#Arrows

70 messages · Page 1 of 1 (latest)

normal apex
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What if they a npcs w like bows and arrows and you have to pull them out to stop taking damage they can fallout after 10 secs tho So when you get shot in the back It doesn't lead to internal death.

dusk lark
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if you get shot with an arrow you're supposed to leave it in so you don't start bleeding profusely unless you have access to immediate medical attention

normal apex
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Ohh wait

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I GOT AN IDEA

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You break it instead and can pull it out but it will take alot of damage so you will need to be careful

ebon sand
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Why would they use bows when they have guns?

dusk lark
normal apex
normal apex
dusk lark
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also not every scenario is just gonna be full on assault rifles

normal apex
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True dat

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For stealth I loveeee throwing knives... rdr2

dusk lark
normal apex
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True but idk if they will do allat 😂

dusk lark
normal apex
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I wonder how their throwing system will work tho

dusk lark
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broadheads will be harder to pull out than bodkins or field points

dusk lark
normal apex
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Yeah

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Have you played contractors exile zone? They have a great throwing system.

dusk lark
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i have not

normal apex
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Ok well maybe look up a video of it or sum

dusk lark
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i might

dusk lark
normal apex
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Yeahhh

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I need them to release ts already 😭😭 this and GTA6 will be peak 🗣

grizzled oasis
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Lol

dusk lark
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soon

normal apex
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🗣

normal apex
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I made another one ab combat

upper haven
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Future mod??

normal apex
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???? Maybee

upper haven
normal apex
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Bro what

grizzled oasis
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Well this game should also have medieval content cuz why focus on modern stuff?

normal apex
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YESS

dusk lark
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h3vr had medieval stuff so why shouldn't this?

timid hedge
# ebon sand Why would they use bows when they have guns?

Arrows more easily pierce through bullet resistant gear, the United States OSS (Original CIA) had a small unit of men trained in the usage of them for both that use and do to its quiet nature. In-game it could have the advantage of increased penetration against armored enemies, thus doing more damage. The downside would of course be, range, aiming difficulties, rate of fire, and ammo capacity. As well as bullet velocity.

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In addition to this, it would be nice if you could use the technique of holding arrows in the same hand you hold your bow in, this is an actual technique done in history and substantially increases the rate of fire. We have seen before that the ability to grab multiple objects at once is in the works or is already added, originally this was created for tactical reloading, however, this could also be a great use for it, one that would make it stand out from the more stereotypical usage of bows in vr, giving them a more realistic feel and opening up the possibility of new and creative methods of using the bow in question.

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That's just my thoughts on it at least.

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Ah, also why would they need to be war bows? Just have compound bows.

dusk lark
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war bows are prettier

tawny pond
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if this gets added it would be cool to also have crossbows

upper haven
grizzled oasis
latent cairn
dusk lark
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bro's tryna keep swords and shit out of the game like he's ICE

granite ravine
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goated idea

upper haven
grizzled oasis
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This game can do medieval content

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It can offer less jank than B&S

upper haven
tawny pond
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its a sandbox game... it can have whatever it wants?

upper haven
upper haven
grizzled oasis
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Although it would be dope

granite ravine
upper haven
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now, more modern bows maybe but not medieval stuff

dusk lark
ebon sand
granite ravine
dusk lark
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exactly