1-Right now the movement of NS looks more like PUBG mobile than PUBG pc, the pubg PC represents realistic movement mechanics (not slow) that incorporates inertia which means that players cannot change direction, or speed instantly , and there is a slight delay between when the character starts moving and when it reaches its full speed, which would increase the skill gap, making it more rewarding for players who invest time and effort to master the movement and aiming mechanics , giving more importance to knowing how to move and shoot well, and not just move like crazy and shoot anywhere expecting good results, this would mean that getting down and getting up from the ground or ducking takes time, not in 1 second, like the move to the sides or climb something, it takes time to react (realism is not equal to slowness, it gives skill mechanics, the speed of the character would remain the same but adding merchandise would be great, give more importance to movement in the game and not It's just moving to the sides and shooting hoping to eat chicken)
2-add to NS mobile the reload animations of the current version of PUBG pc
3-add walking and jogging animations, not just use the running one and make it slow
4-if the character stays still for a long time, he will look to the sides next to his weapon
5-Add more things in the interiors (objects from pubg pc, many buildings feel empty)
6-Improve the shadows and lighting (some shadows in projections do not match the buildings)
9-add radio to water and air vehicles
10-when you kill/knock down someone, in addition to showing how you did it, it shows the distance in which you did it