#Moving causes the gun to wobble
47 messages · Page 1 of 1 (latest)
Just make you physically bobbing your head make you run fast
Actually no. That's just a tack on feature to joystick running. I want speed completely controlled by the movement of the head
Reason I want sway and bob added to joystick movers is because they have a huge advantage over anyone using a treadmill or running in place. As running in place or using a treadmill produces natural gun sway and bob
dont use a treadmill then
Might as well be telling me not to have fun
Yea exactly, just make head movement required to get to that normal speed
Make people job irl in order to run as fast
if youre complaining youre not having fun
Its a suggestion not a complaint
I didn't say make people do It I said make the sway and bob go away if you do it
Both
If you dont move your head you get sway and bob if you do then you dont get sway and bob
not a great idea
How is that not a good idea
adding unnecessary things
You want a realistic game yet you want to be able to run sideways while aiming perfectly steady?
How is that realistic.
It is a realistic debuff if players play a running based game expecting not having to move at all
Not helpful…
dont use the joystick if you want a realistic experience
@fallen sand I think you gotta rephrase this suggestion though
Why would flight simulator people build their own rigs if a keyboard mouse player can turn their plane just quicker
Ok here. Make it so that aim realistically wobbles when moving.
But also that alone isn't enough.
thats better
how is that not enough
My goal is to even the playing field between treadmill users and regular people that just stand while moving
its a sandbox game not a multiplayer pvp
So. Add a second feature. That makes it so that the guns do not realistically wobble if the headset is moving a decent amount
I mean there's gonna be lots of multi-player pvp modes
nobody will be using this
Why would treadmill users not use that
If they don't then they are at a huge disadvantage against regular players
also how would the devs manage to make this? the system would have to predict player movements, which is impossible
Wardust made it so that headmovement controlls player speed
I'm sure they can make it so that headmovement controls gun wobble
yeah but you were talking about gun wobbling not speed
and how would that work?
I wish I was smart enough to explain that
no its just impossible to do such a thing
But I believe if they can control movement speed with headmovement what can't they control with it
You would probably have said that about controlling speed with headmovement
Unless you know something about how wardust did it
Anyways even if they didn't add that feature. I still want them to add the same movement that's in wardust.
Moving causes the gun to wobble
It is, just have a head wobbling value that looks how much the headset of moving up and down and make the natural shaking hands shake less