#š±āgardening
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None of the new plants/bushes from the event give seeds except the cottonball flower, just like the ones from the piksii bounce
is it better to sell cotton as is, or as seeds?
i know it not worth selling the fabric, but
i usually make my money from processed iron and silk - very far behind on the gardening
think cotton isnt normally farmed for profit but yes definitely sell as is
As seeds
But as Floop said, not generally grown for profit as the buff doesn't do as much good as harvest boost past level 8 or 10 or so, and completely does nothing past level 25 if you're planting starred seeds.
optimized for what?
yeah, i just have a lot of it unprocessed and wanted to know if it would be better turned to seeds or not
optimized for money i meant. idk i remember doing the math with excel and thought sell raw was better, guess i was wrong
Starred cotton is 67g each, and turns into 3 starred cotton seeds at 30g each (90g per cotton)
usually i factor in the process time, seeds still better even with 30 mins or so processing time?
Yes, because they will run while you are offline
or doing other things
It will run uninterrupted for 12 hours 36 minutes before the seedmaker stalls, if I did my math right (i.e., after processing 21 cotton/producing 63 seeds)
Processors taking advantage of your idle time is the whole basis of gardening being as powerful as it is as a source of passive income
Cotton is the same gold per tile per tick as both corn and wheat, which are all tied for 5th place among the cash crops
but since corn and wheat grant their neighbors harvest boost, they have a significant advantage in terms of overall revenue
hmm idk, i think kind of depends how many crafters you got
Can you say more?
yeh hold on lemme gather my facts first lol im recalculating it
seeds does make higher profit per harvest, but selling raw is higher profit per hour, correct?
Hours of what?
I feel like comparing processing time (which proceeds while you are off doing other things, including sleeping) to hours of playtime (i.e., what's required to progress your garden, sort of, growth tick "hacks" aside) is not really a reasonable comparison
To my way of thinking, they are separate steps
yeh i see what you mean but i feel like theres something there i cannot quite grasp
I mean, for one, "processing time" for raw crops is zero
so trying to calculate "value added per hour" when selling raw crops is not a valid operation XD
i guess you could take the time to grow as the process time kinda
so for raw selling it takes 3 hours for 201 gold, selling seeds take total of 4 hours 48 mins
for 270 gold
then im kinda stuck there
5 growth ticks for 201g (not strictly 5 RL hours)
+
36 RL minutes per 23g added per crop
(1 hr 48 minutes to add 69g, assuming only one crafter slot in use)
er
got my numbers mixed up, one sec, side point anyway
But "5 growth ticks" could be 5 RL hours or 10 or 36, depending on your playtime distribution
oh and
oops cotton is 5 growth ticks, too used to bok choy and rice, sorry XD
I should probably not be doing manual math when I'm falling asleep in my chair
yeh im also lost
Got all my numbers fixed now
so it depends crafters amount and if you frame perfect harvest them by the hour
but mathematically selling raw wins?
I can't agree with that
If you're calculating "time until gold in your pocket," then like... maybe? But in practice, you have a rolling process where your previous harvest is processing while the next one grows
oh i have not account for that
and also continues printing money while you sleep
like, your garden does NOT grow when you are offline, but crafters keep going
So it takes your gardening revenue productive hours from "only the hours that you are able to log into the game at least once" to "as long as you can keep your crafters running"
Some hours in the day will be growing hours, and another proportion will be processing hours (ideally, most of them)
and those two can happen simultaneously as well; it's not as though you are choosing (in a broad sense) between processing your crops and growing more of them.
It does introduce a delay, though, and also requires occupying a crafter slot (usually several) with that process
However... gardening processes are very good in the general scale of things when it comes to productivity of your crafter slots, mainly because they run for so long unattended at such a high value added per hour
yeh i get that processing adds profit but that delay is what im trying to figure out. Like is the delay big enough that lazily sell the cotton immediately is better
tbh, if you want QUICK money (and not idle money), then there are probably better things to be doing than gardening
i.e., cooking, hunting, maybe fishing
(cooking parties, I mean, not solo)
yeye most certainly, i just want to figure out this cotton lol
Cotton seeds are ironically toward the top of the value added per hour per input scale
38.9g/hr value added
and 35g added per crop (+34%, which is a bit on the low side tbh - most "best processes" are closer to 50-60% value added)
(and then there's bok choy the beast, which practically doubles in value as seeds)
there are no crops that rank high with raw selling method?
In terms of gold per tile per tick, bok choy sold raw produces more gold per tile per tick than...
- napa cabbage as kimchi or seeds
- blueberry jam
- spicy pepper preserves
lol
but that's a "what do I plant" question
i.e., considering how to best make use of limited garden space
(and this is why we tend to say that cabbage, peppers, and blueberries are utility crops and not cash crops)
i thought that blueberries were better than beans at some point after beans nerf
literally was gonna ask
(which are in the middle, more or less)
beans come out on top due to apples' high replanting cost; they are otherwise neck and neck
replanting cost?
Yes, it costs 10 apples to produce one apple seed
So you have to subtract that from the harvest
right thought you meant gold to buy seed cost
lol yeah you can't buy apple tree seeds (or bean seeds... though you can forage them, which tbh makes them even cheaper because you don't have to spend starred beans to get bean seeds)
(assuming you are high enough level to plant unstarred seeds without penalty)
i am lvl 77 honestly i never done the math if i get 100% without star seed
wait that means i can sell all my star bean seeds
Yep
Just plant the foraged ones lol, and save all those "bonus seeds" as well, ones from lucky boxes, etc. etc.
the unstarred ones, I mean
dope ill do that. Thanks for answers
Hmm
I guess I think of it like this...
- I could sell my bok choy today for 45g each (straight into the bin)
- or, I could put it on this special set of shelves, and sell it tomorrow for double the value (88g each)
What I decide to do has more to do with how pressing my need for money is than which is "better."
And, to me, there is nothing in the game that I "need" to buy so immediately that 19 hours of waiting (at least half of which will not be spent playing anyway) is going to make an enormous difference.
...and if for whatever reason I can't do the shelf thing, I could instead go find a rice cake stir fry party to chop it up at XD
That's active labor, of course, but also nets 215g per bok choy.....
That's how I think about it, anyway
Do you NEED the gold 19 hours sooner such that you're willing to give up 43g per crop?
(or give up 35g each, in the case of cotton, for 12.5 hours of special shelf time)
i thought the conversation ended lol, feel bad filling up the chat with the both of us
eh this happens a lot
Maybe someone else will read it later - I learned a bunch when I was new from backreading XD
but I should go to bed anyway, so I will take that for the kind dismissal that it was ;)
i was only curious if it could be better raw i guess, simply
Me, background reading with my morning coffee, suddenly feeling called out
Admittedly, I also tend to read through the entirety of this channel...
But, it's useful as the same questions get asked very often, so can help with referring some posts as an easy answer š
(At least, that's the reason I'm going with)
Well, I hope my intense and very wordy struggle to reason out what I was trying to say made for entertaining morning reading! XD
Felt like I was tripping over my own brain there
I learned a lot, honestly! I feel like thereās so much to do in Palia that sometimes I donāt really know what questions to even ask if that makes sense
Yeah, I totally get it!
Ask em anyways
this a half decent setup? I don't know how to change the tags as there is obviously a fertilizer cost, and I use the seed hopper to get guaranteed starred seeds, my farming is only lv18, main goal is to get a good stockpile of everything I need for cooking before switching to a strict profit farm
Nice hb and star quality and waterretain but ouch the fert usage
Dw ur almost at lv25 then u dont need quality up anymore
ye, is it better to keep a stack of 99 on the apple trees throughout entire growth or just toss HB on the day before harvest
It only applies when it on there during its growth
Growthticks 0600 palian time when online and one time after logging out
It has to be on the crop at every growth tick to have a 100 percent chance to proc the bonus yield
otherwise it's not guaranteed (might get it might not)
The "no fertilizer cost" just means that the revenue numbers don't have fertilizer costs subtracted (so you have to calculate that manually) - the feature to do it automatically isn't implemented yet
Just curious, how many seed makers do you guys have?
I have like 3, but i can probably get rid of 1-2 of them, my gardening has slowed down a lot
Ah thanks ! How about preserving jar if you're quite active gardening?
i had 2 running at my prime gardening but i probably could have used 3 at a time then, but was too lazy to build a 3rd
8-9, i use it for my rice, bokchoy n potato. best passive income for my playing style (being offline most of the time)
Whoa this is a lot! Do you sell the seeds or use it yourself?
2 for making seeds for the crops I jar
3-4 for potatoes (to sell the excess seeds)
4-6 for bok choy (ditto)
but how many you need exactly will vary by your playtime and garden layout
Wait wait wait, you sell seeds of potatoes and bokchoy instead of pickling them?
Yep
yess better than jar.
Starred bok choy as seeds is 88g
Starred potatoes as seeds, 120g (vs 102g for pickled potatoes)
sell most of it. keep arnd 50 as stock
Yeah same, keep 30 seeds plus 1-2 replants worth in storage
How about apples? My layout is basically what someone handed me: 4 apple trees with combination of crops (potatoes, bok choy onion etc) to keep the apple tree always watered and weed free
(the 30 is in case I need to change layouts or get caught short by accident)
Jar for apples: 144g per apple vs 105g per apple as seeds iirc
I have 9 preserve jars and 13 seeders I think?
But, that is a bit much for how much I play now. Still utilise all of them occasionally, but rarely now
For my layout, it's 4-5 preserve jars for apples, but I have 3 trees not 4
Ohhh so that's how you guys reason. I need to check about the price of seed, never thought of selling seeds. I basically work full time job and can play an hour ish a night max but I enjoy gardening actively while I play.
That's why the 4 "self sustained" apple tree layout is so appealing
I am 90% sure we have mentioned selling seeds to you before, you've been in here a few times
But it's ok that you didn't realise
You can likely get away with fewer machines, then, since you're only getting in max one harvest per RL day
I might not register the info tbh. Sorry about that š
You 100% can get away with fewer machines with 1 hour playtime per night, though if you play more at weekends you might find yourself needing to place more down
just a note on seeds: crops that produce 4 seeds each can process a max of 16 crops before the seeder stalls, so I tend to make sure when I log off that my crops aren't going to get "stuck" in the hopper (which may mean putting more seeders out sometimes)
tbh I have an assortment of crafters in my safe storage (so I can swap them even if my main storage is overfull) and change them out a bunch as needed
Yeah that's actually a good idea. Some of my crafters sit empty while the other feels like I need more but it's quite dynamic. Especially if seeds are better to sell
lol yeah and sometimes you come home from zoning out in Bahari with over 200 iron ore etc. and need BOTH smelters out š
or from a shmole hunt with 2 or 3 hundred staircase mushrooms... whip out those glow worm farms
I just wanted to show off my garden because I'm gonna have to actually harvest now but I wanted to preserve how it looks right now before ripping everything up. I'm sure you all know the feeling.
I get it, the crops look pretty when ready to be harvested š
is this a plant i can get for my house? this is so pretty
i dont know u should probs ask decor
right, my bad ^^'
oh this is water cannable so it counts sortof as gardening but decor knows these things better
can someone help me garden to make more money pls
it just takes to long when im the only one doing it
For some reason my beans arenāt getting any of the boosts from the surrounding plants, other than the water retain. I should be getting a harvest boost and quality boost too, right?
No, they are getting the correct boost.
2x2 crops need 2 adjacent crops with the same buff in order to get that buff. So because you have 2 potatoes, it gets water retain (it could be 1 potato, 1 tomato btw, doesn't have to be 2 of the same crop). As you only have 1 corn and 1 cotton, it's not enough for the Beans to get the buff I'm afraid.
Ahhh, itās been awhile, I forgot about needing more than one for bigger plants. Thanks!
At present, the only thing that others can help with are weeding/watering, which you can completely negate as problems anyway by having a layout that has full water retain and weed block (for profit you also want harvest boost).
Most layouts shared in the channel do have all 3 of these buffs.
You mentioned making money, so if you are interested in the top profitable layouts, check this post: #š±āgardening message
Note that you can make more money by just taking crops to a cooking party, but these layouts are what's most profitable if processing everything yourself
In the future though, you will be able to share house plots with someone else, so someone else could potentially do the gardening for you.
However, if you don't like gardening, you don't need to bother with it. It's a useful passive source of income (especially seeing as crafters run when you are offline), but it doesn't come close to a lot of the other skills for making money most of the time.
can I aquire these for my house? they're super pretty ^^
nobody in decor has an answer for me ;u;
The first one should be the bellflower, and yes, you can find it by catching the spiny crab in Caha Bahari, or I think you can also buy it from Auni with his guild coins. I couldn't tell you the second one.
So. Iāve been putting the crop increase fertilizer on my crops. Sometimes it stays there multiple days, but other days it disappears even without harvesting?? Specifically my tree, but also some of my tomatoes.
Is it like. A rng chance on if it stays the next day?
no it gets used ongrowhtticks if it can apply
Sorry wdym
u know what growthtick is? or is the when it can apply puzzling?
I do not know what that is
growthtick the game moment when ur crops grow
0600 paliatime when online and one time after
Ohhhh
The new flowers question:
Does anyone know how often the new flowers needs to be watered? Or if there's a specific selected time?
I have... been running into some issues and after chatting in the issues section I wanted to see if anyone has been testing them and has any info.
For reference:
- #š¦āissues-discussions message
- #š¦āissues-discussions message
- #š¦āissues-discussions message
Long story short: I have planted them at the same time. Watering each set all at the same time. Some ended up in different stages but unable to be watered even after playing for... idk 2h (estimated)? (Without re-log). Re-log wouldn't fix it. Went offline and it allowed me to water it.
Does anybody have a gardening layout that includes pumpkins and is also water retaining/weed prevention. Also with apples maybe? I understand thatās a lot to ask about.
I planned one out. Can someone give me opinions perhaps?
If you search for everything gardens, that should turn up something that is likely to be modifiable for your needs :)
How many apple trees and pumpkins are you wanting?
I want at least two apple trees and I was hoping for maybe four pumpkin seeds. But I would be okay with anything I think.
I thiiink something like that has been posted... maybe by Tarina?
Check out the linked posts CS shared here:
#š±āgardening message
Thank you!!!
Do you know how to modify layouts using buff synonym crops, or is that something we can help you with? :)
Iāve been testing some stuff out so I think I get the idea! I appreciate you helping me.
I posted a photo above with one I planned out, but I wasnāt sure if it looked okay to anyone else
Could you share the planner link for it? (use the save button)
I think @floral talon was doing some flower science, but I've been noticing weird things with them as well
thanks! I'll take a look once I'm done running for my dailies :)
does anyone know a self sustaining pumpkin focused plot?
i'm looking for a max yield, fully watered, no fertilizer layout with at least 1 of each crop except cotton, any ideas?
When you say max yield do you mean 100% harvest boosted? Cause it's pretty much impossible to get 100% for hb, water and weedblock without fert
#š±āgardening message this is what i'm using currently, you can play around with the middle and bottom to see what else you'd like in place of the cotton and the fertilizer is optional, though your HB will go down
Here's a couple of my everything gardens that I shared. All of them are 100% water/weedblock through companion buff but do require some fertilizer if you want 100% harvest boost
#š±āgardening message
any of the multi-2x2 everything gardens should work for this, or the bullseye with Yexol's modifications (though they will all need more HB fertilizer since pumpkins only give quality up)
But... I have to ask, why pumpkins?
General thoughts:
-
since plants can't buff the same type of plant, any time you have two of the same crop touching each other, you might consider substituting one of them out for another crop that gives the same buff
-
The buffs on the apple trees are a little redundant (only water retain on the left, center, and right columns), so you might be able to work in some weedblock on them as well
-
I wonder if you can use the beans to buff the apple trees with HB? (plus another grain tile or two)
-
I'm PRETTY sure it's possible to riff on this layout to get water/weed on all the trees and bushes, but I'm not sure if you can get full coverage on the support crops as well with this arrangement.
-
(I hate working with 2x2s lol, they're such a pain)
guys... for the flower palooza thing...do the roses give seeds or nawh? I think I rolling screwed up
I couldn't personally manage to tweak this all the way into being 100% water/weed without fertilizer, so I'm going to lean on others' genius and recommend this 2-apple, 4-bush layout concept by Tarina:
https://palia-garden-planner.vercel.app/?layout=v0.4_D-111-111-111_CR-O.HTRBk.HP.HBkP.HT.HO-AAAAAAAAA-PTR.HBkOBkBtBtP-Bk.HPmPmO.HPmPmTBtBt-TPRBkO.HBkRPT-BtBtTPmPmO.HPmPmBk.H-PBtBtBkOBkR.HTP-AAAAAAAAA-OT.HP.HBkP.HBk.HRTO.H
spicy peppers, seed or preserve jar?
Preserves if you absolutely MUST solo process them, but they aren't a cash crop, really. I'd try to find cooking parties to bring them to, if that's something you're open to.
thanks, i'll preserve them, profit isnt super high priority for me tbh,
Im still trying to get sufficient amounts to start the science feel free to beat me to it
It begins. (Prepping flowers to finally begin work on a housing plot)
Nice im gonna wait till i got al pot recipes to do that
I got my last pot recipe yesterday š It took a while to find the metal one. š
I'm pretty sure that I need to grow a few stacks of Bahari exclusive flowers that I've missed.
I think that's all of the pots for now.
I need to replace my Datura Flower, Hemitomes Flower stacks, as I sold them. ||Time to hunt Lunar fairy moths and Common Bark Cicada||
Ooooh, thank you so much, I will try this one actually!!!!
Ty for the picture of all the pots
I dont get any recipes due to it dropping but glitching xd
4missing im so close
Quick question: does the boost from different crops and the fertilizer stack? Or is it useless to put for example fertilizer on your crops if the give each other the harvest boost already?
Buf from neighbours comes first then the fert will just sit there doing nothing
I see, thanks a lot!
Is there any way to prevent particular blueberry bushes from consuming its entire stack of 100 fertilizers in a dayā
like a palian day (every hour) or an irl day (which if you are playing for hours on end then that's normal)?
A palian day
in that case, most likely a bug. i've had it where i've had fert disappear from crops that were all planted and fertilized at the same time and sometimes when i came back from a trip, i would have where the fert was used correctly on most of the trees, but then one would be down in the 50's
ah ok thank you!!
Out of curiosity, does this blueberry bush cross soil plots?
As Sylva said, sounds like a bug, but it's never consistent so hard to predict entirely
I found it tended to happen when the bushes were on 2 (or more) soil plots - this also tends to be when you get the visual glitches
Ah yes its split between 2 plots and often shifts to the side
I'll try reorganizing my layout and see if that fixes itā Thank you for the helpā¼ļø
I can't promise it will be any better, but that was my experience.
Personally, I try to only fertilise single tile crops and plan my layout around that. It lasts longer and I haven't found it to bug out so much
Is there anyway I can add more wheat to this setup without losing the buffs/majority of the onions?
Could you share the link to the layout rather than this split image?
Find it rather difficult with the image split like this
Which gardening layout is the most profitable? ^^
What on earth? Einarbot yeeted my message for language...I didn't say anything bad!
So most profitable layout is a full field of bok choy with harvest boost fertiliser on everything, every in-game day. Needs manual watering and weeding.
For most people, that is too much effort, so an assortment of other high profit layouts for you to look through:
#š±āgardening message
Simplest thing is to replace the 2 corn and 2 rice for wheat, but guessing you want to keep those?
In the top left/bottom right corner, you could swap 2 water retain crops for wheat + rice/corn, would need some fertiliser to give things water retain around it, but you would essentially be swapping 4 harvest boost fert (what you have presently) for 4 water retain fertiliser in each corner. An example of how the bottom right corner could look is in the image. This could end up getting you 6 wheat, 2 rice, 2 corn in the layout (if you want to keep 2 corn/rice).
Otherwise, you're looking at far more major changes to the layout
Also, if you want more onions, you have options:
The bottom left and top right corners also have a bok choy you can sub out for additional 2 onions, without any other changes.
The middle section where you have bok choy, onion, bok choy - you can swap this for onion, bok choy, onion.
These changes could get you an additional 3 onions in the layout (though I doubt you need so many tbh)
Iāll try this! Thank a lot 
Thank you for the answer!
I have those 2 layouts with 2 apple trees and 4 bushes that are everything garden 100% water/weedblock. They would just need more hb fert if all bushes become pumpkins
#š±āgardening message
#š±āgardening message
Heiya, is there a place I could browse farming layouts to check what might fit me ?
This channel honestly. Lots of people post layouts with the info. Use the search to try and find specific stuff.. or just tell them what you looking for
If anyone has knowledge of a garden that works with the following seeds, I'd love to check it out:
apples and potatoes (money), cotton (fabric), tomatoes, bok choy and onions (focus/money), rice (sashimi), and ideally room for beans somewhere (that I could rotate with spicy pepper and other 2x2 crops, just to get a small hoard going in my chests)
I'm hoping for something self sufficient with easy upkeep.
currently using the fourth build here https://www.thegamer.com/palia-best-farm-layouts/ (replacing carrots with bokchoy)
Few things before getting into layouts:
- making fabric out of cotton is actually very expensive in terms of lost revenue you could have by growing something else in the spot for profit. You are generally better off not growing cotton and just buying the fabric you need from Tish for the furniture. If you prefer to make it yourself, that's absolutely fine, though layouts here often don't include cotton for this reason
- Potatoes are good for profit, but apples are very middle of the road. They ARE very convenient though. But you state the potatoes/apples are just for profit. If this is the case, are you set on using apples (for example, you like the convenience or use them for lures), and if so, how many apples do you want in the layout?
- To you, what does self sufficient and low upkeep mean? All layouts are self sufficient if you seed the produce to get the seeds you need for replanting before processing and selling for profit. As for low upkeep, are you just talking about no watering/weeding, or do you want minimal replanting too?
- Are you fine with fertiliser
And dw, we can do a lot better than that layout from the gamer.
It should be possible to get 100% weed/water/harvest buffs with the crops you want, if you allow for fertiliser use (if not, a minimum of 4 tiles will only have 2/3 buffs)
- uh, I didn't even think of that. I suppose I like the idea of just growing the crop and turning it into fabric, but if I can get the fabric another way and not lose money/time, I'm fine with it.
- I thought apples (when jammed, same as potatoes when preserved) were pretty good in terms of profit. or even focus. Tbh I don't enjoy the multiple steps in cooking, especially since I mostly grind solo, so I'm trying to find a way of "passively" earning money and food.
- i don't mind replanting (have been doing it with the layout mentioned above), but I'd rather avoid weeding/watering
- I'd like to avoid a layout whose output is based on fertiliser tbh. that's too much work to me x)
Basically, my goals : convenience (not have to run around the map to pick stuff, thus the interest in cotton, and rarer crops); money; focus.
ok, I'm terrible at putting cotton into layouts, so I won't be able to help much with cotton in the layout, but can try fitting in a little.
For a list of the order of the top cash crops, check out this post: #š±āgardening message
Apples come in at less revenue than beans when accounting for the cost of replanting them (using 10 apples for a seed is very expensive in terms of lost profit).
Beans might be a good idea for you if you dislike cooking though, VERY good for focus, and much cheaper than using apple jam for focus
What do you mean by not having to run around the map to pick stuff? ie, for cooking? I don't get how that ties into cotton either
Though, how does this look?
Doesn't have apples or cotton, but it's more profitable than if you did have apples tbh
#š±āgardening message
You can fit in a 4th Bean plant in the bottom left corner, and you can ignore the 4 tiles of fertiliser - it won't prevent you having 100% water/weed protection.
Bit more replanting effort than if you had a bunch of apples though
(The Beans would be for canning to use as focus food)
about running around: I meant in the sense that if I need to craft furniture, am out of fabric, and have to go to Tish to get some, or if there's a quest that requires stuff. After a certain time playing, I'd like to just have a stash available in case of need.
I just bought a stack from Tish and have that stored away to use for that reason
But 100% can try and fit some cotton into a layout for you
oooh this is neat !
can I copy a layout ? or edit it without messing up the original layout ?
Yeah, you can
Oh, nice !
ok, I was wrong, swapping that bok choy for cotton loses a weed protection on the neighbouring rice
But you can swap 2 corn for cotton only at the expense of harvest boost coverage on 2 tiles:
https://palia-garden-planner.vercel.app/?layout=v0.4_D-111-111-111_CR-P.HTOBkBtBtOBtBt-BkPTRCoRTOBk-OBkP.HBtBtTBtBtO-TRBkPCrOBkRT-PRPTCrBkPRP-TRBkOCrPBkRT-OBtBtTBtBtP.HBkO-BkOTRCoRTPBk-BtBtOBtBtBkOTP.H_D180L50
(So you don't lose the 100% water/weed block)
that is great ! thank you so much !!
Anyway, gtg for a bit, if you want to fit different crops into the layout, just say and we can probably work something out later
I'll really look into that ! I hadn't expected the discord to be so reactive when i asked my question, so i can t be more priactive in my contribution, seeing as i'm peeling irl cassava x) thank you again,!!!
Tbh, there are a few regulars in this channel who check in fairly often, so most questions aren't left all that long most of the time.
But, you are most welcome.
Can someone possibly explain fertilizer to me? It seems the fertilizer on the outside edges of my farm plot disappear regularly (like half go out in about a day), but then all the others in the middle last forever. Is there some logic there?
Also, does the fertilizer apply to the crop no matter when it disappears? Or does it have to be active when I harvest?
(just using bonus yield fertilizer right now)
Taken from the wiki -
Each farming square can have one type fertilizer applied at a time, but you can stack up to 99 fertilizers of the same type on a single square. Each square will consume 1 fertilizer per growth cycle. In order to achieve full benefit of fertilizer, it needs to be consumed every day. E.g. fertilizing a potato (5 day crop) only 4 times with harvest boost fertilizer will give 4/5 chance of getting bonus yield.
If you try to apply fertilizer to a square that is already fertilized with a a different type of fertilizer, any of the original fertilizer that is on the ground will be returned to your inventory, and one of the new fertilizer will be applied to the square instead.
also, crops that give the same buff as the fertilizer that you are using will be prioritized over the fertilizer. for example if you have an onion (weed block) next to a tomato and you place weed block fertilizer on the tomato, the onion's buff will override the fertilizer on the tomato
made this farm layout and iām v proud of it :3
all crops minus bokchoy and pumpkin i think
Yeah, and the bok choy and pumpkin could be swapped in for onion/carrot or peppers, respectively :)
Nice work with the water retain
I see you've got it set to level 50?
oh tbh i ignored that i just kind of plopped stuff on the grid
ok hereās a version with a level closest to mine, actually all crops, completely water retaining
which fruit/veg you guys prefer to preserve to sell for gold?
So the best profit makers are actually seeding bok choy, followed by potatoes (and selling the seeds).
If you don't have many crafter slots and can't keep up with seeding those for profit, the calculations get a bit more complicated, and preserving can be superior, even for things that are usually better seeded.
Bok choy and tomatoes generate the most profit overall from preserving (Bok choy is best seeded for overall profit though), but I can't remember what is best in terms of gold per hour rn (and not at my PC to check.
If curious how crops rank in terms of profit, maybe read this #š±āgardening message
That said, many people like apples for how convenient they are - they need replanting only every 30 in game days and you can be out for days between harvests (and preserving apples is the best way to profit from them, seeing as you were mentioning preserves)
Also, I should mention that a field of just one crop is rather inefficient.
By mixing crops, you can have a whole layout that gets harvest boost (50% more crops at harvest), water retaining and weed block buffs
For some examples of high profit layouts: #š±āgardening message
But, if you want max profit, a full field of bok choy, all with harvest boost fertiliser, manually watered/weeded every day is highest profit.
thank you sooo much!! I“ll try the bok choy!
Welcome. If you get fed up of all the fertiliser, Aqajj's layout mentioned in the minmax post (the second post I linked) is a good way to get a lot of Bok Choy whilst not having any harvest boost fertiliser needs. Still manual watering/weeding though
How do you change the tags and levels on that website?
Sorry to reply late, but above the output display boxes, there are 4 blue circles. These are:
'Output Display' (which you are on by default, looks a bit like a table?),
'Crop Details' (looks like a magnifying glass),
'Harvest & Process Settings' (looks like 3 horizontal slider bars)
Info (i button)
Naturally, you want the Harvest/Process button.
In this view, you then have 3 tabs to choose from, but General and Crops have all the settings you want to tweak, Presets is for saving those settings for future use.
In general, we often recommend having Days as 180, Gardening level as whatever you want it to be and choose Growth Ticks rather than Crafter Time.
In Crops tab, you can choose how to process your crops. For most profit, generally you will want to seed bok choy/potatoes/rice/wheat/beans (and cotton if you are growing it for profit, but not really worth it imo). Everything else is best preserved
I'm level 4 in farming, furthest behind skill, what would be recommended to get from level 4 to level 9 the quickest
which crops do i put in jars vs seeds for money again? feel like potatoes were one of the 2 that you sold as seeds
Seeds: bok choy, potatoes, edit: AND BEANS, anything that won't go in a jar
Jar: everything else :)
bokchoi potato seeds the rest jar if can
self use aaside
Here are some tips: #š±āgardening message
thank u!
sorry forgot the beans...
beans also get seeded
lol the muscle memory isn't there for them yet
oh right beans still exist
lol yeah I only grow beans for cooking now...
even though they're technically better revenue than apples, they aren't as lazy
and they dont fit nicely into the grid
I just want to say while peeking in here after not playing for months. This category saves me so much gardening headaches. I appreciate all of you thoroughly. Bless.

Feel free to ask any question or request a layout here incase u ever want to not think at all xd
Sort of gardening cos itās a flower question, but do Elderwood lilac flower bushes when fully grown droop seeds like other flowers? Or is the blossom bounce the only way to obtain them?
I think their tooltip should say so, but you're right, none of the piksii bounce plants propagate (give seeds when fully watered). Except for the cottonball flowers, none of the new Kilima bloom bushes/plants do, either.
Yeah :( I was hoping I could farm them since the bounce event sometimes glitches and usually watering and harvesting flower seeds is reliable
Sad
What is the best way to make profit from gardening? (I read previous messages and even saved a photo) but Iām still lost (as a newbie)
-
be consistent with tending and replanting; a 100% water retain/weed prevention layout can help with this if you tend to lose track of time, at cost of some potential revenue, arguably (but potential revenue you don't earn because you missed growth ticks obviously isn't going to beat consistency)
-
take advantage of the harvest boost buff wherever possible (+50% yield per crop makes a big difference)
-
once you unlock the seedmaker, use starred crops to make starred seeds for a higher chance of more starred crops
-
process your crops somehow before selling:
- if you're open to group activities, cooking parties can be an excellent way to multiply the value of your crops (however, with rare exceptions, solo cooking is not usually profitable)
- whatever you don't set aside for focus food or profit cooking, process as either seeds or preserves before selling (if you've backread, you've likely seen the algorithm for which as what already) - this is the "passive income" strength of gardening, since cooking obviously requires active labor and a chunk of your playtime
ā”ļø it's always better to process your crops SOMEHOW rather than selling them raw, and having more crafter licenses helps with this, but if you're running into storage issues, you may not be able to avoid it.
- choose the crops you plant with an eye to revenue per tile per tick.
- the top cash crops for solo processing are, in order: bok choy, potato, rice, tomato
- cash crops for cooking vary somewhat, but good bets are rice, onion, tomato, and perhaps wheat
I'd highly recommend reading Arenvanya's guide to gardening (linked in pins) if you haven't already
thank you for this.
Oh, and you will likely want to invest in crafter licenses, since that will allow you deploy more seedmakers and preserve jars (though how many you will need will depend on your playtime and the crops you are growing)
thank you so much.
hii, my garden's glitching. the pumpkin's supposed to be the harvest size, right? can't harvest it. anything i can do?
Try watering it to make it pop back into place. This tends to happen (visual glitch) when a crop is planted across 2+ soil plots.
I can't tell if it's full-size or not from the picture, unfortunately. The not-ready-to-harvest version still has a little green on it; the full-size one is fully orange and pretty big.
OMG! it did pop back. hv been trying to move it for quiet a while. u r life saver 
And this, plus the fact that cross-plot plants sometimes eat all their fertilizer at once, plus the fact that you can't move your garden at ALL (even with group select) with anything planted cross-plot... is why I avoid making layouts with cross-plot plants š
or recommending them, unless there is really no other way to accomplish what someone is needing
a pretty strong personal bias, I will admit
Ahhh. i'll change it when it's done then. Thankss
hello! im unsure if this question goes in this channel, but with some of the new flowers, do they not produce seeds? i have an elderwood lilac, a cosmo, ancient bush and an elderwood fern and they are fully watered but aren't producing more seeds. is that a bug or do i just keep needing to look for more? thank you
yes it is incentivised for you to keep playing the events, only the cottonball flower from the flower bloom event grows seed as usual
Elderwood lilac dont i havent testes the other ones
is a way for 100% water retain and 100% weed retrain with all crops?
only having to maintence when stuff is ready
OOOHH that loosk amazing tysm!
it working really well
As a tiny little beginner with only 4 plots, does this seem okay? I mean it's a lot and it has a lot of water retention and harvest boost.. but not a lot of weed prevention. I guess I don't mind weeding, right?? Or is weed prevention more important??
Does anyoneknow what to feed your glow worm farm to get speedy fertilizer?
And what's the best thing to feed it for the most glow worms?
Consensus seems to be grilled expensive fish for the most glow worms but mountain morels for the easiest/most sustainable. Thereās a whole google doc spreadsheet you can find if you search ā¦. One of the channels
I know I did 2glow worm farms with morels and I canāt fish enough to keep up š
Hi! I had a spreadsheet of what to preserve or turn into seeds, but I've lost it. It was a a google spreadsheet. Does anyone has link?
you can only get speedy gro from the gardening guild shop for guild coins. but it's not worth it to bother with it since it's broken and only needed for 1 quest
SpeedyGro fertilizer is only available now via buying it from the gardening guild shop with medals. (It is also very buggy - applies inconsistently and can interfere with harvest boost - so using it is not something I would recommend.)
It seems to only still be in the game because one quest requires it if you choose a certain dialogue option
Glow worm (and fertilizer) yield scales with the sell value of the item! Some folks grill their excess fish and feed them that, or else feed them burgers (if they go to burger parties) or profit fish dishes
Ty so much š
But if you want cheap glow worms (basically free once you sell the fertilizer), then any meat/forage under 11g or at 16g is super effective - and will run overnight uninterrupted
Appreciate it šÆ
If you just need the conclusions of the math, the algorithm is simple enough currently:
Seeds: bok choy, potatoes, beans, anything that CAN'T go in a jar
Jar: everything else
Thank you!
I've been procrastinating switching up my plots since they nerfed bean profits. Going back to bok choy seems the most sensible option.
I get plenty of harvest boost fert from my worm bins, so I just use that instead of rice, thoughts?
Cleverly done!
It's a good layout, but unless you plan on using 81 harvest fertiliser per growth tick, you will be missing out on a lot of potential profit due to missing the 50% extra yield, and beans with harvest boost would potentially be better even despite the nerf
question.. how come sometimes i need to hoe the ground after harvest, and other times i dont? what is the logic to this?
the soils naturally untill themselves after 48 hours from the initial hoe. so, if that 48 hours hasn't occurred yet, the plot stays tilled, if it's over that 48 you have to re-till
48h in game or IRL please? (this kinda shows that I play by burst of 30-1h IRL per day XD)
irl
Hi, where can i get weed prevention?
zeki
Ive bought from zeki but i cant seem to use it for some reason
strange
Ive used the other one for for now but ill have to reset my keybinding again. Thank you
Anyone else notice cottonball flowers have collision? š I can stand on top of them lol
yeay it makes replanting and watering em a bit harder for me XD
The ferns have collision as well
Just made an everything garden with 2 apple trees and 6 bushes (4 hb and 2 quality up) that are, as usual, 100% water retain/weedblock. Requires 18 ferts for 100% harvest boost
https://palia-garden-planner.vercel.app/?layout=v0.4_D-111-111-111_CR-Bk.HC.HBkPTPAAA-B.HB.HSB.HB.HSBkPBk.H-SP.HT.HSBkCPBtBt-AAAAAABtBtC-OCbORCrWCbOCb-TBtBtAAAAAA-BtBtBkPTPmBk.HC.HPm-P.HBkPPmB.HB.HPmB.HB.H-AAABkCBkPT.HP.H_D180GtL75Cr0.PS-CbP-BkS-OP-CP-AP-BtS-BP-PmP-SP-RS-CrP-WS-TP
oooh
This would be great for cake party hosts
ooh okay thank you for the info š
can you actually grow stuff in it or not?
No
Can someone tell me how this works.. Do I need to be on my plot at 6am for it to count a growth tick? Cause I've been on my other plots for hours upon hours and my apples won't grow. It's not even the first growth cycle, so it should only take about 6-7h for it to grow, but it refuses to give me apples.
You do not have to be on your plot or even on the home plot at all for the growth ticks to count, only online. If you just planted your apples, the first harvest takes 12 growth ticks.
(each subsequent one is 6)
On top of what Ren said, the plant must be watered and weeded to grow
Oh, you said that, I'm sorry, I misread
(about it not being the first harvest)
Another thing to check is to make sure that you don't have 9 weeds (total) on your garden
If you have 9 weeds (the maximum), if the game tries to spawn another at a growth tick, your crops can go back a growth stage (or refuse to progress)
so, weed your stuff
Yes, I have had the first growth cycle after 12h. But after that it as not yielded me a single apple for 10h. I kept track, cause this isn't the first time. I spent the entire weekend on my plot. 10 ish hours a day and it only yielded me the first cycle.
I have diamond apples going, so they are fully buffed, water retain, harvest boost, weed prevention etc.
Hmmm well that ain't right
Yeah, no. I stood in my plot with my apples for 3h and they eventually popped. I don't know if it has something to do with every growth tick the plot shifts. š¤
I got weed prevent and water retain on my current garden set and ive not had that issue either.. 
Im actually drowning in apples at this rate haha
Shifts in what way?
It's like the appletrees ghost shifts 3 or 4 squares. The when I put the water can on it, it shifts back into place.
And you're using the diamond layout - so they aren't planted cross-plot, right?
Yes.
That is EXTRA strange, and sounds like a bug. Have you had a chance to file a bug report yet?
A visual glitch where trees and bushes will sometimes pop out of alignment is a known thing, but not that it is something that interferes with crop progression
You were also having trouble with this (see above messages), right?
yaaa, it's pumpkin. as Ren said it doesnt interferes with crop progression.
It doesn't usually...
Wasn't it preventing you from harvesting yours, though?
Or was it not actually ready?
yaa, it's not ready yet š³
can harvest as usual
whatās the best way to make profit off your crops? iām still learning about gardening. i have blueberries already and just unlocked the recipe for preserve jars. should i only be putting star crops in those and sell the rest (if im stocked up)?
here is my layout as of now
a recent conversation about this: #š±āgardening message
this is upsetting :(
On the upside, the well IS functional! Other than the hunting targets, it is the only functional guild medals furnishing.
I wish the growhouse could at least grow potatoes and onions š
which growable is quickest? I wanna move my grow plots to another plot, and I can't untill the garden
Maybe if we get the ability to grow herbs and stuff at home in the future, it could be in the growhouse? š¤
Planting things in the garden won't untill it. Tiles become untilled 48 real life hours after they were last tilled.
However, if you just wanna take advantage of the waiting time...
3 growth ticks: bok choy, carrots, rice
4 growth ticks: onions, wheat
They wont do that if they add something they want it not walled after a ton of medals
Yeah, I just mean as an additional option or something XD like you don't NEED the well... but it gives you more flexibility/convenience
Ooo righto!
Quick question about dishes/meals: what is the best meal to make for the best gold? and what is the most profitable veg, fruit or item in palia?
if you're solo, nothing is good for dishes for money. if you want to make gold through cooking, you'll need to go through a cooking party like cake (there are others) to do so. most profitable crop is a field of bok choy but that's a try hard's layout that need to be babysat constantly to fully work and some people don't like doing that
thank you
can u get only one seed from the cottonball flower?
is there a good "all crops" farm layout that anyone can recommend?
the four corners are interchangeable with beans, blueberries, chilli and pumpkin
thank you so much!
no worries!! lmk if u have any questions
i do see that Zeki's store doesn't sell some of the seeds, where do i get the ones he doesn't sell?
ohhh, u get them by lvling ur gardening skill, except for pumpkin, those are sold by Tamala for essence
ah okay, got it, thanks!
do u have spicy pepper?
zeki does sell those, so yeah
then this one might work for u till u get the other ones
oki, u will get them soon i am sure!
tamala appears to have a store option, but it's disabled for me. what do i need to do to enable it?
Progress with the main quest, u need to be able to collect essence
Iām looking for a crop layout for selling and for building up high-value cooking ingredients. Any recommendations?
Up until now Iāve been using an āeverythingā plot but I feel like I should be more focused
Hey there, so I've been running into an issue where a few of my crop are out of sync despite everything either/both being seeded and watered before the cycle time xx:15. After which im up to 6 being out of cycle. I do walk through for double and now triple checks.
don't bother with tamala's shop it takes essence to get the pumpkins which can be hard to get/go to the relics, you can go to badruu's stand and actually buy the pumpkins for gold
i did not realize Badruu had a stand separate from his store on his person. thanks for this tip!
yep, you can buy normal quality crops except for apples and blueberries from there
Anyone ever log back on to their garden tilled? š I had almost two rows tilled which I know for a fact I didnāt do
ooh I need this except with cotton š¤ but tbf I dont have all these crops just yet
You can stick 1 cotton in the very middle, you'll just lose the natural hb buff on the cabbage and the onion next to the corn
I'm confused on gardening, am I suppose to harvest everything when it's grown or do I wait? I see this, does it mean I wait 180 days before I harvest?
no that means it uses a total cycle of 180days where u insta harvest and replant everything
ah ok
imagine having a 3 day crop and 4 day crop in one layout
if u put the total time on 6 days then its a bad comparison of produce per day so u set it to 12
same thing but then with 180 and other times crops
I wanted to run something like this. Do I wait until all the crops harvested and replace them all at the same time? Or do I harvest the crops that are able to be harvested earlier and replace them, offsetting the harvesting days?
I just harvest by crop, so if all my bok choys are grown I pick all of them and then plant in the empty spots so I know it's in the right place. If I have multiple crops ready on the same morning then I just do it by crop so I am sure I place them on the right spot. I don't have 'one big harvesting day' because some crops grow really quickly like bok choy so harvesting them when they're ready maximises the profit u get
I heard a whole field of bokchoy is try hard gold? ... like just selling them raw or process them to seeds?
Process as seeds - though if you get too many harvests per RL day, you might have too many for even a full 30 seeders to handle
I.e. will end up with a backlog
is fine, I can use the excess for cooking c: ! which fertilizer would u recommend for it?
harvest boost
ty ty!
Hey a silly question
Do crops actually grow when you are offline?
Because whenever I log in it they seem to be 1state higher than how I left them
Not sure if that's true or not it just seems this way
Not a silly question, and you're right.
The way growth works in this game is at 6am ingame time, all your crops will get a 'growth tick' if you were online within the past irl hour (assuming they can grow, so not already harvestable, plus is watered and weeded)
Growthtick Paliantime 0600 when online and once after
Tyvm
So I can just log in every hour or so for profit
Fully independant setup with everything with weed prevention and water retain will help a lot while I work IRL xD
Are you looking for feedback, or just sharing it?
I appreciate the pattern though
Indeed!
don't forget to use harvest boost fertilizer on those apples plz š
thx for the reminder 
There are other methods for getting harvest boost on the apples too, by shifting crops around a little, but it would disrupt the pattern you have somewhat
Hiya, a question, if you have something full grown. for example a potato next to a tomato. and you just leave it. will it stop giving the water retain? as many times i have to rewater my bushes or tomatoes after collecting.
No, the crop will give its buff regardless of growth stage or whether it is watered/weeded.
When planting a crop, you will always need to initially water it, and if you leave a tomato/bush/apple tree unharvested for a day or more, it will need watering after you harvest it. This is intended behaviour to stop it using fertiliser each day when it is just sitting there unharvested - even if you don't use water retain fertiliser and get the buff from adjacent crops, the buff is identical so this was how the devs fixed it
Critter spotted š
Is preserving better than selling raw crops? I was thinking of preserving 30 each of my crops that I have more than 100 of (apples, blueberries, beans and tomatoes) and then just selling the rest as the crop
yes though bokjchoi potatoe and beans are better of seeded if u got the crafter time
Batterfly seeds are easy lol even without the maker
yes but htey make more money turned into seeds rather then canned
Ik I was just sayin
Just to be clear, processing the crops IN ANY WAY is better than selling them raw.
Each crop can make differing amounts of profit depending on if you seed or preserve it, but it will always be better than selling it raw.
Even better is if you can take your crops to a cooking party, that will make you the most profit overall.
If you play a ton (or log in every hour for gardening) and have lots of crafter heavy crops, then you might need to sell some raw, but for most people, this isn't much of a consideration
I always keep my apples and blueberries at 100 for if I ever feel like joining a cake party
Another silly questions:
What exactly do star quality seeds do?
Are crops grown from them a star quality as well without putting cotton near it?
Or does it only sell higher?
That's right. The only thing that goes down in value it turning cotton into fabric.
Even making seeds out of crops adds value
If it's a profit party, you only want apples unless you're hosting it (the recipe needs blueberries to start)
Star seeds give you an extra 25% star quality chance when harvesting the crop.
In case you're curious, the formula for star chance is:
25% base chance + 25% if star seed + 50% if quality up buff + 2% per gardening level
But the star seeds selling for more is also beneficial (and starred crops always produce starred seeds - though the ones which produce 4 seeds per crop also have a chance at a bonus non-starred seed too, which can be confusing)
Yeah, good point. We never really recommend cotton so didn't even think about it when saying that.
You say 'even' making seeds adds value, but for most of the top cash crops, seeding is the best š
how do you you get the cottonball flower??
The new flower bloom event in Kilima, noon.
It's fairly rare but keep doing the event and you'll get one.
Once you get one, you can grow it at your plot and get another seed once it's grown. Or request more.
was really hoping it would be easier lol because i def still havent gotten it from that. thank you!
both

Is this the correct way to determine whether itās better to seed and/or pickle/jam? the ~ is divide since thereās no division symbol on my keyboard (Iām also terrible at math)
Cottonballs and chapaatails produce seeds when you grow them
with flowers if u gift the grown one the other person gets a seed lol
and u can use fully grown ones in the bulletin board
lilacs and piksii bounce stuff dont give flowers sadly (maybe some other htings wont either)
Why 18? But for the seeds, you should be multiplying it by 2 after dividing by 3 - the 18 tomatoes you've chosen to use would give 12 seeds afterall, not 6.
Otherwise, yes, that calculation is correct
I have 118 tomatoes so 18 go in the maker
Fair enough
ok, so feedback.
First off, cotton is rarely worthwhile growing unless you're a really low gardening level - the buff gets less effective quickly and making fabric is a poor value proposition compared to growing Rice and using the profit to buy fabric (you end up slightly better off than if you had grown cotton and used it to make fabric. Rice is used for comparison as it's a similar utility crop). If you just like the aesthetic of cotton or prefer making the fabric yourself, that's ok too š
Second, having all the water retaining crops surrounding the apple misses you out on multiple buffs for the apple. You could easily get water retain, weed block and harvest boost on the apple tree from adjacent crops alone. That said, it is harder to get everything looking as pretty as you have here. I could show an example of what I'd consider doing if you want, or I can link a few similar concept gardens (using 1 of every crop) that someone else has made.
Personally, I'd try to get harvest boost and water retain to 100% coverage (or as near as possible with a pattern you actually like) at minimum - though most layouts we recommend tend to have 100% in those and weed block (but there's always at least a small amount of fertiliser involved as without fertiliser corners can only have 2 buffs, so minimum 4 fert)
You can use fertiliser to patch up any holes of buff coverage in your layout, but not everyone is a fan of using fertiliser
Hey everyone, I've been liking gardening waay too much and have been making quick short guides about plots for fun if anyone wants to check them out or recommend anything. Heres the link to the playlist: https://www.youtube.com/playlist?list=PLq7XsOkPOI2yXduy1hRQc55NvvPckRupO
I can't speak to your voiceover, as it's too soft for me to make out despite having volume all the way up and shorts have no CC that I can find, but the layout in this video is kind of strange. For some reason it puts harvest boost fertilizer on ALL of the crops, when that really shouldn't be at all necessary. Some of them, sure, but not every single crop XD
doesnt apple tree need like 270 fertilizers for its full life?
It's already naturally harvest boosted by the rice, companion buff and fertilizer buff of the same kind (in this case harvest boost) doesn't stack, so applying hb fert on an already naturally harvest boosted tree is a litteral waste
I finally got the recipe for my Preserves Jar!
Made my first Preserves Jar and now making pickled onions! Next up will be pickle tomatoes!
Where do you get flow infused seeds from to plant on your plot?
I didn't know it was a thing?
You need to first finish temple of the roots bundle, then quest Gardenerās new oneness. After finishing both there will be a chance that the gardenerās statue will give you flow tree seed once in irl day so itās not a guaranteed drop but rng
Yeah a lot of ppl I watch that stream have some on their plot
Thank you!!
Well I guess I'm not getting those for a longer time lmao
If you reach lvl 9 or 10 foraging Ashura sells flow infused planks at least
If you ever need extra ones and donāt have flow infused wood
Is it because of the bundle? I heard this bundle-quest chain is currently bugged because some players got Gardenerās new oneness quest without completing the bundle though not sure at what point they managed to trigger it.
I got the Gardenerās New Oneness quest before completing the bundle⦠am I not gonna get the seeds then?
You need the galdur statue for seeds to drop and you get that one for finishing the bundle
It just triggers, I don't remember after what exactly, but it absolutely is avail before finishing bundle - and I'm like 4 tokes short
Ahhh that makes sense
Do you mean medallions?
yes
If you are only missing those, there are videos on youtube that show where you can find them. Also here https://palia.wiki.gg/wiki/Rootseeker_Medallion click āexpandā and it will show you both map locations and the in game screenshot for the chests
@fleet copper super helpful! Thanks for your help
dont forget once u got one of each type of flowtree seed u can request em from others who got way to many anyways
does anyone know the best dishes to put in the worm farms to get the most harvest boost fertilizer?
do bushes from the flower groves drop seeds? i havenāt gotten any seeds but my friend said they do
how do i dig up stuff again? on pc?
Starred non-sweet expensive dishes, I personally use bean burgers because theyāre easy to get with parties
tysm!
I need assistance! I have four apple trees and I want to also grow blueberries cus I cook a lot with them. I would like it to be 100% water retention and weed prevention so I donāt even need to mess with the plot. Can someone telā me what to do?
hmm, you could take my garden layout and modify it, it may not be the best tho. just drop a tree in that big slot in the middle and remove the beans to replace with tomato and weed stuff
are you planning to harvest the whole garden? or do you just care about the apples and blueberries? because i have an afk layout but it's purpose is to just harvest the apples and blues.
Just want the blues and apples
don't let the low water or weed prevention fool you. the crops will give their buffs even as seedlings (you can tend to the garden if you want the aesthetic of the full grown crop, the water crops can get weeds on them without any problems to the main stars (apples and berries)
thatās great thank you!!
I thought my farm layout was good for money until I got humbled by this channel. So I cooked this up
The amount of worms and fertiliser you get are both dependent on the value of the food put in.
If it would sell for more, you get more out of it.
Popular choices for getting lots of fertiliser per item you put in are profit based cooking parties (bean burgers, epic fish cooking parties, etc) and grilled fish (caught with glow worms as they're worth more, is essentially recycling them into more glow worms if you were going to sell them anyway).
If you want profitable fertiliser, then glow worm farms using low cost meat/forageables give the most profit (based on value of the products vs what is put in, even if you don't sell it all) and a slow stream of worms/fert
Looks decent š
Be careful not to use āsweetā foods like cakes or fruit preserves for harvest boost fertilizer, though! Those generate quality-up fertilizer
You might also want to take a look at Yexol's modification of the bullseye layout, if you want to grow beans specifically: #š±āgardening message
However, beans are only middling for gold per tile per tick, as far as solo processing revenue goes.
thanks, that's really cool
Blew my mind as well when Yexol shared it! :D
Does this show exactly what needs watering and what you have growing? I never seen this before
The website is just for planning layouts and seeing the revenue/buffs it gets. It's https://palia-garden-planner.vercel.app/
Pretty much all layouts shared in this channel are planned on this.
As for why Faera has so much empty space in what she shared, that's not something I can really comment on. It really hurts the potential for buff coverage!
i need to grow crops for parties lol
as long as my apples and beans are afk idrc about the rest
Fair enough, as long as that works for you ^^
Personally, I'd probably try to get the whole layout water/weed proof and containing a bunch of other common party ingredients rather than just using the empty space to grow what you want at the time, so I could stockpile some to be ready for the parties. But we all play in different ways! (And I never do parties either, so what do I know, really)
There is a soil limit per plot I wish we could get more lol
There is a 9 soil limit in total, but no limit per house plot
Lots of people have asked for more soil plots too, but it is rather unlikely. If you could get more crops each growth tick, it would upset the balance between passive gardening gold for doing almost nothing and the other skills, where you have to actively do things to make money. So more soil plots available would likely mean a whole rebalancing of crop and food prices, and perhaps everything else in the game too.
So, I'd be surprised!
at least u can farm 3500 flowers and trees or something
Makes sense
No limit per plot does that mean I can put a 2nd garden down on a new plot while keeping a garden on my first plot or did I read that completely wrong,
You can split your 9 soil plots across any number of house plots that you desire. But you can never get more than 9 soil plots

Can someone explain to me the elderwood flower event?
Like I participated once, but it's super unclear when and where it actually happens
blossom bounce thingy
It starts at 10pm Palia time. A bit before that (8pm? I think?) there will be a loud sound in Deep Woods (kinda sounds like a train? lol) and blue sparkles will appear around one of the giant trees to indicate where the bounce location will be. You'll have a few minutes to get into position around the giant tree and prepare for the event :)
Time specific, ok, ty
palian time 2200 abit before the trees where it happen get their top blue glowing
There a few spots
Its in deepwoods like those extremely large trees
This has proven to be a super helpful tool for setting reminders for myself: https://ghervis.github.io/palia-time-notifier/
Yeah I've seen recently, but nothing was happening so I left xD.
Now I know
Gl haze
Tbf, there's that bug where if the server is opened after 8pm palian time, the event doesn't start as it should
Haii, does anyone have a good gardening layout that has most of the ingredients needed for cooking, but also profitable? (Preferably an apple tree in the mix so I can make honey Lures) My brain can just not comprehend it enough to make my own xD
yes many
though do u really need spicypeppers and pumpkins?
sure! What ingredients do you wanna focus on?
or recipes
I mostly make stuff including wheat and rice! so as long as those are in I'm happy :D
Ive had some recipes where I've used spicy peppers. Never grown pumpkin myself tho xD Only time I needed it I bought them already grown lol
then u can do 1 spicypepper and swap em for pumps if u need those
tysm!
I def dont mind the blueberries! :D
Thankyou so much! and yeah I dont grow cotton anymore either, you loose money haha
If you prefer to have plenty of grain tiles, then probably you won't be able to fit too many bushes/trees into the layout. hmm, lemme go look.
yeay sadly thats a tradeof but u can always ditch beans or blueberrys for more
I'd prefer to ditch beans honestly, dont use them much anyway and I already have like 50 so I'll be good for a while haha
and I grow basically anything so I don't mind any type of growing, I prefer having to change the recipes I make and make more money :D
If one apple tree is enough to keep you stocked with honey lures, there's this one:
https://palia-garden-planner.vercel.app/?layout=v0.4_D-111-111-111_CR-O.HTPBkBBPBB-O.HTRBkP.HBkRTO-WOP.HTBk.HTP.HOW-T.HPRBkO.HBkRPT-AAAAAAAAA-TPRBkO.HBkRPT.H-WOP.HTBk.HTP.HOW-OTRBkP.HBkRTO.H-SSP.HSSBk.HP.HT.HO.H
It's mostly cash crops (but cooking crops like cabbage and carrots can be subbed in for their synonyms whenever you need to restock).
12 grain tiles, accommodates any 2 bushes (just adjust fertilizer) and 1 apple tree.
No cross-plot crops, since those can be glitchy, and no bought fertilizer.
If you need more apples, lmk ā have more options for that, too.
And if you decide you don't need any bushes for a while, there's the Cross Layout by Astrea Moreno for the "holy grain tiles, Batman" factor:
https://palia-garden-planner.vercel.app/?layout=v0.4_D-111-111-111_CR-T.HPWBkORWRBk-OBkTPWPTRO-WBkT.HROPBkRW-TPOBkWROPT-AAAAAAAAA-TPORWBkOPT-WRBkPORT.HBkW-ORTPWPTBkO-BkRWROBkWPT.H
You might even be able to hybridize those two layouts...? š¤ Might have to play around with that later
In general, Astrea has produced a BUNCH of clever everything garden layouts
Tarina has, too
thanku soi much <3
Hii. Quick question, how do i fill up my watering can? I just planted my seeds and i'm at the pond but the option to fill it up isnt popping up. Thanks
On pc is right click
I'm using my controller on the pc.
Its the square if you have a ps4/5 controller when you are in the pond
wiki says the max fertilizer per square is 99. will it prevent me from adding more fertilizer if i hit 99? just wondering if can spam throwing down fertilizer and it work fine without having to count much
Yep, you can just spam it, and it will stop you :)
awesome ty!
Is it better to sell the crops itself... or the seeds?
I really should compile them all in a list with links to each, I have a good amount now 
depends on the crop - seed bok choy, potatoes, beans and anything that can't go into the preserve jars, everything else goes to jar. cotton is for self use for fabric, but better off using other crops and just buying the fabric from tish's store
Generally speaking, it's always better to somehow process your crops instead of selling them raw.
(The exception is crafting fabric from cotton, which loses value)
Can you grow Flowtatos?
No, not currently. Maybe in the future? Growing forage would be fun!
Why do all my veggies end up starred? Iām trying to to grown un-starred ones so I can gift them when people request them. Iām not using any fertilizer
Ur lv 38+
So no matter what they end up starred?
Yes
Itās at lvl 36
97% chance its starred at that lv with unstarred seeds and no quality up
Starred seeds lv25 star only
Well that kinda sucks
For cooking u should use statred produce anyways but yeay it kinda does
The not gifting starred stuff sucks
Ya I just wanted the unstarred ones to fill requests
People request apples all the time and all I have is starred
Ur apple gifting days are over its their responsibility to stockup now im afraid though u can get some from zeki coins and rummage piles while not much
you can buy from badruuās store (donāt remember if itās from talking with him or the register at the farm) if you want to spend guild coins on them. i mostly keep some unstarred produce from the chapaa piles.
Empty farm plot that's tilled but won't let me plant seeds.
peppers are 2x2 crops, you don't have the space for it
Oh no... I am such a newb.. I'm sorry... Thank you!
not a problem
Is there an endgame tool you can use to like feed seeds into for auto replanting to the proper squares?
Kind of a pain having to replant w how complex the layouts get to get the buffs
nope, everything is manual when it comes to reseeding
also why i went ultimate lazy and just harvest apples and beans from my layout
I tend to harvest all of 1 crop type, replant that, then do the same for each crop type that needs harvesting that ingame day.
Means I don't need to look up my pattern all the time, which is helpful.
Auto replanting would be useful, but I can't see the devs ever adding that personally
Exactly what I do. I kind of hope they DON'T add an auto replant because that would kind of invalidate the point of this game. This isn't an automation game XD
Now if they add an option to harvest and replant at the same time, I can see that (harvesting while you have the SAME seed selected)
But I like it this way, personally.
No specifically gardening, as in the skill, but.. I found that if you plant bushes and such close by like this, not only is it quicker and easier to water, but it gives my neuro-spicy brain happy feels~
It's even easier/faster to snap them down neatly on a builder's block flooring :D I looove doing this, it's so satisfying
and the PAMF when you water them and the water droplets all explode at once is so satisfying XD
I don't know about on other controls, but at least with mouse and keyboard, I do this all the time (leave the seed selected in the hotbar, harvest the crop, click to put the new seed in)
It doesn't work as seamlessly when it's time to re-till, but it's nice otherwise xD
Yeah, that's what I do, select the seed, harvest, replant
NEURO-SPICY HAPPINESS!
Are the new bush flowers like the wrong colors sometimes?
Yes, for some reason the labels aren't matched up with the colors (and the hover-over labels aren't, either)
Yeah, the blue flowering bush looks like the black one visually, I didn't notice any other wrong colors
I have one named pink but looks purple. My other pinks are ok tho lol. And yeah the blue ones look black too
Ok, how do I contact a mod or something to figure out why my message is not being sent due to containing "content blocked by this server" when it's litterally just a list of my layouts, what they contain and the links to them in this channel?
the formatting is working against ya, astrea! try without the -#
Really?
Here's a list of my best layouts shared in here. All are 100% water retain/weedblock, and all except the Cross layout are everything gardens (no cotton). All need some fertilizer if 100% harvest boost is wanted (amount listed for each)
Everything 1:
- 2 apples
- 13 ferts
#š±āgardening message
Everything 2:
- 2 apple trees
- 15 ferts
#š±āgardening message
Everything 3:
- 2 apples
- 21 ferts
#š±āgardening message
Everything 4 (two variants):
- 6 bushes
- 24 ferts
#š±āgardening message
Everything 5:
- 6 bushes
- 14 ferts
#š±āgardening message
Everything 6 (cake edition):
- 2 apple trees
- 6 bushes
- 18 ferts
#š±āgardening message
Lots of grains:
- 12 grain tiles
- 32 ferts
#š±āgardening message
More grains:
- 13 grain tiles
- 35 ferts (39 for cotton alt)
#š±āgardening message
Even more grains:
- 16 grain tiles
- 16 ferts
#š±āgardening message
Cross layout:
- 1 apple tree
- no bushes
- can include all other crops
- 4 ferts
#š±āgardening message
...why though? 
too many folks tryna hide bad links and stuff in it 
itās caught me plenty of times too
Oh dang, ok. Never would've guessed. I was over here rereading my message over and over to see if I somehow mispelled something into a swear lol. Thabks for the info, I'll make sure to remember not to use that formatting in this server
(caught* me trying to use -#, not me sending bad links
)
sorry you kept getting botted for a helpful message! fwiw, not using tiny text is also helpful for folks with VIs who donāt use screen readers or similar technology. and your header structure is very helpful for those who do use that tech!
Haha, that's ok, I can understand why since you explained. I was just really confused over it. Good to know about tiny text and VI's, I never thought about that
!modmail thanks for being such a helpful member of the community all the time. and if you ever need to get in touch with a mod, use modmail! i just happened to be looking here while you were trying to post and thought iād let you know what was happening.
Hey there!
This looks like something you can reach out to the mods for help! You can contact them via ModMail, a bot that will set up a private conversation with the team.
To use ModMail, DM @smoky ingot (that can also be found at the top of our member list).
It will walk you through the process to reach out to the mod team. If you are in multiple servers utilizing ModMail, please make sure to select Palia.
Thanks! 
Aw thanks!
And the help was much appreciated cause I could not figure out what the problem was
How does my Everything layout look? Tweakable and when I made it I made sure to leave some not weedblocked bc I still needed the weeding achievement. I use cotton for fabric and canned beans for focus. https://palia-garden-planner.vercel.app/?layout=v0.4_D-111-111-111_CR-WCbPCrBkCr.HPCb.HP-CrRCbBkPmPmTPmPm-T.HCoP.HBkCrCbBtBtC-Cr.HPOBkCb.HCCr.HSS-AAAAAAAAA-BtBtCrPCbPCbCT-PSSTCr.HCCr.HPCb-BBOBBPCrPCb.H-CrBtBtCBtBtP.HTCr_GtL50Cr0.AP2-PmP-BtP-SP-BP-OP-CrP2-TP-PP2-CP-CbP-BkP
Sounds like it's a good fit for your needs at the moment, nice work!
For anybody curious: any AFK layout can be adapted to still (selectively) get weeds on some tiles by swapping around some of the crops so the weedblocker crops are twins (same crop together) instead of buddies (two different crops weedblocking each other).
(Since carrots and bok choy are very fast-growing crops, they also don't suffer too much if they lose a growth tick to a weed, in my experience, and onions also do OK that way.)
However, any time you do this, you MIGHT want to make sure that no more than 8-9 tiles are unprotected. If a garden accumulates 9 weeds (the maximum) and the game tries to spawn another one in, your crops can regress (grow backwards/lose progress). Not a problem if you stay on top of your weeding, but imo it's nice to have the extra insurance in case you get distracted or want to spend a couple hours in a row at the Maji Market or something.
Thanks for compiling a list, this will be super useful!
Because I wanted something a lil more aesthetique I opted to do a non-3x3 garden. Quite fond of my layout though; blueberries, batterfly beans, cotton, rice, peppers, and the lone apple tree
I throw hydrating fert on everything except the apple tree just to minimize upkeep
Once I have what I want from token purchases I might work in hydrating crops so I can fert with speedgrow instead
I appreciate the spreadsheet method haha
Shame you can't offset soil plots in the planner like this with the custom layouts
Speed gro is not worth it though, it's bugged and doesn't work as it is meant to reliably. Wouldn't recommend switching to it
What gardening level are you though? I'm assuming you are using cotton and peppers for quality up buff, but if you have apples, with star seeds you probably already have 70%+ star crop chance
It'll be quite some time before I wind up potentially buying it. Saving all the medals for the other stuff I want with em. Just joined 2 weeks ago
I need fabric and I use peppers for the tofu recipe which is my go-to
The well does take a while to get, and very happy with it haha
So... Making your own fabric is actually more expensive than growing more rice instead and buying the fabric. Admittedly, making your own stuff can be more satisfying, but just so you know.
I also like Tofu recipe, but I find 1 spicy pepper bush is generally able to keep up with many more beans, and Beans have a better profit and buff for adjacent crops, so I have 4 in my layout yet only 1 pepper
Just, be mindful that the bushes that cross soil plots can sometimes glitch out and lose fertiliser
Yeah I might take out one or two pepper plots
Will have to rework it to make sure blueberries and beans are all getting top quality and quantity
N like, passively generating my fabric with a crop that P much guarantees everything is star quality (more $ itself) is preferred at least for me
I could do some note taking n calculating to see if it's technically worth it money wise
but eh, it wouldn't change my approach personally
You can... sort of!
If I were planning out this layout, I'd use these settings:
Yeah, but you can't offset it by 1/2 tiles, so it won't always be accurate. Fine imo if it's just a single soil plot, but other than that it is a bit more difficult I find
You have to enable that "Expand Plot Limits" option, but yep!
(used the SpeedyGro fertilizer to mark the empty tiles ahead of time, since it's bugged and hardly ever used as a result)
what does the gardening planner do?
Just helps with planning the layout of your garden
Helps with working out what to place next to each other to get the buffs
oh nice
Ah, fair enough. Didn't occur to me haha
Additionally, it does revenue calculations
And I do use it to estimate how many seeders/preserves I want
i prefer 2 of each machine to produce wished item, seed, leather or other things
I have something like 12 preserves and 9 seeders...I don't do enough of the other activities to make having more than 1 of each worthwhile, but if I'm on a lot then I need a lot of crafters to keep up with my garden
does anyone have a good farm layout for money making? i just want something i can reference to fill up my empty soil lol
#š±āgardening message
This is a compilation of the highest profit layouts.
Highest profit is a full field of bok choy and all blanketed with harvest boost fertiliser. Needs manual watering/weeding, so definitely not for everyone.
is harvest boost fert better for pumpkins or growth boost to maximize profits
pumpkins aren't worth all that much for profit, only if you're going for the 100 star quality achievement. but harvest boost is the one you would want
harvest boost is 50% more yield
speedy grow is rip medals it kinda glitches and is super unreliable if it works at all and pumpkins ar eonly grown for their produce anyways to use in cooking partys
speedy grow can be nice for xp grinders though
Can someone confirm that the flowering shrubs (pink, black, yellow etc), coastal bushes and the cypress do not make their own seeds? Iām so confused. Some plants in the Bloom event do make seeds but some donāt?
They don't. Of the new flowers, only cottonball produces seeds
Thank you!
So i've seen posts from people complaining they can't move their garden plots while they have seeds/vegetables/fruits on them, but I've always been able to move mine freely provided there isn't any overlap, I used the beans as a example the overlap will apply to anything that takes more than 1 square, so rather than waiting for your entire garden to be empty you just have to wait for the overlapping seeds/vegetables/fruits to be done
Sometimes people don't know that they can move them around on the same plot without a problem (unless, as you note, there are cross-plot crops planted), but sometimes what they're trying to do is pick the soil plots up into their inventory to move them to a different plot
Whatās the most profitable or useful crop for newer players? (Mostly trying to up my skills)
tomatoes!
Money-making with gardening tips: #š±āgardening message
Leveling gardening tips: #š±āgardening message
Starter garden layout (for when you only have 1-2 soil plots): #š±āgardening message - you wouldn't use this for long, though
Revenue-focused layouts: #š±āgardening message
weird question but does anyone know how long each seed type takes to grow or where i could find out? im trying to get to lvl 10 as quick as possible to unlock the tools i need!
This should list the harvest time on gardening seeds for you
https://palia.wiki.gg/wiki/Seeds
ty so much!
I'm having a hard time determining when it's best to make seeds/preserves/sell raw. I've just been trying to make enough star seeds to replant, pickling tomatoes, onions, and non star potatoes, selling star potato seeds and batterfly seeds, and selling all bok choy raw. Is there a current list out there of the most profitable/efficient way to process each crop that also takes into account the amount of time spent? Thanks in advance š
By the way, this is the layout I've been using if that matters. I got it from someone here, but I can't remember who (so sorry!) I'm selling rice and wheat raw instead of seeds.
Just so you know, the amount of exp you get from each crop is the same overall. It's 4exp per tile per day, assuming you always have it watered, weeded and harvest on time. You get the exp in one go upon harvesting.
But, if you forget to water/weed/harvest and a crop doesn't grow that day, you do not get an additional 4exp when you harvest it.
So Bok Choy will always give you 12 exp (takes 3 days to grow, and is a single tile crop). Even if you harvest it after 10 days (for whatever reason), it will still only give you 12 exp.
So for levelling quickly, make sure you have all soil plots and always have things growing (and harvest on time). And make sure to level up your focus boost at Phoenix Shrine.
If you aren't good at checking your garden every in-game day while you're online, then longer growth crops like apples might be preferable for you (but make sure you have a bunch of focus when harvesting them or you could lose out on potential exp
Ahh I didnāt know that so Ty!! My focus boost is at 60% rn I spent a heap to get it thwre cause it said it gave you more exp or something!! But I really appreciate it!!
Thank you!
You do! At that bonus %, you earn 60% bonus XP to all activities as long as you have enough focus in your bar to spend to cover it.
So like if something grants 100 XP, then as long as you have 60 focus on your focus bar to spend, you get 60 bonus XP for it (total 160 XP)
But if you have less focus left, say, 55 focus in your bar, then you only would get 155 total XP.
... and this is why I don't like to wait until my focus bar completely runs out before I eat lol
Because whatever you bloopclunked on almost certainly didn't give you as much XP as it could have
@thorn geode Hereās gardening! š±
Ty! 
I'm lazy and completely forget to water things
Give me a garden with everything where I don't need to do much haha
I've got all soils in 3x3 atm
dear layout seeker define everything to you?
I tried using the garden planner but get really overwhelmed with it so if someone has made something that works well , perfect:)
Everything useful* so I do alot of cooking parties , but I like having extra stuff on hand just incase I hope that makes sense š
All the ingredient items (apples, blueberries, pumpkins, rice, beans ect)
Sorry I wasn't more clear š
is not that i need to know what u need but yeay if u cook about everyhting thats what i need to know il g rab one for you
I completely forget cotten even exsists cause I never use it haha š
Thank you š I appreciate you
hello I was wondering if there's a way to grow non starred vegetables after level 25
u get 25% chance at starred crops +25%point with starred seeds + 2% point per level
so use unstarred seeds while ur not lv 38 yet
and dont quality up
also u can totally cook with star quality u dont need to have starred foragables
I am level 40 and I don't use any started seeds or quality boost fertiliser
oh alright, I thought I also needed starred foragables, ty
check the starred box
example u need any starred spice but u dont wanna use ur starred daricloves which is ur only starred spice
lock box it then use ur regular ones as it hten allows u to select unstarred ones
okay, thank you so much!
down sides of not having starred veggies is ur screwed if the checkbox allwo starred is forgotten failed dish then
and u cannot gift em
Here's a list of my everything gardens, all 100% water/weedblock
#š±āgardening message
Just wanted to say thanks for posting this apples and blues layout. I planted it and I am already loving it. It's easy and mindless which is exactly what I was looking for!
oh thats awesome thank you so much!!
Not sure how to go about gardening efficiently, can anyone give me some tips/early game friendly gardens? I need to make some serious cash š
#š±āgardening message
This post has links to both a starter garden when you have few soil plots and a bunch of high profit layouts.
All profitable layouts are usable as soon as you get the soil plots for them, as the later crops aren't so profitable, just more convenient (and buying all soil plots is probably the best investment in the game).
At first, keep a bunch of starred crops, so when you get the seed collector you can put starred crops in for starred seeds and a big boost in starred produce and thus profit.
Absolute highest profit is full bok choy, all with harvest boost fertiliser. Manual watering and weeding though, so a lot of effort. Most of the layouts in the post I linked have 100% water/weed buff coverage.
When you unlock seed collectors, you can make more profit by selling seeds of crops rather than the crops themselves, so investing in crafter licenses is very beneficial too. Later on some crops are better preserved rather than seeded for profit, but you need to be level 8 to unlock preserve jars
I will say though, while gardening income is great as a passive boost (and crafters work while you are offline, which helps further), pretty much anything else is better for active money making - cooking parties and hunting especially
Hope all this helps, any questions?
hey besties! i need a GOOD garden layout. i have bunch of seeds saved up so i could do this. anyone have any suggestions? i need layout pics if possible (:
What's good is a bit subjective and depends on what your goals are (eg, most profit, better convenience, decent profit but still no weeds/watering), but the layout linked in this post is probably one that works well for a lot of people:
#š±āgardening message
Follow the garden planner link to see it.
Otherwise, if it isn't for you, some questions to think about are:
- are there specific crops you want planted (eg for cooking certain recipes, apples for honey lures),
- what gardening level are you,
- are you taking crops to cooking parties or processing them yourself,
- do you want to use fertiliser?
- do you want it to have 100% water/weed buff
Thank you! I definitely want something based more on money for right now. iāll change it up once i get money. iām STRUGGLING for that & i necessarily donāt want to sit for the cooking parties. Given iām only level 7 on gardening, i have a long ways to go.
#š±āgardening message
I posted this earlier in response to someone else, does it help?
yes! that helps tremendously! Iām going to try to get my level up to 8 so i can start doing preserves THEN iāll really focus on a garden that suits me! thank you!!!
For future then:
Best seeded: bok choy, potatoes, rice, wheat, beans and cotton (though I wouldn't say it's worth growing cotton)
Best preserved: everything else
Cotton is worth earlier game
True, it is good early on
Until level 8, maybe, after that better to have grains in those spots, and you're not gonna get any money out of the cotton tiles (because you'll be saving the cotton for fabric)
my friend is updating his crop profitability spreadsheet that he did a year or two ago on reddit and he's baffled by how unprofitable pumpkins are
and they arent even good for cooking
Wild, ain't it?
Yeah, it's crazy. Really don't get what the devs have against pumpkins!
how can they dislike pumpkins so much thy are orange orbs that are huge whats not to love
Maybe next month theyāll get some love for spooky seasonāand the next for autumn fun!
Possibly this month for spooky! Last year it came out around September 24 so hoping it does it this time too š¤
Woo!
Hey! Does fertiliser drop off plants before you harvest do you need to keep reapplying? I ask before I've put fert on my apple tree and before I harvest the petals are gone and im struggling to see if I'm getting better quality items as its always 4 gold stars and about 10 normal:/
You need there to be fertiliser every ingame day you get growth to get the full effect, and one is used per tile the crop occupies per day (so 1 per day for small crops, 4 for bushes and 9 for apples). You can however stack fertiliser on the crop up to 99 so you don't need to worry about it for a while.
When it comes to quality up and harvest boost fertiliser, when you harvest, you either get the effects of the buff or not. The chance of getting it is dependent on how many days the buff was on the crop.
If it takes 4 days to grow and the buff was present for 3, 75% chance (3/4) of getting the boost.
Omg thag makes so much sense š thank you sobmhch!
(Disregard the message I just deleted in case anyone read it, I didn't see @supple stone already answered a similar question š Thank you!)
If u got any other questions/need a layout or wanna show something gardening feel free to do that here
Thanks! I'm happy with my current afk layout 
Why canāt we compost weeds?
worms are difficult wiht what hey wanna eat
In real life weeds are the first to be composted.
palia worms are difficult wiht what they wanna eat but i agree would be nice to use em for worm food
!feedback
!feedback
Looking for where to share your game feedback & suggestions for Palia?
- To share feedback directly with the team: https://palia.info/feedback
- To discuss issues with other players: #š¦āissues-discussions
- To read the latest Dev Updates: https://palia.com/news
- For bug reports, contact: https://support.palia.com
well i submitted wromable weed in the feedback thing
Whatās the best gardening layout for most variety of crops while still having potential for good money?
uhm it depends abit in what ratios u need all crops
i also see ur newer to the discord it also depends on ur lv
I have access to all crops I think Iām level 8 or 9 for farming right now but Iāve been grinding hard (I just started playing on Friday)
Wow! Some higher level crops are pumpkins, apples, and blueberries. Also, batterfly beans must be found at first I believe. You have all those?
yep!
This is a difficult question to answer. In general, the more variety of crops you have, the lower your potential profit will be. So it really is a balance of what crops you want tbh
That said, gardening is a great side hustle, but I don't feel it is intended to be the primary source of income - the amount you can make from an hour of hunting, fishing, luring is magnitudes higher than you will get from your garden normally.
That said, let me dig up a couple of layout compilations for you to look through
So Ren's post with links to the min-maxed layouts and other various tips: #š±āgardening message
Astrea's everything garden compilation: #š±āgardening message
Have a look through these, see if anything seems decent, and we can always try to help modify a layout if needed
Thank you so much!!!
omg discord didnt load ur messages seluna so this is why i didnt respond ...
but cys seluina needs some with quality up due ot lower level
They said they're level 8 or 9 gardening already, which is kinda around where I'd stop saying quality up is that useful, personally
š® to me thats more around lv 20
At level 10, you have 70% star quality chance when harvesting (and using star seeds)...which is rather good imo
Using quality up, you get 30% extra chance star chance (to make it guaranteed) rather than the 50% full effect.
I just feel you get more benefit from the other buffs unless you are very low level (or planting a seed for the first time, then quality up is well worth it as you won't have starred seeds for it)
Hopefully I hit level 10 today after work, then Iāll be doing pretty good I think
Of course it's a choice š
The fabric is gonna kill me lol, might do one just whole plot of cotton just to get a stock then do a good layout of other stuff once itās harvested
I...just buy fabric from Tish.
But if you do a full plot of cotton, do 6 cotton, 3 grains - if you have all the cotton with harvest boost buff, you get 1.5x the cotton. SO actually end up getting the same amount of cotton, plus some wheat/rice/corn depending on what you grow (I would do rice-wheat-rice)
ooooooo noted noted 
Do it it gets u leveld so u can skip the complicated quality up layouts
Also remember Duh, there can be a benefit for keeping a stock of the unstarred crops, but if you use quality up you are unlikely to get any (unless you switch to unstarred seeds)
I uhm had tricks for that xd
Tricks? Do you have an alt that fulfills your requests or something?
well basically i cannot even start the recipe unles i check the allow starred checkbox
and if someone else messes up its not my problem
and uhm i normally would cook in partys that are larger so theres always someone who can do a step
i did stockpiole some of the rarer things unstarred (i have finally ran out of those storage consumers)
that's what I do. when I grow cotton, sell 1/3, use 1/3 for fabric, and then make seeds with the rest
can anyone spot any improvement that i cant see? minding what im trying to achieve of course
the left sidce carrots can be onion carrot so they get weedblock for example
ahh tysm
You'd make more profit selling cotton seeds rather than the cotton itself

Are the rock pumpkins a 2x2 crop?
Yes
If you don't have one yet, best way to get the seed is to buy a pumpkin from Badruu's cash register and seed it yourself, rather than paying Tamala's rip off prices
if only badruu sold those htings earlier
Im glad the elder wood crops were easy to add to my farm, just had to replace a blueberry and a pepper
omg they should add coffeebeans
lettuce when
when s6 remembers that they gave it to us
I almost have my glow worm farm!!!
Nice! Been working hard on your fishing?
Yes! Especially since I have been fishing up all of these whale bone fragments for Jina.
Why do glow worms feel like they belong with farming and not fishing - not a criticism, genuinely I feel that way
For me, because the worm bins produce fertilizer for your crops.
Maybe both since you get worms for fishing? LOL
I mean it is technically tied to fishing but yeah both. And cooking/foraging if you put cooked/foraged food in
That's why they say that everything is interconnected in some way in the game.
I love it š„°
I had like 50 harvestboost fertiliser on my blueberries and one cycle later it says only 8... That doesn't make sense, right?
That's certainly unusual, normally all of the fertiliser disappears not just most of it.
Is the crop placed across the border of 2 (or more) different soil plots?
(This is when I tend to see fertiliser glitch and disappear the most)
Oh, yes they are placed across borders. š I didn't realise that could cause issues.
Yeah, I just plan my garden so anything cross-borders doesn't need fertilising, some go further and just avoid cross-border crops altogether
It is frustrating though
All right, I'll remember that for next time. š Thanks.
This explains why my apples sometimes lose a full stack
what's the best thing to harvest for profit?
Depends if you want to cook or just stuff into a crafter
Depends on the player
the only way to level up garding is planting right?
harvesting the crop, everything else does nothing for exp
If you are processing it yourself, then Bok Choy (seeded) is the most profitable but you will always make more profit if you can take any crop (not necessarily Bok Choy) to a cooking party.
You will always want harvest boost buff for profit though, whether from adjacent crops or fertiliser.
For some of the best layouts for profit, check this post: #š±āgardening message
tysm!!
What do y'all say to your crops to make them grow faster? I'm just standing here staring at mine.
nothing, just go about my business doing other things. the crops grow at 6am palia time (while online) and each crop has a different growth time some (like bok choy) only take three hours, others (like apples) take 12 hours to get the first harvest
then i would have to reseed even more ugh effort
Rate my garden plan
what are you trying to achieve with the layout? are you just harvesting apples? harvesting everything? are you willing to do water and weed maintenance for the garden every hour? or are you more interested in a layout that's more "afk"?
permission to be honest?
i was going to ping you duhscape for your 6 apple layout in case they wanted to keep the 6 trees along with doing the maintenance of the upkeep
I do want to keep the 6 trees
Iām actually new to layouts (level 10 gardener) so Iām trying to find something
3/3 on ez to plant
0/3 on maintenance
1/3 productivity
total verdict 5/10 it does not pass
kudos on making layouts i respect that
Iām over here fishing in Elderwood while waiting for feedback
hey sylva what if rather then handing htis one a layout we explain what everyhting does so he can make his own
Iām actually genderfluid, good guess on what my pronouns are today tho (he/they)
we can if nightsky is cool with it, then if they get stumped we can show a few layouts for possibility
if one does not state pronouns in the bio i shall use he though XD
Better to use they for me
they it is
(i usually default to they/them if not stated otherwise or if i can't figure out their gender)
i use duh scape its my pronounce
Iād prefer the explanation
ur apples get 0 buffs in ur layout
lets start with how to get buffs oin aplant and what each buff even does
4 bufsf exist water retain (makes stuff not needing rewater every time it grows
stuff grows at growthticks which is 0600 palian time when ur online and one time after
weedblock no weeds spawn when stuff grow (stupid timetravel plants)
harvest boost chance times it was applied / total it needed to grow +50% produce if its always on a crop
quality up +50%point or osmething star quality chance ur lv and base chance and star seeds also affect this
stuff gets buff by having fert of its tile size on it for each growthtick so an apple consumes 9 at a time
or from other plants
other plants like a bokchoi can weedblock everything apples would need 3 next to em but a bokchoi cant weedblock another bokchoi (we just put same buff type plants in pairs to deal with this)
^congratz u know the mechanics the rest is just how much each plant gives and the value of crop and whatever but htats not important at ur skill lv
the best (most important) buff will always be harvest boost. we rarely ever recommend a layout without some major harvest boost in it. you can get harvest boost by having a crop next to rice, wheat, corn, blueberries or apples, however the same crop does not give the boost to each other (apples will not give other apples harvest boost for example) apples, since it seems like it the crop that you are mainly focused on requires 3 of the same buff on it in order to get the benefit of the buff (so the apples would need to have 3 rice/wheat/corn touching it in order to get the harvest boost for example.
the next most important is water retain cuz we are lazy
yeah, we are lazy (me in particular with a 100% afk apple farm)
i literly spend hours making an entire layout library but cant be bothered to do any gardening maintenance more then absolutely required
oh and helping poeple here
you can also get harvest boost from worm farms as well so you can use the fertilizer to make things harvest boosted, though this can get a bit difficult to keep up with unless you have an amazing way of keeping the worm farms going
we do offer those amazing ways here though but uh mlet us know if u got questions
š® thats better
3/3 ez to plant
2/3 maitenance
2/3 productivity
it passes
it can still be better btw XD
What is needed for improvement?
u could bring the apples lanes one inward and have water retain lanes tomato potato tomatox3 (in a single lane)
One sec, let me modify
i got my scrnshot ready for when u post urs first
but isn't that a bug with fertilizers? the cross soils thing and all? or do you not experience it as often and is not a major concern?
this can be even further improved but ur starting to notice that ezness of planting is starting to recude to get more buffs
that has almost never ever happened its so rare that i the guy who knows about knapweeds causing timetraveling wasnt aware of it till last weekend
when u feel like removing almost all fertiliser XD i do something comparable to this but then with weedblock to cuz i dont wanna be interrupted when im like hunting to do gardening
seems good for what u need the only way to make it use less fert or something would make the pattern super hard to remember and reduce total amount of apples
they grow up so fast š„¹
nope they take one per tile per growthtick so 9 times more hten the single plants
Ah oki
Kinda glad I have a worm farm, I can prep things before I have enough apple seeds to start things
sylva u can now show what i currently run
though i was thinking of doing this one at some point and just plamping dsown absurd amounts of weedblock lolz
Gl placing it down
Plus it only costed me 1k to get it
Itās meant to last
I just want a giant plant so i got less maintenance a 8x8 would be so perfect
Yggdrasil crop (9x9) when?
No cuz then no 3buffs
Yggdrasil crop (8x8) when?
Animal farming when
i have the 4 diamond layouts (basic and blue/beans, not the 6 tree one)
This is not the best lol
You like 2x2s from the look of things?
Well theyāre the highest crops Iāve got atm so
I forgot to put my level in itās 8 so thatās 66% star chance I spose
But also, you have placed other single-tile crops in 2x2 squares too
Oh yea thatās just cuz I need lots of those specifically so I just chucked em down lol
Fair enough, I'd always aim to get harvest boost buff on crops you want a bunch of though
50% additional yield is nothing to scoff at
Oh, I've spent days in the garden planner for sure haha
Good luck š
And if you want advice or tips, just ask
(Or if you get fed up and want a layout given to you)
Uhhh
A good layout for growing single tile crop types on a wide variety (all of them š) with maximum water retention and harvest boost is what Iām aiming for atm.
Quality doesnāt matter as I get fertiliser from the worms
You should spread the crops that give harvest boost out probably. Corn can't give other corn the buff.
True :0
I prioritize weed and water and fill in with harvest boost fertilizer but that will be easier for you to get at level 10
Fairs I mean Iām messing around I might be able to get an even split anyways
Often what we do is have pairs of crops, so 2 different water retain crops next to 2 different harvest boost crops for example. This way, everything in that 2x2 will have both buffs.
It can also be made into lines rather than a 2x2, so if the line is HB crop x2, WR crop 2x, (and repeating), that whole line will all have both buffs, plus a potential buff from whatever is next to it on the other sides
At least, the whole line will have both buffs until you get to the end of the line
š® animal handling will be anew skill WOOT!!!
yeah, and soon like next week soon
tiem to comp another games cattle system yey
Good luck!
Will animal farming get lumped into this Gardening channel for all things Farming?
I would assume so
i hope so
cuz uhm reasons
It might get a new channel tbh, we just don't know
would make sense for it to be lumped with gardening as the other skills are all paired together, but could also see it as a separate channel as well
And they are very similar skills tbh
Wait, I just logged on and one of my Beans didn't get harvest boosted when I harvested it...yet the layout definitely is saying they all have harvest boost on...how odd
Whats the best way to use the garden planner?
Er... in what sense?
like.. if i want the most gold out of garden, whats the best way to plan it out with the tool
If you want the most gold, you kinda don't need to bother with the planner. Just full bok choy, harvest boost fertiliser on it all (is uses a lot) and seed it all.
Manual weeding/watering though, and all that fertiliser is a pain
I imagine Ren is writing a much better guide on how to use the planner currently though, so I'll leave him to it, he's better at writing things more people understand easily haha
The planner offers a few different ways of comparing crop revenues for different layouts (to see which has higher potential revenue).
By default, if you are just comparing raw crops, it will give you the total gold per growth cycle and the average gold per growth tick. A growth tick is roughly equivalent to one in-game day of playtime (with some nuances, since you get credit for the growth tick as long as you were online any time during the previous hour).
There are also a number of settings you can manipulate to help get a clearer view of the actual revenue from your crops:
- You can set the number of days (growth ticks) to let the simulation run for - I always select 180, as that is the least common multiple for all crops in the game and will allow always comparing "apples to apples" (so to speak) when looking at layouts with different crop types included, without cutting any harvests off.
- You can also set your gardening level and whether you are planting starred seeds or not (which you should be, as soon as you are able, at least until gardening level 38) - this affects revenue numbers because starred crops are worth 50% more than unstarred ones
Under the Crops tab you can also select how you are processing your crops in crafters (for solo processing) and how many of each crafter you deploy. It will tell you how long it will take in real time to process the full 180 days (or whatever you set it to) of harvests. You can calculate how long this should be by dividing the number of growth ticks by your hours of playtime per real-time 24 hours.
In this example, I'm assuming 6 hours of playtime per RL day, which means that 180 growth ticks would be finished in 30 real days. So, I scaled the crafters up so each will be finished processing within that time, to avoid a backlog.
The general algorithm when processing crops for profit is:
- Seeds: bok choy, potatoes, beans; anything that can't go in a jar (rice, wheat, cotton*)
- Jar: everything else
*but cotton is not recommended past level 8 or 10 or so, as its buff rapidly becomes less valuable than harvest boost crops
Oh, this is good wow
Once you've set up your crafters, you can specify whether you want the planner to tell you the gold per processing time (default) or - my preference - gold per growth tick.
I prefer gold per growth tick because MOST players will have plenty of idle processing time compared to their hours of playtime; their limiting factor will be how much their garden can produce in a real life week, not how fast their processors can process it (for... most layouts. All harvest-boosted bok choy can get you into backlog trouble pretty quickly, lol)
After all that, here's the revenue overview for this layout, which is the revenue-focused Bullseye layout: https://palia-garden-planner.vercel.app/?layout=v0.4_D-111-111-111_CR-P.HTOBkRCrOCrP-BkPTRCrRTOBk-OBkP.HCrRTPCrO-TRBkPCrOBkRT-PTPRCrRPBkP-TRBkOCrPBkRT-OCrPTRCrP.HBkO-BkOTRCrRTPBk-PCrOCrRBkOTP.H_D180GtL25Cr0.BkS4-RS3-TP2-OP2-PS3-CrP2
This tells you that this layout, if processed as specified, will produce 4,720g per growth tick, assuming level 25 and planting all star quality seeds, and also assuming it is all harvested and replanted promptly with no delays.
Of course, it's common for a garden not to meet its full on-paper potential... because we're human, and sometimes harvests get delayed, or we miss the growth tick by a hair, or whatever.
But, that will tell you what the upper bound of the layout is, at least.
Meanwhile, all bok choy with full harvest boost fertilizer...
https://palia-garden-planner.vercel.app/?layout=v0.4_D-111-111-111_CR-Bk.HBk.HBk.HBk.HBk.HBk.HBk.HBk.HBk.H-Bk.HBk.HBk.HBk.HBk.HBk.HBk.HBk.HBk.H-Bk.HBk.HBk.HBk.HBk.HBk.HBk.HBk.HBk.H-Bk.HBk.HBk.HBk.HBk.HBk.HBk.HBk.HBk.H-Bk.HBk.HBk.HBk.HBk.HBk.HBk.HBk.HBk.H-Bk.HBk.HBk.HBk.HBk.HBk.HBk.HBk.HBk.H-Bk.HBk.HBk.HBk.HBk.HBk.HBk.HBk.HBk.H-Bk.HBk.HBk.HBk.HBk.HBk.HBk.HBk.HBk.H-Bk.HBk.HBk.HBk.HBk.HBk.HBk.HBk.HBk.H_D180GtL25Cr0.BkS23-RS3-TP2-OP2-PS3-CrP2
NOTE the "no fertilizer costs": that means that these revenue numbers do not take into account the 81 harvest boost fertilizer consumed by this layout every growth tick. Assuming you value them at 5g apiece (their sell value), you have to subtract 405g in fertilizer costs from the gold per growth tick. So the real revenue per growth tick is more like 6,136g.
Also, this layout requires manual watering, weeding, and fertilizing; if you don't tend it every hour, it does not progress. So, it's a lot more likely that it will not meet its full potential due to human factors.
Also, producing 81 harvest boost fertilizer per growth tick can be difficult to do cheaply or easily, lol. If you get 6 growth ticks per RL day, that's 486 fertilizer per 24 hours, or 3,402/week.
A pair of common glow worm fish from your home pond are worth 200g grilled together (300g if they turn out starred) and produce 22 fertilizer each (32 if star quality). So, assuming not star quality results, that's 22 grilled fish (44 caught fish) per RL day, or 308 common glow worm fish caught per week.
Starred bean burgers (340g each) produce 36 harvest boost fertilizer. That's 14 starred bean burgers per RL day, or 32 starred rounds of bean burgers per week. You could probably manage that with one 60-round bean burger party (star rate is 50-66% typically), though you'd need to do one of the roles with bought-only ingredients, since you are only growing bok choy. The ketchup role is vinegar, which costs 200g per round; mayo and mustard cost more; cheese role is cheaper (just milk). So, let's call that an investment of 12,000g per week as the ketchup person at a 60-round burger party. š¤ Assuming 50% star rate (on the low end), then you walk out with 30 starred rounds (which go to fertilizer for your garden, plus glow worms), plus 30 unstarred rounds at 20,430g total that you can just sell ā so you do make your investment back, plus ~8k in profit. (Cooking parties are... a very good use of your time, gold-wise, lol.)
The output bin of a worm farm only holds a total of 6 stacks of anything (worms and fertilizer combined). At 7 glow worms and 36 fertilizer per burger, a glow worm farm will run for 13 hours (13 burgers) before it stalls due to a full bin. So, you would probably need at least 3 glow worm farms just to be sure you can process all 90 burgers in a timely fashion, or 7 if you want all of the burgers processed in one uninterrupted run so you don't have to fuss with them over the course of the week.
Saaame :D
Soon we will have new numbers to obsess over =3
btw. Your whole garden, over one IRL week at 6 hours of playtime each day, or 42 growth ticks of watering weeding and (every third growth tick) replanting the whole thing? After seeding all that bok choy, that's about 258k over the course of the week (36k per day).
Meanwhile, that 60-round burger party, which should take less than an hour (plus perhaps half an hour of setup/waiting around), was... 54k of total revenue, less 12k of vinegar, or 42k gold in profit. For one of the more expensive/less lucrative roles available in a profit party.
If you are open to playing with others... go to cooking parties. lol
Noted!
Gardening is MOST powerful as a source of passive income, and all-bok-choy is not passive, haha
Definitely not passive
And that's why most of the layouts shared in this channel emphasize 100% water retain and weed prevention, and push the harvest boost % as high as it will go
For me HB > Water > weed buffs...
With college, the less I can do for more the better
generally speaking, if you can get water and weed to 100% with companion planting, then 100% HB is achievable with fertilizer use
Same is true for companion planting HB and either water/weed, as long as you don't mind dealing with Zeki. Cheaper fertiliser too.
I love Zeki~
I prioritize water and weedblock over hb when making a layout cause hb fert can be made, the other 2 have to be bought, which seems counter productive to me
Oh, I know I'm in the minority here haha
I'm far more likely to make a change to get less fertiliser needed even if it means having to buy more
I really, really hate having to leave my plot in order to finish tending my garden, lol
If I leave I'm lucky if I make it back in an hour, and luckier if I actually came back with what I left for in the first place...
I can sympathise with that
why do i feel like the next update might effect this
As in, poop for fertiliser?
Actually, what WILL the ability of the Trufflet be?
no no no no no no no
i was more thinking about that uhm ||gardener statue thing||
Yeah, who knows what that will do
Game wonāt let me water the āgrow all out gazeboā is there a way around this? I tried in the middle & all around & havenāt found a water bar.
It's dead in the center of the open space, funnily
Not for me š it shows no water bar.
Might just be bugged.
If it's not letting you water it, then either 60 RL minutes hasn't elapsed since the last time you watered it, or something is glitchy. Try picking it up into your bags and placing it again?
Tbf since last update a lot of the flowers seem to be bugged when it comes to watering
Grow all out stuff might be affected too
trufflet trufflet you can beat the cigaretteā¦.
I am very excited for the Trufflet, they look excellent imo š
Wonder what their ability will be
Yey more passive income and selective breeding
Depending on what we feed them, we might be trading some gardening passive income for ranching income
Looking for a good gardening layout for money and water retain please.
Hmm, wonder what would come out on top between this with tomatoes and bullseye
Bullseye is weedblock and waterretain though water retain was asked
Boo see above
Yes, but the weed block would be an added bonus. They asked for profit as well afterall š
Thanks! Will see if I have all of the seeds for that.
This is what I have to start with:
I have 5 regular corn seeds too.
Just use tomatoes and wheat aswell then
I can buy the seeds from Zeki I think.
Is there a better way to arrange these specific crops? I'd like a no-fert setup with maximum harvest boost. Rice, apples, and onions are for cooking parties, cabbage I jar for worms/fert and bok choy I seed for profit. Ig also any tips/constructive criticisms on my crop/priority choices?
I saw that I can use the corn, napa cabbage and the potatoes in my preserve jars and sell the rice seeds.
We got better ones but they need a few harvyboost fert for 100%
Depending on what your cooking parties are using, I'd consider dialing back the apple trees. Those things have such a huge footprint, unless you absolutely need all four trees' worth of apples it'll probably be worth getting back those 9 tiles per tree
It doesnāt have to be 100% :3
And @nimble apex I am certainly open to going down to 2 or 1, I just figured Iām gonna have waaaaay too much of something so why not apples since theyāre the most expensive
Iād probably jar up about half the apples tbh, I have more preserves jars than listed I just donāt need the cabbage jarred any faster than 2 crafters can do since I just use them for worms
Sorry I didnāt fully explain to begin with
Oh if you're thinking of profit, apples are actually pretty mid--They rank high in profits per crop, but because of how much space they take up, they perform pretty poorly in profits per soil tile
I've actually just yesterday posted an update to an old guide of mine that lays out all the crops in terms of how much money they earn you per soil tile: https://www.reddit.com/r/Palia/comments/1n9ehqr/seeds_vs_preserves_which_crops_are_the_most/
Okay so probably less apples and more bok choy?
From a profits perspective, yeah bok choy is the true MVP!
Do you remember what bonus tomatoes give to adjacent crops?
Just wondering if it would be good to mix in more water retention
They give water retention, and combining that with the fact that they have multiple harvests before needing replanting makes them a great way to make your garden pretty hands-off
Potatoes provide water retention too and are more profitable than tomatoes, but they need to be replanted more often so they'll make your garden a bit higher-maintenance
Ooo oki
I actually kinda enjoy tending to my garden daily so idm š„°
Just definitely prefer watering/weeding over fertilizing
Right on, sounds like potatoes are the best water retention crop for you then!
Hello! I use this pattern, for apples and other crops that can be used in cooking parties. (You also just get a ton in general so if you don't do cooking parties it's still VERY profitable)
If I use harvest boost on the apple trees I get 24 apples per tree per harvest!
I'm not sure I would call this very profitable as a layout. It's about middle of the road for potential profit simply due to the amount of apples (and apples are very convenient but very average for profit).
I'm glad it works well for you though!
Does someone know what each starred seed sells for please?
Sell price for star quality of anything is always the sell price of the regular quality version x 1.5, rounded down
I am trying to find the most profitable way to make money with crops.
