#Scarring after cuts/dried blood

12 messages · Page 1 of 1 (latest)

undone willow
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So, im assuming after a while cuts might have to dissapear so the game doesn't lag out, but what if after there's alot of new cuts, older cuts get replaced with scars in the shape of the cut, and maybe dried blood aswell. Just an idea I thought of 🙂

queen zinc
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Depends how long you think one "world" or whatever is gonna last, I'd say.
It's a sandbox and multiplayer game. Are we really gonna have so much time that cuts heal and scar before our character gets erased from existence?

undone willow
# queen zinc Depends how long you think one "world" or whatever is gonna last, I'd say. It's ...

i mean, lets say your doing something with your friends, like a roleplay or something that would take a while, lets say that theres like 30 npcs, if the old ones still drip blood and the new ones do too it could get laggy, so if they got replaced with scars in.. lets say 10, 20 minutes, then it would be less laggy. But yeah, i just thought it could be a cool idea just for that lil detail but yeah.

queen zinc
undone willow
queen zinc
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It saves resources idk

spice dirge
worn star
# spice dirge

The entire point of suggestions is that they’re just cool ideas that might be fun to have later in development.

worn star
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Ts gotta be ragebait

spice dirge
loud cradle