#no procedural grips
26 messages · Page 1 of 1 (latest)
Hell no
sounds like a skill issue
i know but in a dynamic game this iis going to suck
yeah maybe
but i feel like theres more benefits having it than not having it
thats just my opinion tho lol
have u played bonelab?
and when u hold it it doesnt look that good bc its not a pre determined hand location
if not try out shooting in bl then go to smth like pavlov and then shoot it is so much better
(i know it is kinda selling point of the game but make an option or smth)
yeah thats a fair point
i feel like they could make it look good though,
like having certain areas of the gun where it grips differently
Maybe something in between could work?
For example preset grips when holding the gun handle
yes
I do think that might be in the game
But we’ll have to take a closer look at the posted videos for that
procedural grips are just better for multiplayer and go good with finger physics
Why multi player
I would say the opposite
Its easier to generate by having pre determined hand position
Unlike Bonelab it's like these procedural grips will be responsive and actual good by the video
Instead of grabing thing at werid angles it seems to grab the weapon as you would
I'm going to lock this and close this as procedural grips aren't going anywhere