#Tranquilizer needles

20 messages · Page 1 of 1 (latest)

cold loom
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Tranquilizer needles to sneak up on someone and knock them out, letting you take their armour, weapons and clothes in order to fool other enemies with your disguise

final pelican
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ah so we can take off enemy armor now?

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already been discussed and it´s not a good idea

cold loom
final pelican
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“Fooling” the enemy has been considered not fun, except for the guy doing it.
Since many gamemodes will have depth similar to Pavlov, it’s just the kids who want to role play and it always does not work. Similarly, having to assess if that guy is your teammate in the heat of battle can get really annoying, since people won’t trust anyone and not engage in teamplay

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Then comes the issue with de-equipping armor

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I Imagine you kinda imagined it to work only when the guy your are taking it from was incapacitated

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This would get annoying for multiple reasons:

  1. players respawn with full armor anyways
  2. Where do you grab so that you don’t end up grabbing the ammo of the guy (which would be a more logical mechanic)
  3. When grabbing ammo or guns attached on the back of a guy, you would have to have a function so that the game knows you are not trying to grab the armor.
  4. To equip enemy armor, you would have to take off your own. This will happen accidentally in the heat of battle, when you don’t expect and don’t want it.

Annoying

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I Hope I made my point(s) clear

cold loom
final pelican
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So you are suggesting the armor de-equip controls to be grip and trigger button at the same time

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That won’t work

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The only way I could imagine it is if you hover over the guy and a prompt shows up with one of the A/B buttons that your thumb can access

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And yea not in multiplayer

vernal gale
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Yeah that is kinda annoying

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Thanks for proving your point

neat linden
final pelican
vivid portal
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Dexter Morgan Kit 💔