#š±āgardening
1 messages Ā· Page 47 of 1
what level are you, if you don't mind me asking?
I dont know. Overall or in gardening?
in gardening
Level 15 in gardening
When you hit level 25 you always get star crops
Oh cool
yeah, you're getting very close to where you won't need quality up buffs on star seeds as they will always give you star crops, once you're around level 38 you'll even get star crops from regular seeds
Woah that's crazy
I should garden more. I want the well from Badruu and the other decorations
yeay the well is so usefull -proceeds to put garden next to water thingy anyways and never use a well-
do get mulriple even a few for flower/tree plots
Ive been cultivating a grove-like yard but I am trying to be mindful to leave some room for the ranch that's coming for the animals
Like idk how it is going to work but I imagine they gotta have somewhere to go you know?
yeay never clutter so badly u got no space left for new things
If your goal is to swim in star quality peppers, this layout will do that! If your goal is to make money, much less so. Peppers and cabbage have their uses as utility crops for cooking focus food (and peppers for a profit dish or two), but they get relatively low gold per tile per growth tick (Ditto blueberries and pumpkins, tbh, unless you host cake parties, and apples are middling as well)
But as for specific tweaks, there are a few spots where rearranging or swapping a tomato for a cabbage or vice versa looks like it might improve the water retain percentages
Oh hey it's Astrea Moreno's and Tarina's layouts!
Also keep in mind that the QualityUp buff has limited utility past about level 10, since your base star chance goes up as you level. (I honestly think it's cruel that you get peppers unlocked basically around the time that diminishing returns really kicks in for it)
Could you also share the garden planner link, please? :D Use the "save" button on the planner
Loving the proof of concept so far! Does look a bit goofy on mobile (FF for android in my case) but my layout is a weird one, so that might be part of it
(I also worry that the URL will throw people? It confused me at first)
I have a garden set up with 5 apple trees, one in each corner and one in the middle, with pumpkins and tomatoes and potatoes in the other 4 plots, and the way I have them planted, everything should have water retain from the tomatoes and potatoes, but for some reason 3 of the apple trees need watered every day, does anyone know why?
https://palia-garden-planner.vercel.app/ it might be easier for us to see what's going on with your layout. the only reason that i can think of with just words is that maybe the three trees don't have 3 water retain plants on them. apples need to have 3 buff crops of the same type to get the benefits
which is why corner placement of apples is really difficult
The lack of inspectable gardening buffs makes this harder to diagnose, but assuming the layout should work theoretically, is it possible that the garden soil plots aren't fully snapped together at some point or other?
guys so i found a good gardening layout but unfortunately all my crops are out of sync since i've just been planting whenever. is there a way to remove crops on a plot or do i just have to wait for them to disappear? and is the best way just planting it from an empty 9x9?
u can remove with rclick hoe on pc no vclue what hte button is on other stuff
or u can wait for it to be done growing
It's whatever pulls open the ammo switcher on your bow
best layout shapes are either sqaure or single line due to corner theory preferring rectangles
Yeah I made one of those and the layout on the website says they should all have water retain, each apple tree has 4 water retain crops touching it, 3 tomatoes and a potato for each, and two of them work just fine itās just the other 3 that donāt, I think the middle and then two of them on the corners wonāt stay watered
It depends on the layout and what you have planted where, but I typically find it easiest when starting a new layout to start from an empty garden, especially if my current crops are out of sync with ones of the same type
Iāll try to move them and make sure theyāre snapped together properly when I get on to see if that fixes it, if not I have no idea lol
then might want to check what ren said and make sure that the plots are properly aligned
Make sure you server hop/go to Kilima and back after; I've found that sometimes it doesn't fully register otherwise, never was sure if that was just visual
ez way to check is to try to move the group o=f soils toge4ther
Oh, does that work? Group select likes to grab things that are very close together, sometimes; maybe that's just builders blocks š¤
works for soils to but u somehow still cant move em if a multitile ones is across soils lol
Yeah...
its because it techniclly 'replaces them' one by one so it cant be moved with crops on it lol
How many worm farms do you folks use?
2 (glowworm)
i've got 2 glow farms and 1 normal
Gotcha. Just for the regular worms?
@floral talon hey! i just saw your message above about the "better ultimate everything layout" could you please send the layout please thankou :]
this one iis technically better XD
So I checked that they were all connected, and they were, I moved them back one by one to double check they connected, and they did but they still didnāt all have water retain until I rotated each of the 4 with pumpkins, tomatoes and potatoes by one turn, and now all crops have water retain. I have no idea why it didnāt work before but it works now. Thank you guys for the help š«¶š»
nice
I have anywhere between 5 and 8 (1-2 regular, the rest glow)
what do you guys feed your glowworms
lots and lots and lots of staircase mushrooms, currently, lmao (anything 9-13g, anything 16g)
ooh may i ask the yield of a mushroom
1 glow worm, 3 harvest boost fertilizer (yes, 40g worth of stuff)
https://docs.google.com/spreadsheets/d/1AfqsJjHJbN2WR3x1nYxeA2OP72GKNVfk2aO-4Geeiis/edit?gid=2112178574#gid=2112178574
(Glow Worm Farm Values Lookup tab)
negative values mean you are still keeping some of the increased value even if you don't sell all of the output
i.e., even if I only sell my glow worms and use every bit of fertilizer I'm producing (unlikely, lol), it's still making me money
tbh there are often better things you can be doing with a crafter slot
but with cheap stuff in them, they run forever without stalling
did they change the grilled fish for worm farms? or am i just really getting bad production of it
What value is the fish you're putting in?
I've noticed that the way stacks of different values merge now has been behaving very weirdly
Somehow I ended up with fish stew worth 9g by combining some worth 18g and some worth 23g (or similar numbers)
Thoughts on this layout? Goal is to make as many beans as possible (moneymaking garden) while having nearly everything covered for water and weeds so it can be an afk garden. The cabbage in the middle would never be touched
imo those blueberries are sitting on a lot of tiles that could be making you more money (unless you're hosting cake parties, then they're decent money). I'd want to see if you could manage something similar with grain tiles; rice is a solo cash crop and also useful for profit cooking parties.
It's a nicely straightforward layout, though, which can be a big positive
also interesting, why cabbage over tomatoes if I may ask?
u u can alter it but i like how cabbage need less baby sitting and i dont constantly confuse them with apples on the layout planner
basically read my plant choices in a layout like water retain plant nr1 and water retain plant nr2 ...
Any feedback on / upgrades to this? I value how simple it is to maintain and seems to make decent money. It is also very easy to switch it up occasionally if I want to cook.
If I spammed like 10 fertiliser on one spot, does it last for 10 days?
Yes
Awesome
mh more buff less fert should be possible but i like hwo simple the layout is
As long as it's a single-tile crop, yes. (2x2 crops take 4 per growth tick, apples take 9 per)
it depends on the crop size, if it's a one tile crop, then yes 10 fert will last 10 in game days, if it's a 2x2 crop you will need 4 fert per day. apples take 9 per day
Does anyone have a good gardening plot that has apples and blueberries? Iām needed to replace my stock of those that is preferable weed and water benefits?
Agree with DS - Ilyeana did a great job coming up with an easy-to-brain layout with this one, and the modifications should sort you out nicely for gold. If you really wanted to, you could swap it so bok choy is the weeder with the larger numbers, but that depends on your playtime. With that many bean plants, you might already be pushing how many seedmakers you can field to handle them...
this one is from duhscape. currently using, though swapped out 2 blueberries for beans
Do you also want the other crops to be weeded and watered?
Oh nice! Thank you!
And how fast do you need to stock up, I suppose XD
xD honestly.. I just wanna start planting some apples and blueberries. So when I get pumpkins and beans I know I have some apples and blueberries to cook with. I was probably gonna save 120 of each for cooking. (With seeds for reserves)
Ideally, I guess we will see. I havenāt even explored the elder forest yet.
Here is another option for you to consider, and pumpkins and beans can swap in for the blueberries pretty easily.
https://palia-garden-planner.vercel.app/?layout=v0.4_D-111-111-111_CR-W.HOBk.HPT.HPBkOW-OCbTBBBkBBO-W.HBkT.HPC.HPTBkW-AAAAAAAAA-WOTPC.HPTOW-AAAAAAAAA-WBkTPC.HPT.HBkW.H-OBBBkBBTCbO-WOBkPT.HPBk.HOW.H
(this is my All the Everything cooking garden. Carrots can be swapped out for bok choy and onion, and cabbage can be potatoes instead; wheat can be any grain)
Oh thank you!!! ā¤ļø
Ah, yeah. My seed makers are struggling and I have a lot. I may make the Onion / Bok Choy switch up (I play a lot, just don't enjoy micromanaging water / weeds) and switch out Beans to Blueberry occasionally.
Thank you and @floral talon for the tips! š
any time bro
Haha, well, in that case maybe leave the bok choy at the lower count...
Yeah I have 10 Seedmakers and they are starting to get clogged up.
So perhaps my divide (more pickled onions) with some Blueberry is the play.
Maybe sign yourself up for a burger party, crank through 3 peans per round lol
I only started around a week ago... I really should look more into the party things lol.
is it worth keeping star quality cotton for crafting or should i just turn them into seeds and sell them
Fabric doesnt have a star quality so probably smarter to seed/sell.
herrou is there a list for crops, seeds and preserves ?
As in which to process into what?
If you already have the starred cotton:
Fabric costs 190g to buy at Tish's shop. Fabric requires 2 cotton to craft.
If you make the starred cotton into seeds, you get 90g per cotton, or 180g per 2 cotton - not enough to buy the fabric you could have turned the cotton into.
As a result, I would make the cotton into fabric, if you need fabric currently.
However, as a general "should I grow cotton to make fabric?" question, the cash crops (beans, bok choy, potatoes, tomatoes, rice) all generate more fabric per tile per tick (as in, process them to sell and buy fabric) than growing cotton does.
sorry i meant for like selling them
thank you for the in depth explanation, helps a lot!
I'm not 100% sure I know exactly what you mean, but the general algorithm for solo processing for gold that works for most players is:
- Make seeds: beans, bok choy, potatoes, and anything that can't go in a jar
- Make preserves: everything else
You can also check https://www.paliatracker.com/gold-profit for more analysis
thank you for the help, the link is what i needed!!
I Wanna ask isn't only planting Bok choy better according to this or what? I'm new
do starred seeds produce starred crops?
yes
awesome, ty

starred seeds increase the chance of receiving starred crops, but until level 25 you will still end up with some unstarred
this changes how I'm going to approach using them, thank you! (only level 8 right now)
If u dont want harvestboost +50% produce
If u dont play that much and dont care about seeders not being able tonproces
Why is he jarring bokchoi ur supposed to seed it
after a long break what are good garden construction options?
hey how come its recommended to seed beans instead of canning? im not sure if im missing something here when canning should earn more per in game hour?
ok i see value added is 1 higher for seeds than canning, couldnt find the link
1 higher?
Oh, per hour?
Yes, and also, value added per hour also has to be balanced with value added per crop
Value added per hour means nothing if you run out of crops and your crafters sit there with nothing in them
But, if you have more crops than you can process, some value added may be better than unprocessed crops sitting idle or being sold raw when you run out of storage space
(however, I would argue that if you have too many of a crop to solo-process, better to get thee to a cooking party XD)
(but that's not always an option for everyone for many reasons)
i think ill continue canning my beeens
Whatever works for you!
id need to revamp my whole farm as i dont seed anything for profit
Bean seeds can run you out of crafter space pretty quick if you have a lot of bean plants and get a good number of growth ticks per day
(Which is pretty funny, as four out of the five top cash crops are best as seeds)
can is 111 per hour, seed 68 per hour, ill just ignore the amount of beans used for cans vs seeds to feel better
š
I've got 49.1/hr for canned beans and 50.5/hr for seeded beans, so I'm not sure where those figures are from
ah its just a braindead "seeds take 2h and sell for 135"
if i had to account for beans used per 1h id explode
ok lemme account for it so i feel sad
2 per hour (roughly) for canned, 1/2 bean per hour for seeded
yeah poop well my farm isnt automated and nothing is ever full when processing soooo i think that 1-2 gold per hour is negligible for me
now i need to check how much are apples an hour
About 38/hr for jam
š§āāļø
so canning is better than jamming applers? š”
my life is in shambles
Um, strictly by value added per hour, yeah
I've been saying all along that apples are middling for gold...
i wanted apples cuz seeding is recommended for the other high value crops but perhaps ill just become a canned beans factory, if thats the highest value added per hour preserve jar crop. unless theres something better
Nobody believes me because "waow endgame crop each one is worth so much I had to work so hard to get this it's AMAZING"
(well. Lots of people believe it, and yet the misconception persists lol)
im looking at that 5000 value added for apple pie in ur sheet like
lol oh apple pie
like jamming your apples, but you have to stand there and chop them!
good for clearing out an apple overstock quickly, if you don't want to schlep them to multiple cake parties
but even triple-roling as fruit froster gets you more gold than making pie
keep in mind that that is active play, not passive "sits there and cranks out gold while you do something else/go to work/sleep"
yeahhh i see cake is at 50k. surprised cotton is at 210 but it says 2h max unattended time so someones gotta love being on their plot
Oh, that's making fabric
And it's not in money in the bin, it's "so you don't have to buy fabric instead"
(if you already HAVE the cotton - make fabric out of it)
ah oki
(if you are considering planting cotton, plant something that makes you money and buy your fabric instead)
ahhh time to change my layout for the third time 
yeah nah i buy cotton, i used to buy silk when i was too lazy on ew release (freakng 20 silk for a lure) š
they rly shouldve refunded us all that silk after changing the recipe man
tbh I think the initial silk cost could very well have been on purpose
(to bleed out some of the silk overstock from RTB hunts)
but I'm glad they changed it
aight so now i need to wait for my farm to expire and find a 3x3 bean farmer
What's your current layout?
more or less
just found this one posted by ds last month
not sure if since a better version has been made
oh naur what if i wanted to keep 1 appler somewhere just in case (perhaps thats a bad idea)
what kind of thing do you guys use to make this?
nvm found it
Its more profitable to convert cotton into fabric and selling that instead of seeds right?
that was in fact abad idea
i believe its actually more profitible to sell the seeds due to being able to get star quality seeds
This and also a star quality cotton by itself is worth more than a fabric so if you didn't want to wait for processing time you could just sell it as-is and still make more money
Cotton loses value when turned into fabric if you're just gonna sell it
This is the companion planting right? Iām new
Companion planting is the general concept of interweaving plants so they benefit each other. There's a great overview of this (and many other things) in Arenvanya's Guide to Gardening, linked in the pins
How does this work?
heyy guys, is there a viable way to get apples before being able to buy them? (:
Zeki level 3 quest got me mine!
Iām curious too considering it takes more time per growing period to make more then 6 seeds in the seeder
Why Iāve went back to carrots in a more afk loadout cause of the seed time.
U get free seeds from leveling up to 9 i think
Yo ds is that the final version of ur bean layout
What do u do with the blueberries? I kinda don't care for them if I don't have apples xd
Since I'm seeding my bok choy for profit anyway, I run 4-6 seeders on bok choy at a time for 12 bok choy tiles. It keeps up just fine, and of course it also runs overnight, so you're never crafting the seeds purely as-needed
If you try to force all of your reseeding through one seedmaker and don't keep a buffer, that definitely will not work
they just there to conveiniently buff hte beans
Lmfao
god, how many seeders would you need to keep up with this at 6 growth ticks per RL day?
Ah fair. I donāt have all my crafting slots opened yet so i donāt have the lux of dedicating several makers to one seed
idk poeple wanted max afk beans with fert so i made the maximum
EIGHTEEN seeders on beans š¤£
Amazingly, it clocks in at 24 crafters to handle all of the produce, so you still have enough crafter slots left for 4 worm/glow worm farms and 2 misc.
(at 6 or fewer growth ticks per day)
(more than that and you're gonna run into trouble)
6.5k per growth tick after processing, though
nice so thats perfect for poeple who like money ALOT
what i sdislike about this type of cropchoice is that its to many growthticks need u to harvest styff but i figured others might love it
With multiharvest crops you could probably get away with every 4 growth ticks (for the onions) and not lose anything as long as you idle outside of your plot
Bro wtf xdddd i cant even afford 18 licenses
Best investment you'll make
I've said it many times: crafter licenses are one of the only true capital investments in the game
because they are money spent that directly enables you to make more money without additional labor
I don't actually even know how many more things I can have, the limit is 30?
Yep, 30 max
Bleh I don't wanna redo my faaaaarm I have no space for seeders as is
I'll throw them far away, they run for 60h straight no? Do they get bugged and clog though
No, they run for 62h straight without interruption
CONSTANTLY my seeders get stuck at 4 freaking seeds from random crops
Bean seeds stack to 50, and they're 1:1, so even if you got a bonus unstarred seed, you'd run out of hopper before you ran out of output space
(max 31 beans in the hopper)
hilariously, even if you don't like gardening you can take advantage of this to process the beans you pick out in the Elderwood
Man
My prism fish gotta find another location. I mean the seeders will pay for themselves right... how much do I get per 24h irl? 3240 from 1 seeder?
so 18 seeders would pay back for 2 licenses or so in 24h
Need to make sure I have constant fertilizer supply tho
Idk if that's worth the 100k or so increase in profit
if u fish enuf u can girll thou fish
is anyone else having issues where you cant see what crops have what boost when you examine them is there a fix for this its so annoying
u just cant see it but the buffs are there
yeah im just tryna remember where i need my fert without having to pull up the layout every time lol ty tho
i mean im a layout maker so if i see cerrtain plant sim like ok so this one needs thiws buff
i just have goldfish memory and just made a new layout lol also kinda zooted so that dont help my memory either XD
i made my own discord server and post notes and stuff like layouts there as a backup memory that worked for me
yeah i mean i have that its jsut convienient to have the examine just wondering if other ppl were having the issue i just like the convenience of the examine function
defnitly nice when its back but sadl ynot yet
yeah well dang thanks for the help tho!
Do you put potatoes in preserve jars, sell them as is, or sell the seeds?
seeding is the usual technique I believe.
Okie. Thank you
Hey guys, what do I do if my seeder is stuck crafting seeds? I put in tomatoes months ago and it just... Never crafted any seeds, and now it's just stuck crafting 2 tomato seeds at 0 seconds
enuf space for the output?
uc an cancel it if its bugged
I've tried to cancel it and it just never highlights the x for me to do it, and the cache is clear, but I'll keep trying for sure
I'm just glad I have two seeders lol
dumop more stuff in?
Banish the seeder and make a new one xd
of to th garbage disposal with ya (dear mods i mean with hte defect seed collector ... incase i get warnings again)
Frfr lol
I'm trying to make a bok choy gold farm rn lol
YO fellow building maxed gardeners, what is even included in this number? @floral talon perhaps u know cause im confused
cause according to this i should have 22 spaces left for any seeders/jars/whatever? or am i reading this wrong. cause i have 3 seeders and 12 jars so idk how palia counts this anymore
u can have 30 crafters max across all plots if u bought all licences
thats probs the buildings limit amount of buildings
u are probs moving a actual building those also got 30 limit
ok guys i know this is giving ocd, but WHY are bean seeds displayed before beans, yet everything else is after
o ok two categories
Oh I found the category. I only have 8 slots left broooo
Idk what I can get rid of anyway
I've already got a giga compact crafting area
Hey! So I was just wondering. I'm legit gardening level 2, what crop set up should I have right now? I dont mind watering them every day. I CAN build the worm machine thingy as well
My personal opinion is to do Bok choy and just sell it raw. Buy some crafting slots as you go. At least if you want to earn money quickly. Once you have more unlocked you can eventually dive into other crops to meet whatever needs you have at the time.
something with lots of beans since ur fine watering every day but maybe u dont have the crafting slots for it
mh nvm low levels need low level layouts
yeah not beans at low level, they need processing to meet their potential, I believe
(whereas bok choy is still pretty good even if sold raw)
mh he dont need afk either think he needs on eof those fully laned and since he like watering weedblock plants for more money qualiy upped hb layouts
What's the 1x1 seed that prevent weeds?
bokchoi carrot onion
Ooooh okay! Thank god cuz I spent all my gold on 55 bok choy seeds LOL
do harvest boost em adn quality up
this patterns in a single line would work best for ya i think can continue the parttern once u get more soils
I dont think I have a way of making fertilizer yet
oh the fert is just not necesary but will help if u got it its just htere to show those plants dont get the buff from other plants
And you said in a line? So I should have 1 long line of all 9 plots??
yup all 9 soils once u get it
though water retain variants of htis thing do exist XD
I have all 9, where do I fit 9 in a row lol
I believe their question was if they should place it in a line like 1 2 3 4 5 6 7 8 9 or like in any other pattern like:
1 2 3
4 5 6
7 8 9
And ty!
it just tak eme way longer to alter the layout in layoutmaker to be a single line and to fully fill it in
single line is most efficient unle su want to get dizzy doing a bullseye pattern wait u arleady got 9 soils at lv2 how
I bought them? xD
I saw in a video that the last one costed 3k but now it only costs 500 so maybe it's been changed?
yeya they probs made it more beginner friendly when i started u couldnt buy them till u hit a certain level for each extra
Do I only pick bok choy btw? Or do I pick everything?
why wouldnt u do everyhting more moneys
and its not like u can really do anythign at ur levels that makes more money then famring for now
Do you make enough to buy all of the seeds again?
probs but after a few harvest u should have hte level for seed colelctors yey making ur own seed processing other stuff for more moneys at ur level do plant ur starred seeds from seedcolelcting starred produce first for a while
Ah okay! Thanks so much for your help!!
my layotu also has a square vcariant but trust me u get dizzy planting it
When I upgrade I definitely dont want a line since it hurts my house look. But RN it doesn't matter tbh
there are sqaure layotus out there and yes it does look ugly but its better then falling of ur chair due to a layout making u plant in circles 5 times
yeah i made my layout easier to use then the super complicated ones that have better companion planting
The crop is plural and has an S on the end of "beans", but the seed is just "bean", so the s messes up the alphabetization - I don't think any other crops are written that way ("carrot / carrot seeds" vs "carrots / carrot seeds")
Oh my god never noticed that
Are the overhead buffs gone for good ? I used to be able to see it above the crop pic
its a UI bug
temporary bug, it's in patch notes
If you'd rather a 9x9, search this channel for the bullseye layout
Oh thanks! I just got confused wondering if it was part of the new UI design
(can't do it myself rn sorry)
So these benefits no longer apply?
boosts from crops are working
the UI just isnt showing them
Oh okay
Harvest boost 32!?
fertilizer units! crops consume 1 per day per tile if they don't have the same buff from another plant
Did ya figure it out?
According to the poster, they just have a lot of seed makers running 2 plants at a time
please what are yall money maker for seed bags?
So that video is similar to my first video on crops. They donāt take into account the time required to craft the seeds/preserves. Even with crafting time taken into account bok choy preserves are still #1 because of selling the raw crops along side it. Bok choy seeds on the other hand are super slow when just selling seeds and donāt make money fast. Also according to that video lettuce is better than beans but lettuce isnāt even a valid crop so there is definitely some error in their math/reasoning. Tag @winged vine since you were also curious.
Lettuce is best u just cant get its seeds lmao
is it? i have done no research on it
Its like instesd of having a buff its just 2 times more coins
interesting! I wish we had it then
although that all could change if it is ever introduced
I can scrnshot and send to ya dont got seeds anymore though and it has no preserves
Someday they should remember
i think i still have the original seeds
Keep them
i plan on it š
My guess the Napa cabbage is being called lettuce. I tend to accidentally switch between the two cause the image does look lettuce like and even the plants are similar.
They also had cabbage listed right after it
On the website it has money made every 60 days. Why is that?
The garden planner website**
Oh lol
Imagine the powerhouse burgers would be if they actually let use the damn lettuce
Thank god I didn't screw it up.
I still feel like this is based on an assumption of very high amounts of playtime/running into the upper limit of crop production, which is where bok choy preserves actually make sense. But in more varied crop layouts (necessary for 100% water/weed and also if you plan to do any cooking out of your garden) and for more moderate amounts of playtime, you run out of crops long before you run out of idle time, generally.
so that's why the standard recommendation for MOST players in here has been based on per-crop values, not gold-per-time values. Value added per time only holds true if you can keep a crafter running uninterrupted - otherwise it drops rapidly as it averages out with the 0g/time with your crafters sitting idle. (And the maximum unattended run time on kimchi and seeds are not very far apart. Kimchi just runs out of bok choy instead of stalling.)
...now I want bok choy kimchi, dangit
offers a jar of bok choy kimchi.
Essentially, jarring and seeding is giving you an extra virtual garden plot(s). If you have machines running while growing more crops, you are making more and more potential money.
But as I have said before, the question is if you need money now or are just making money. If it's the latter, then take your time and process stuff where you can because it's extra money for relatively free effort (just time). That time you spend replanting your garden or putting things in machines you could be spending doing active farming (hunting, bugging, fishing, etc) Will still get you large gains while you're off doing whatever else, including sleeping (garden will stall to a degree, of course, but you probably have surplus crops to throw in to the machines later when you wake up).
Having a perfect sync is borderline impossible, but that doesn't mean you can't still gain profits.
And if you need a break from farming/processing cause it's making you scream, just make sure you got spare seeds and sell the final crops without process. You'll still make some profits, or just pause them in general: nothing rots, and even a stalled garden picks up where you left off once you push it forward again.
Oh man! š
hey can anyone help me with apples and pumpkin layouts? with 100% water retention, harvest boost and weed ā¤ļø
I still have 5 lettuce seeds I havenāt planted⦠š
short answer: everything is more or less profitable, so long as you use plant synergies intelligently (particularly harvest boost then quality boost). weed and water are optional but can make things easier in general. Most money is made off synergy boosts and how you process crops after, as the inbetween in the long runs are only different by a few thousand at best.
ohh
like theese?
More or less yes. That one basically has all water, but still got to deal with most weeds. So long as you weed the garden daily when you're around that may actually be more money for you.
should fertilize?
Depends what you're fertilizing with. You can only use a single fertilizer type per spot/plant, and you ahve to apply it one at a time each time, but it would technically get you more payout.
assuming harvest boost on the potatoes on the end and quality boost on the others.
ookay then
pls help. im struggling making this 100% water retain. would love if you could add some weed prevention too
so like that and apply fertilize at potatoes? (but im only have first one fertilizer)
Thankiess
If you can make enough quality fertilizer you can just apply it to all of them if you want as well. Just keep in mind it needs fertilizer for every DAY it takes to grow, so just one application isn't going to cut it (basically % chance).
You have so many apples crammed in there I don't think it's possible to improve without removing at least one tree.
Otherwise to fix some of your water issues: matching crops don't help each other. You need to swap a couple of those potatoes and cabbages more to properly activate the qualities.
So top left and bottom middle: trade a cabbage with a potato
Oop. Middle right as well. Same issue.
ok i got it thanks!
ill probably remove one apple tree to try and incorporate some onions
are you planting the pumpkins for the achievement?
yeah
how many seed makers and preservers are ideally for this set up? 
Any suggestion layout for newbie (for making gold too HEHE)
why is there fertilizer in each corner but nowhere else?
the answer lies in the tomatoes and bok choy.
i genuinely dont understand lol, can you please explain it?
Everything else is touched by harvest boosting crops. The corners are the exceptions. Thus, they get harvest boosting fertilizer!
ahhhhhhh
does garden rank matter?
Your skill level steadily increases the change for star quality crops and I think seed quality if using seeder. Eventually (lvl 25 or 50?) you will be unable to grow regular quality crops.
recently updated my spreadsheet with Glow Worm and Worm farm outputs and profit - including new Elderwood materials
https://docs.google.com/spreadsheets/d/1vdLC5TCrcscE9pX6WySmidQKaCcW9Z7bIAsUuF-dQyM/edit?usp=sharing
Lvl 50 guarantees star crops, if i remember correctly
I've been waiting for days thinking about this spread sheet, I go to bed and dream of this spreadsheet, thankyou for your service 
I even asked this channel if anyone knew about it way back when and if it was updated at all
i have also had dreams about this spreadsheet - some values are still incomplete but its mostly done
38 :)
Same level guarantees that your starred produce makes starred seeds only?
Me when my seed maker makes 1 unstarred seed and clogs the whole thing
No perms
bye
That is a bonus seed; I am WELL past 38 gardening and still get them (but now I plant them!)
Starred produce always guarantees star seeds.
You might be thinking of level 25 when starred seeds guarantee starred produce
but yeah seedmakers for recipes that produce 4 seeds per crop are forever limited to a maximum of 16 crops processed before they stall, even if you get no bonus seed
(because you might)
Can we just like, not get those xd
Every time I get the unstarred seed my seeders DIE and stop producing any more. Thanks game I did not want 1 unstarred and 3 starred and it no longer processing. Like there is no third option, why are u stuck 
I assume it's a bug but it's a very annoying one
That is a very rude function xd
You're telling me I cannot process 30 carrots 
As seeds, no, not without emptying the bin
This sounds like you had some other seed type also in the bin
Actually, I think I have had the same as xonya, several times. Some of my bok choy seeders have just stopped working when not completely full, and they only ever have just bok choy in.
Believe I've had it with other crops as well, but can't definitively say what crops or if I had definitely cleared the output beforehand
but yeah seedmakers for recipes that produce 4 seeds per crop are forever limited to a maximum of 16 crops processed before they stall, even if you get no bonus seed
because you might
could it have been that?
Wasn't arguing that, dw
And definitely wasn't that for me. Before bed, I'd loaded all 5 bok choy seeders, all had stacks of 30. In the morning, one had 2-3 more than the others and the output didn't have 2 full stacks of 30, but did have a single unstarred seed
Huh, interesting
Was certainly odd haha
That does sound odd. So it had, like, 1 stack of 30, one of less than 30, and 1 unstarred seed?
yeay that totally counts as full XD
Rice and wheat get unstarred seeds much more frequently (in my experience), so I'll have to see if I can recreate it
unstarrewd bonus seeds are only necesary for blueberrys pumpkins and apples ...
And yet, those don't appear to produce them
well, someone who routinely seeds their apples/blueberries/pumpkins would probably have better data on that...
my counts are too low to give much indication (I was thinking of how they don't give a bonus seed on harvest like single-tile crops do)
someone yesterday said their tomato seeder got stuck at 0 seconds and wont produce anything xd i guess some of us get more or less fortunate bugs/occurances
Apparently, carrot, onion, potato, tomato, rice, wheat, cotton, corn, cabbage, and bok choy have a chance to give seeds on harvest, about 7% chance per this estimate
From the seedmaker, the chances are 10% to get an unstarred bonus seed for carrot, onion, potato, tomato, corn, wheat, rice, and (surprising to me) peppers - though I can count the number of times I've made pepper seeds on one hand, probably š
no dice on the fruit seeds, either way
How does the fertilizer work? Do I need to stack it for the same amount as the crops harvest time?
Start with growthticks till harvest x tile size
Water retain and weedblock can have 1 less
What DS said (so, yes, you're correct), and there's no penalty for putting on more than that. It stays in the soil
Sooo 3 days to grow 3 fertilizer for that plot..
That's a lot more fertilizer needed than I realized
Credit to the original maker of this farm layout.
I just have a question. I am only going to harvest the apples when they are ready. Leaving the rest of the garden for its bonuses on the apple trees.
About how many preserve jars are you running for apples?
Calculating Crafter Ratios
Ultimately it will depend on how many growth ticks you get per day. The garden planner can help you estimate:
Divide the number of harvest days (I usually set this to 180 days) by the number of growth ticks per RL day you usually get. (If it varies over the week, estimate an average.)
This will give you the target number of RL days of processing time. In order to avoid your produce backing up, you will need to have enough preserves jars to process all of your apples in that many days or less.
Under Harvest and Process Settings, click the Crops tab
(Make sure your gardening level is set correctly on the General tab, as well)
Then, find the apples and select the preserves jar. Increment the counter for number of jars until the time estimate is below your target number for the processing time.
i do either 6-8 preserve jars for my apples, this does make it so that you do have a few extra apples that will be in storage, but then i just use a few of those to make petite fives with the corn for focus food
( @frail escarp have I mentioned how much I love this feature in the planner? If I have, then it bears repeating.)
Oh my gosh! Thank you!
Thank you REN for breaking this down!
I keep meaning to do some number-crunching to compare all the crops/methods in terms of processing time per tile per growth tick
How do you set the number of harvest days?
What does that mean? When we set it to 180?
It means that the planner simulates 180 growth ticks of growing time for all the plants in the layout
then adds up all the crops you'd get from that much time (assuming all the crops are watered on time, weeded promptly, and replanted immediately - assuming you have replanting turned on)
So over 180 hours, thatās how much produce I would get?
Well, sort of. It's growth ticks, so it doesn't 100% match your playtime.
Say you log in ten minutes before the growth tick (6AM Palia time), tend your crops real quick, then log out 5 minutes after. Your playtime is ~15 minutes, but your crops get the full growth tick of the hour you started when you logged out.
Some folks will do that every 2 hours, so their playtime is 15-20 minutes for those two hours, but the growth ticks are the same as if they'd been online that whole time, if that makes sense
so in those sense that the garden itās full afk. Not needing to attend until ready to harvest. Is 180 still the best?
I tend to use 180 because it's the least common multiple of all of the different grow times of all the crops. Using that makes sure that no matter what crops you have in the layout, you won't be cutting off a plant before it's fully grown (which can result in weird mis-estimates). It also standardizes the number when comparing revenue for different layouts.
It doesn't really matter, in your specific use case
also, if you're only going to do the apple harvests, you don't need to place the harvest boost on the crops that need it
Okay, sweet! āŗļø I really appreciate you breaking that down Ren!
š„° It makes it easy to just leave it alone while I do other things around Palia
so nyxta i take it all questions were answered?
it's why i love the afk layouts
ur probably the only one who actually afks afk layouts lmao
I believe so! Thank you for that amazing layout! ā¤ļø I work at a hospital so my play time isnāt always a set time.
I needed something that I could make money while Iām away.
š¤£š¤£š¤£ Iām right there with you. I usually donāt mind weeding if I know I can play every day.. but being able to not do anything and just focus on seeders and preserve jars is niceee. I know the farm is running 24/7
the differences between my take on it and others is i selected crops that line up more in harvest times to make it more tick that dont need interacting
i think rens diamond layout somehow has a simpler pattern though super similar
So what is your take on the preserve jars? I donāt think I have enough crafting licenses. I think I have 4 preserve jars running right now with 15 apples each. (I need to get some more) and I have 4 seeders running. (1 apples each seed per seeder, so Iāll have them before harvest)
Iām with you! 𤣠I can go run around Palia all day if I wanted too!
i dump one stack in at a time and i rushed more crafting licenses if something couldnt be processed into the storage it geos till crafter time is available
i swapped out all not in use crafters to money makers i own 30 seed ocllecters and 30 jar makers so i can 100% do one of em if needed by swapping crafters
What I usually do for apple seeds is craft 1-2 seeds each harvest
There are 4 harvests before you'll need the seed again, and the extra one will build up a surplus slowly
(that way if something goes wrong you'll have them on hand)
Do you think I could go down to 2 seeders? And put 30 apples in each? Making a total of 6 seeds over time?
And then turn those other 2 seeders into preserve jars?
yeay go for it or dump 40 in it a time
You can dump 40 apples?
+10 being processed for 1 seed +30 stack in the to proces stack
Oh true! I forgot it eats the first 10 š¤£š¤£ okay! I will do that and slowly buy some more licenses.
Thank you guys! ā¤ļø the farming mechanics are still a learning curve for me
Also, remember that if you have other crafters sitting idle (smelter, sawmill, glass furnace, loom...) you can pick them back up and put them away until you need them
then put down more jars xD
originally i used 1 seeder and 8 preserve jars for this layout. you will get 96 apples per harvest with this layout. first 40 go into the seeder to get the next set of seeds, then put a full stack of apples +1 into the first preserve jar, then fill the second and so forth until you are out of apples. when you get the second harvest, go back to the running preserve jars and refill those first, then fill the next empty preserve jars, rinse and repeat
I tend to split them evenly so I don't have any idle ones
e.g., if I have 4 jars out and 56 apples (one stack of 30 and one stack of 26)
split the 30 stack in half -> 15 & 15
split the 26 stack in half -> 13 & 13
combine 15 + 13 stacks -> 28 & 28
divide in half: 4 stacks of 14
whack 14 apples into each jar
...or just count them out, lol, whatever's easier
that way I have 4 jars chewing on apples (4x whatever the apple jam revenue throughput is) instead of 2x and one of them maybe running out early while the other one is still backlogged
not that 26 apples is gonna run out very quickly...
anyway, the upshot is: idle crafters š«
...but also, like. that's me, and how I think of things, and there's nothing saying it's the best way for you
hey! i was wondering someone told me to get apple trees early by getting apple pie recipe and requesting apples... now i need to comeplete a quest to give Delaila 10 Star quality blueberries. but i cant get those seeds before gardening lvl 10 is there anyway to get this issue solved?
do you check daily rummage piles?
daily what? š«£
also according to wiki u get it at lvl 8 not 10 from badruu? and from getting badruu to lvl 3 friendship
i unlock the ability to buy blueberries at lvl 8?
there are daily rummage piles in kilima and bahari, one in each location, once per irl day. they have a chance to drop a blueberry
Blueberry Bush Seed can be obtained as a reward from Badruu upon reaching Gardening Level 8, as well as Gardening Level 9.
from wiki
when i checked i needed guild coins and you can only get those at lvl 10 right?
yes to BUY, but u can also get them as rewards
lvl 8/9 gardening or lvl 3 friendship with badruu for blueberry seeds. or blueberries from rummage piles
okay that helps allot!
zeki machine also apparently can drop a blueberry seed
Or get the blueberry pie recipe (forget what cooking level) from Reth and request from the recipe
another question 9 farming plots is always the limit?
Yep, 9 per player
oki
thats why iam trying to do now with apples XD
what lvl are u cooking and gardening?
so ur one off on both haha, thats close
yhahah
i guess i could cook some stuff while my crops are still growing to do both?
i guess i could
that would have saved me allot of time ive been spending the last 3 days getting my friendship level up with Delaila to get apply pie recipe to unlcok apples someone told me they make good money and they send me a farm layout
The saddest thing is that apples are only middling for gold š
The top cash crops currently are beans, bok choy, potatoes, rice, and tomatoes
and of those, only tomatoes needs the preserves jar
well ive planted only tomatoes first like my plots where just full but i didnt know that crops had buffs
sooo... what would be the best move for me now?
and it's funny because i saw a video saying beans were at the bottom of gold farming
beans turned into seeds sell the most
oh there are videos saying all kinds of things š
It depends partly on the context of how you read the data. Ren's point is the most accurate on the overall numbers, but as I've mentioned before, no matter what crop you're doing, the 'overall average' changes only by a few thousand at the most. Most people are doing mixed crops so the average is more middle anyways. the largest portion of profit gain comes from harvestboost and quality (for stars) followed by choice of processing.
So if you want some corn, swap it in and enjoy your corn. I'm not gonna judge. It's not gonna make that big a change.
overall average based on what?
total revenue over some number of days, or?
(I don't necessarily disagree, and tbh growing ANYTHING is better than your garden sitting idle)
overall based on days. Since most people don't tweak the day counter on the garden planner.
Sorry. sleepy brain moment. I'll clarify that. One sec to go get an example...
Hmmm. sleepy brain is either missing something, or I stand corrected and there is a bigger difference. XD
AH wait, no, sleepy brain did miss a thing. I feel slightly better
....Moral of the story: I'm wrong. And the math gets more complicated when you throw in processing. XD I'll do that later cause I have a car to try and fix today. ^^:
(It looks like, after processing, there's an overall difference max of maybe 10k or so on a 30 day space, but I'd have to go verify that by looking at processes and time crunch. Either way, you are making lots of money, and as this is not a race to see who gets 1 million gold, grow what you like, but single slot crops usually have a better return over bigger items).
Good luck with the car fixing, and I look forward to reading your analysis whenever you have a chance!
okay i unlocked the Blueberry pie but i cant request the berries xD
Hm...
wierd right?
Even from the recipe interface?
Darn... maybe they fixed that particular loophole
well u were like half a level away from gardening 8
i replanted my farm so i should be fine
In that case, unlocking the apple pie won't let you request apples, either...
i guess not....
sounds like its time to do some cooking with friends or get your gardening up
i only have 1 friend XD
i'll be more clear from my hinting then xD
would you like to do some cooking?
i would love too!
add me! same name as here
i'm going to go use the bathroom then we can do some cooking š
Are the crop buffs not working rn?
the display of em is not working hte actual buffs are
Ok, ty. I feel like they aren't working on my plot tho, I will wait for everything to be done growing then set it up again to be sure
Double check harvest counts and etc if you want to be sure, but so far it appears to just be visual.
So not a complete summary yet, just following some math and checking if my logic makes sense before I go further.
I used bok choy and potatos as ref points as the 'least valuable and most valuable' crops by the RAW value. I adjusted their results to 30 days and assuming all 81 plot holes, using partial value for an incomplete crop on the idea you'd continue farming it and gain that dif eventually (so half a veggie counts half value). replanting costs already deducted. Here are results I think I have so far.
Bok choy: 25,515 gp.
Potato: 38272.5 gp
From there I took their most GP yielding conversion (in this case, seeds) to math.
bok choy has 200% boost (51,030)
Potato has 178% (68,125.05)
Here is where math starts going a little nuts
bok choy takes 72 minutes. Potato takes 84. For simplicity sake, we can divide the final values by the minutes to see how much 'value' is in a minute.
bok choy: 708.75
potato: 811.0125
Typing this out made me understand some math going forward better. And RL is suddenly calling, but if you use just the 'value per minute' data here. In the end, potato is about 13% more generous to you If you were using a monoplanting of these two crops.
There's other nuances to this logic I'll bring later, unless you can find some faults in this math and pathing for me to consider. There's other things I could say if I had time that might cover them too. >.<
Aren't carrots/tomatoes/beans the least gold per crop at 23g each unstarred?
(although that's neither here nor there)
Long math says bok choy is, but it makes up for that by high processing profit. But we are talking about small degrees here. Carrots and such might be a few boxes above by a fraction.
When i am back at charts i can show numbers.
I'm not sure how 81 tiles x 2 carrots x 23g every 3 days is more than 81 tiles x 2 bok choy x30g every 3 days š¤ but yes, please do share
Replanting fees may be a factor. Double check that?
My math assumes you seed to replant and remainder is sent to profits.
Or i just derped looking at list
Bok choy still makes a good example of how processing can shift value. Worse case a new category for carrots gets added to example.
double check your growth time on bok choy. my chart says bok choy takes 5 days. >_>; I have to go drop off car to shop now but I'll be back soon.
uh. it is definitely 3 days š that or my bok choy has just been growing abnormally fast since february 2024...
Would be a raw deal if it took 5! Almost as raw a deal as napa cabbage...
Can confirm bok choy is 3 hehe
Bok Choy Man confirms
(person? unsure of your preferred gendered terms)
you nailed it! I now go by Bok Choy Man haahah
It seems i need to fix a chart. That will be interesting when i get home.
Is napa 5 days? Maybe i crossed numbers.
6 days for napa
<insertjackiechanangryfacehere>
My poor charts. At least it is mostly automated.
That might make bok choy beat potatoes though. >.>
soon... ą² _ą²
soon u can stop farming hte useles pumpkin
should i keep seeds and plant them as i get them back or sell them and start with a fresh crop?
I confess I don't quite understand the question
sorry lol, my brain isnt working. When i harvest my crops, should i sell the seeds i get back too?
So home. checked chart. only had bok choy number wrong. Hurrah.
switching bok choy to its proper timer did not raise it from last place raw, but it then kicked potatoes butt in regards to processing value.
value per minute of processing (whole value, not net gain)
potatoes: 811.0125
bok choy: 1181.25 (formerly 708.75)
Big change.
oh right i need to check carrots. >_>
I see what I did: I kept misreading the bean numbers when I glanced down. >_>
'Gosh Dang It.'
30 day raw
Carrot: 32602.5
Best process (jar)
carrot: 48251.7 (148%
value per minute...
carrot: 1787.1
...Hmm. I did something wrong, or there's a misleading logic in using value per minute. Dang it.
shakes fist at math.
Granted, I understand why the number is that big, I just now need to provide a proper context to translate it.
That seems VERY large
Usually gold per minute is in fractions
unless it's throughput and not value added?
These numbers are 'the whole value' not just 'gained from processing.' I originally did that thinking it would keep the numbers simpler, but I think that backfired for the carrot. So I tweaked in a gain value, which I think sort of accommodates this. I also used decimals cause excel sheet and it likes using decimals.
Ah, okay, so yes. Throughput, not value added. The trouble with carrots is that is processes so dang fast you run out of carrots xD
so that gold per hour value is not really sustained for long
exactly. you do have to add a footnote for that.
imo the per-time numbers all have that problem
both value-added and throughput are only truly meaningful/comparable if both processes will run for the same amount of time (i.e., ideally all of your idle time)
otherwise they hit the per-crop-value ceiling and stop, and then the per-time values drop precipitously
It's easiest to illustrate with platinum bars
Platinum bars go from 875g for 5 platinum ore -> 1765g per platinum bar, +178g, in just under 12 minutes
that's a whopping 4,564g value added per hour, or 76 gold PER MINUTE
but. How many platinum ore do you come home from a mining run with, really?
Indeedy.
Using gain values instead...
carrots: 15,549.2
potato: 29,852.55
bok choy: 42,525.
gain per minute
carrots: 579.6 (27 mins)
potato: 355.3875 (84 mins)
bok choy: 590.625 (72 mins)
So in this respect, the extra money, bok choy does what carrots don't (but carrots also has a short fuse, so you'd need more carrots).
new crafter meta dropped 30 smelters alld oing platinum 24/7
how long can you get that smelter to run before you run out of stuff? Can you leave it to run overnight and crank out 1,765g per hour? Chances are? No.
it holds 100 ore at most technically, so yeah, it'd finish real quick. in majority of cases.
In fact, its max unattended run time is a mere 4 hours - exactly
ok so for some reason, my apple trees wont stay watered with a potato or tomato next to them. its done it with 5 trees now. any news about this?
assuming you even had 105 ore to shove in it
apples take 3 of a boost to gain it. If it's only one potato/tomato, it's no enough.
Do you have 3 total tomato/potato/cabbage touching the tree?
darn. i only have 2 boosting it.
apples needs 3 tiles water retain plants directly adjacent to them to get water retain from nearby plants
basically for each size up, add one more.
ah ren beat me to it boo bad ren boo
ty all. i take it the 2x2 need 2 as well? ok.
Alas, crops require a number of boosting crops equal to the number of tiles per side they occupy. So trees (3x3) need 3, bushes (2x2) need 2, and everything else only needs one, yep.
has been veto'd from all races. D:
i swear once ren is not online and i havent been either almost every message here is poeple asking questions and randos giving nonsense answers
apparently coming back meant i forgot how to gsarden efficicently.
all good one can forget things like that
ur smart enuff to ask
of to sleep ren ur turn to answer questions for hte next 14h till i can be online again
I think I just got insulted. XD But as I had a typo in my charts fair enough.
You're just ironing out the kinks, that's all :)
Hmm... I suppose if attempting to make smart math of it, displaying the crop time to fully mature and harvest as your window of time to process crops would make most sense for showing potential profit volume? It's 27 minutes a carrot means 1 day basically cycles 2 carrots. If it's boosted it's a day and half, which means about 50% of carrot growth time is available to do something else, yes? Depending on processing order anyways. The closer to 100% you are, the more 'streamline' the crop, and anything over means you need extra processors to compensate.
And working in the logic of emptying them to avoid jamming that is.
Yeah, and I think that's more or less how the garden planner is calculating it, if I'm understanding you right
Well, maybe not
Because you have to take into account that if you play, e.g., 8 hours a day (~8 growth ticks/day, handwaving the possibility for mismatches from exact timing of login/logouts), then your crafters have those 8 hours to process your crops, but they also have the remaining 16 hours to potentially keep cranking
And I strongly suspect that 8 hours a day is on the high side of the median...
A lot of math I've seen assumes that you are basically playing 24/7 and tending your crops actively that whole time, and basing the calculations on that
In that type of case, that's when bok choy preserves starts making sense
24/7 cropping essentially only matters for actual gardening given (if I understand correctly) you get two more ticks after you go offline. This is probably a good thing, because I think a lot of crops, especially with harvest boost, are gonna go over that time margin, slowly building up extra crops to process... and they can do that when you're offline if you plan for it! So it's actually healthy for your setup unless you're trying to get every gold piece for every second possible... in which case you probably are playing as many hours as possible and have a different problem. >_>;
But as long as you're making clear profit, I suspect just selling excess produce at some point is the better move. In the case of bok choy, sacrificing a different crop to be sold and not processed might be the smart move, but it would depend on math.
I'll think over and see if I can math out the other bit after some food.
with harvest boost it looks like there are only 11 crop processes that don't need more than 30 crafters
a different problem š yeah when 12 bok choy tiles start overflowing their banks, I know I'm playing too much
And it's not 2 extra ticks; it's that it completes the growth period you started before you logged off, then stops. (If you are offline through a growth tick, then log on just before the next, tend/harvest/replant, and log off just after, that's when you get "2 growth ticks" for being online for a short time, because you start a new one as well as finishing the previous one you started.)
Yeah, so there's pretty much a revenue ceiling built in as a result, right?
So you get diminishing returns from additional hours of gameplay, past a certain point
lol and this is why I think they're just never gonna give us more soil plots
It's too tightly balanced
Okay, just one tick! Good. I feel better. XD That's what I thought originally but somehow people kept making it sound like there was two.
Mmm, balance is subjective, but it's definitely helping to prevent a problem.
(not to mention the fact that then people would feel like they HAVE to have that many... casual players already get overwhelmed by the 81 tiles we have)
semi on topic and dumb question: is speedgro fertilizer still bugged?
So far as I am aware, yes
I'm sure this get asked a lot but what is a good layout for terms of gold? I see a ton of pinned messages but not sure where to start
They haven't announced that they've fixed it, at least
š Good to know (especially when brain decides on a new way to display my charts).
The answer to that will depend on your playstyle and also what you plan to do with your crops (solo processing? cooking parties?)
what level is your gardening currently?
Just solo processing and 13
Some minmaxed options based on solo processing are listed here: #š±āgardening message
Less labor-intensive options (at trade-off of less solo processing revenue) include the Diamond Apple layout (four apples AFK) and Astrea Moreno's Cross Layout, findable by searching the channel; among others
The top cash crops for solo processing currently (as long as you have access to both seed collectors and preserves jars) are beans, bok choy, potatoes, rice, and tomatoes
I really should get on putting layouts into my survey thing...
but weh, it's so much data entry
I see. Thank you im currently doing the apple one you mentioned but I keep seeing people say that apples arent really good for money so I figured id ask.
Yeah, they're middling
Not bad! Just not amazing. Their main virtue is that they take down the amount of replanting labor considerably, and also tend to keep chugging even if you leave them alone for long periods (as long as they're fully buffed)
That's fair I figured it might be worth trying to get money and Lvls before I started doing apple farming where I'm only picking them and the beans/berries very slow lvling
All crops give the same XP per tile per growth tick :)
but yeah if you're not harvesting everything, that will slow it down a lot
(because fewer tiles to gain XP from)
Ah okay that makes sense. I'll just start picking everything up and replanting til i get lvled up more. Thanks for the info!
My apple trees haven't been giving the same quantity at harvest, some at 16, some at 24, all have harvest boost fertilizer. Bug?
Is anyone else having the issue where you canāt see the buffs of neighboring crops since the update? Only the fertilizer buffs are showing for me.
known bug
Oh okay. Thank you!
Have they had harvest boost fertilizer on them for every growth tick as they were growing? (Harvest boost is a stacking chance to proc the bonus yield, so to be at 100% it has to be on there the whole time.)
Apple trees in particular can be a little tricky, because they take 9 fertilizer per day, and the first harvest is at day 12 - but the fertilizer only stacks up to 99 (enough to cover 11 days)
Thanks, that's probably why.
Just realized some potential big-brainness might make fertilizing cheaper in some respects of that. >_>. Maybe.
thoughts on my farm?
If we have all of our gardening tiles on 1 plot, is there a way to get more for a second housing plot? I went back to Badruu but it still says i reached my limit :/
Nope, 9 per player is the max, sorry
Beany! Nice work getting all those 2x2s fully buffed. You've got a couple points where two crops of the same time are next to each other (carrots mostly, I think?) - if you trade out one of them for a same-buff companion, they will buff each other!
like those double carrots: make one of them either bok choy or onion
Depending on your aims, I might also not personally go with cotton ajacency for your quality up buff (and the need for that drops off sharply past level 10, if you're using starred seeds).
For that first chunk of levels, you might want to consider crafting qualityup fertilizer and/or getting a couple levels in fishing to unlock the worm farm (or even better, the glow worm farm). Anything sweet you can feed them will produce QualityUp fertilizer - the more valuable the food, the more fertilizer it will produce per item.
That would free up a bunch of tiles in your layout and perhaps make it possible for your whole layout to be water-retain buffed.
Since they changed the recipe for fabric in the loom to require 2 cotton apiece, it's now more effective to grow cash crops and buy your fabric than to grow cotton to make it yourself.
However, planting cotton is definitely less work than trying to keep up with 81 tiles of fertilizer, so! Pros and cons
That might be kinda smart! If I have more preserve jars. I could get income faster.
I was seeing some people talking about how beans and pumpkins are some of the lowest income per crop. I just watched a video about 10 minutes ago. They were saying bok Choy was still the best farming crop. š
bok choy is surprisingly effective when seeded, yes.
Hmm, lemme check bean math when seeded...
Yeah, beans might still be pretty though, though seeding it may still be fairly decent, it's gota chonky timer. Working out math made me realize I need to try some different calculations for it. >_>
Ideally. Iād love to have a decent afk farm that also gives good gold.
I can link the video if needed. It was posted a day ago. I havenāt gotten beans or pumpkins yet.. I havenāt explored the new area yet either š
you can link and I'll look! To be honest, I think the most afk farm probably gives a fairly low amount, but if you're as willing to do things like hunt or similar, then 'active farming' is just putting a bit more attention to it each day. Might tell me something about the math used.
Here is the video: https://youtu.be/C1scwVdcyTg?si=pdm00HNTrrOn49rV
ignore my ignorance. Iām horrible at farming in palia
Please do let me know what you come up with. I would like to learn this stuff!
Okay, so, on a basic level, the video is relatively fine, but there's a few key things I don't think it mentioned you have to keep in mind.
-
For some reason, they ignored the fact you can also seed crops for profit, not just jar them. This makes the rice, wheat, and even cotton options more lucrative and it's actually beneficial for potatoes as well. Otherwise logic is fine.
-
None of this refs the issue of watering or weeding, which means if you try to do these literally as a monoculture/something (entire field of one crop), you would either have to choose the harvestboost and water and weed manually, or sacrifice about a quarter of the suggested profits to cover one of those instead.
2b) All of these options will require manual weeding and watering, so you can't just plant them and forget them. So you would have to build with that in mind if you want to maximize the afk. It is possible to make a mix arrangement that is self-weeding and watering and potentially self harvest boosting in some variation, with a great deal less fertilizer.
Any sort of decent farming is gonna require some attention though.
Oh yeah, and while it showed big numbers, it didn't mention expenses (such as fertilizer costs and reseeding costs). Depending on your choices it's not that big a problem, but actual time put into the garden is probably biggest factor.
any guides for newer players
But short version: there's a pin with some links including a guide or two. Some of it may be outdated on numbers, but general logic should still be accurate.
This doesn't take into accounting seeding and what's the math for these calculations? Use rens spreadsheet instead cause I don't know how they managed to put canned beans at the bottom. They have higher value added than apple jam. Lower than bean seeds though.
@neat vortex you should become a YouTuber and debunk the "palia influencers" who say beans are the worst crop in game
just get theese from harvest
should sell or do what for gold?
From my test math. While I don't know if it ranks as highest, it may not be as low as suggested... but After what happened last time I need to check my math. XD
Cause right now, a single bean stalk needs 4 seeders to convert the beans grown in time to take the next batch... but minus the replant seed you're getting almost quadruple your money back.
ignoring things like bean burger parties of course.
From what I've seen ppl who use bean seeds for profit run 18 seeders
save the heat root (4), the pearl (6) an the zeki coin can be turned in for prizes (top 7). Ideally make enough seeds to replant with the crops, and if you can process them, seed the rest of the wheat, potatoes and rice to see the extra seeds for a bit more. most of the other crops are think are ones you can jar but if you have limited options can be sold too.
I'm gonna run 18 seeders 12 jars
Do you know if they're doing mostly beans or just a few of them per garden?
Beans mostly, you can look up rens bean layout. Ds has also posted different bean layouts
I'm transitioning into half bean half apple once I'm done with achievements
Total profit is not that far off, 100k off vs having 8 beans so it's fine enough for me
that certainly suggests something on my math is a little wonky if they're managing with 18 seeders. X3
One person I talked to from here gets 40k per day income from seeding their bok and beans
Depends how many ticks you can be online for in a day
for the plot, yes, but for machine processing it helsp cause it slows down the beans to deal with. That could indeed be the strategy though.
Maybe post your math cause why do u think it's not highest? What did you calculate as best cash crop
That's cause it gets complicated after a bit so I have to recheck logic points to make sure I didn't mess up math. But case in point for beans...
A single bean plot takes 4 tiles. It produces 24 beans over 12 days. Those beans are worth 23 gold each, totally 552.
a bean seed is worth 90 gold; almost quadruple price! The catch is it takes 2 hours to process. But if you got the machines for it, that 552 suddenly turns into 2160
The snag comes in processing time and plot size. That single plant produced beans that take 2 Real Life Days to fully process. If you use one seeder. two seeds means 1 day. 4 seeders means 12 hours (roughly the growing time for a bean plant), 8 seeders could do it in 6 hours.
Now multiply that chaos by 16, cause that's roughly how many bean plots you can put before you run out of room, and that's not even with harvest bonus.
It all depends on playtime and how many growth ticks you get per irl day though. The less you play, the more beans you can have, and not waste anything
As such, I don't believe there is a single best layout
agreed. I think beans is actually probably the best 'lazy/limited time' sort of crop, but math-wise it might still only be middling or so so overall... but that's comparing it to a more active plot with other plants. I have to make sure charts are doing the correct math to see for certain.
Beans are the best if you arenāt in a hurry. Bok choy is the best if you need the money today.
bok choy might still actually beat beans even if not in a hurry, but that's due to the weird math you get going from single crops to double/triple space crops combined with fast growth time.
My aim (crappy mobile sc), need to buy licenses and more seeders 
Oh no, I firmly believe beans are the best, but you need to ensure you can seed all you have. If you can't, then bok choy is superior
Someone should run ds 12 beans layout
You can do it!
That's a lot of beans.
Beeeansss
I'm happy with my layout, haha
More flexible when it comes to playtime and still have 8 bean plants
if I did my math right. That produces 175 days worth of processing beans.
Yo cys you should make your layout on this website I wanna see the cool maths
(if going by a single seeder, mind you)
On garden planner? Didn't I DM you it the other day?
Did you
me vs my memory
I'll quit palia
Don't do that. You'll wander into Eve Online and then experience true math pain. D:
Hell no not eve
invest in some bookmarks. XD
6.4k per tick for this if you really love beans I guess
But enjoy running like 20 seeders to process this under a month
can we have more plots on our second house or it's always 9?
Issue I have with this sort of maths is that it doesn't factor the time your seeders run when you are offline and don't get growth ticks
9 total across all housing plots
The website said 535 days for a single seeder
But it also adjusts for replanting
the seeders run regardess. It's true your plot will pause, but given how many that produces in just 12 'hours. That might be a good thing.
Considering it takes 2 hours per bean and there's 2.1k beans there (thus 4.2k hours, divided by 24 is 175), I don't see why it says that. >_>
Unless you got it set for like, 30 days or something else.
Actually, no, that shouldn't matter cause I used the bean count it gave.
That's my point though, seeders run regardless. So they get catch up time when you're offline
I mistook the point you were making on that line then. Oops.
Np
AFK beaaaansss
side effects may include gas (which explains all the bouncing flowers in elderwood).
Ah yeah the sc is from 60 days I think? Just reposted what ds posted. I set everything to 180, then it's 535 days
So yeah 170 something
Now imagine if next function they add is a plot helper that gathers ready to harvest crops
Idc about a courier pet gimme plot helper. I think they had something like this in Portia
Slime Rancher had little Bee Drones which were super cute. Can't remember Portia now
I have a feeling devs won't want to add this here though
unless was al ate game add, I don't think portia had that kind of focused farming automation, minus. you might be thinking stardew and the wee ones.
Some sort of assisting planner so you can kinda top-down the crops might be useful though. But first, fix the other bugs. XD
Yeah, still some big bugs to fix haha
I should get that sleep now. Then I can debate if there's a fertilizer strategy that's more useful I got inspired with today. Tata all.
Sleep well!
EDIT - silly me, obviously not woken up yet. Normal 16 crop stalling here, sorry for notification
Need to have the third stack vlear u got 2stacks + 1 as seeder storage
Yeah, no, realised my issue hah
Have had stalls prematurely before though, guess I was just overly hopeful I'd had proof allready, but jumped to the conclusion too quickly haha
U got 2 output stacks plus a bonus item so assume 2 stacks
Can you make a farm that donāt require watering?
yes
This message deserves, like... at least four super-reacts, maybe a soundboard audio of "YES THIS"
It always always depends on your needs, playstyle, resources, what problems you're trying to solve
Oh, pardon my french, but eff YouTube. (no offense, Aqajj)
"It depends" makes for terrible click bait, and posting nonsense drives engagement
because then people argue in the comments
Sadly all too true
The person who had clearly rushed out a video before ever harvesting a single pumpkin crop was proof enough of that for me
thier layotus truly are awefull like they are extremely bad
i woudl rate em often among hte worst possible ones
The pumpkin vs apple one?
indeed
The one that got quietly delisted, yeah
Oh did it?
Yep, it's unlisted now
Hey resident experts, a weird bug got reported in one of the help channels. Have you noticed? Pumpkins turning into blueberry seeds in the seed maker??
i dont really farm pumpkins since they got no real use
or are way to infefficient
and 2x2s kinda suck in layouts plush pumpkins buff is awefull
its a shame pumpkins are so pretty
so nope no clue am not even making pumpkin seeds
I'm gonna test it tonight when I get home. They were on switch.
Not even bought a pumpkin yet myself, very essence poor
All I can say in response to 2v2s suck is:
beaaannnnnnnssssssss
Otherwise I agree
u only farm it for the farm 100 starred pumpkins achivement lolz
How much are they? I've got like 8k essence in storage?
500 for ur first seed afterwards u can make more seeds urself
Also, 2v2s being annoying to build around is why I've done a 2x4 layout with an apple tree stuck on the end (mostly for honey lure recipes)
yeay theres only 3 soils placements that work and that one is only cuz of 2x2 plants
though i did find a solution
What's your solution?
Oh yeah, remember your 12 bean layout
Dunno though, when I have crops placed over the edges of 2 soil items, they seem to always glitch out
maybe not pretty but i only care if it works XD
It's all about results for me haha
I might need to tweak my layout a bit at some point though
As the fertiliser on 2 of my crops always ended up breaking, I am now just manually watering my plants all the time (not too bad considering I'd need to water a bunch every few days anyway)
Haven't heard of this one yet, but very curious about the results
Stranger things have happened
I'll pop some pumpkins into the seed maker tonight and see if I can replicate it myself. First time seeing that reported so I was curious if y'all had seen it too
I have some loose pumpkins rolling around. I'll test out some seeds too.
And mornin
Good hello!
sir
im using that layout
what to do better after harvest?
Are you asking about processing your crops in the seedmakers and preserves jars?
I'm sorry, I don't understand the question. Can you ask again in different words, please?
How much worm farms and seed machines do u guys recommend
I js recently got nine plot only 1 bush rn lvl 6 gardening
And also if u guys know a cash crop layout?
Well, if you only just got 9 soil plots, I'm guessing you don't have all that many crafter slots?
Personally, I wouldn't bother with more than 1 worm farm for generating worms - you can buy them from Zeki and still make a profit if needed anyway (and honestly, this is what I mainly do, I don't have a worm farm anymore)
Unless you mean glow worm farms, then I like 2-3 (and use grilled fish - the better the value, the more you get out - this is true for both types of worm farm)
Worm farms can be used to generate more profit on profit food, but even then, I prefer using the crafter slots for seeders personally
As for cash crop layout, there are a few different opinions really
But do you want a layout that is water retaining/weed proof, do you want to use fertiliser (early on I'd say don't bother), do you want any specific crops for cooking, or do you just want maximal profit?
Water retaining and weed proof probably
I just bought lots of slots so I can try and put however much seedless
Seedlers*
I can put down like 4 seedless or more cause I have 4 furnaces too if I get rid of one or two of them
You know, I'm not sure what's necessarily BEST in terms of early game stuff, as you probably want cotton in there to boost quality...unless you have a bunch of quality fertiliser from worm farms, but that needs the sweet stuff
Most of my theory crafting has been geared at end-game stuff
Cotton really only makes sense to choose over a grain crop until about level 10 or so, and imo harvest boost is just better all around once you unlock seedmakers and can plant starred seeds consistently. .
They're level 6 I think they said
At level 5 with starred seeds you're already at 60% star chance
i mean u can have every buff on a single layout
With fertilizer, sure
Ah, yeah, probably not worth it at all then. Well good, makes working out a layout easier haha. Trying to get all buffs on a layout and still have high profit would be a pain
Absolutely, lol
Especially with fabric prices staying the same while the cotton cost doubled
i did that even with one that allows zeki only fert for those short on crafters/not unlocked any wormers
My bias against bought fertilizer is showing š
its still 60% cheaper then homemade
idk about you but my fertilizer is better than free...
downside of my best every buff beginner layout is thats its way to complicated for beginners ...
That's kind of what I like about Lucas Dylan's layout
Very, very straightforward pattern, as far as it goes
lol u justr hate walking to zeki
I know you get dizzy with the bullseye, but if you walk around the plots in a circle (like a path) instead of standing in the center, it's better
What's this layout Ren, so we can show tyty something?
This is my garden layout currently
Huh, no Bok Choy
Oh you've got blueberries already, nice! They're not great for gold unless you're hosting cake parties, though
i do that but that still makes me dizzy lmao
Diff'rent strokes, I reckon
Idk I saw it on a tt post idk whatās the best money crops especially for jars
but the best money crops are for seedcollecter
Here are the two layouts we've been talking about:
Bullseye: #š±āgardening message
Lucas Dylan's Three Lines: #š±āgardening message
This is basically a bullseye with a corner substitution :D
hey thats my single lane nr1 wiht aqaure soil setup
So you can easily swap your onion OR carrots for bok choy (pick whichever one you like less, lmao, they're very close in value) and also put another rice in for the cotton
Take out the blueberry and just continue the concentric circles pattern in the gap
Out of curiosity, why for jars? Just like 'em better, or?
Someone said jars sell for more Iām tryna make the most money
Mm, for some crops, that's true, but overall 4 out of the 5 top cash crops do better as seeds
thats true outside of beans bokchoi potatoe whcih sells for more hten anything else processed if turned into seeds htough that does consumer alot of craftertime
Prolly my carrots then any other crops I should switch out
Cotton -> rice
or if you wanna do jars, at cost of some revenue, corn instead
With 4-8 crafters, might jars not be less likely to build a backlog?
Yeah, that's a good point
You CAN jar bok choy as well, it's still better per tile per tick than many other things
So jars actually might be more preferable here
but those don't unlock until gardening 8
yes and u spend less time interacting with crafters and tbh the most tryhard layouts are only 2k morte coins per growhttick anyways compared to 4k per growthtick for my ultra lazy
Lultra Lazy needs to be the official name for that layout
Bah, of course
it's like "L'ultra" and "Lul-tra"
ren is making fun of my typos š¦ /sarcasm
No, I am taking your typos and running with them while gleefully cackling in delight
yeay they do make new and interesting sounding words for sure
To say I am making fun of them implies that I want you to stop
aslong as u dont always nitpick it every time or something along those lines its perfectly fine
The slightly-too-mean thing to say in response to this would be something like, "but then I wouldn't have time to answer gardening questions" but I don't actually mean that
Your typos are just part of your charm
I feel like I either lack the necessary context for this or just plain don't understand what it's in reaction to, help š
That's because the reaction has less relation from not being able to find the one I actually wanted to use. XD So, instead you get dramatic reaction!
I was looking for the 'Aunt' and the boat with leeches, cause she's a grammar nut, so there was a perfect scene for this moment.
This is feeling very "Darmok and Jalad at Tanagra" currently
(I'm unfamiliar with the source material)
(I'm unfamiliar with your source material as well. Yaaaaaay variety!)
XDDD
Hmm, could probably still use some work
Feels messy, and needing some fertiliser
Gets a decent amount of bok choy in though
mh so with only 6 more fertiliser u can have more hten 1/3 single buff type in the sqaure variant
There's a pattern, but I'm actually using this style right now myself
24 tiles of boy choy, jeez
Good for low playtime, I suppose, and decent even if you're selling crops raw š¤
Can you share the link for this one? (use the Save button)
imagine if u make that sqaure version of the 4 buff layout
wait that might actually work real well ...
lol oh god
ok so compare that one to th is new all buffs one
Well, it certainly demonstrates why corners and edges are NOT your friend when it comes to buffs
A solid argument for the Garden Cube
it uses soo muhc less fertiliser then the other one lol
adn that at the smal price of giving everyone who sees this picture a massive headache
mh now i wonder what happens if i bullseye this for ultymate harvest replanting and fertilising migraine
ik this is a pattern but somehow it looks like confetti
nvm u cannot bullseye it cuz u cant put the right buffs at the corners
Dang
I am not completely sure why, but for some reason I'm having the hardest time holding this in my brain š¤
It has a pattern, but then varies the pattern, and it keeps slipping out of my hands, mentally speaking, very interesting feeling
I'd say it has 2 patterns, 1 for the bok choy, 1 for the non-bok choy
But in order to get the bok choy with both harvest and water buffs, alternate non-bok columns need to be offset by 2
So yeah, I get you
now i do imagine what a weedblockless one woul d be like
It's a mirror flip down the middle.
... the whole afk lane yield buff lane 121212121
instead of 121 121 121
makes me be like why the heck did i not think about that for the 4bfufs one
@sinful heart So, I think we got a bit distracted from your original question, but there are a couple good options here now
Not sure which is necessarily best, some use a bit of fertiliser, but there are options
I came up with this one. Don't necessarily NEED the harvest boost fertiliser on the outside, everything would still be water/weed proof without that, but would advise the 5 water retaining fertiliser for sure
lol like a Jacob's Ladder toy or something
And Duh's done this, which actually has quality boost, but uses a bunch more fertiliser
interesting choice of example, but sure. XD
first pumpkin processed for seeds: still pumpkin seeds.
But if there is a pumpkin/blueberry bug, maybe it's the stray downgraded seed that is blueberrying? We'll see in several hours!
I bet that's it, if it's a thing
The other possibility is subjective, but they could have used that machine to make blueberry seeds, forgot, and stuck pumpkins in and came back later.
Cause if it was still processing the output would have still been empty.
The power this gardening community has⦠I am living and dying for it.. how are yāall so smart and creative with these layouts!?
paper, pencil, and a little bit of math at a time.
Alternatively: computer, keyboard, excel sheet, and a little bit of automated math at a time.
I donāt have the patience for that stuff.. you guys are the real MVPs fr. š¤£š¤£š¤£ I love this garden community.. you guys are goaaaaaattteeeedd
I tend to use excel haha
Honestly, I wouldn't necessarily say I'm smart with the gardening layouts, it's just a bit of a puzzle to solve, and I like puzzles =3
I could excel code in a spreadsheet that would highlight crop placements and enhancements... but the inner me is going 'Noooo you know how long that would take!'
just use hte garden planner
But then I can't make my own upgrades. >_> Also not sure that downloads.
u just have to use prompts to update it
and by that i mean ask the dev to make changes works for me
š¤£š¤£š¤£ surely someone is into programming.. ššš
...So you're telling me to delegate it to Aisen? XD
i mean i literly asked him to change the calculators and he did it but hten again my request made alot of sense so dont bully the poor guy with pointless requests though XD
Dang this tomato preserve garden idea is pretty stress free to manage.
I can chug everything overnight, mostly done by the time I wake up, then chug leftovers in that grew while I was asleep. š
Oh?
Altho I have trouble with the potatoes producing faster than I can process them.
https://palia-garden-planner.vercel.app/?layout=v0.4_D-111-111-111_CR-T.HP.HP.HT.HT.HT.HP.HT.HT.H-T.HT.HT.HT.HP.HT.HT.HP.HT.H-P.HP.HT.HT.HT.HT.HT.HT.HP.H-P.HT.HP.HT.HT.HP.HT.HT.HP.H-T.HT.HT.HT.HT.HT.HT.HP.HT.H-P.HT.HP.HP.HT.HT.HP.HT.HT.H-P.HT.HT.HP.HT.HT.HT.HT.HP.H-T.HP.HT.HT.HT.HT.HP.HT.HP.H-T.HT.HP.HT.HT.HP.HP.HT.HT.H_L50Cr0.Cb.P-CbP20-PS6-T.P-TP24
How do you guys keep up with the fertilizers?
I did one cycle of cabbage over the potato, to see if the cabbage shorter processing would make a difference. But found that the extra day that they take to grow doesn't make up for the faster process time,, as the selling price isn't as high.
Potato preserve seems to make ok amount, but I found that joining a single cooking party of like 100x of a savory food. Was enough to get me started on like giving every tile 98-99 fertilizer.
That is insannnnneeee š¤£š¤£š¤£ you guys are beyond dedicated. I respect that wholeheartedly.
After I got it maxed to like fertiliter 8000+ i just needed 1 or 2 worm farm to maintain it.
Think of it like 'active' farming versus passive.
My concern with it is that I work an odd schedule every day / week. So I donāt have a steady time frame to play.. š¦
It's actually mostly passive once I set it up, I only need to refertilize like every other earth day.
Weeds I don't find too much of a problem. Since the tomato 2 palian day growth can quickly clear up if you missed pick them.
After it got going just shove everything in the preserve. š
How many seeders vs preserve bins you got going?
Its no where near bok choy and beans money, but it's very fun to see the preserves running š
Right now I have 2 worm farms, and 26 preserves and 2 seeders.
I like persevers over seeders cause they don't get clogged up, and they're kinda speedy for most crops.
Like for seed makers you have to check on them far more often than I'd like.
Do you not have any issues getting potato seeds to replant?
Which was why I swapped to a preserve layout. T
The potatoes seem to regrow just fine I only need 26 per harvest on the potatoes. So even just 1 seed maker can keep up with replenishing it.
Does the seeder make the seeds before itās ready for a replant?
I feel like my potato seeders take forever
Yeah mine makes enough by the time I needed to replant them again. Because I think 1 potato produces 4 seeds per process. But they are on the longer end.
they do take very long
one stack of beans took weeks
Aināt no wayyyy šššš
If I use fertiliser, I tend to buy it as I tend to use water retaining fert
If I need harvest boost, grilled fish in worm bins
Beans triple or was it quadruple when turned into seed. But the process time lol. I think one of did the math and I needed like 50+ seeders just to be able to process the beans š¤£š¤£š¤£
It's a chonky one yes.
Regular Worm bins are better for harvest booost nowadays right?
it doesn't matter in the case of fertilizer: same outputs for either, so it's a matter of worm pref
I still have glow worms in abundance so I swapped over to regular Worm farm to maintain my garden.
Oh i see.
for fertiliser both are equal
due to some rounding differences sometimes reuglar worms ar ebetter but generally stick to glowworms unels u need ltos of worms still
There's a layout that gave like 2.1k beans I did the math on, which suggested 175 RL days to process all the beans. That's on one seeder, mind you. 2 would make it 87.5 days, 4 would make it 43.75 days, 8 21.something days...
If you did aaaaaaaalll the seeders you could, it'd still at least take a few days.
I havenāt even gotten to beans and pumpkins yetā¦
But by the way you guys are talking⦠š it makes me quite scared
Beans are very powerful for players who play in bursts with long stretches of idle time between
(i.e., mostly play on the weekends)
Sadly, I donāt even have every weekend off. I have every other weekend off. So itās possible maybe I havenāt had a garden layout that could work with a weird schedule like mine
So long as you can get on like, within a particular hour each day to update/check things, you could manage I think. RL obviously more important than the game.
Granted. I have been playing today since 11am. But I go to work tonight from 10:30pm to 7am for 3 days.
š¦ I donāt think Iād have time to check in every hour⦠I have thought about just leaving my console run 24/7
unfortunately, the game will kick you off for idling too long
Well shoot..,
the only way i've been able to stay logged in for long periods of time is through my switch, which i just move the control stick every so often
Iāll put a rubber band on the stick
avoiding the anti-idle might cause you other consequences, so I don't advise it. >_>;
rubber-band wise I mean.
Wait really? How so?
and I didn't mean check in every hour. I meant even a single hour each day.
Generally speaking, games put anti-idle features that log you out on to decrease server stress.
That could be manageable.
That is fair. Didnāt think about that.
Iām probably just gonna run with this layout I have.
rubber banding could damage your controller
There's also only so many people who can be in a server a time, so it complicates server congestion too.
periodic flicks is pushing it a little bit, but in all honesty, since you can pick up the controller at any time in those, I don't mind that as much.
Depending on the time you get on, you can actually be clever and gain two growth ticks for your farm if you like. A game day is an hour long, but the growth happens at a specific time. So long as you confirm that time, you can plan your hour to start before that, do anything you know you need to do to the plot, then when the tick rolls over, do anything else it now needs and then log off. Half hour, two ticks!
Yeah, I wasnāt really gonna do it., I just needa find something that will work for me. I play when I can. Iām not really buying much atm, but ik like to save some gold and buy more crafters. 30 is the max right?
yes. It'll get increasingly expensive, but since you're having small hours and large gaps, you might not need as many crafters to manage, so that can help.
Iām tryna figure out how many I have atm
You would need that many seeders generally if you play all day, all night. If you don't (as most non-Galdur players don't), then you get the time you're not on as catch-up time for the seeders
If you played non-stop, many setups likely would not manage to keep up with what a garden can produce in all honesty
Oh, I have 24 crafter licenses
That's a pretty solid amount in the moment. I think I have 26 right now.
depending if your smelters or woodchoppers are doing anything you can put them away temporarily to get a few extra spots.
I have 2 looms right now. Iāve been hunting a lot so I usually have those full and sell the leather. I have 3 glow work bins. 2 smelters and 1 glass smelter, 2 wood choppers. I probably donāt need all 30⦠but how this is going. May get some more looms down.
You mean fur to leather or mushroom to muskin? >_>
I think if I recall fur/leather is same cost, so there's no need to process them... Or you're literally gaining like, 1-2 gold or losing it. Could definitely swap one or two of those out for another machine unless you're using them.
Although if you get a huge amount of shrooms it's a great quick burst of gold making muskin.
Oh be very careful with turning the new mushrooms into muskin, check the prices. Cause you can lose money š
true: make sure it's the cheap mushrooms. XD
oyster shrooms, open. staircase mushrooms: muskin for you!
The floatfish ones are used for a lot of furniture recipes and a quest or two as well
They're also plentiful and easily acquired.
so I'm hanging onto those instead of processing them until I'm sure I'm done with needing them, because I hate climbing around the trees and I don't shmole hunt that often lol
This is fair. XD
Also my bad: the staircase are plentiful and easily acquired: the floatfish are... plentifulish! But annoyingly acquired.
lol yeah
yeah, definitely check your mushrooms before putting them into the loom. don't want to put the elder clam versions in without opening them first
I don't think you can put the opened ones (the elder clam mushroom meat) into the loom, though, can you?
Yeah, they count as meat, not mushrooms
The unopened ones are still mushrooms, but the mushroom meat is meat
the mushroom is worth 23. the meat is 23. the bonus pearl (if lucky) is more. And the muskin I think is also 23 or a few coins off.
but you could go worm farm the meat and make a bit more waiting if you need a farm food.
muskin is 18 iirc unless it changes with mushroom used (don't think it does)
It does not! Could be 18, in which case loss. but good for staircase mushrooms since they're only 9
Yepyep, though they're 40 in a glow worm farm, of course. Just takes a lot longer, and if you shmole hunt a lot, probably better to loom them
The other night I ended up on a server where my terrain was broken, so I could see the shmoles underground in some spots XD I hunted them until my bow downgraded all the way to makeshift and I was 100% out of arrows, and I ended up with HUNDRED of mushrooms, was wild (got the pearl I needed, though!)
yeah, when i saw that mushrooms could go into the loom, i just started throwing all of the mushrooms i collected into it to get my loom full. didn't know at the time that i could open the elder clam versions (thought the arrow up meant that i could eat the things) and tossed all of them into the loom as well
im sorry i didn't know anything about seedmakers and preserves jars
i mean like the result from harvest what should do ?
What's your gardening level, and how many crafter slots do you have?
I don't know what the layout you have is, though
wait
this and lemme check crafter slot
how to know the crafter limit? and my gardening is lvl 5
Either go into build view (h on PC, no idea on console) or try to move one of your crafters, it will show your limit on screen
And gardening level?
5
got this
If your focus is profit, yes
Does every thing else look fine in the layout for profit or should I switch more crops
oh theese ya?
ok, then for the moment, make 1 seeder, put your starred crops in to get seeds to replant
When you have that, good crops for seeding in additional profit/hr are Cotton, Potato, Onion, Bok Choy, Rice, Wheat
When you have more seeders, prioritise Bok Choy (assuming you can process it all before having a backlog)
Honestly, I find it hard to tell with those layouts. I prefer the Garden Planner as it shows what buffs all of the tiles have
I tagged you and linked to a couple of layouts we suggested earlier
This post and the post 2 underneath it link to the layouts
Both of these do need a little fertiliser though