#Aiming sweet spot easing

40 messages · Page 1 of 1 (latest)

tender hollow
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It would be nice, since there is not force feedback, to have the eyes be aligned with your sights when aiming.

When getting close to that sweet spot, the game should pull the gun a little towards it, a bit similar to auto aiming, but just subtlely.

Pc automatically aligns sights with your eyes, why shouldn’t vr have it too

tender hollow
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Bump

golden mantle
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Makes it too easy tbh

tender hollow
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Vr aiming is more difficult than irl by nature since we don’t have a stock that accurately distributes weight of the gun.
Irl I can level a gun almost without looking, in vr you have no haptic clue if your gun is aligned

golden mantle
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It makes aiming too easy. Aiming in VR is hardly a challenge even with iron sights. The only issue I have with aiming in VR is using long range scopes. Also having autocorrect when aiming in VR would be very annoying since it would attempt to understand a humans movement

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it’s the difference between 2 dimensional aiming and 3 dimensional

brazen otter
woeful plume
brazen otter
woeful plume
brazen otter
stuck bear
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Honestly i can shoot 3 times better in vr than I can on flat-screen currently

last edge
uncut garden
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i honestly dont like this because it dont think i would like the feel of this, but i think this should be a option that is disabled by default

woeful plume
uncut garden
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i understand why people would want this however it doesnt seem reasonable for it to be a feature that is enabled by default

tender hollow
woeful plume
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Ohhh I see, have any other games implemented this that I can reference to?

golden mantle
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Most likely a reason for that

tender hollow
tender hollow
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Benp

tender hollow
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No one has implemented this probably just because it sounds so bad on paper

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But it would counteract the vr nerf that you get naturally

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Cuz the controllers are lighter than the gun

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Irl, you would have a sense of where your gun is pointing since you can feel weight and torque very exactly

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And since gunstocks exist anyways, it just gives them an advantage over vanilla players, since their sights automatically align

golden mantle
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Yeah but you’d have to make sure that they actual want to aim at an enemy and the calculations would probably be insane considering the gyroscopic movement of the guns

tender hollow
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The point is that the sights are aligned

golden mantle
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oh as in the gun is more aligned with the handle?

tender hollow
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That this is what we look through

golden mantle
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Yeah but how would that work. How could you flick up, down, left, right? Also this would require completely locking the entire gyroscopic movement making it 2D

tender hollow
jaunty osprey
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bump

misty saffron
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bump