#Fire

1 messages · Page 1 of 1 (latest)

safe frigate
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Probably already suggested, Molotov or light with alchohol.

This would add burns to the zombies or the human, dealing damage. The zombies fire or humans if it is near another object would spread, so if someone lights you on fire you can accidentally spread it to yourself.

And this can be used to heal bleeds, because as you know fire can stop bleeding and clot it, this would be great help, either this was regen some health or

Another feature is with enough bleeding you start to take damage, so if you were 10 percent health without proper care you could die

Now the objects

Alcohol - heals and works with fire

Lighter - fire that patches wounds or burns people

Molotov - fire

Any more suggest below!!

safe frigate
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Oh ok

rain leaf
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I’ll make this an original post and redirect other fire posts to this one 👌

safe frigate
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Ty

low pike
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Repost from my thread:

However I am wondering if Fire based weapons or burning weapons will get support.

For example, If I shoot a guy with a laser pistol, it should burn a hole clean through, or if it's a lighter/weaker laser weapon, leave a burn mark instead of a bullet hole, and not cause bleeding.

Or as an example, A flamethrower type weapon. Would the fire spread across all of the body? Would Armor types resist fire? Would doing stupid movements like rolling on the floor put it out faster? Would there be a special gore for fire? How would burned limbs work? Could you make incendiary grenades that throw out an AOE Shrapnel that may burn you lightly?

I am not sure, but want to know if Sci-Fi type mods (Or war crimes) are possible with either official or mod support. (AKA I don't want to code an entirely new damage system for fire and stuff)

rain leaf
vale mountain
safe frigate
vale mountain
safe frigate
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Add them to mine? They are right there, I don’t need rlly need add them

rain leaf