#Improve Combat Animations | Weapon Switch Balance | Momentum & Intertia

398 messages · Page 1 of 1 (latest)

boreal fiber
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Since they have increased mobility it created agility and unbalance in certain animations. And while performing one action after another, it appears like some are too Fast, some are too Slow. Consider making some improvements to the existing gameplay & make everything balanced in compliance with core battleground. Suggestions based upon taking current mobility into focus :

  1. Some Guns have way faster animation speed while pulling them in & out. Skipped frames make it look unnatural. The arm/body has unsightly movement while pulling gun/mele/throwables in many scenarios (eg. sprinting towards left).
    #1081943440314617936 message

  2. Although they have increased the action speed of many things, but this change still hasn't applied to Utility & Mele swith, Vaults, Ledge grabs and Gun Pull after Roll, etc..that makes it look odd. Balance it according to the current mobility, without trimming frames.

  3. While 'sprinting' with a weapon in hand, if we move joystick from from extreme left to extreme right rapidly, character makes a sharp turn that has skipped foot movements, and the sharpness of the turn increases as we go towards lighter weapons.
    #1081943440314617936 message

  4. Add MOMENTUM & Walk animation while starting to sprint and INERTIA while coming back to idle position after sprinting. Having Interia in foot movements while in combat situations would be a major aid to the experience and gameplay.
    Addition to this -
    The movement of legs or even body while rotating camera in idle position (or even sprinting) is absent instead it just turns around like the character is standing /crouching/proning on a rotating pad.
    #1081943440314617936 message

  5. Sudden Dash animation directly after proning has skipped frames and its faster than it should ever be in New State. ( clip below )

rigid imp
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That prone to standing animation is so fast, it's even faster than pubgm's

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Also please include the rotate animation not being present in NS, even in Pubgm you can see little twitching but in NS it looks like character standing on rotation stand

icy olive
rigid imp
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💀

stable garnet
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6 definitely.

boreal fiber
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Oh you mean the movement of legs while rotating camera in idle position?

rigid imp
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When you turn your character

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Yes that's right

boreal fiber
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Ohk

rigid imp
boreal fiber
stiff thistle
weak sage
boreal fiber
rigid imp
unborn timber
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Point 6 could be the solution for the unfair advantage of campers and wall kissers. Especially for those with 100+ ms.

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Right now, if you are hiding behind a wall, and a enemy is pushing you, you have 75-85% chances to win. Adding inertia will reduce the advantage of the cover to 65%

boreal fiber
boreal fiber
boreal fiber
rigid imp
unborn timber
boreal fiber
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I feel you, but you are better and more deserving than most of those cringe A squad partners rn who adds nothing to the community. Anyways hope they offer you soon

unborn timber
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Some of those A squad are not even supporting the game anymore, fortunately there are people like Wynn and Stormi. I like also JavierGG, he deserved much more.

unborn timber
# unborn timber

The game really need this movement. It can’t be fast like Pubgm but with the high damage of pubg pc, it’s unbalanced. I personally like fast movements but NS mechanism is so weird at the moment. Idk, it’s without an identity, it’s hard to say what’s better and what’s wrong today

boreal fiber
rigid imp
rigid imp
unborn timber
unborn timber
rigid imp
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Haha

left nova
rigid imp
boreal fiber
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Absence of these creates sharpness in movements as mentioned above which after combining with gunplay gets even weirder and unnatural

rigid imp
rigid imp
rigid imp
boreal fiber
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I edited the initial text, let me know if I was able to explain everything clearly @rigid imp

rigid imp
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Yeah it's perfect manLvl3ThumbsUp

boreal fiber
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I hope that too, Only if someone still looking at feedbacks here at Krafton 😂

rigid imp
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I think they do look at all of these, but seems to be ignoring major problems

boreal fiber
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They creates 10s of emotes every season, idk if it's that hectic for them.

boreal fiber
rigid imp
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It's either they are not serious about this game development as Pubg PC or just doesn't feel worth the investment with how the game's performing

boreal fiber
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Improving Combat Animations | Weapons Switch Balance | Intertia

boreal fiber
oak vortex
boreal fiber
oak vortex
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Your original post seems a bit contradictory. You start by saying:

Although they ain't gonna pull it back, but they can consider making some improvements to the existing one to make everything balanced in compliance with core battleground.
And then you also say to add inertia and other animations:
Add MOMENTUM & Walk animation while starting to sprint and INTERTIA while coming back to idle position after sprinting. Having Interia in foot movements while in combat situations would be a major aid to the experience and gameplay.
Standing up is to fast:
Sudden Dash animation directly after proning has skipped frames and its faster than it should ever be in New State. ( clip )

Little bit confused cause you first said to clean up current animations, cause you know they aren’t gonna revert it to how it was before. But then you say stuff needs to be slowed down.

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Clarification would be nice

boreal fiber
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Since they have increased the movement speed, I don't see them reverting it back, But they can surely improve few things that make it look unnatural. Starting with sudden dash, it just need few more frames while standing up to blend it with current pace, Interia and Momentum can be added without having to decrease the sprinting speed, and having a walk animation and foot movements while rotating camera would make sharp turns smoother and movement that aids the gunplay

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@oak vortex

boreal fiber
# boreal fiber Clip - Gaining momentum and Intertia

If you notice here, this movement is taking place in three phases, Walk>Gaining momentum>sprinting. While in NSM, character starts to sprint as you start dragging your joystick. These changes can be implemented without having to reduce the peak sprinting speed of the current version

oak vortex
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Adding those additional animations/inertia is exactly what people where complaining about. People don’t like that. They want the stupid quick movement(lack of transition animations/inertia) from PUBGm.

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Idk why my brain is running so slow rn. It’s taking awhile to process stuff.

boreal fiber
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Having quick movements doesn't need to have skipped frames my guy, Take warzone for example. It doesn't look unnatural cause the character takes wider steps unlike in NSM.

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Having tiny footsteps make movements lacking in pace and character appears to be rotating sharply from the last touchpoint

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People were only crying about movements because they didn't feel it as exciting as they thought pubg pc movements would be in real. Instead of asking ways to improve this, they started whining about having pubgm movements as they were much used to it

oak vortex
oak vortex
boreal fiber
oak vortex
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And I don’t think they are gonna change it

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They haven’t for a year

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Personally I want PUBG movement dragged and dropped in NSM with no modifications.

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But we ain’t getting that

boreal fiber
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The amount of hype and compliment this game was getting just by being in alpha stage was incomparable. The disaster happen when started keeping the interests of potato phones and revert all those tiny details and features that gained this game recognition

oak vortex
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YesStare, but what can you do now? They crammed the game onto garbage phones. Now what?

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The disaster already happened, can’t do anything about it.

boreal fiber
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Let those potatoes getting fried 😂

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They still can improve and provide more scalability options for high end devices at least. So at least we can enjoy maps in their full glory

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And rest about this thread

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It's upto them, test it out

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If they find ways to optimise it for low end devices, that great, otherwise improve upto what extent they can

oak vortex
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Man you want cleaned up currant animations or you want inertia and proper transition animations.Trollbruh

boreal fiber
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Idk..Whatever they do, just make it look cooler. So that I won't have second thought about every thing I interact with ingame. Yes, I want them to have proper transitional animations and smoother experience, but upto what extent? Only Dev's could tell

unborn timber
# oak vortex Adding those additional animations/inertia is exactly what people where complain...

True, it’s complicated, people who wanted fast movements like Pubgm already left the game long time ago. The rest of us are half ok with current movements, half not. NS don’t know anymore what to do to please us. That’s why it’s all a big mess. They are speeding up the game and if it will make the game grow I’ll be happy with it, but some of the combats are really nonsense anymore. For every good thing, there is a weird thing that makes it not completely enjoyable. Graphics are great, but rendering and foliage are really bad. Movements are adapting to mobile platform, but it’s unbalanced with PC mechanism. Recoil is well done, but then they added so much vertical gyro that it makes it zero. Changing one thing compromises another thing, and no one will ever be satisfied. So now it’s too late to go back, hopefully they will add at least a smoother animation

rigid imp
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Middle ground is NS, we know how the game is

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They should have just stuck with pc mobility and people eventually adapted to it, they didn't even give it a try at least an year and speeding up the movement didn't really do any fruitful in the long term of the game, instead it caused inconsistencies

boreal fiber
# rigid imp Exactly my thoughts, there is no middle ground to the pubg experience lol, eithe...

If NS continue advancing in pubgm footprints in gameplay and gunplay, it would lose its exclusivity over the period of time. And why would people play and invest in a game that has similiar experience to a 5 yo game and that too with lesser content. People actually wanted to experience different playstyle and immersion while hyping about NS, but they didn't find any major difference so they stick to their hard grinded pubgm account instead. NS can't just depend over playerbase of some other game, it should've its own audience that prefer it's own mechanics and gameplay. And those who wants Pubgm mechanics here are those 🤡s who either got bored of pubgm or thirsting over freebies they are getting here. They would eventually get bored of this too coz they are too immature to know what made them lose interest from pubgm at first place.

mild raven
# boreal fiber If NS continue advancing in pubgm footprints in gameplay and gunplay, it would l...

upvote upvote upvote
Reason why people first switched to NS from pubgM is because they thought the game would be like PC, but every update its basically just becoming a pubgM 2.0 and most pro players(especially from SEA region) just went back and renewed their contracts from pubgM since its already an established game compared to NS 🤧.

This is what NewState is becoming because of the lack of movement inertia mixed with the unreasonably accurate hipfire:

rigid imp
crimson aurora
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After they increased character speed roll after jumping from high building not working anymore also this increased fake damage issues and many 😑

boreal fiber
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Clip - The skipped frames of overarm gun pulling animation and unnatural movement of arm (slo-mo) , that make it look weird and rapid while pulling out/putting it back weapon in many scenarios like crouching, sprinting towards left, jumping, etc.

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Consider reanimating the weapon pull animations separately and specifically for each type of weapon ( SMG, LMG, AR, SR, DMR, Handgun) . Make everything balanced and have proper full motion animations, instead of just trimming and speedup every action

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Improve Combat Animations | Weapon Switch Balance | Momentum & Intertia

stiff thistle
weak sage
last rampart
boreal fiber
boreal fiber
boreal fiber
normal oriole
rigid imp
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.

rancid lantern
rigid imp
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Please don't be pupg mobile, i hate that jiggle thing and quick movement that doesn't look natural

mild raven
rigid imp
rigid imp
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@gloomy heron upvote

boreal fiber
rigid imp
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.

rigid imp
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because of your profile picture I thought I had tick tock installed and that they deleted a video or something like that

rigid imp
# rigid imp

The most annoying part is how fast the character changes from prone to stand position, it's even faster than pubgm's HappyGuy

rigid imp
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Yes, when you fight someone, instead of rushing to the head, I aim at the feet, because I know that he is going to lie down on the floor to want to shoot me out of there... the worst thing is that it always works

rigid imp
rustic hull
rigid imp
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.

rigid imp
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Bring back PC movement Jebaited

boreal fiber
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When I say some animations are weirdly faster now, this is what I mean. They have increased the animation speed of pulling of guns without adjusting the natural body movements accordingly.
(No one asked for this at first place)

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In the clip, the character rotates it's arm and body suddenly towards right in order to grab the gun and while putting it back. As soon as animation is over, it jerks its body back to previous sprinting speed without any loss of momentum while performing all those actions. And it looks even weirder while you're viewing your character in TPP mode through different angles.

rigid imp
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we need to nerf that

rigid imp
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Those pubgm players want speed movement, i say "i want real pubg movement". Krafton give what pupgm player want Facepalm

rigid imp
rigid imp
rigid imp
boreal fiber
boreal fiber
rigid imp
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that was because they tried to please arcade gamers, hastily

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Smashing the animations a bit along the way

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I only cause disgust in the game, when arcade mobility players are a minority in NS mobile, because the majority are in cod or pubg mobiles

boreal fiber
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That's neither an arcade nor realistic. The only words I could think of is 'frameless' and 'poorly animated' !!!

rigid imp
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understandable

boreal fiber
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Glad to finally find an A Squad Partner who really care about this game and it's mechanics rather than hyping useless modes and cosmetics.

oak vortex
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Oh look, another guy that modified game filesKEKW

rigid imp
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Lol

unborn timber
boreal fiber
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I don't understand, how can someone play with mouse and keyboard when emulating isn't supported yet

unborn timber
boreal fiber
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Ok that's unfair, but what I meant was, People with A squad tags are very much unaware about the improvements the game lacks currently while they are busy feeding on free NC every month, pretending everything else is just fine with the game

unborn timber
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They are aware, they are just scared to lose the membership saying controversial things

last rampart
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It was originally very smooth and satisfying y'all know but they add to speed it up because some pubg mobile and bgmi kids weren't able to switch their weapons fast enough

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These are the also the same kids who save up every bullet they can save in games like Arena Breakout

rigid imp
oak vortex
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Wider FOV

boreal fiber
rigid imp
rigid imp
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New State Lost It's Identity

oak vortex
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New State needs to lose Vishnu

rigid imp
rigid imp
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we need to stop the character animations from continuing to speed up and fix it right now...or NS mobility will be something like that in the near future

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And that the mobility to lie down and get up, in the game is very fast right now

unborn timber
boreal fiber
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Sorry for tag. But I want you to go through this for once. Because your opinion about something influence everyone from Devs to audience. @normal oracle

last sonnet
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Wynsanity will surely end up making new state , duplicate of pubg mobile with same robotic - overly fast movement and animation

rigid imp
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It's already on it's way to become Pubg mobile mobility if the dev don't smooth out some movement systems with the missing frames.

rigid imp
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NEWSTATEMOBILE should be a upgrade of pubg pc for mobile devices

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I would like the animations to balance, they are very unbalanced and fast

rigid imp
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Aha

boreal fiber
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These suggestions should be taken into consideration here in new state too, specially the first one

rigid imp
boreal fiber
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😂I don't think we'll be getting Interia or something similar change to movements because the major creators and are in favour of rapid movements, we can only hope for the improvements in it and other animations as well, so that it doesn't look visually unsightly

rigid imp
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They want it to be fast, so it will be easier for them to have more kills and have better videos.

mild raven
rigid imp
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I always preferred tactical movement in all of pubg

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never the arcade

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That's why I left pubg mobile

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And that his target weapon was always the M4

rigid imp
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I'm pretty sure this game will reach Pubgm level of cringness with it's movement and content.
I see the Erangel gameplays of streamers on lite graphics with jiggle movement already looks wack and it's a matter of time it will be become boring to watch even more

rigid imp
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Yes...

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pubg mobile players have a hobby like fornite players,Those of fortnite if you shoot them in the leg, they build you a 5-star hotel with a pool included in 5 seconds,While pubg mobile players when shooting single bullet,They already do the crouch and get up technique, moving right and left while shooting

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I always hated that technique and that's why I don't want the mobility to be too arcadey, they should balance the mobility a bit and fix the visual bugs that were created when accelerating the movement,Not too fast or too slow

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I don't like fighting and seeing that my enemy is a monkey that moves anywhere shooting without thinking, I like tactics and using my head, not going with an M4 and lying on the ground shooting, hoping for good results and then if you fail, complain saying the weapon is very broken (when the enemy had a submachine gun, weapon at close range, not like the M4 which is at medium distances)

sharp plover
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still waiting for the animation fix patch notes🙂

rigid imp
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There are many things that are on hold since the first months of the game...

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The kill cam, the option to hide the helmet...

stone lagoon
rigid imp
brittle nacelle
rigid imp
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I don't know exactly. But, yeah thats a fact. You can check his profile

proud ore
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It wasn't retiring, bro got laid off

sharp light
oak vortex
# sharp light No.

It’s fact*, he “left” along with like 5 other community people all at the same time.

sharp plover
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🥲 still no update about Player a animaton

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:'(((

dense bloom
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they would never listen to their fans and they never did unless server tbh

oak vortex
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🤨

stone lagoon
sharp plover
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.

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.

agile swan
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Bruh

rigid imp
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.

rigid imp
boreal fiber
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Umm..When they gonna fix this Next gen feature?SeeThis

swift wren
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wtf is thisKEKW

swift wren
boreal fiber
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Hell nah

swift wren
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i feel like it's adjusted a little bit

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maybe it's me I guess HappyGuy

boreal fiber
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I didn't notice tbh..

boreal fiber
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Next gen shi

bleak lodge
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game from the 90's

bleak lodge
boreal fiber
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So you didn't know abt the existence of this thread till nowThisIsFine

bleak lodge
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nope

boreal fiber
bleak lodge
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whats the main part

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its so up in the comment

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cant scroll up

swift wren
boreal fiber
swift wren
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the recent fall sound addition is buggy

boreal fiber
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I thought it's just on my ipad

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Because I didn't see someone else complaining abt

swift wren
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haha

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i thought the same

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in the middle i started jumping

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and suddenly fall sounds heard out of nowhere

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I'm like where are these coming from

boreal fiber
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Guess everyone has accepted the fate

swift wren
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yep

boreal fiber
swift wren
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Everything Krafton does with this game is little to no effort and half assed

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Literally no quality check

boreal fiber
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Did you hear the news?

swift wren
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what's that

boreal fiber
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Krafton is investing 150$ million in Indian gaming startups

bleak lodge
swift wren
swift wren
boreal fiber
swift wren
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yeah I guess soSadge

boreal fiber
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Y'all stop pretending you came across this thread just now. EmbarassingWaiting

boreal fiber
boreal fiber
swift wren
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Yeah this was a very early version of Erangel

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I think it's pre alpha at the start of 2017 I guess

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that's what makes me wonder if Newstate dev took this version of Erangel for the base

boreal fiber
swift wren
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because the Terrains look quite similar

boreal fiber
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Also no shortage of polygons

swift wren
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even the Tree count was low in that version

swift wren
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but good decision

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I can't imagine taking the current PC Erangel as base

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it's a very heavy map

boreal fiber
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Everything is still fine if they care to improve draw distance. Even Erangle looks way better with LOD 3-4 objects at far distance

swift wren
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Yes, I got no issues with graphics except the awful foliage and very low draw distance

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it's very low even compared to Pubgm

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apart from these Visuals of Newstate is impeccable

boreal fiber
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I think they are misinterpretating the high lod draw distance with Render distance. That makes them think it would cause in justice to low end devices

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Even creators are soo ignorant to understand what the issue is..They keep admiring lighting effects as if it is a sole graphics enhancer

bleak lodge
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On Akinta and Tori the Foliage quality is fine, but on erangel its worse

swift wren
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For me all the maps have equally bad foliage, but it's not that distracting on Lagna(of course the map is desert and the 2 to 3 tree models they used are decent), Akinta not that bothering on Thunder weather since it's pretty much dark, while on Troi and Erangel it's very obvious

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you take any picture at any place on those maps you will hardly have any properly rendered trees instead all you will have is 2d cardboard models that sticks out without blending in with environments

bleak lodge
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I dont know, it didnt bothered much during gameplay

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on Akinta and Troi

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while on Erangel, i dont know its just me only or others feel the same

swift wren
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probably the worst of all maps

swift wren
merry geyser
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Yeah, a lot of player are complaining the same things like this since they realized that the game's movement being too fast, not like what it was in Alpha Test, hell yeah, tell the dev to bring back the Realistic PC Animation like the Alpha Test to new version again, please dev...

swift wren
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what happened

merry geyser
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Ah yes, but i dont play the game because my potato phone, i just seeing people keep playing and uploading gameplay video of new state, and the i realize it.. Sorry for my bad english, i'm still learning you know:)

swift wren
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Nah it's fine, it's just the community asking for an year but no response from dev

merry geyser
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Yeah, i see it, the dev just keep updating survivor pass, adding weapon and costumization, and doesn't fix the server problem

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especially in my country, indonesia, the server problem is really bad, i hope the dev fix this problem too

swift wren
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yeah, but the latest patch notes tells me they are not even trying anymore with this game

merry geyser
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They ran out of some ideas maybe

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So why does the developer dont updating game just like what player likes? Like this movement, maybe they can bring back the movement from Alpha Test, and adding an colorfilter Alpha Test 2 option to the game

swift wren
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I see legendary vehicles have trailing effects while normally vehicles don't even have dust trail effects

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Krafton make it make sense

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it's the same thing with LMG reload animations where some gun models with skins have animation while normal models don't

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if this continues we may have to pay to see some visual effects

swift wren
rigid imp
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Waiting ThisIsFine

swift wren
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good ragdoll physics

swift wren
rigid imp
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Probably they will announce something interesting because it's tencent

swift wren
rigid imp
swift wren
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Their map concept arts are something you would expect from AAA PC games

swift wren
rigid imp
swift wren
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but I have seen leaked Android gameplay even though resolution is like 240p the graphics looks good especially the art style seem closer to warzone

rigid imp
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KEKW new state is going actually dead

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So many games are coming

agile swan
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New state 💀

swift wren
bleak lodge
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floating around too

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So much buggy, but thats kinda expected from a game in development

sharp plover
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Btw. newstate doesn't have a perfect Inverse Kinematic for aiming when looking around. So in animation in Newstate is a lot awkward and incomplete like in PUBG PC

swift wren
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I know the animation was awkward when you jump+turn one shot with shot guns on Pubg PC, is it still the same

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I don't see it nowadays on PC

sharp plover
swift wren
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great

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do you learn Unreal through a course?

sharp plover
swift wren
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oh so self tought

swift wren
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proper proning, prone to stand

sharp plover
swift wren
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😅

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I'm talking about mobility wise

sharp plover
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In PUBG PC when we revive friends, our players will not move even though the camera moves, if in Newstate it is not like that

swift wren
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also there's no walk animation either

bleak lodge
sharp plover
swift wren
bleak lodge
bleak lodge
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gonna redownload arena breakout

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needed to delete a game for storage

sharp plover
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Akinta's expansion is good for me, also the lite graphics have a slight increase in map brightness and are comfortable on the eyes

bleak lodge
sharp plover
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But still patchnote times are very disappointing

bleak lodge
swift wren
bleak lodge
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who knows its gonna be new state or bgmi

bleak lodge
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yeah

bleak lodge
swift wren
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sure

bleak lodge
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I will redownload on 1 st sept

swift wren
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same

swift wren
digital oak
swift wren
digital oak
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pubg lite had completely same movement as og pubg, so it can be said devs intentionally didnt do that

swift wren
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yeah seems like it

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it's terrible that we are still left with the same crappy mobility with no inertia in 2023

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Krafton truly lost with this game

stoic gull
rigid imp
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jiggle movements survive thanks to jiggle culture

open canopy
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Pubgm movement sucks bro especially that crouch and evade movement

boreal fiber
swift wren
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It's highly unlikely they will ever visit animations again like Pubgm

boreal fiber
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Like things are only being done once, there's no quality recheck

swift wren