1-The slant scope could be put on some weapons the game allows to swap between a long scope (like an X4) to a slant scope which is almost the same as a holographic scope, Only having the disadvantage of its position and more "difficult" to control the recoil
2-The iron sight will be a findable accessory that can replace the dot sight that already comes on most weapons, give it more variety and was liked by players, And an extra treat for players who love those iron sights on many weapons(this scope gives you even more aiming speed than a Look Viper class A, at the disadvantage of how it looks in this scope)
3- The holographic sight has the same range as a dot sight, only you focus more on what you're aiming at with the "box" that covers the sight on the screen,In addition to giving variety to the sights (doesn't increase or decrease aiming speed, you just have less vision around the "box" but focus more on what's inside it)
4-Hunter Visor:It would be great if we got the hunters visor out of the trailer,Having its characteristics that make it superior to any other scope (For example inside the reticle, it is marking anyone who is inside, having a range X10 or higher if they improve the range of the game)It could be twice the cost of the X10 scope, or it could only be found in drops, it could be balanced,Make it the "perfect" scope but make it hard to get
5-a tactical flashlight to stun the enemy (it's like a flashbang, but it is placed on the grip of the weapon, it is activated by activating a button, Slightly blinding the enemy, then you have to wait a few moments to use it again)
6-Hybrid look:A scope capable of switching between an X3 or X4 scope, to a holographic scope
New mechanics and accessory:
A-add lens flare to scopes (X6,X8 AND X10)
B-Add the mesh cover for the telescopic sights(X6,X8 AND X10) With this accessory, you will prevent the sights of our weapons from shining and flashing the lens, thus preventing them from giving away our position














