#procedurally generated death animations
16 messages · Page 1 of 1 (latest)
yeah but it should also be paired with a ragdoll so when falling it interacts with the environment
yeah
That’s called rag doll physics
yeah no shitsherlock
Why you suggest it then
cus ragdoll physics are fun?
They are already in the game
are they
look at the videos. The reason the NPCs just fall down is that guns dont do knockback force right now, the rag dolls are there
So basically a euphoria ragdoll system good idea its the same ragdoll system nightclub sim uses
its just ragdoll physics the characters don't cover their wound or anything
Yes
I freaking love that game because of that its so fun
devs should totally add that
This post is about death animations
I'm thinking he means something like how rdr does it. The npcs react to their injuries and eventually ragdoll in a realistic way