#the radius drawn is wrong in some things... I hope it's a mistake and that it really isn't

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toxic shadow
toxic shadow
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You mean the tree rendering to it's 3d model along with its shadow?

quasi ledge
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@toxic shadow he mean the nsm should increase distance of rendering shadows

toxic shadow
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Okay

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Draw radius has been like that since the global launch atleast in Erangel map

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In technical test it was so good

toxic shadow
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Yeah like I said it's seems to be nerfed in global launch as it was better in alpha and technical tests