouldn't be unbalanced with his viability...

calm hare
#

The problem I have with the Archeopteryx is this, there is no counter for it. You just are doing your duck thing killing geese and BOOM game over

turbid bolt
lavish craterBOT
calm hare
#

honestly, this role almost boils down to "if you're in the game you win"

sonic prism
#

%role Survivor(goose): The ducks need you dead in order to win, but you have a lowered vision and hearing radius if in proximity. If ducks outnumber the geese they get an arrow pointing to the survivor(the survivor gets notified about this).

green nacelleBOT
viral dove
#

I guess the other side of the coin to consider is not just "how do you win" but "how do you lose".

viral dove
tranquil minnow
#

It does, but I think having a goose prevents ducks, its different enough.

However without it being able to kill, all it can do is prolong the match. I guess it could help the geese get a task win?

Also it can cause ducks to be more weary on voting in the end game, since they can't 100% predict when it is even between ducks and other roles that there will be a skip.

sonic prism
#

Yeah, it gives geese more time to finish their tasks if it is able to stay alive, but it also has a handicap on it's own survival

tranquil minnow
#

%role holy(or radiant or ect) goose

Once a round, they can use their "Shining" ability. When it is active all ducks and neutrals get their vision knocked down to 1 below goose vision for a time.

Perhaps all ducks get a notification like technician when/where the goose activates their ability?

green nacelleBOT
turbid bolt
# tranquil minnow %role holy(or radiant or ect) goose Once a round, they can use their "Shining" ...

This just sounds like a duck sabotage for the Goose team tbh, and although it may seem fun... the ability is way too powerful as it takes away one of the main things ducks are supposed to have that geese don't always have: good vision. Ducks are the informed individual with the highest level of information, while geese are mostly uninformed. Taking away duck's information gathering is stripping them of their main advantage and it also wouldn't be fun to play as a duck while Holy Goose is active. Maybe this idea could work for a slightly different neutral role that has a different purpose though, but not as a goose

calm hare
#

well said

high hill
#

Role Name: Serial Killer
Faction: Duck
The mechanics of a serial killer are roughly as follows.
When you kill a sheriff or vigilante: kill cooldown = 5% of your kill cooldown
Killing a Mimic: Reduces own kill cooldown by 10%.
When killing a neutral faction: Reduces own kill cooldown by 15%
When the duck camp is killed: Your kill cooldown is doubled
For reference, the reduced kill cooldown returns to its original state when you kill again.

It's a bit complicated, but it's a job you can use.

  1. Can you give me a good experience by putting this job?
    yes you can
    If you kill the vigilantes in front of the sheriff and the cooldown is reduced, then you kill the sheriff by replenishing the cooldown,
    or die by the sheriff. You can enjoy many thrills.
  2. Do you have a job as a counter?
    yes there is
    This job requires careful kills
    So I can't press kill at any time.
    Furthermore, if you kill a non-imitation duck in a room with a mimic, the kill cooldown is doubled.
    He also killed civilians disguised as vigilantes or sheriffs.
    There can be interesting situations that follow because the kill cooldown doesn't decrease.
  3. Is there any benefit to entering this job?
    So far, the only thing that has reduced the cooldown has been Mist of the Jungle Temple.
    But if you put a class that the cooldown gives you by killing, you'll get a wider variety of plays.
lavish craterBOT
gusty bone
# high hill Role Name: Serial Killer Faction: Duck The mechanics of a serial killer are roug...

I'd say the problem here is both that this feels too direct, yet too specific. If none of those roles are in the game, or one they die by other means, then your just a normal duck. For only getting reductions on certain roles, the amount it gets reduced by is pitifully small.
Another thing is that this role works against, rater than with the assassin (the most popular duck role). GGD's roles tend to get their power not from direct numerical changes, but rather by horizontal progression with ppl on your team. A Spy could find a Canadian, a professional could kill the Canadian, a silencer can silence a player heading towards the body, and boom, easy mis-vote. This can't really happen with this role because by making it need to be the one who kills, you've turned this role into a more "selfish killer". Infact, I'd say this would have the opposite effect to what you want it to be, Because the pool of roles that replenish it's cooldown are so low, many players will just start randomly killing with this in hopes of getting one of them (and then randomly killing faster).
Also, roles need to be simple enough to be summarized in about 12 words max. Because of the amount each role lowers the cooldown mattering so much, you wouldn't be able to do that here.

winged ridge
#

I have a role idea: I think that the role of a goose with only one right to hang on the ballot, who can resurrect someone, but dies because he used his role, would be appropriate.

viral dove
#

The thing is that if you resurrect someone, unless it was killed by a morphling, you know who killed you. Especially if Role Reveal is on.

void halo
#

No resurrection in Classic +

drowsy sleet
viral dove
#

If anything, serial killer would be better for a game mode than in Classic + as a concept

tranquil minnow
#

%role sludge duck
They cannot vent/snoop/forbidden passage.

However they can place down a puddle of sludge. The puddle hits the current view radius of the duck. The sludge slowly shrinks in radius taking roughly 50sec to completely disappear. Sludge slows everyone passing through by roughly 5%.
When standing over sludge they can disappear within the sludge, like they were snooping.

green nacelleBOT
lethal bone
#

Pls Turkish server link

viral dove
viral dove
turbid bolt
# tranquil minnow %role sludge duck They cannot vent/snoop/forbidden passage. However they can pl...

the problem with sludge duck is that slowing down everyone is pointless and is not enjoyable for anyone. You can just adjust the server settings to increase/decrease walk speed. Also, if ducks aren't effected, this is a way for geese to instantly tell who the ducks are without using deduction or reasoning. If you see a person walking slightly faster in that area, you can just vote them out. A 5% decrease in speed doesn't really help the ducks anyway. Maybe if you change it so that the puddle is small, has better slowdown, and impairs goose vision in some way (like removes colors/nameplates) it would have a purpose in the game, but I still doubt it

turbid bolt
#

%role Doomed Duck: you can only kill one player per round. However, if you are voted out, you temporarily return as a vengeful undead bird to exact your brief revenge on anyone who participated in voting you. During undeath, your kill cooldown is much faster and you can kill anyone who voted you out unless they are ducks. After [x] seconds of undeath, you permanently die. Undead ducks also have reduced vision radius. Similar to technician's red bubble display, the Undead will know the general location of everyone who voted them. Geese who voted the Doomed Duck will be alerted that they are being hunted, but will not be given any other information.

Doomed duck can introduce a new dynamic where duck teammates actually attempt to get their ally voted out and encourage more people to vote for them in order to give them a better chance at undeath. If the Doomed Duck stays alive long enough, they can turn the tide of the lategame and even provide a bit of counterplay to the "all geese just stay together so if someone dies they knew who it is" strategy of many players... since getting voted out just gives the duck a final chance at victory. It's quite similar to the dodo in that the bird is rewarded for getting voted out, but with different consequences for the opposing teams. A simple counterplay to the Doomed Duck is by relying on sheriffs or vigilantes to kill them instead of voting them out. And due to the fact that they are usually trying to make themselves seem suspicious, it's much more likely that geese with guns will end them at the first chance, saving the lobby from experiencing an undead rampage. You could also watch who the Doomed Duck follows and tries to kill in order to to deduce who DIDN'T vote for them, thereby giving you more incite into who the remaining killers are.

green nacelleBOT
turbid bolt
#

simple explanation for Doomed Duck: you can kill once per round, but when voted out you return for one final chance at vengeance

viral dove
#

I feel like "coming back for one more kill" counts as revival.

real lotus
#

it's a good idea, but it might be counted as a revival

turbid bolt
#

it doesn't work if you're killed though; you have to be voted out

viral dove
#

Revival is revival. Just because it's a duck doesn't make it ok to escape voting punishment.

drowsy sleet
#

I mean, roles that work after death like GA from vanilla AU can work well on other gamemodes, and/or even new ideas for gamemodes.

minor hinge
#

%role
Confusion Duck
Attributes: Shortest kill cooldown out of all ducks(half), but you know who the ducks are, but the other ducks won’t know that you are a duck, hence the name confusion duck.(The opposite of Mimic)

green nacelleBOT
fervent pasture
#

🤨

viral dove
#

That's iffy. The ducks might get confused over the fact that there's one less duck than there should be.

minor hinge
drowsy sleet
#

This could work, but I think having a low cooldown is to powerful, I feel like that could only work well if the attributes “confusion” is switched.

minor hinge
#

say the kill cooldown is 20 seconds, your killcooldown will be 10 seconds, but ducks might think you are innocent unless they have evidence

#

that says otherwise

viral dove
#

Only the confusion duck would have that quick cooldown, though, so it should be easy to figure out.

minor hinge
viral dove
#

I think it would need to be double blind to work properly. Neither side knows the other exists, but the count is off, so there is a mystery duck out there.

viral dove
#

This also highlights the problem that if it were somehow the only duck in the game, its main gimmick does nothing.

minor hinge
#

so the confusion is still on the duck’s team, but he knows no one

viral dove
#

And then the non-confusion duck rings the bell and complains that the host didn't have the right settings. tongue

minor hinge
#

short cooldown for balance, maybe half, 5 seconds, who knows, to balance being able to be killed even if blind ducks is off

#

5 seconds shorter I mean

#

not 5 seconds that would be op enough to put pelican to shame

viral dove
#

There are a lot of skills that are based off the kill cooldown, from mechanic's venting to mortician's inspection. Make the first kill shorter, and the balance is thrown off.

drowsy sleet
#

To be fair, it could be only activated if their is two or three ducks in game, that could work but I think the attribute of “confusion” should be switched to the duck doesn’t know the team, and the rest of the team knows you. Like an amnesiac. But I think the cooldown should be normal if it was implemented.

#

Yeah and definitely turn it off on blind ducks

minor hinge
viral dove
drowsy sleet
viral dove
minor hinge
#

what would be the benefit of the confusion?

#

If ducks are confused and can kill you, or if you don’t know what your team is, thus limiting your killing potential

#

ok how about this Instead of shorter cooldown to balance, the confusion can unlock sabotages without being at the sabotage task, especially helpful in Mallard Manor.

visual wagon
#

%role
Saboteur Duck.
Attributes: It can't kill, but during a meeting, it can reset the tasks of geese it has marked during the main round. Marking a goose has the same range and cooldown as killing them does for normal ducks.

green nacelleBOT
calm hare
#

One, a duck that can't kill at all is kind of a big handicap, especially if they wind up being a solo duck.
Two, there's already enough problems with people not finishing tasks as is without them being reset

visual wagon
#

Fair 'nuff.

#

A tweak could be that they just have a really slow cooldown, and another tweak could be that a goose that has been marked cannot vote in the next meeting.

#

Also of note, the Saboteur duck could still win through Sabotage kills.

void halo
#

Critical sabotages almost never end the game, and exist primarily as a way to split up geese. Environmental kills could still happen I suppose

visual wagon
#

That's allowed for the sabotage duck, yeah.

#

They simply cannot kill directly. They have to use the environment or the sabotages to do it.

void halo
#

Resetting tasks would effectively extend the game, and with one Duck that can't kill like normal, it would make games unnecessarily lengthy

visual wagon
#

Thus the possible tweak of just a longer than normal cooldown.

void halo
#

Demo Duck may be the closest we get to a Duck without a kill power

calm hare
#

There would also be no way for the geese to figure out who this duck was short of technician catching them or them getting caught unlocking a sabo

visual wagon
#

OK, then, an overhaul will be needed.

#

[changes to Saboteur Duck]: Saboteur duck has a long kill cooldown when doing a normal kill. However, they can create tasks that can be done by any goose that will cause bigger emergencies elsewhere in the map if not handled in time, such as calling multiple critical sabotages simultaneously.

lavish craterBOT
visual wagon
#

Very well, I'll just stop talkin'.

sonic prism
#

%role Attorney (goose): Your vote decides ties on players (available on any map without a jail). To explain a bit further, if you vote for somebody that is in a tie, they will anonymously die after the meeting but to everybody else it appears to skip as if there was a tie. If you skip or do not vote anybody that are in a tie, it ties as normal and nothing happens.

green nacelleBOT
turbid bolt
pale urchin
#

Frame Duck: Takes someone's DNA and injects it into someone else and if those two come in contact the one injected dies.

calm hare
#

So they just inject the DNA? does the victim change into the other person?

minor hinge
#

%role
Prankster Goose
Ability: You can disable a sabotage by going to the sabotage task, and doing it. This will make it so that the ducks need to re activate the sabotage. If you fix a sabotage when the same sabotge is active(i.e lights)the sabotage will continue as normal. This role is very vunerable to assassin

green nacelleBOT
calm hare
#

I'm going to say that this is probably not going to get into C+ for the same reason the locksmith can't unlock every door.

shell plover
#

Friendly Pelican - Can swallow duck to carry around then swallow back

sonic prism
#

So it's just a duck that can carry around their teammates?

shell plover
#

yup

#

but there's limit to swallow

#

if time's up, forced to spit out

#

also only one duck a time

sonic prism
#

The only problem is you can definitely mess up your team by deciding to carry someone that doesn't want to get carried, and then spitting them out in front of everyone, giving both of them away

shell plover
#

Paparazzi goose - choose a guy to reveal role at discussion to everyone; once per game

sonic prism
#

That would probably never happen because of the instant confirmation of both you and whoever reveal, a big no-no

lavish craterBOT
amber aspen
#

Mole Duck - Setting once per Game a Point on the Map to dig to (Resets After Meetings). After digging to said point leave behind a inconspicuous trap for people to walk into and die.
Being able to cut off doorways or even trap people at specific locations.
Traps get disarmed after being triggered and body's can 'of course' be reported.
Traps will also disappear if a meeting is called or a report happens

Making awareness of where you're stepping the name of the game and making the Roles like "Bird Watcher, Snoop, Astral" it's counters by watching out if the Mole pops up somewhere or noticing the Mole disappear and leaving a trap behind.
Furthermore adding a Role like "Disarmer Goose" being able to Disarm Traps.

By having those counters, making the Assassin Duck an essential counter-counter, they can look out for people trying to catch the Mole Duck red...brown-handed.

This idea popped into my head out of nowhere so tell me what you guys think.

calm hare
#

Have you guys considered a type of trapper duck?

We have! It's been suggested several times. The idea could work, but as it currently stands, the role would be difficult to pull off in our existing maps. Having not been made with this in mind , the hallways and spaces in the existing maps are a bit tight, allowing for these traps to zone out entire areas. Consider the bridge leading to comms in SS Goose, or the teleporter in Nexus colony, for example.

amber aspen
#

dang nvm then

calm hare
#

A trapper duck has actually been one of the most common suggestions, truth be told

#

with quite a few variations

amber aspen
#

okay to be completely transparent, i haven't scrolled up in this chat at all laugh

calm hare
#

It happens, I've just been around almost since the beginning and I read pretty much every idea

#

But the devs read them as well. That is their current response for trapper. It's not a bad idea, the maps just aren't the best for it

#

That's not to say a future map or gamemode could accomodate it

amber aspen
#

i actualy had the Manor in mind while thinking of this but it's fine

viral dove
sonic prism
#

I didn't want it to confirm itself, and while this could be a good duck role I thought this power could be better when used for good

viral dove
#

Thing is that, unless there are two or less votes for the tie, it's not confirming anyone. And even in a two person vote, only the other voter would know with visible voting on. Colourblind voting or blind voting would make everything a mystery

sonic prism
#

I also wanted to keep the result a secret because an effect that powerful should come with a downside, that being that people would be confused if someone appeared to went missing the entire round, while in reality they were dead the whole time kind of going with the "people disappearing" schtick of the basement and their roles

viral dove
#

Ties are a tricky thing, though. If you've ever played as politician, you'll know how rare it is to be involved in them, and can rarely engineer them. A lot of the time, the power will be useless.

sonic prism
#

The difference is that making a tie is a lot easier than getting yourself in one, and like politician, it's more of helpful passive trait than a role, but can still be good if you know what you're doing

arctic charm
#

I know you dislike the Sniper Duck ideas, but I think this one is actually good, fair and very fun:

#

%role
Sniper duck
When using it’s ability:
The FOV slowly zooms out
Enables the sniper kill - kill from a longer distance that makes a gunshot sound (that would work similiarly to demolitionist’s bomb explosion), but could be heard only around the murder
When the duck moves, the ability ends.

green nacelleBOT
viral dove
#

Here's a question: how would the expanded vision work? They can only kill in this expanded vision (so aim then kill), vision instead of venting, or maybe sacrifice access to sabotages?

arctic charm
#

Expanded vision like the birdwatcher has now (but perhaps more?)
Ability button like morphling
They could kill normally if the ability is off

#

Or just make it a passive if ability button is meh

real lotus
#

i think button might be best

viral dove
#

I kind of like the idea of them needing a button for the expanded vision but locking them in place. It's another little tell for the role.

real lotus
#

and sacraficing access to sabotage is also a good idea

#

so only their partner can sabotage, assuming they have 1

viral dove
#

But the hard limit seems to be three buttons (not counting interact or report). Something's gotta give

real lotus
#

sabotaging is a button ya know

viral dove
#

Giving up reporting could also be an idea. A second killer to silence the Canadian, if you know what I mean.

real lotus
#

their are multiple roles that counter canadian

#

that does make sense

#

if this can

arctic charm
#

maybe not so much giving ups but if the shot didnt trigger canadian then that would be good

real lotus
#

but if we do give up report than it might need mor balancing since reporting is not in the nature of a duck, and is usually never useful unless someone catches you killing

#

which with sniper, specially if you stay in a group, you will likely never get caught

arctic charm
#

no

#

When the duck moves, the ability ends.

#

and the range would just slowly get bigger

viral dove
arctic charm
#

yes I meant it like that but I dont want to make a block of text

viral dove
#

Sometimes a block of text is needed. It can still be summarized in a single sentence or two

#

Sniper: your vision and kill range expands when you stand still.

#

Maybe needs 2 seconds before it actually expands.

arctic charm
#

Yeah exactly

#

I dont know how to word stuff

viral dove
#

That comes partially with practice

final scarab
#

%role (idk a name so name this bird lol) I think a flamingo lol (neutral)
This role plants a bomb in a player that would be detonated if his victim encountered another victim that has a bomb too... They will both be killed at their enconter (if they touch each others body) ... Like falcon and pelican, he should be the last survivor to win...

Upsides/Downsides

  • this role can be scanned by a detective if an encountered happened before scanning
  • encounter can be triple, quadruple or higher (well if they all touched at the same time)
  • limits the players to stick with each other, careless walking/running/adventuring in a map (especially when lights are off)
  • prevents long games (especially if killers dont kill, and geese are all done with their tasks)
  • it affects both geese and duck, as well as neutrals
  • can be mistaken as ninja/sheriff/lover kill (well if many rounds reports have 2 dead bodies side by side, you know there is this role)
  • starts weak, and gets stronger after
  • it makes vulture win easily but makes pigeon worse (though you can create a certain map where vulture and this role are not allowed together, or pigeon and this role are not allowed together, just like the new map with the pelican)
  • always skips voting and can be killed by his own bomb if he was at the encounter too (as a warning for users)

Suggested because...

  • ninja duck's ability is not much used :)
green nacelleBOT
modern hornet
#

%role Disguiser and Saboteur Duck
Disguiser: Turn into a fake dead body. While disguised you can kill anytime in a small radius but you can move. When someone reports or eats you, they are killed. If a duck reports you, you lose your disguise. Killing while disguised starts your kill cooldown.
Saboteur: As a passive, all cooldowns are shorter by a few seconds. And the time before the sabotages kill is shortened too. For the instant kill ones, you can see how many birds are near the trap on your map.
(Meant to be short and simple.)

green nacelleBOT
viral drum
gusty bone
# modern hornet %role Disguiser and Saboteur Duck Disguiser: Turn into a fake dead body. While d...

Both of these sound like modded amogus roles, but I’ll fully talk about them.
Disguiser: meetings are one of the only few ways the geese can get rid of the ducks, and more meetings is almost always better for the geese so they can share information. By making a role that directly punishes reporting bodies, people are much less likely to call meetings because of them, giving ducks more time to kill. I very much can see duck wins dramatically increasing due to this role being added.
Saboteur: I don’t think this one would fit into the game just because it’s extremely passive with no counter-play. The reason the devs don’t have purely numerical upgrades as roles is because it ends up feeling like just playing a normal duck with slightly less cooldowns on things. While passive boosts are an ok power to give someone, they need to allow them to do something special. This just boosts sabotages, which also means that this duck is basically just as, if not more effective when dead.

lyric ibex
#

I think we can add a special role called healer/savior/medic this role can pick once per game someone not in meeting someone, if he get killed, after meeting will be revived he will know killer so killer will target him but he cant see as ghost roles and comunicate between us, but i want add this role to role rotation with invisibility duck like bodyguard with hitman

gusty bone
#

Kill protection roles have a different issue, which is simply that stopping a kill doesn’t add to social deduction, it just makes the game last longer. Kills are the main thing that moves the game along by giving the ducks more influence at the risk of being caught. Stopping a kill in GGD is like if a player from a first person shooter had an ability to make every players gun stop working for 10 seconds. Sure it would be powerful, and could be used in creative ways to give their team the edge, but it’s an ability that fully removes the fun part of the game for X amount of seconds, instead of building upon what makes the game fun in the first place.

viral dove
#

The key rule is, "When the kill button is pressed, someone dies." The closest to a kill block is Gravy's new power to deflect the kill to a nearby target, even if that's another duck.

calm hare
#

So lemme see here
Flamingo: Untraceable killers kind of go against the social deduction aspect of the game. If two people just explode because they come in contact with each other there is no way to tell who planted the bomb. As far as "ninja duck's ability is not much used", just because YOU don't use it doesn't mean that it isn't used much. Please don't take the limited scope of your own view and apply it to the thousands of players playing the game.

Disguiser/Saboteur: What walliam said.

Healer: "I would delete GGD before I put in a resurrect/kill stop role" ~Shawn

#

Sniper: Again, untraceable killers. Also, is this sniper able to shoot through walls? or can they only shoot around them? There is a very big difference between those

sudden rampart
#

yeah, things need counterplay

#

some of you might notice that we went for a very specific brand of invisibility for the invisible duck

#

including them potentially running into walls and debris, because they can't see themselves

#

keeping the timer short, but the speed fast, so you'll have to make decisions quickly

#

not seeing who's around, so if you're careless you can be spotted when you come back visible

#

im sure there are other games that would you just grant you invisibility with impunity

modern hornet
#

i respect what you have gathered and will tihnk harder next time

#

not harder, better

slim coral
#

Vampire: When bite someone after the amount of time the victim died.

calm hare
#

You mean...like the role that already exists in trick or treat?

slim coral
#

wait it is

calm hare
#

that's the main killer role in trick or treat yes

slim coral
#

ohh

#

I ma think another one

#

Witch (duck): you can curse someone they died if they witches didn't got vote out they survive when witch got vote only player that got curse

#

the*

calm hare
#

Are you just picking roles from other games now?

slim coral
#

no my friend told me

#

Idk what is it too

#

can there be new neutral role?

calm hare
#

Witch is already in modded among us. If a role is in another social deduction game or a mod for another game the devs are aware of it. In fact Gaggle hired some of the people behind the among us mods that you see out there

slim coral
#

wait among us have mod?

lavish craterBOT
calm hare
#

There's you a guideline

tranquil minnow
#

%role Saboteur Duck

They only are on maps with randomized sabos.

They can utilize all possible sabos on any map. (So for example they can sabo teleporter and shuttle on nexus in one game). However due to their ability to use more sabos their sabo cooldown is 10 seconds longer than any other duck.

green nacelleBOT
slim coral
#

sea bird: can mark a target and assassinate and wait until all duck died to win.

#

neutral*

calm hare
#

so a neutral assassin that wins if all the ducks die?

slim coral
#

yes

#

only duck all died

calm hare
#

That's not exactly fair to the geese who worked to get the ducks out. What's the counter against this role?

slim coral
#

Tracker goose: they can track the duck sabo menu to view what sabo are there and they know when is it unlock.

calm hare
#

That makes it too easy for the geese and has already been suggested before

#

all you have to do is wait by the sabo and see when it's unlocked and POOF duck

deep swallow
#

Stealer: (Goose) You take the role of the last person who died. Drawback: Only goose roles, and you die if duck dies outside voting

slim coral
#

that neutral?

calm hare
#

It's an interesting idea, the problem is this. They could instantly identify if the person who was just killed is the canadian, sheriff, vigilante, celebrity etc. That would severely impact the social deduction aspect of the game. As far as dying when the duck dies, that is a bit unfair for the goose all in all

deep swallow
#

fair point

#

hard to think of good roles when GGD needs to make sense

calm hare
#

people have been suggesting them for over a year now and I've been sitting around poking holes in them

#

it isn't even that the ideas are bad, just that they don't fit into C+

#

nothing saying they can't fit into a possible future gamemode, who knows

deep swallow
#

also it needs to be original, even tho TOR STOLE OUR FALCON AND NAMED IT JACKAL

#

i think we were first, at least

calm hare
#

Jackal is different though cause they can make baby jackal

deep swallow
#

i even had a role that cant work

#

Freezer (Duck) Freezes time, can kill. Drawback: Ducks dont freeze

calm hare
#

The problem with that one is you are basically shutting down the other player's game on them, which isn't fun for anyone

deep swallow
#

EXACTLY

cobalt zodiac
#

ig u could do like a flash one where they have a speed boost for a short time

#

but long cooldown on the speed

calm hare
#

instantly confirmable

lavish craterBOT
calm hare
#

"Fundamentally, Classic+ is a game of social deduction where an informed minority of ducks are working against an uninformed majority of geese (and throw in a few neutrals). Lots of suggested roles break this basic core concept. For example, if your suggested role is just that your geese can have a burst of speed.. Well that seems simple enough, and maybe not overpowered. Except it violates the social deduction factor, and everyone will immediately know that this player is a ‘Fast Goose’. A goose that knows all the duck roles, but can’t speak, also violates the social deduction aspect of the game. An ability to switch teams or to change the team another player is on violates the minority/majority aspect of the game by affecting the numbers."

slim coral
#

Hunger duck: They can only eat player ,but they can't kill and use vent

calm hare
#

That's just pelican

#

but on the duck team

slim coral
#

but its duck

#

sneaky goose: They can see foot print on each player.

cobalt zodiac
#

oh kinda like the gamemode in gmod

slim coral
#

what is gmod

cobalt zodiac
#

fun game but i like ur idea

calm hare
#

Tracker has already been suggested multiple times. Also it's a role in Modded among us so the devs are well aware it exists

slim coral
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can I see modded among us cuz I don't wanna get same idea with it

calm hare
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you can always google it

slim coral
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security goose : they can use their camera without going to security center of the map

calm hare
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That one's been suggested as well. Given that it was suggested back when the maps were all in space and it never got added, i'd hazard a guess that it isn't going to be. Also the maps are kind of moving away from having cams

slim coral
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Doctor goose: check how long does that player died

calm hare
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That's been put up a couple times. Basically it's mortician but with death time instead of their role, which is far more useful

slim coral
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how bow ability change to which role of player have kill them

calm hare
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not sure what you mean on that one

slim coral
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Doctor goose: they can check which role of killer kill the victum

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victim

calm hare
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That gives the geese entirely too much information. You would know what kind of ducks you are dealing with and it would remove all mystery

calm hare
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Let's not please

tropic plover
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The jammer: Can set jammers around the map where a duck won't be able to use sabotages if standing in that area, or another idea they can't kill in that area.

calm hare
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The kill button always works. They are not going to be adding a role that stops kills from happening

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And there is already a jammer in the form of the esper goose

tropic plover
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True

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It's funny how we have an idea and then you explain how's it technically in the game and wouldn't work. It's a sad moment

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Ok I think I might have one

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The lookout: (goose) Can zoom out and see further, so they might catch something they wouldn't have been able to see

calm hare
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birdwatcher and astral

tropic plover
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I just remembered astral existed

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It feels like you have everything in this game

calm hare
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Lol, there are what, 30 something roles? Plus people have been suggesting in here for over a year now

lethal leaf
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%role
Painter duck - you can change the skin of someone to someone else, first you pick someone, then you paint someone with that color and skin for 20 seconds. (That can be very confusing in a match the worst thing is painting other ducks, so someone is invisibility duck and got painted, and someone saw him visible, then other person got voted out easily, that can be a problem)

green nacelleBOT
tranquil minnow
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%role painter goose
When you are killed, your killer leaves a paint smear when they walk for 3-5 seconds (depending on balance reasons)

green nacelleBOT
lethal leaf
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Oh god lol

tranquil minnow
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Entirely different roles, but same name lol

tranquil minnow