#š±āgardening
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with as many preserve jars as you can keep running all the time
each jar creates either 1800g or 2700g output in 24hrs, dependent of it is starred or non-starred produce put in, but the outcome is the same for any preserveable produce.
so basically the amount of jars you can permanently keep running, decides about your income from farming.
this makes the calculation really simple, because you don't have to care for which produce is the best, but just keep your jars running all the time.
and this again depends on your playtime, because your garden is able to keep 24 jars running with star quality produce, if you could play non-stop,what you cannot do. But lets say you play for 6hrs every day, then you can keep 6 jars running all the time - income is then 10.8k with non starred produce and 16.2k with starred produce, plus what you get from those cotton seeds.
just to give you an idea what that garden can do, you don't need a 3x3 - this is my current state, 22 crafters unlocked so far, 16 jars in operation 3 seeders, 1 worm farm, 1 loom and 1 optional - you see an income source of about 45k per day here already - this means in about a week I will have all 30 crafters unlocked and will
run my farm with 25 jars 2 seeders, 2 worm farms and 1 optional. Just keep doing what you are doing now, you will get there as well.
and this character is just 10 days old, don't forget that.
btw don't seed that bok choy, that takes too long, put it in a jar.
I am up to 10 jars but I ran out of produce lol so have swapped 2 out for seeds at the moment
the trick is to not overload those jars, they just need kept running - I have often just 3 or 4 produce in those jars. Well, and I have likely more ticks per day than you as well - like 16 currently.
So split the produce between them instead? I just jam packed them all with what I had the last few days since starting the everything garden to 1 apple tree garden now i not long planted the 2 apple tree plan
I just got my 3rd apple tree seed too
yes, now where the trees need to be planted and grown first, you have a shortage of produce, but once they are in production you will be flooded with produce, keep adding jars
Thats tomorrow's job
it was as well a good idea to plant them all with a time difference of 2 days, this way I have apples incoming every other day.
I spread the produce out over all jars and when I need space for some other produce, I merge a couple of the others into fewer jars and fill those jars getting empty soon with the new produce.
when the jars get more and more full, that is not a good sign, this just means produce waits for processing even longer, it is better to install more jars which are just filled with a few produce - every running jar is your income source, not how full those jars are, they just need to permanently be in production.
with my other characters, who run a 5 trees 4 berries garden, those jars have never more than 5 apples in them, this is enough to be in operation until the next batch of apples is incoming.
and when those trees go offline and need to regrow, I run everything else through those 25 jars for 5hrs after the last batch of apples from the former cycle is processed.
Very calculated!
I have a little practice running farms, we had a couple of those in south africa (until they expropriated us)
just keep in mind every running jar creates 2700g income, even if they run on just 1 produce
my inventory is currently down to 2700 - so I am very efficient with managing stuff.
but I have about 1200 worms in my ammo pouch,
with 10 jars you are well off for now, 27k allow you to add at least 1 jar every day.
and once you are near full crafter amount, the loom can be scrapped as well, and be replaced by a jar, because more fabric for jars is not required.
well,run that farm until lvl 25, then you don't need quality boost anymore and we find something else.
apartheid never ended they just hcanged whos on top
@wary finch have u finsihed the same calc u did for jars with seeders yet?
A quick question do we get exp from other farm too?
no I have not yet
you get experience just for harvesting stuff @unreal pollen
well, in 2020 it was declared illegal, so they will have to compensate us, but it is africa, it can take a decade until we will see money. Australia was the only nation, which recognized this and made us a fast track offer to citizenship, which we took.
btw I put bok choy now in jars, seeding just takes too long.
I will quickly show, how you calculate what your farm must have in raw produce value to run a certain amount of jars. Any jar which is processing star produce takes an input value of 1800g per 24hrs. So if I run 24 jars, this means I need produce for 24x1800 = 43.2k gold. Now if I can advance my garden 17 times, this means my garden needs to create produce, which can be perserved of 43.2k/17 = 2542g per ingame day, this is doable, but if I cannot advance my garden that often, I might not be able to run 24 jars 24/7,
and this is critical, because not even 9 fertilized apple trees can do it on their own, just nearly - 2476.8g per ingame day in average. So it requires a clever mix of produce to make it happen.
how do i know what crops to preserve and what ones to turn int oseeds and sell as those
everything you can preserve put in a jar, because jars have a fixed value intake and fixed value output and generate an extra profit of 50%, regardless of what you put into those jars.
they are just balanced by s6 like this.
jars running 24hrs with non-starred produce generate 1800g income, with starred produce 2700g income.
I tend to sell rice often raw, because I don't want to run a lot of seeders, I rather run jars.
I should get rid of all my extra seed makers then? The spreadsheet and online plot tool are incorrect and the jars are the way to go?
I havent check seeders yet, but I assume that they are equally balanced.
The reason why I am not in favor of seeders is that they can stop working by stupid reasons. Sometimes they create an extra unstarred seed, and if that fills the last tray, just this 1 seed, the seeder stops working.
you can end up with 30/4/1 and it stops
and due to this unreliability, I am not working with seeders if I can avoid it.
Gotcha. It'd be nice if they'd give them 5 output slots or something like that so it wasn't an issue.
I've had the galdur statue for about a week and I've only received one flow seed. Are they exceptionally rare or can you only receive 1 of them ever? Is there something I need to do to get another one? I've planted and received another one from the tree having fully grown but I'm not getting any more from the statue itself.
Is there any use for the egg? I can't gift it so I've just been eating it.
with this extra seeders, I did it like that on a farm with 27 jars (which I cannot run all the time). When I run out of preserveable produce, I remove 11 jars, put out sawmill, smelter and loom.plus 8 seeders and process rice and wheat with those extra seeders, cut planks, smelt metal, run hides through the loom and create leather -meanwhile produce is piling up again and I can go back to 27 jars.
this is as well the time, where I use the space of my 5th apple tree (which is when removed not interrupting the production of the other 4 trees) to farm whatever I need, like some extra cotton.
And due to the reduced amount of jars during that time, those 4 trees will still help to get a stock of apples, which I can then put into those 11 jars, when I go back to 27 jars. This turned out to be quite good.
it is not a big loss, because 16 jars and 8+2 seeders are running all the time and create income.
Sorry, just jumping in, but so, you reccommend using mostly apples and berries for this (quite new to palia)
it doesnt really matter what you plant, jars are balanced and produce the same outcome money-wise per time unit.
apples are just popular, because the workload is not high.
Ah okay, Thanks for explaining!
just keep farming, badruu will give you spicy pepper seed, blueberry seed and as well an apple seed at certain levels, then you can start thinking of getting a more versatile garden, but for a start a simple garden with cotton is good to have, like a colum of rice, wheat, corn, a column of cotton in the middle and a column of carrot, onion and bok choy on the right, and this on every plot you have.
this is then mainly water retain and weed protected, just not on the out-most left and right.
and it is all quality boosted.
I already managed to get up to the level of spicy peppers, blueberries and apples
is there than a way you would say is best to layout your farm?
you have just 1 apple seed yet?
i grew my apple three, and got apples from it, but to little yet to get seeds out of
hm, I would have a sequence of gardens, which go from 1 apple tree to a 4 apple tree everything garden in simple steps
with a newbie focus on cotton as well
Than i will definetly do that! as im still quite struggeling with keeping the farm up n running in a correct way (with all the boosts)
each time just a few changes, just the last is a total rework of the left side
you will have to water and weed though, but this garden is nice, my 5th character is running it.
woah, your 5th charachter? wish i was already on that route
but, really thank you so much for sharing!
no worries, this is not a competitive game but a cooperative one.
this garden happened by accident actually, I started with a simple cotton garden and thought then where do I add this other stuff, and so this sequence came to be.
and it has a lot of cotton, because one needs fabric to craft those jars.
@odd yokeif you use those plans, plant the trees with a difference of 2 days to their last harvest, then you have never to wait for long to get a bunch of fresh apples.
i will! never actually thought of doing it like that, but that is indeed super smart to make use of the production of the threes
most go for low maintenance gardens, but I rather manage my garden to get the most out of it, I don't care having to water and weed it.
this is an interim garden though, made to get the infrastructure in place and get all the produce a newbie needs, when my character will hit level 25, I go for a high yield low diversity garden instead.
but I removed the loom already I have 100 fabric and I don't need more for now, put out a jar instead.
currently running 18 jars, 3 seeders, 1 worm farm - soon to be expanded by 2 more crafter slots
I could possibly work with 2 seeders, then I would be at 19 jars, not long and I have all crafters in place and then it's time to rake in some serious money - like 70k or 80k for now, with some fishing that is.
with the final high yield garden I think I can get into the 6-figure range -- finally.
with some fishing that is
I donāt believe seeders are balanced similar to preserve jars, thereās a big spread between the highest and lowest gold per hour. Around 1800 good difference between the two.
but are they more then jars? (i havent done the math and would like to know)
Seeds for tomato, onion and cotton have a higher gold per hour compared to preserve jars. However this is on the side of playing 24/7 and those hit the limit of their theoretical numbers. The spreadsheet is being released Sunday if you are interested in looking at it. Iāve put together a lot of good charts for the data
ofc we are, @stable ginkgo, curious what you found out
could be that seeders are different, because you cannot really use all seeders just for profit, you have to create the replant as well, this would have to be put into consideration, when you calculate this, the time required to reseed for the value put into the seeder. They might be balanced on this.
so when you seed cotton for profit for example, you need to calculate as well the time required, to actually produce the seeds for the cotton used for profit as well.
I donāt calculate the time for the reseed but it does calculate how many crops can be processed and removes the replant costs. Which should essentially take out that time?
not really, during the time the replant is created, you cannot use it for profit making.
well, I will look into it when I'll be in the mood, next on schedule is partying with friends in second life.
I bet those seeders are somewhat balanced, we just have to figure out how.
dont forget seeders get clogged within a a nightssleep for lots of seeds
yeah, this is just theoretical, I won't base my income on unreliable seeders
I have still time to construct a garden which is focussed on jars and avoids too much seeder usage.
jars are much easier in use i admit
with that I have a new love with bok choy - in jars, grows quickly, is quickly preserved and creates like every other crop those 50% extra profit.
just the seeding time is bad 72 minutes
hm, I guess I have to consider these reseed times as well as opportunity costs.
if it turns out everything is all the same we can just start optimising convnience
i bet there is a balance, just like with jars, we just have to figure out how it is calculated.
but yezay if production is all the same let sminimise player input >:D
convenience is not my goal, I want those 100k + income per rl day
what do u spend it on?
nothing that is just for the fun of doing it, well, I want the 1 million earned within this month with my now 10 days old character and the 10 million earned achievement by end of october.
I'll get there both is achieveable.
a million is like nothing when you start to build your 3rd and 4th house.
ok real estate it is then dont forget collecting all underground items crafting perms recipes
extra zeki coins for rolls onthose random furniture
I am not a collector, I give a damn about it actually
all the wallpapers and paints and stuff
ok, a redish roof,but otherwise,no
buying tons of bricks stone bricks iron cuz u cant really get enough of those and screw manual labor (forgot glass and lamps)
yeah I buy iron currently for my jars and repair kits - I have no luck with mining iron.
1million modifier ktis so u can get ur furniture colelction in every color
there is not much I like - most is just kitsch in my eyes.
yeay just grabbing whats shapes u liek then checking if a color variant u like is available would be the way to go
same with the outfits, I would like something decent to buy, but there is just ugly fluff.
the outfits are even worse on male characters theres like almost no option
ok, I'll go party now, back in about 5hrs.
Yeah where's my Masc Fatal š
why do i feel glad that i dont know what that is
the femme fatal was the last thing they added to the shop but like it's name it's a very feminine outfit
Just curious, but does everyone here prefer their gardens on their left or right side of their plot?
rightside cuz no well yet and water is there
Also, I swear 90% of this game's animation budget went into picking up and placing soil š
whats hte bestest apple setup
Hey quick question if anyone knows the answer whatās the best way to use quantity fertilizer should I place it might before crop is ready for harvest or right before picking it
it must have sopme veery growth tick or it doesnt count for that growth tick and is less effective so use after planmting(or if ur weird plkant wait till right before growth tick apply) or do not btoher at all
So donāt place when grown
u can use it after it grew abit but its less effective aand why wouldnt u do it right after seeding
i used this for a lil bit and it gave me a crazy amount of apples, i just decided to go a different route for money making so i gave up on it but its great and mostly hands-off
i didnt use any fertilizer
this
From my understanding is you apply it everyday before the 6 AM tick. Lets use rice as an example. You would plant, water, and fertilize. Then the next day you after 6 am, you would repeat. On the third day (harvest day) you would harvest and not use fertilizer. A lot of people will use adjacency bonuses to forgo the fertilizer. I believe that crops like peppers require 4 applications at a time of fertilizer since they take up for spots. It also only is not guaranteed to work, it is like cooking with stared ingredients doesn't mean it will give you a starred meal. (someone correct me if I am wrong lol)
I canāt plant any apple tree seeds
its a 3x3 thing
they take up one plot of soil
I know. But it wonāt let me plant it.
is it correctly tiled
the one behind you seems to be dark
Oh wait I had to use my mouse. Not the controller.
My garden was wonky the other day. I just picked it up and placed it again. But glad you got it.
i do somehow have permanent fertiliser that persists after the tile needs tilling again
Do you think this would be a good layout if I preserved my potatoes then turned them into harvest-boost fertilizer for the apples? Seems pretty self-sufficient and good profit.
how many worm farms do you have? - you need 45 fertilizer for those 5 trees - 1 worm farm creates this fertilizer amount if put something in worth 430g - with pickled potatoes as feed, you would need many more worm farms
I figure I'd just run 4 worm farms and that would give me plenty of fertilizer + a small surplus
If the wiki is accurate, of course.
with star quality pickled potatoes that would work -48 fertilizer from those 4
otherwise I like your setup of the support plots.
Great! I wanted to try placing a farm in the courtyard so hopefully this works for my needs.
oh that fits in, good to know
HOW??????
I just tried doing that and I couldn't'
A little careful planning. FYI you can place the soil in the courtyard then change the railing part to stairs after so it won't prevent you.
Also, if you want to see how it was set up you're more than welcome to visit my plot š
I'll try that
I think I have to add you?
Can never have too many friends!
that's true I go by Cherree since someone took my name somehow
okay so I figured it out
@unreal tanglethere is just one issue - why have water retain and weed prevention, if you have to lay down fertilizer every day anyway - the benefit of not having to return every day is not given then.
I usually lay down fertilizer ~ every 5-10 days after I max it out because lazy š
I mean you could just make your support plots to have harvest boost and instead weed protect everything with fertilizer bought from zeki.
that is much less hassle with the same effect.
You know, that's pretty funny I just thought of that right now lol. I guess the whole idea was too just prevent a trip to Zeki everyday
then buy a larger amount of the fertilizer
Back to the drawing board š
yea I'd like to see how you did it if you don't mind?
I don't mind at all. Feel free to visit!
here we go. Only 114g per day in weedblock fertilizer
very good
not to forget that you have now 3 more crafter slots to use, because you don't need 4 worm farms anymore
how do you change the railing part?
just like you would with other rooms, the contact area is somewhere in the corners iirc
ok?
I cant tell on my current character, she has no courtyard, this is just from memory
@wary finch since u did max production per jar im doing one for seeders so we can make better setups assuming jars/seeders are ur production limiting factors
how muhc can a seed maker finished product output per hour calced
lys u think jars are superior i forgot what their production per hour was XD (im pretty sure jars can run for longer before needing a player to empty/refill)
What gives you glow worms now that they changed it recently? Is it savory foods now instead of sweet? I know we canāt get speedy grow from it anymore.
@floral talonI never said that one or the other would be superior, I just highlighted the fact, that jars are balanced so, that regardless what produce you put in, it will create the same result money-wise for any produce of same quality. It isn't based on a 1 produce basis, but based on a constant value-throughput per time unit. The amount of used produce varies, but the value which can be processed per time unit is fix and with it as well the output value, which is 50% higher.
As can easily be seen, value throughput per time unit isn't fix with seeders - for example with 10 starred apples the value throughput is about 405g per hour and that of other produce is different. And it just creates a value increase (in case of starred apples) of 9.375%. If it is balanced, there has to be a constant factor which is valid for every produce - and if there is none, it can't be balanced.
What you might have interpreted as me saying jars are superior, is the fact, that seeders have this weird feature to sometimes create an extra seed and if this seed gets into the last tray, the seeder stops and you can end up with an output of 30/4/1 instead of 30/30/30. This is not just stupid but as well unreliable, and that is why I don't want to use seeders for the purpose of profit gain anymore.
This said, I do it anyway, but just in case I run out of produce to preserve and use the time to put out a battery of seeders burning through a bunch of rice, wheat or cotton quickly whilst my preserve-able produce recovers and makes max jar production possible again.
My new character has still 182k to go for full crafter amount, currently running 20 jars, so I can achieve it within the next 4 days - and this is great, having all crafters unlocked with a then 15 days old character, she has an 8 room house and a pavilion as well - thanks to reliable jars and fishing.
Well, I have 9 more farming levels to lvl 25, and then I will have to think about a garden, which can support 25 jars, so I'm more interested in how to create the highest amount (value-wise) of produce, which can be preserved, with the least amount of seeders required for replant seeds. Well and it would as well be nice, if this would be possible with less than 17 ticks per day. So this is the challenge, otherwise I give a damn about seeders.
Can I get exp from other farm too? @wary finch
I mean. If in a same party is it possible?
I answered this already, you just get experience from harvesting and you cannot harvest another garden than yours.
So hard to get it to level 10
hm,good question
I am 6 right now
no it is easy, just keep farming
badruu will give you a spicy pepper seed and a blueberry seed soon, this will help you to progress faster
and at level 10 you even get an apple seed.
I actually doubt that the party mechanics work in a private space like your housing plot, but this is just a guess.
try it out, let one chop a tree and see if you get the loot as well on your housing plot.
can he chop a tree at all there.
spicy pepper provides quality boost, this will increase the value of your harvest and with it boost your skill gain.
and blueberry bushes provide harvest boost - but you got this from rice, wheat and corn already.
care for quality, this is 50% more value.
I got blueberry seed from the gatcha
I have a high gardening level primarily from harvesting apple trees and always having flow (exp boost). It took some time to get to apple planting, but sky's the limit from there.
Any body have a good farm layout for level 10 farming that isn't too complex / maze looking? Like something with an easy to remember ish pattern I can replicate
Chris you are a hero
I wonder if it can be edited at all to get 100% water retain
I've struggled to get 100% water retain tbh
My current farm is 100% but no apples
Something like this can work at the cost of being slightly more complex. Overall just swapped cottons and potatoes around and replaced 2 cottons in the middle with tomatoes (to reach the cotton in the middle w/ symmetry)
Yeah im struggling now with 3 apple trees, so much less benefits so more weeds, more watering etc
this one has water retain with 5 apples and 4 blueberries
the one that i use though is weed prevention with hydro fertilizer on the apples and blueberries
I guess, it is less the apples, but more your now higher exp boost. Someone said lately, that the xp gain per slot and time unit is about the same. An apple tree covers 9 spots and takes a long time to grow, this accumulates then to a high sudden xp gain, but is likely the same as with other crops harvested more frequently.
what do you mean by so much less benefits? I am pretty happy with this garden.
And if you don't like pulling weeds (there are several achievements for whacking weeds) then buy weed protection fertilizer from zeki, it isn't expensive, but then you will have to lay it down for every day where you want the protection.
see, the purpose of this garden is building a stock of every produce, creating a good amount of fabric, getting the funds to unlock all crafter slots and getting you to level 25 - at level 25 the garden will be converted into a less maintenance high performance garden with low variety - with a high value output instead of providing all produce.
but once this garden is converted, it is flooding you with produce, you need those crafters in place by then.
I really don't know what there is to complain, I will buy the 20k license now and the 22k license about 12hrs later, the 24k license will not take me another 12hrs and the 26k license even less, within 4 days all licenses will be bought and I'll have some funds to start my 2nd housing plot.
This is the purpose of this garden, to get this done.
hey uh has the worm farm output changed in a recent patch? I've been using the wiki as a reference to try to get harvestboost out of my normal worm farm (not glow worm farm) and it's not producing what the wiki says it should. Specifically I have tons of apple jam ( ā) and i expect to be getting harvestboost but I'm getting quality boost?
sweet stuff in glow worm farm now provides quality upgrade fertilizer
best feed for harvest boost fertilizer and worms is now high value grilled fish
but if you need harvest boost for your full garden, you can just use 7 worm farms and feed star quality pickled potatoes - that would give you 84 fertilizer every ingame day.
I'm not really looking to maximise, just trying to figure out what to feed the farms to get harvest boost. pickled potato works for me, I'll just start selling more of my jams. Thank you!
oh wait that is wrong
each would just create 12 fertilizer units. So it would take 7 worm farms.
if I don't make enough for my whole garden each day it's fine, I'm definitely not consistent with fertilizing, I just want to make sure that the only fertilizer that comes out is harvestboost because I don't use the others
normal worm farm just creates harvest boost fertilizer, glow worm farm will get you quality uograde fertiizer with sweet foodstuff and harvest boost with all other.
it is kind of a silly decision by s6 to give quality upgrade fertilizer, an establish player doesn't need it and a newbie who could use it, doesn't have the skills for it.
right? this is a weird change to the worm farms. And... the wiki should probably be updated too
does anyone have any layout for full weed block and full water retain with a good amount of profit? star quality I'll get by seeds and gardening level, and harvest boost with fertilizers, but I don't know what layout would be good for profits
this is what i made and works well. takes only 27 fert, and has a raw output of 80k @spice thunder
you might like this one #š±āgardening message@spice thunder it takes a bit of weed block fertilizer bought from zeki, but it's cheap.
Thank you both, I'll make sure to try them both out one after the other š
Finally figured it out I do like how compact it is now
quick question, do apple trees use up all 9 of whatever fertilizer we use on them in a single day?
Made this layout a day ago, 100% harvest, weed and water using only 4 fertilizers
Mb sm needs smth like this
not so easy to create a high performance garden which can support a lot of jars - like I tested this 7 apple tree garden in the planner. It can support 24 jars with 18 ticks, but the raw average is actually not better than my 4 apple tree everything garden, which I made to start up everything. https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-11111-11111_CROPS-A.HpA.HpA.HpA.HpA.HpA.HpA.HpA.HpA.Hp-Cr.HpA.WA.WW.HpA.WA.WCr.HpA.WA.W-A.WP.WA.WA.WT.WA.WA.WP.WA.W-A.WA.WCr.HpA.WA.WW.HpA.WA.WCr.Hp-NNNNNNNNN-A.HpA.HpA.HpA.HpA.HpA.HpA.HpA.HpA.Hp-Cr.HpA.WA.WW.HpA.WA.WCr.HpA.WA.W-A.WP.WA.WA.WT.WA.WA.WP.WA.W-A.WA.WCr.HpA.WA.WW.HpA.WA.WCr.Hp-A.HpA.HpA.HpA.HpA.HpA.HpA.HpA.HpA.Hp
So I'm really confused on how to get more soil.
I got to gardening level 2 and talked to barduu but I can't find a listing for more soil plots. Neither he nor his cash register have more soil plots so I'm not sure where to get them? I finished gardening 101
So I am basically stuck with just 64.8k per rl day, if I just go for preservable produce -guess a mix is better then.
it is on top of the guild store of him.
It's not at either store
Is the guild store not on him or his cash register?
the upper icon on the left if you talk to him
Ooh okay
At how many growth ticks?
18
And u struggle filling the jars?
and this is bad, I need something else, apples alone don't do it
no those 24 can be supported all the time in this case
the layout itself supports 32 jars with non-stop gardening - 24 is 75% of it, so it can support 24 jars with 18 ticks.
Why donāt u fill it with other things u grow then? Like tatas, corn, tomatoesā¦?
I do this is all included, every preserveable crop
Lys having to many crops lmao
Oh, ok, bc u wrote only apples
If u donāt need wheat you can also put corn on these places, with the update we can just put a full row of same thing near apples
ah yes, I forgot about that, thx
I actually like your setup, Nero, I just don't like a 3x3 garden.
Full row same thing genius
Thanks
, yeah, I also like the 2x4+1 extra better, mb I will do same strategy for it tooo ahahah
My garden after the update is just rows ahahaha: two apples, three bloobs, two apples, 6 rice, 2 apples
funny, if I take the performance garden of my other characters and replace everything not being apples and berries with corn, it can support 25 jars with 18 ticks.
it is a 5 trees 4 berries garden
I feel like without grow boost, apples are not the best money maker anymore
but that growth boost from plants never worked.
I guess that I could run it before at 90k/day came from having a variety of crops and then juggling with crafter, sometimes running 27 jars, sometimes just 16 and 11 seeders and so
But it did with fert and saved a lot of time hahahaha
Yeah, sad they didnāt keep the fertilizer at least
well, I will find a solution, I am not willing to be stuck at 70k/day, I want 100k
70k per day is enough for most since they dont hit 18 growth ticks by far though
Keep pushing those boundaries lys ur a legend
the problem is that I need to sleep for like 4-5hrs and I need another 4hrs to meet and party with my friends in second life, so I cannot really maintain 16-18 ticks.
well and my spouse needs attention too.
but it might work with a garden where it is enough to just login and logout again to advance the garden.
it is not even about the money to me, I just want to break through that 100k boundary
I build now smaller homes, because I have no real purpose for a bigger one.
can support 24 jars with 17 ticks - still not a good solution but better than 7 apple trees.
and I could just put weed block fertilizer on it and it is low maintenance.
(and I don't need to cook with this amount of pickled potatoes and corn)
cooking skill goes up anyway due to grilled fish and a lot faster than with any other foodstuff (solo at least)
ok, I'm off see you in 5 hrs.
anyone got a 5-4 apple setup with 100%harvestboost 100%water retiin and 100%weedprevention?
corner spots are allowed to be fertilised as they only border to two slots anyways
I posted mine earlier but not sure if its good, didnt get any feedback on it. uses 27 fert, and only missing one crop without harvest boost. 80k raw produce gold profit
this one was posted too. only 3 apples but checks all the other boxes and uses less fert
reason i like apples is cuz uneed to plant and harvest way less XD
ig u got an apple tree 2/3 harvestboosted by crop does it consume less fertiliser?
I dont think so.
also you can swap out the potatoes for more tomatoes if you want to harvest less
Well not harvest less, plant less
have this one for 4 apples, uses more fert then the 3 apples one though
What's the first step towards getting one of these fancy money making setups you guys all have?
I only have 15k for setup costs lol
just make a setup with water retaining pairs and harvest boost pairs
then put down seeders and jars and buy crafting licensers as muhc as possible if u dont do enough growth ticks get more seeder benefitting plants then jar benefitting ones (example: tomatoes great and jars less money inseeds potatoes viceversa but more money per harvest but seed collectors cant keep up soon)
Do crops grow when I'm logged off?
they grow one tick after u logged of so if u hop right in before growth tick stay till after to weed harvest/reseed/water u gotto go on once every 2hours
Thanks.
Does anyone have a guild that I can join? Iām a newbie
that is just a theoretical income, if you could advance your garden non-stop, which you can't. dependent on what percentage of the day you are actually able to, that percentage you will get from this theoretical income - so even if you could advance your garden 16 times per day, that is roughly 67% so a layout which in the planner is like 75k, will just provide 50k, and if you can play even less, then the income is as well much smaller.
max produtcion if limited by crafters
per crafter / hour per type of thing
i need ot get better at excel š¦
why does sweet leaf not give speedy gro anymore?
they never managed to get speedy grow to work properly so its effectively removed but u can stillg et the item for whatever reason u wanted it with farming medals but why would u want to?
Iād recommend changing your cell to round to 2 places or something a little smaller so they are easier to look at. The big decimals make it a bit deceiving
Oh, well that makes a whole lot more sense. When will speedy growth get fixed?
in your table on the right side, you can see, that the output is pretty much the same for every crop type, non starred around 75, starred around 112.5 which is in 24hrs then 1800g and 2700g. The same is valid for the amount of input taken in value - 1200g for non-starred and 1800g for starred produce.
So if you know the value of your produce theoretically generated in 24hrs, which can be preserved, you can find out how many jars it can support.
And the result has then to be scaled by the percentage of daytime, in which you can advance your garden.
So based on that chart is the 75 gold per hour ārevenueā?
for non-starred produce
and this amounts to 1800g or with starred produce 2700g per rl day.
This is why I said, if you plan to preserve everything, you can get your income by multiplying the amount of jars you can support permanently with 2700g (starred version) to get your income from jars per rl day.
they just need to run permanently, they don't have to be filled to the brim - always 1 and 1 in reserve is good enough.
I run mine of 2 spicy peppers each currently, that there is room for the apples, which will be incoming next,and there are 20 pickled peppers to sell in the morning, 1 will still be in the jar when I'll fill in the apples in the morning.
well, not quite true, I expanded to 21 jars now, anyway.
25 crafter slots unlocked, I will likely finish a day earlier than expected.
I might juggle a bit to push the results - my seeders are nearly done and so is the loom, so I will remove them and put 3 more jars out and run the apples through 24 jars, that gets them done more quickly.
Im slowly getting there 𤣠going away for a week though so no gardening for me
how many hours do you have to play on a daily basis?
and the start up is always a bit slow, but once it's in production after you have created enough replant seeds, it creates a nice output
u can put in slower to process crops in seeders and farm more of those if u dont hop on so much in the end anywways
is it a known issue that the seed maker shows 0s left for the current job?
hey guys, does anyone know when the best time to put harvest boost fertilizer on a crop is? or does it not matter?
you need to fertilize (for) every day otherwise you will just get a chance that it works,
ong nah that too expensive
thanks for answering though
I don't think so, I had it once a couple of months ago, but never again since then. You can cancel the job and get the produce back.
I work from home so I can mostly water each cycle, sometimes ill miss one
Then once the kids are in bed a few solid hours š
then you will be fine. I'm currently trying to figure out a high performance layout for lvl 25+, most likely with 24 jars and 17 ticks, and alternatively with 20 jars and 14 ticks. Low maintenance, low variety, purely jar oriented - income 64.8k with 17 ticks, 54k with 14 ticks. Could be run with 30 jars at 21 ticks, but that's insane, income would be 81k.
If we would still have decent speed boost, more than 100k would be possible, but a lot would have to be sold unprocessed, simply because 30 crafters cannot handle the amount of produce incoming in this case.
it would basically be this strip with 5 apple trees https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111111111_CROPS-PCrATCrAPCrA-AAPAATAAP-CrAACrAACrAA-APCrATCrAPCr-AAAAAAAAA-PCrATCrAPCrA-AAPAATAAP-CrAACrAACrAA-APCrATWAPCr
weed block could be applied with fertilizer, it is not expensive, but it is as well quite easy to check for weeds.
I tried layouts with 6 or 7 apple trees, they are worse than this.
So yeah, feeling like Donna Quijote, trying to fight the windmills - facts just tell me, what I want is not possible currently.
I will nevertheless get to a 100k income, just not from pure farming.
like the fish I catch every day is like 3.5k times 17 (if I run the 17 ticks scheme) = 59.5k plus 64.8k from farming, voila 124.3k - tata. And with the 14 ticks scheme it would be 103k.
26 crafter slots unlocked, 116k to go for the last 4, so I'll complete it by Sunday - 1 day earlier than planned. I will definitely plant those 5 trees in the strip with a time distance of 2 days each, it is by far more convenient to have 24 apples every other day (and sometimes more) than 120 with a long wait in between. This will as well eliminate the especially long wait for apples when they regrow (with the exception of the initial setup).
I tried to do all crops max water retain, got almoust max weed prevention adn some harvest increases
Or is there a strat already ?
for this kind of plot ?
I dont really care about profits, i just wanna have everything in stock to cook
prefferably with no *
aka evreything farm/(shopping)mall farm
I didnt see a design that is basically afk
if there is one please link me it
im sure there are those around though i sitll need weeds for achievment and profit
il post it when i find it
that would be very appishiated
would this be the best for apples or it can be improved ?
if u somehow manage a setup without needing harvest fert sooo much then yes
you get harvest fert for free just from 20 mins of hunting
nothing is for free what costs you lifetime
and everything what you could sell costs you it's market price in opportunity costs, if you use it yourself, because you could have sold it and have the money instead.
500 gold for 1 tree or 100 fertilizer will get you more or less 15 apples wich are all 90 each
Iām sure there are other design, but here is one I created, fully AFK with all crops, only needs 4 fert on edges: https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-T.WCbBkAAAAAA-OCbTBBBkBBSp-RWBk.HpCPOSpTR-AAABkPCrOCbW-CCbSpOTCrCCoBk-SpBkCrWOPPCrCb-RWTPCBkT.WRW-PRCOCrRCbPO-CbRCTPOCCrW.Hp
I guess I'll run this lvl 25+, not sure that I want to weedblock it by fertiliser though, it costs the equivalent of a jar's daily output. But I haven't gotten the use fertiliser achievements yet, so maybe I'll fertilise it for a while nevertheless. https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-11111-11111_CROPS-T.WP.WCr.WW.WB.WB.WT.WB.WB.W-A.WA.WA.WA.WA.WA.WA.WA.WA.W-P.WA.WA.WT.WA.WA.WP.WA.WA.W-A.WT.WP.WA.WB.WB.WA.WB.WB.W-NNNNNNNNN-P.WA.WA.WT.WA.WA.WP.WA.WA.W-A.WCr.WA.WA.WT.WA.WA.WP.WA.W-A.WA.WB.WA.WA.WB.WA.WA.WT.W-B.WA.WA.WB.WA.WA.WP.WA.WA.W-A.WPO.WA.WT.WWA.WP.WCr.W
that is a cool one indeed, Nero, you are quite talented in creating layouts.
Awwww, thank you, glad you like it
I just cannot really get me to use another garden shape I so like my 4x2+1
Where would you put peppers there ?
I have one pepper there, do u want more than one?
oh i am blind
well, I saved it for now, just in case I'd bring a 6th character in the ring.
My garden is like this too ahahah, but I like the layout I currently have, so I just create these in case sm might need them, I like creating layouts

Happens ahahahah
@vernal bluffmy sequence from a newbie cotton garden to a 1 pair of pepper berry, then 2 pairs of pepper berry, then first apple tree building up to a 4 apple tree everything garden which each time just slight changes required happened more or less by accident, but it is a really good way to get a new character from scratch to 30 crafters unlocked with decent income within 14 days - then she is about level 18 and can keep this garden going until level 25 - I'm really happy with that one.
well, ok, it requires 16-18 ticks per day to get it done within 14 days. But it includes a decent house with 8 rooms and a pavilion as well.
that new character has 3 housing plots by default, so this is still random, if you get 2 or 3.
your garden layout shows, that a mainly apple based garden isn't superior to an everything garden, it is just more convenient to work with.
Sounds like a nice stradegy and yeah, apples for me personally stopped being superior after the update, but I still find them more convinient ahahaha
5 are really good if planted in a timely distance of 2 days each, this provides at least 24 apples every other day and sometimes 48, and counters the long wait when they have to regrow.
and 24 jars filled with 1 apple and 1 crop which takes about 48 minutes or 2 which take less than 30 minutes, then it is pretty much guaranteed being able to run those jars smoothly.
And a bunch of the rest, when one has a break.
it wasn't a strategy from the start, it was more kind of, hm, now I have pepper and blueberry, where do I put them and the same when I got the apple seed, where does it fit in, and this again with every other apple seed, without to ruin the cotton focused nearly everything theme, and finally ending up with 4 trees and everything layout. So yeah, it is now a strategy, but it didn't come to be as one.
so most of my produce has an average wait of less than 2 days to be processed, keeps the inventory really small, mine is below 3000 currently.
Hello, not playing since December and im just back in game. Wondering if there is any new layout suggestion for big profit?
lys doing just in time production lol
The drop rate, according to the official Palia site, is supposed to be 25% but I don't think it is.
Could anyone recommend me a good farming layout? I don't have access to apple seeds yet though
Y'all think this is a good layout? Just wanted quality and quantity and something easy to remember and tend to
What about peppers and bloobs? And do you have other wishes, like it should be afk, water retained, all crops or preferred onesā¦
Out of Wheat, Rice and Corn, which is the most profitable to grow?
i dont have peppers and bloobs either. not sure what are bloobs haha. Afk ones would be nice, just prefer anything thats profitable. I mainly grew tomatoes only cause i heard they're the most profitable
If it works for you, then itās good
But u donāt need to harvest boos all the crops, bc some already get the boost from apples, bloobs, rice, wheatā¦
Depends how u produce it, but I would say corn probably
Okay cool
Primary purpose is to boost harvest of potatoes, but couldn't decide which of the three to go with
Going to give this layout a try (bottom three plots mirror the top three)
Center is open since I got a tree and flowers there
Cause Aesthetic
was this layout suggestion for me? xD
No no, this is just what I'm doing
I wasn't really paying attention to what you got going on š
ah okay no worries
Hey what determines whether or not a crop drops seeds when harvested? š¤
half of that fertilizer isn't doing anything lol
it doesn't stack with harvest boost from crops
I'm gonna try to get apple and blueberries recipe first before planting anything, could anyone give me a good layout profit wise?
i saw this in the past messages, is this considered a good farm layout?
Why? You have time to collect as many crops as possible before getting all the end game stuff.
are apples and blueberries considered end game items?
Well, you get them the latest, so I'd say so.
idk i just need a good farm layout atm even without apples and blueberries but i cant find one š
all the layouts i see have apples in them at least
Just go for whatever, I wouldn't bother with optimizing now.
Could someone mind helping just confirming if this is a good layout when I get tomatoes and blueberries seeds?
i personally think its quiet bad
do you have a good one you could please suggest?
well reason i called it bad is cuz it uses quietr alot of fertilisers
il try to find a better one for ya
thank you i appreciate that
https://palia-garden-planner.vercel.app/
im still owrking on making this one better but it uses less fertiliser then yours for now a t least
needs 17 harvest boost whcih is still less hten urs but maybe il improve it more later
i clicked the link but i dont see any crops on it, its blank for me
oh right i have to copy it sorry my bad
no worries
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-PBkPCbCCbPBkCr-AAAAAAAAA-PCbPBkCBkCrCbP-AAAAAAAAA-CrCBkPCbPBkCCr-AAAAAAAAA-PBkCrCbCCbPBkP-AAAAAAAAA-CrCBkPCbPBkCBknow it uses lsightly less fertiliser again it was still work in progres but im not sure if i can improve it further
its just trickier to make a good layout with em
ahh i see
do you mind explaining how the fertilisers work? for example the first potato in the picture has hydratepro and weedblocker so does this mean on the first day i use hydratepro on it and on the second day i use weedblocker?
uhm,, no its work in progres thingy i havent added fertiliser on it it just says what it gets from plants next to it
use the second one i sent it uses way less fertliser
alright, how do i know what fertiliser to use and when?
it needs 9 harvest boost fertiliser for optimal gain
i just dump the tile full of it it consumes one per plant that isnt having the same buff from something else already per growth tick 1hour at specific intervals this setup with apple trees needs 9 harvest fertiliser
so do i place harvest boost fertiliser on all the crops everyday or just apple trees?
uhm on the crops that need it? hover over boost to see what doesnt get the boost next link i placed has harvest fertiliser icons on what needs it
this is a fully afk apple layout with some fertiliser so u dont get weeds for the pull out weed achivements though
so like the crops that does have the harvest boost icon above them, i should put the harvest boost on those? like carrot for example?
u dont put a boost on stuff u put fertiliser with hte boost on stuff that doesn tget that boost already from a plant next to them
sorry if im asking a lot, its confusing to me for some reason
its fine but it is harder to explain a setup to someone who hasnt read hte basics up
i just dont understand how to identify which ones i need to put the fertilisers on from that website
where can i read the basics to understand better?
uhm if poeple filled in the fertiliser it puts the respectin gicon of that fertiliser above the plant in the website
if not u can hover over the %boosted progreess bar and it light up the ones that already have it so u put it on the rest
the icons is it the ones in the picture i have here?
so the icons above the plant is the fertiliser i need? the first plant is a corn and above it shows a harvestboost, hydratepro, and weedblocker
right bottom of a tile is its fertiliser at top is the buff it gets already from plants next to it and fertiliser
okay i see the ones with fertilisers, do i have to place the fertilisers on those crops everyday?
every palia day it consumes one but u can put a stack or so on em so u dont have to refertilise every day
how do i put a stack on them?
Mainly doing that since I have too much fertilizer from selling glow worms lol
i dont think fertilser will stay on till after harvest but i managed to glitch it
how can i put a stack of fertilisers on a crop? is there also a way to see how many fertiliser is left on the crop?
press G it shows fertilsier tpye of fetiliser amount
but like u dont even need a full stack its just it consumes one of hte pile u put on per time it grows
so putting 5 on a corn would be enough till harvest or u just spam 99 or something
okay thank you so much for explaining everything
i do not know how to put more then one at a time on or 4/9 on larger crops
no worries, ill just place 5 on each crop that needs it
i think some crops need 6 days to fully grow though but yeay u get the message
yeap thank you again!
I put an outrageous amount of fertilizer on a couple spots and they have stuck around for multiple harvests
nice
did u find any way to remove every fertliser from a spot?
I think when I put a different fertilizer on it, it gave back all the ones that were left on it
I would need to double check though
yeay but then one of hte new ones is on it
Bloobs are blueberries ahahahha. Sorry couldnāt respond earlier, but here is a layout I found here, fully AFK with beginner crops using only 4 fert: https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-Bk.HPTCCrRPRCr-BkCrTCRPPCrC-BkCT.HRCrPCrRC-TCBkCrRCrBkPT-TCBkRCrRBkPT-TPBkCrRCrBkCT-CRCrPCrRT.HCBk-CCrPPRCTCrBk-CrRPRCrCTPBk.H
thank you, i appreciate it!
Itās good for u then, but the fert will stay on the plants which already get the buff from other plant
How many crops should I keep in my chest before selling the rest, I currently keep 10 normal and 10 starred but I have no clue what is optimal lol
most if u really need em just go to zekis (others i go for 100 if im not gonna plant em back anytime soon anywyas others are stored inside the gardewn i picke m when needed/take out of creafters)
I've like over 140* Rice, crops have many uses and 10 isn't much. Few meals and you're done.
since newer players get a some of each crop/seeds anyways is their a point of keeping some unstarred crop in my storage?
Does anybody know of a real good farm layout/plan for earning gold? Like what crops, where to set them, what fertilizer, sell as fruit/seeds/jam, etc?
yes
if i plant for example wheat with harvest increase.. when i harvest it first, does the effect go away for the other plants ill harvest after that..?
it is anyway best, if you harvest and replant directly after harvesting, because you can do it crop type by crop type in this case, then with the crop seeds selected in your inventory it is just harvest-click, harvest-click, harvest-click and when all is done, you do the same with the next crop type to harvest.
But in regards to your question - the effect was counted at 6am, and the next will be counted at 6am on the next day, what happens in between is irrelevant.
best answer ever š
Hey all!
So, probably dumb question, but i currently have... two or three garden plots together, and am only gardening level 1.
Im looking for the most efficent crop layout for money making this early?
start with a cotton garden, because you will need cotton to make fabric later on, when you got the loom from Tish. Fabric is later required as well for crafting of preserve jars, which enhance the value of your produce by 50%, so it is good to have this fabric by then. layout is simple, a column of rice, wheat corn, a column of cotton in the middle and a column of potato, tomato, potato (if you want some water retain) or a column of carrot, onion, carrot (if you want some weed protection), and this on every plot you get - it is a simple but effective start up.
nods thank you
at level 2 you can get a seed maker recipe from badruu, with it you can craft your seeds from harvested crop.
you keep those non-starred cotton for the loom, and make seeds from starred cotton.
and from sapwood you chop, you craft some log cabin furniture, to get the skill for Tish.
So im probably very dumb. But so from left to right.
Rice
Wheatcorn
Cotten
Carrot
Onion
Carrot?
let me quick make a layout for you, which shows it and as well how you can improve that over time step by step into a 4 apple tree everything garden.
That would be GREATLY appreciated ā¤ļø
one moment I used the wrong button have to do it again
ok you start with this, every plot is the same - keep this shape of the garden, then the next steps will all be easy, when you get spicy pepper, blueberries and apple seed later on. https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-11111-11111_CROPS-RCoCWCoOCrCoC-RCoCWCoOCrCoC-RCoCWCoOCrCoC-RCoCWCoOCrCoC-NNNNNNNNN-RCoCWCoOCrCoC-RCoCWCoOCrCoC-RCoCWCoOCrCoC-RCoCWCoOCrCoC-RCoCWCoOCrCoC
then when you get both, spicy pepper seed and blueberry seed from badruu you change it to this - first those on the right, then those on the left (blueberry, pepper pairs) and at that time it starts to go towards an everything garden https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-11111-11111_CROPS-RCoCBBOBBC-RCoCWTOCrCoC-RCoCWTOCrCoC-RCoC.HWTO.HCrCoC.H-NNNNNNNNN-WSpSpCoSpSpCr.HCoC-RCoBkWTOCrPC-RCoBkWTOCrPC-RCbBk.HWCoSpCrCoSp-CWCrSpBBSpBB
when you then get an apple seed you plant it and that stuff around it like this https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-11111-11111_CROPS-RCoCBBOBBC-R.HCoCCCoOAAA-RCoCWTOCrCoC-RCoC.HWTO.HCrCoC.H-NNNNNNNNN-WSpSpCoSpSpCr.HCoC-AAAAAACbPT-RCoBkWTOCrPC-RCbBk.HWCoSpCrCoSp-CWCrSpBBSpBB
Thank you
and finally a reconstruction of the left side to add in your 4th apple tree and make it an everything garden https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-11111-11111_CROPS-RWCrAAAAAA-BkCoBCoCoBAAA-BCoCBAACrAA-OCoRACoOACoR-NNNNNNNNN-AAACoSpSpCoSpSp-AAAAAACbPT-RAAWTOCrPC-AAAWAACrAA-ACoCoASpSpASpSp it has still a lot of cotton, so you will have all the fabric you need -you keep this then until level 25
don't care about the fertiliser marks in those, they are not required, I just did not remove them.
at lvl 25 you can go for whatever you like, you will have all crafter slots unlocked by then and the sky is the limit.
otherwise I suggest fishing in your pond, this will make you money meanwhile and the skills to get a wormfarm.
fish and grill the fish, that gets your cooking up. If you cannot grill it yet at the campfire, grill mushrooms until you get the skills.
Appreciate it
I just do not have the storage space for that š
Could someone recommend a layout please? I am trying to level up as much as possible so I can get apple seed. Here's my horrible setup.
Fair.
how to till soil with hoe?
ohhh i get it now hahahaa i need to click for a few times
(p.s you can hold down)
ohh thanks for the tip! ^_^
If you wnat to try out different layouts, i guess the garden planner is always a go to thing. A lot of people are sharing their layouts here.
Got one without Bushes and only crops, maybe thats something for you
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-11111-11111_CROPS-RCoCBBOBBC-OCoBCCoBAAA-BCoCBAACrAA-OCoCATOACoC.H-NNNNNNNNN-WSpSpCoSpSpCr.HCoC-AAAAAACbPT-RAAWTOCrPC-ACbBk.HWCoSpCrCoSp-CWCrSpBBSpBB
why did you put it in code block 
just realised that apples and blueberries now give harvest instead of growth, so my layout just turned super redundant š
but if you change nothing it should be as before, because plant-based speedboost never worked before.
On the bright side of it, harvest boost doesn't randomly fail anymore.
well my crops are horribly out of sync now, so clearly something changed
your glow worm farms do as well no longer give speedygro, in case you haven't realized that yet.
did quality fertilizer become any less useless at least?
no it is now really bad, those who can generate it easily don't need it anymore, and those who could meaningfully use it lack the skills for it,
speedygro is basically faded out, you never have enough farming medals to use it in a meaningful way and there is no other way to obtain it now - result it is still there but practically useless.
yeah, it seems gardening has been nerfed to the dirt
it was imo a "we can't fix it, so we make it practically impossible to use it, then we don't have to fix it anymore" move
and lack of interaction of speed boost with harvest boost made harvest boost reliable now.
I'll plant my 5 apple trees with a timely distance of 2 days, in order to obtain at least 24 apples every other day (and sometimes more) after the intial growth. This will make a long wait for apples disappear and the whole thing more bearable. With 24 jars this is then most of the time a mixed input of 1 apple and 1 other crop per jar and when I use 10 apples from time to time to create an apple seed, then the rest goes in 14 jars like this, and there are 9 jars for berries and 1 for some other produce left for 2hrs. I think this will keep my inventory really small, because produce will be processed in a timely manner.
For a very simple layout for starting out and levelling I really like this simple no-bush, no-tree layout: https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-PTPBkCBkRWR-TPTCBkCWRW-PTPBkCBkRWR-PTPBkCBkPTP-TPTCBkCTPT-PTPBkCBkPTP-RWRBkCBkPTP-WRWCBkCTPT-RWRBkCBkPTP
For late game I've found this one to be my favorite as it has 100% water, 100% weed and 100% harvest with only 9 fertilizer per day: https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-R.HBkPTC.HTPBkR-AAAAAAAAA-PTR.HBkC.HBkRTP-AAAAAAAAA-RCBkPT.HPBkCR-AAAAAAAAA-PBkRTC.HTR.HBkP-AAAAAAAAA-RCBkPT.HPBkCR.H
for a start up I find a cotton based garden better for a newbie, because fabric is needed a lot when creating a bunch of jars.
You could replace all of the wheat with cotton. You'd lose some harvest boost but you'd get some quality-boosted produce... Which gives you more money and makes for better cooked dishes when the time comes. You can also make gold-star seeds from them if that's your thing.
it is not a critic @west crown, I just add arguments to the topic.
No worries, your input is very helpful. I forget what it's like to be new at the game. It was... Very overwhelming. It really helps to have someone to guide you.
Your perspective is very valuable.
you are from OZ too, @west crown?
I asked my wife and she said "Yes, you're the scarecrow." Strange answer.
I don't know what you're referring to.
Australia, we say "no worries" a lot
TIL what OZ is. I'm from rural New York originally; I live on the US east coast.
ah I see, your wife was referring to the wizard of Oz.
pronounce the letters, it sounds like aussie.
if your plot has already harvest buff do the harvest boost fertile give more?
no, that is binary, either there or not
i see thanks
in a way the use of fertilisers has been devalued, quality upgrade fertilizer is at best useful in the middle lower level ranks - like 10 to 24 - before a newbie is better off planting cotton, which already provides this boost. Harvest boost fertiliser, who needs that, the desireable crop provides it anyway by companion planting. Weed blocker, ok, could be used instead of plant based boosts, but it is basically costing the income of one jar per 24hrs, if you need it on all of your garden. Same goes for water retain fertilizer, can be used, but it is a waste of money imo.
SpeedyGro fertilizer is useful late game for apple trees depending on your layout. The second layout has 100% water/weed/harvest so SpeedyGro is great for the apple trees. Once you're 10+ gardening you can buy it at the gardening guild store 50x for 10 medals; I buy it and put it on all of my apple trees for the fastest growth.
but how long can you maintain this?
Apple trees and blueberry bushes used to have the same effect as SpeedyGro but they were nerfed to provide HarvestBoost instead (the same as rice and wheat and corn).
that plant based boost never worked.
At 100 medals per week for doing dailies that's 500 fertilizer, so you can boost them with about 13-14 days of fertilizer each per week if you have 4 trees, plus whatever you get from gardening levels.
they changed it because they couldn't fix it.
Ah, I thought it was simply giving too much money.
ah that is something I didn't realize yet, dailies.
If you play more than 14 in-game days per week then you'll run out of the fertilizer but TBH I haven't found a better use for the gardening medals.
where do I find those dailies?
I play like 100-120 ticks per week, but that is not really playing the game, it is advancing my garden, filling jars, selling stuff and a bit of fishing to feed my worms.
yeah, I hoped for them fixing it, that would have pushed my garden in the 6-figures zone, But I guess with a lack of staff now, that was just too complicated or the guy who dealt with that legacy code is gone.
This is a problem many start ups have. At a certain point they need to layoff staff, which worked on that and the others have no real desire to crawl through the legacy code and figure out how it works in order to fix it. They rather work on new stuff, and so these things get never fixed.
And underestimate how quickly salaries burn through a couple of tens of millions.
what fertilizer do you use for this
@west crownI found it, weekly challenges, 100 gardening medals possible, to get 500 speedygro -this has been a very helpful hint, tyvm for it.
Did i seriously reinvent the wheel of that layout
ah no, I am silly, a tree takes 20x9 speedygro fertilizer per cycle - bummer. Was too good to be true.
hm, in 18 weeks I could support 10 cycles with 5 trees speed boosted. That is less 1 tick saved per day, I guess I do nothing like this, a lot of hassle for in the end not much effect.
i found out i could get flowers from bugs recently. I've very little interest in bugs. But I've become obsessed with finding the flowers. Is there a way to, increase the drop rate of flower seeds from bugs.? or am i in for a long grind to collect them all? lol
just catch them when you come across them, then it's not a grind and you will get them all over time.
true enough, lol
Can always buy one from guildstore eventually but most flowers are super ez to get
Days to harvest is that irl days or ingame days?
I didnāt know the flowers that are dropped by the butterflies can help your crops grow/prevent weeds.
Thereās no information on the wiki but I thought that it was cool ^.^
Hello everyone, quick question about the plants. When setting up your vegetable garden (without use of fertilizer or limited fertilizer), is it preferable to have the āmore harvestā boost or the āno weedsā boost? Thanks
For the farm layout that requires fertilisers every day, what happens if I go offline?
do my plants get affected as i cant place fertilisers on them every in game day since im offline?
it's subjective. if you don't mind removing the weeds yourself, it's fine to not have weed block. just make sure you return to your plot regularly to weed, otherwise the weeds will halt plant growth and prevent those plants from giving boosts to adjacent plants
it doesn't matter since your garden will only grow one tick while you're offline anyway. though you can stack up to 99 fertilizer on a tile so you don't have to apply one per day
thank you!
Here is my attempt at a vegetable garden
I tried to optimize the profit and the harvest of gardening medals (apples/potatoes) but also to be able to have on hand the most common ingredients in the recipes (carrots/onion, tomatoes, potatoes, rice, wheat). Unfortunately, there will still be a need for fertilizer for now. What do you think ? https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-PTCoRAAOAA-OTCAPAACoA-CoTPAAWAAC-RAATPCoRAA-ARAOTCAPA-AAWCoPTAAW-OAARAAPTCo-ACoAAWAOPC-AACAAWCoTP
What should I be putting in my glow worm farms for more harvest boost?
pricy grilled fish
harvest boost/worm yield is based on coins value of what u put in fish some fish in ur pond with glowworms turn em into grilled fish(grilled fish value is based on fish value) do make sure to have only same tier of that fish in inventory so they get same value and can stack
-has so much fertiliser starts to sell it to fit in storage- -almost never fishes uses only 1 glowworm thingy-
It takes 9 harvest boost per day. It has a good mix of crops and you can substitute crops. I didn't invent the layout. It has 4 apple trees, though... pretty clever.
i invented this one but im sure someone else also cameup with something super similar
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-Cr.HBkPCbC.HCbPBkCr-AAAAAAAAA-PCbCr.HBkC.HBkCrCbP-AAAAAAAAA-CrCBkPCb.HPBkCCr-AAAAAAAAA-PBkCrCbC.HCbCr.HBkP-AAAAAAAAA-CrCBkPCb.HPBkCCr.H
ingame days, or rl hours
@spark galethat is a quite good raw average per day.
@floral talonsame, really good raw average
this actually makes me think, if I should really go for 5 apple trees, maybe less are better.
5 is not possible without fertiliser or ditching weedblocker plants
yeah, I have a plan where I would have to add weedblocker, but then again I need the achievement for using fertiliser still.
does it have to actually be used and not just dumped on atile?
I don't know, never paid attention to it
but maybe it is in general not a that good idea to go for 5 trees income-wise, it is certainly convenient, but not necessarily the best solution.
wel anywyas lust if ur doing apples with fertiiser without weedblocker plants u can get like alot of em
if u want water retain no fertliser no weedblocker u still can get aton of em
for these 2 options go for straight line setup
I just made a 9x9 with 2 apple trees 4 blueberry bushes, the rest is tomatoes carrots onions potatoes for water retention and weed block. What will happen if I don't harvest the small crops often or at all? Will I lose the water retention and weed block if I don't harvest and replant?
this is one with weedblock fertilizer for my garden shape https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-11111-11111_CROPS-T.WP.WCr.WW.WB.WB.WT.WB.WB.W-A.WA.WA.WA.WA.WA.WA.WA.WA.W-P.WA.WA.WT.WA.WA.WP.WA.WA.W-A.WT.WP.WA.WB.WB.WA.WB.WB.W-NNNNNNNNN-P.WA.WA.WT.WA.WA.WP.WA.WA.W-A.WCr.WA.WA.WT.WA.WA.WP.WA.W-A.WA.WB.WA.WA.WB.WA.WA.WT.W-B.WA.WA.WB.WA.WA.WP.WA.WA.W-A.WPO.WA.WT.WWA.WP.WCr.W
buff remains so if ur really lazy u can use a plant to not need fertliser and just never harvest
i never realised how cheap it is to use fertiliser but its just alot of work to keep ditching in
well it depends, in my case this would actually take away the income from one jar.
@floral talon thanks!
i fur not sure just test if it remain with water retain (let potatoe sit next to a tomatoe/cabbage for example if the tomatoe/cabbage is onyl buffed byu that potatoe
Is this the right spot to ask what I should feed to my worms now? I just want harvest fertilizer.
this and fishing is the right spot lys can u do the honors
the answer is grilled fish fished with glowworms
Thank you!
can even do the dicerolls for rare fish for museum bundles or achivements while just fishing a little bit for fertiliser
I'm in maintenance mode, refueling (calories intake)
This layout is the one I based mine on, it's fantastic! I use tomatoes and rice instead of cabbage and corn but it's functionally the same layout.
where did u get the layout cuz i prefer not having to reinvent em
I posted a link to my layout earlier. Someone else posted a picture of it yesterday but my link should get you 95% of the way there. https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-R.HBkPTC.HTPBkR-AAAAAAAAA-PTR.HBkC.HBkRTP-AAAAAAAAA-RCBkPT.HPBkCR-AAAAAAAAA-PBkRTC.HTR.HBkP-AAAAAAAAA-RCBkPT.HPBkCR.H
I just got my first apple seed. Any recommended layout?
not for only one though
sad
i gues u can just place it in someone in ur regular setup
@glad skiff if you don't mind the shape of my gardens, This is how my 5th character got from 1 apple tree to a 4 apple tree everything garden in simple steps, where one builds on the other with reasonable changes.
it has a mainly cotton focus, because you need a lot of fabric for preserve jars.
it is a hands-on garden though, takes some effort in weeding and watering.
if you are level 10 now, you will be set 8 levels later, all crafters unlocked, a decent house and a pavilion. Could be at level 19 as well, the last crafter might push you over to 19.
in case you don't need that many crafters, well, then you will have a quite well filled wallet instead.
the last 7 of them cost 182,000g - so yeah, if you don't need that many, you will be well off.
@floral talonyou were correct, 5 apple trees in a strip are actually quite good https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111111111_CROPS-PCrATCrAPCrA-AAPAATAAP-CrAACrAACrAA-APCrATCrAPCr-AAAAAAAAA-PCrATCrAPCrA-AAPAATAAP-CrAACrAACrAA-APCrATWAPCr
well, as a lvl 25+ all star seeds layout ofc.
Im convinced Lys is an AI
All my seeds are star now, ran out of none star produce for jars so i assume thats a good thing, thats been using Lys 3 star apple tree layout, im only level 12 gardening and 10 jars going currently
Lys should I move to 4 apple trees at level 12 or wait till im 25?
wonderful, I'm glad you like it. I am on my last crafter now, lvl 19, 8k to go, so it will be shortly to acquire the last one. Running 24 jars, 3 seeders, 1 loom and 1 worm farm currently.
@covert kettlean australian intelligence, thank you, appreciate it š
your screen is a bit psychedelic, what happened there?
Potato phone picture
@tranquil ginkgoat level 25 I will most likely run this strip https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111111111_CROPS-PCrATCrAPCrA-AAPAATAAP-CrAACrAACrAA-APCrATCrAPCr-AAAAAAAAA-PCrATCrAPCrA-AAPAATAAP-CrAACrAACrAA-APCrATWAPCr
some AI are scary, when talking to them - well and chatGPT has a really one-sided view on politics.
Exactly what an AI would say...
go to 4 apples, at lvl 25 we stop running everything gardens, then it is convenient profit making.
@covert kettlethe scary part is, that they appear to be human in many ways and then suddenly they say something or give a reasoning, which lets you realize, that this is an alien pseudo-intelligence, which would not hesitate for a moment to get you killed, if it would be reasonable from their point of view
Im in Aus too Lys
Ill switch up to 4 and keep saving for more crafter spots and making fabric till I hit 25 then
My garden is slacking but my gold is capped so I guess it doesn't matter.. hope they give us something to spend it on soon.
Does anyone know if the datura flowers give seeds?
@tranquil ginkgogood to know, mate š I acquired the last crafter license now, about 150 fabric in stock.
last patch raised the cap to 999,999, are you there yet?
I run 24 jars with 17 ticks per day.
Yes they do, I believe you have to water them 3 times before they will give seeds.
@copper iceyou can estimate how many you can run, if you know the raw average of your preservable produce (you can get that from the planner), then multiply it by your daily hours in game and divide it by 1800 (starred produce assumed), this is then the amount of jars, you can support. Edited out the incorrect divisor, value input it is, not the output.
No I mean what's the maximum of machines you can have on your plot
Ouch, and I thought 2k for one is a lot...
last 8 are 18k, 20k, 22k, 24k, 26k, 28k, 30k, 32k - so if you don't have a good garden and a lot of ticks per day, it takes half an eternity. On the bright side of things, if it takes you an eternity, you don't need that many crafters.
do any of u have any tipps for leveling up the gardening skill as fast as possible?
Yeah Im having such a hard time leveling up my gardening skills, I've planted literally everything. Increased my focus bonus points, using blueberry seeds or spicy pepper seeds b/c they give so much more XP - Im just super lost.
Yeah same here -
it takes time, the more often you can advance your garden, the faster it will be, xp gain is just from harvesting, nothing else.
No I mean I understand it's just harvesting, but when I look at like, YT videos on tips or anything, the minute they harvest a tomato for example, their yellow bar gets to half. But when I do it. + using fertilzers, the ones that come from the glow worm machines. I get absolutely no xp from it...
their focus bar might be just 200, then 100xp gain takes half the bar, whereas when you have like 600 it is just 16.7% of the bar.
I see.. - mines at 67.5% so It makes sense to why they get more xp.. Thank you for taking the time to respond Lys, I appreciate it.
the funny thing is, with an insane amount of garden advances every day (16-18) it is possible to get from scratch to level 19, all crafter licenses aquired, a decent house and a pavilion in just 14 days, I just did it with my 5th character. But it is an insane amount of ticks (advances of your garden) every day.
and you can imagine, if you can do just 4 every day, it will take you 2 months
I just wish there was a way to get more soil. - :/
Even when I plant with star quality bags, It still doesn't give me alot of xp.
I posted my sequence of garden layouts a bit above - starting with 1 apple tree in this post, but it has been a cotton garden before #š±āgardening message
- but because you explained with the focus bar, I understand why people do get alot from it.
Ohh so I'm looking at it! - Is that how Im supposed to do it? š® .
if you don't have that apple seed yet, just look at how the garden is laid out in the other columns, you have peppers and berries already, so you can start with this and then just follow those changes, just a few every step, this is what my 5th character has been using.
it is a hands-on garden with a newbie focus on cotton to acquire fabric and otherwise to get a good stock of every produce with a decent amount of star quality produce and some non-starred for cooking.
I been only getting berries from Badruu - and just planting it, until I get more. Then I just put it in the seed collector so I can get more. -
ok, let me look for the version before the apple tree
So I haven't unlocked the apple seeds yet, and I have a quick question. If I wanted more berry seeds, do I have to go to Badruu to get them? .
Does a certain crop give more xp than others?
run it like this until you get the apple seed at level 10, then change it to the 1 tree layout. https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-11111-11111_CROPS-RCoCWCoOBBC-CrCoCWTOCrCoC-CrCoCWTOCrCoC-CrCoCWTOCrCoC-NNNNNNNNN-BBCWCoOCrCoC-RPCWTOCrCoC-RCbCWTOCrCoC-RPBkWTSpCrCoSp-CWRSpBBSpBB
@normal orchidI think in average it is the same for any spot, just some crop have a longer growth time and more slots, so they appear to give more xp, but it should be the same in average per used garden slot.
Ah ok ty
create the seed with your seed maker, 4 berries get you 2 seeds.
I really love this layout actually, thank you so much. - and yeah it's been giving me alot of seeds. š
Im just super excited to make cakes, - so thats why I was bummed out.
ok, but you should always first care for having enough seeds to replant, if you run out, this would be very bad.
Do apple trees regrow after I harvest it though? -
you can harvest them 4 times then they are gone.
ahh I see, thank you so much Lys I really do appreciate it.
apple trees take long to grow, 10 days until the first harvest after that 6 days to the next. Total time 30 ingame days.
so until you have 2 trees in production, it seems to be an eternity, because you have to create the seeds, takes 10 apples to create 1 seed in nearly 2.5 ingame days. But once you have 2 trees in prodution, the rest is following much faster.
getting the seeds for replants and new trees is first, money making comes later, meanwhile the other stuff in your garden will get you money.
1 Seed??? 
10 apples of same quality are required to create 1 apple tree seed, and it takes long, about 2.5 ingame days.
you get 24 apples from a tree, if you have enough star quality apples, use them to make seeds.
and when seed making is done and you have enough to replant all trees, put the apples in jars and make apple jam (those are for sale, do not waste them in worm farms).
Yeah.. but thats so time consuming, I understand what you're saying though. It'll be worth it in the end. - I'm just shocked, on how long it takes. But I really am desperate, so I'm following your suggestions. -
What's the benefits of Jams though? - Do you use apple jams to make cakes? - š®
no, I sell it.
star quality apple jams sell for 144 gold each
Ohh ok ok.
crafting license are increasingly expensive, you need all this to get more jars and unlock licenses.
just cleared out my preserve jars of apple jam - selling 57 of them is 8,208 gold
so they are worth it, if you can progress the garden enough to keep the preserve jars going with apples
Yeah I purchased alot - haha, thank you so much though for the information.. I really needed some guidance, I really do appreciate it. You have no idea.
the last 8 licenses cost 200k, and this garden is getting you there.
it is not the highest profit garden, but a garden that gets the job done, if you are not an established player yet (as in level 25+ gardening).
my goshh - thats so expensive. š lol. I been fishing for money -
that is good too, create quality grilled fish and use it in a worm farm.
like mirror carps and fairy carps in your pond - can be caught with normal worms.
expensive is relative, I run 24 jars, that is a daily income of 64.8k.
and with that those 200k are just a matter of 3.5 rl days.
this said it takes me 17 advances of my garden daily to support those 24 jars.
won't do that forever ofc, it was more my personal challenge to get all crafters unlocked from scratch in 2 weeks.
and why not forever - because palia has the problem,that at some point in time there is nothing worth buying with all the money.
But I wonder, with those jars, do you use them to cook, or just sell. š®
they are my money making machines, every one of them makes me 2700g per day.
and somehow one of my apple trees fell behind the others... now i have to wait to replant the garden to keep everything on the same time table
I planted mine with a time difference of 2 days, that is about 24 apples every other day, which is quite nice.
sometimes it is 48 apples, but I rather have no long waits in between, than a large amount of apples all at once.
with 5 trees one can fully patch those long waits and get at least 24 apples every other day.
a nice steady stream of apples, instead of getting it in chunks with long waits in between.
and because they come in every other day, I put 1 apple and 1 about 45minutes produce in each of the 24 jars, that is permanent production.
just in time instead of those piling up.
i'm the opposite since i'm not online as much as i once was (actually need to start leaving for work here in a moment) won't be able to play again for about 7 hours so having my jars completely topped off at 30 apples let's at least 6-7 jars build up before i'm back on and with the garden on hold until then, i need the chunks
yes ok, that is a different situation, I understand.
have a nice and enjoyable work day.
can someone share with me their best income garden please?
best depends on so many factors, what is best for one might not be best for another one. Influencing factors are for example available playtime, skill levels, what kind of infrastructure for the post-harvest process is in place, how well those are utilized - there is no best which would work well for everyone.
and because you ask about that, I assume with quite a probability, that you couldn't run a high performance garden yet.
Don't take this as a pun, it is just a fact, that there is no best layout which would work well for everyone.
and btw, a simple cotton garden, which is quite good for a newbie, is not worse than a high performance garden seen from the raw produce value, what makes a high performance garden better, is the infrastructure in place for the post-harvest process. Have a look at this simple cotton garden, it's raw value output is often higher than that of a "best" garden. https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-11111-11111_CROPS-RCoCWCoOCrCoC-RCoCWCoOCrCoC-RCoCWCoOCrCoC-RCoCWCoOCrCoC-NNNNNNNNN-RCoCWCoOCrCoC-RCoCWCoOCrCoC-RCoCWCoOCrCoC-RCoCWCoOCrCoC-RCoCWCoOCrCoC
But an established player wouldn't run this, not because it would be bad, but because he doesn't need quality boost anymore, because his garden creates just quality produce. This is as well why the garden of an established player is no good for a newbie, because it is based on the fact, that it is planted with just star seeds and that this garden is just creating star quality output.
Would run above with water retain instead of weedblock though
the reason for using weed block is that carrots are quickly processed and have a marginal higher throughput than 75g per ingame hour and jar. This generates income several times per day, which is not bad for a newbie, who is like permanently out of cash.
But watering is a total pain for newbies though but yeay choices
foodstuff-wise newbies consume a lot of hearty veggie soup and having a lot of carrots means, they don't run out of focus quickly.
yeah, and that is good that it is a pain because then they will care for upgrading their tools.
We were supposed to use that as food ā¦
water retain gets them on the path of lazy farming and with that they won't get established quickly..
this is a general problem nowadays, that new generations are neither challenged nor confronted with any hardship during their childhood and adolescence, and when they become young adults and are confronted with the real world, they are surprised, that it isn't working for them, because they never had to fight or work hard for anything before. It is pretty similar with gardening in palia and going for lazy layouts early on - it is getting them nowhere quickly
Harvestboost always quality early only water retain mid to end game weedblocker endgame if u get outside ur plot during to many growth ticks
a matter of priorities, basically, to me getting financially independent is first, everything else can be done when there is a steady influx of reasonably high income, that one hasn't to struggle with if one can buy something or not.
Whats the best layout for crops to level farming up?
scroll up a bit I have said something about it and gave an example of a garden suited to new players.
even i didn't start with a (full) lazy layout. i just did rows of potatoes and tomatoes but still had to go and pick weeds (which also helped with getting the achievement) i also went and planted the other crops to get those achievements as well. once i had the achievements then and only then did i go for the full lazy farm/worm farm
indeed, and that is reasonable
that is a good point as well, with an everything garden you get all the achievements for harvesting x amount of star quality crop and so.
the other reason i prefer to have water retain is because for a time (and could always happen again) the game would have a massive lag spike while watering on the switch version
it is my approach as well, as soon as my new character will be level 25+, it is time to go for a water retain 5 apple tree garden to make time for doing all the other stuff in palia.
Ok, I've heard about people making 60k passively from gardening and I am interested in details. I know there's a gardening guide, but I was hoping someone could provide a tried and true design to make passive income. What crop layout do you use? How many preserve and glow worm makers do you have? What do you put in each of them? Thank you for your time.
the main factor is your available playtime - getting high income from gardening means that you have to be able to advance your garden for most of the day. If that isn't possible, then it won't be 60k+.
but i'm able to get the apples to grow relatively easily because i play palia nearly all day when i'm home even if i just afk on the home plot and move my character every few minutes
but if you can't move the growth tics, then this layout is worthless
I log in most of the hours of the day, do some farm work, rearrange my jars, decide what to seed next, sell preserves and do a little fishing, that my worms don't get hungry -and then I logout again.
I will actually play more once my 5th character will be level 25 running "the strip" https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111111111_CROPS-PCrATCrAPCrA-AAPAATAAP-CrAACrAACrAA-APCrATCrAPCr-AAAAAAAAA-PCrATCrAPCrA-AAPAATAAP-CrAACrAACrAA-APCrATWAPCr then I will have more than enough time to do all the other stuff in the game.
and this is planned for Wednesday - 8 hours to plant the strip with a time interval of 2 hours between those 5 trees, that I will have apples every other hour in future.
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-1111111-1000001_CROPS-A.HA.HA.HA.HA.HA.HA.HA.HA.H-BkTBkOPOBkTBk-A.HA.HA.HA.HA.HA.HA.HA.HA.H-TBkTPOPTBkT-A.HA.HA.HA.HA.HA.HA.HA.HA.H-BkTBkOPOBkTBk-A.HA.HA.HA.HA.HA.HA.HA.HA.H-TPTBkOBkTPT-TPTBkOBkTPT before the harvest boost was taken away from the regular worm farms, i ran this one, 4 apples but i liked the layout
"the strip" could theoretically support 35 jars, but we have just 30 crafter slots, I will likely run it with 24 or 25 jars and 17 ticks like before -and when my wallet is approaching the million, I will tone it down massively.
to run it with 30 jars temporarily, would require 20.5 ticks, so yeah, one can push it for a day or two and still survive it, but not for much longer - income on those days would be 81k.
24 jars are quite good though, because those apples come in every other day in small amounts of 24 or 48 apples.
and those jars get a layer of apples and a layer of corn, the corn will still be in progress when the next apples come in, then apples on top and bit later a new layer of corn in the jars, easy to operate.
it's just in time processing, mostly.
and when I have a break from gaming, those apples will be put in the seeder to create seeds meanwhile.
has anyone figured out the best way to get the most harvestboost fertilizer now after this update?
Grilled fish for me. Good amount of glow worms & a heck ton of HB
NICE thank you!!! i've been trying EVERYTHING lolol all i use is harvestboost
I usually use meat but I hunt a lot so it's something I have a bunch of. Not sure what the ratio is for worms and HB per meat though
i feel like watering flowers should give us gardening xp 
Does plowing gardens give us exp? Would anyone like me to plow your garden? š I like digging for treasures and itās relaxing.
nah its only harvesting crops
Baww well thank you. My offer still stands! I oddly like plowing.
thank you! How many preserves/worm jars do you have?
How many worm jars and preserves do you do?
currently running 12 preserve jars (2 blueberries, the rest apples) and since i don't do much for fishing right now, i only have 1 of each worm bin with two seeders. keep in mind, that i only harvest the apples and blueberries with this setup so i do leave the onions and bok choy in the ground which saves on the water retain fert as full grown plants don't need to be watered
and i just picked up what was in my preserve jars and got 80 apple and 26 blueberry jams for a total of 13,808 plus what i had this morning which was around 8,000
so, total today so far is 22,016 gold from the setup?
same though I hope they let us dig holes to search for treasure eventually lol
I run currently 24 jars, 2 seeders, 1 loom (because I still have my everything garden), 2 worm farms (normal, glow worm) and 1 utility crafter (sawmill, smelter, glass furnace, 25th jar, 3rd seeder)
Tysm!
once I'll change to "the strip" I don't need a loom anymore, so I will have 2 utility slots available
is that THE apple farm i told ya about?
Im not so sure, anymore. I need to test this because I swore it depleted my focus last night.
My strip is serving me well but I dont fill all my jars anymore. They look pretty though.
Maybe tilling gives exp if it gives loot?
I gotta keep a closer eye on my exp next time I plow my garden yeah.
Whatās a good early game layout?
it is my design, which I did before and then one for my old garden shape. But when you said strip, I looked at it again and find it better, because it is easier to just use a tree spot for something else in case I would need something else,this would be more difficult with the other layout.
oh right u figured it out onurself to i forgot XD
@ivory night a cotton garden https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-11111-11111_CROPS-RCoCWCoOCrCoC-RCoCWCoOCrCoC-RCoCWCoOCrCoC-RCoCWCoOCrCoC-NNNNNNNNN-RCoCWCoOCrCoC-RCoCWCoOCrCoC-RCoCWCoOCrCoC-RCoCWCoOCrCoC-RCoCWCoOCrCoC every plot is the same so easy to expand from 2 to 9 plots.
u need soooooo muxch cotton anyways
@floral talonthis and because I'll plant my trees with a time distance of 2 hrs, and with a strip it is easier to know which one goes offline next and needs replanting.
I want a steady stream of apples every other day with no long wait inbetween and this way it can be achieved after the one-time initial growth phase.
but then there will nbever be aq moment to change out the entire layout once ur bored of it
pretty simple actually, because all will go offline within 8 hours if one starts with it, because they are planted in a distance of 2 hrs from each other.
so if I dont replant, 8 hrs later there are no apple trees anymore, once one went offline
and in those 8 hours I can use those spots to run some other crop meanwhile.
Thank you āŗļø
the shut down of the strip would be like this for example: first tree goes offline, in that space 2 generations of a 4 days crop can grow and be harvested until deadline, 2 hrs later, next tree goes offline, in which space 2 generations of a 3 days crop can grow and be harvested until deadline, 2 hrs more and 3rd tree goes offline, 1 generation of of a 4 days crop can be grown and harvested, another 2 hrs later 4th tree goes offline (space will be left empty), and finally another 2 hrs later, last tree goes offline, everything can be harvested what is still on the field - shut down complete.
the only waste there is leaving 9 spots empty for 2 hours during the shut down.
anyone got a quick " first apple seed" layout to use ?
one moment
I posted a full series of gardening steps, to go from 1 apple to a 4 apple tree everything garden here #š±āgardening message
thanks š
How many times can you harvest tomatoes before they are gone
all multi-harvest crops have 4 harvests before they are gone
Ok Lys, let's test that AI brain of yours. If I have 9 empty jars, and it costs (350x60) to buy two stacks of reths boullabaise, then @2700 gold per day per jar, would it be worth buying the food instead of hoarding the ingredients?
Wow, this is a story problem that is really confusing me hahaha, good luck with that one
I donāt know what youāre using the food for? But if youāre taking the 21,000 from the food price, you need 7.77 seeders running to just break even so less than 2 of those are making profit. Thatās a lot of overhead but then again I donāt know what your opportunity cost is.
Using the food to eat.
I would say if you want the xp for the other skills itād be better to make it, otherwise the crops donāt look like theyād be an issue. Itād be the other fish/oysters that are going to be a little harder to farm. If youāre looking for the easiest way Iād probably say to just buy it.
I usually end up cooking phoenixfire relleno. The ingredients from Zeki might be cheaper and only needing spice sprouts and any meat might be easier to gather.
Heck, you might even be better off just eating the preserves you were going to sell. I wonder how that would stack up in an opportunity cost comparison.
Perhaps but then I'd have to grow them. I do plant a few bok choy and a few potatoes for there bonuses. Maybe I'll try pickling some. It's just that it's so few. Once I buy 99 lucky coins, I'll try to maximize profit again.
Do flowers count for experience?
no
hoarding ingredients? I operate "just in time", I have just minor amounts of ingredients in stock. My inventory is normally just around 3000. Example 48 apples came in, I had to do 16 jars layered berry, 2 apples, and 8 jars layered potato, 2 apples, because I didn't have enough berries or potatoes for a full layer of 24.
produce in stock earns me nothing, I'm not a hoarder in general.
that's what I am doing - meaty stir fry to gain most of the focus back, patched with some minor preserves to full focus.
my bottom row is repair kits, meaty stir fry, ramen, pickled potatoes, pickled corn, berry jam, pickled peppers, fishermen's brew - I keep 5 each of the preserves there for quick patching of missing focus.
my top row holds the 8 most used seeds in my garden, this turned out to be practical, because I can figure out by just looking at this row, which produce has to be seeded next.
This again means I have most of the time not more than 30-50 seeds each in stock.
Well, tbh, my diet is that crude, because I didn't buy most of the recipes yet, I put everything in getting all crafters unlocked as soon as possible. My go to strategy in every game (rl as well), financial independence is first, everything else can be done later, when there is a steady influx of high income.
In palia that is quite limited though, because there is no way to further expand and get it on an industrial level, not to talk about, that there is no purpose for money after a certain amount of time played.
Btw @wary finch , the gold per hour spreadsheet is open to the public now. Thereās an explainer video on YouTube with the link.
oh can you post the link please
I will run "the strip" though, once my new character will be level 25+, which is planned for Wednesday. It will be a long day though, it takes about 4 hrs to shut down the current garden and 10hrs to get the new one in full production.
I need it
Hey lys what is ur opinion on tomatoes vs cabbage?
hm, doesn't really matter as long as you just preserve them for sale - because the value input per jar is always the same
otherwise I haven't checked yet what produces the highest value output per garden slot and time unit.
Ik make a small table of crop yield per growth tick at some point then
I just figured, that the strip could support 35 jars, which is a quite high result.
with nonstop production, a theoretical value.
So only half needed for regulars
which in return means with 24 jars I need 24/35*24 ticks = 16.46 so if I'd do 15-18 I'll be fine.
We should do a total growth ticks table depending on poeples lifestyles workweek weekend holidays stayathomes and make layouts for that
Also almost lv 25 so all produce can stack yey
I was lucky, got another 48 apples, now 4 apples each are in jars, will take about 5hrs to process, so they will be done after the patch is live (assuming that it will take an hour more than planned)
@floral talonhave you read how easy it is to shut down the strip, if those apple trees were planted with a 2hrs time difference in between (even with just a minor production interruption)
Yeay i seen ur response
for my "just in time" operation I need a steady influx of apples, that I can pretty much always put a layer of corn in between layers of apples.
I dont think il replace doing apples (unles a new crop comes out) u can plant and harvest 9 tiles at a time with em #lazyme
And the only things making more money use seedcollector which is just waaayyy to slow with processing
yeah, but you can just switch jars for seeders for a short amount of time and run a large batch through like 8 to 16 seeders for a few hours.
the incoming apples can be stored in those 8 remaining jars and when the seeders are done, you switch back to 24 jars and distribute the remaining apples evenly again.
If i did plants requiring mostly seed collectors then i wouldnt constantly swap
Min effort slightyless product is my goal
and I will have 30 jars, using 24 most of the time, but if one or more produce would pile up, I run 30 jars for a short amount of time to get it down again.
this is why I like having all crafter licenses unlocked, very flexible in operation.
and as far as cabbage goes, I like cabbage rolls, so I will most likely as well plant some cabbage instead of potatoes.
the strip layout is not set in stone, I can switch a few things here and there
I will likely as well switch between water retain and weed protection from time to time, just to get more variety in stock.
weed protection with a lot of bok choy, grows quickly is preserved quickly, just the seeding takes long, that is where a battery of seeders for a short amount of time comes in handy.
hm, bok choy starred is 45 each, production is 135g in 3hrs, now if I would speed boost that, it takes 2 fertilizer for getting 135g produce value in 2hrs, I could get 500 fertilizer units per week with farming medals, this could be 250 boosted bok choy per week, which create an extra value of 67.5g each, that's 16,875g extra produce value per week - I guess, I might do that. (corrected values)
and this is still produce value, processed this is 25.3k extra income per week.
Lys, do you have anything more then a harvest house on your plot? Something tells me there isn't enough time in a day for it. No offense.
I have a 9 (corrected) room house and it will not be more, because I don't want to cut more legacy trees on my plots.
and a pavilion as well
harvest house, 3 medium rooms, 5 small, oh I have actually 9 rooms then, 2 hallways, 1 fireplace, 1 porch.
you forget that it is now very easy to build houses, they don't take long to build anymore.
I have to cut another bush and a tree to install the strip, but that is the last of legacy stuff I will cut on my plots.
the pavilion is still empty though, it will get a barbie like I have it on all the other character's plots, but as I did not do much else than farming and fishing, I lack the iron to build the barbie.
left side of the harvest house is medium room with fireplace (west side), a small room to the south, a hallway to the west and another small room there. right side is a medium room, a small room to the east and small room to the south, a hallway to the north and another small room there. And to the north of the harvest house a medium room with a porch to the north.
so this 9 room house is actually very spacy and I don't need more than this.
and has a rather small footprint as well, so I didn't have to cut a lot of the legacy stuff on the plot.
west wing is basically living room with the fire place, breakfast room to the south with a small kitchen and a table to sit at the window, and to the west is the bedroom/lounge combi.
right side has a kitchen to the south, medium room will be the dining area, lounge to the east with view to the garden area and the northern room will be another bedroom.
so yeah, this is basically a double apartment building.
on the west side, where the bedroom/lounge combi is, is enough space for a flower garden, so the view from this room will be lovely as well. You see, I have planned my house properly.
How could you even imagine, that a woman doesn't care for housing as well.
the first I always do as soon as I can buy writs, is expanding 3 in the column to the east (because this is where my garden goes in north-south direction), and buying 2 more in the bottom row eastwards, because that is where my jars and the pavilion goes.
and because I have done all this 4 times before, I know exactly what kind of space it takes and which trees and bushes I will have to cut, but I try to not cut any more than required
Can someone suggest a layout for a newbie? no preserved jards or blueberries yet
cotton garden, one moment please
each plot is the same, so you can easily expand it how you like from 2 to 9 plots
is it the max profit recommendation u can give?
it is the newbie recommendation, you couldn't handle a max profit garden yet.
oh what do u mean?
you will need a lot of fabric, so a cotton garden is good for you, an established player will not plant this, because he gets all star produce anyway and has therefore other requirements for his garden.
oh ok , what will i need fabric for?
for example preserve jars require fabric.
yeah the plan was to make a max profit garden to start house decorations xD
once you have blueberries and peppers, you can make use of my sequence of gardens to get you from 1 apple tree to a 4 apple tree everything garden here #š±āgardening message
Ok thank u so much
the plan should be to get you going and get good income first, this will get you there.
as long as you don't have the apple tree, just do the berry/pepper combi on the right side.
most max profit gardens have low variety of produce and are designed for people, who have everything already, they are no good for a newbie.
see, they have all star seeds, get just star produce and can post-harvest process them as well, this means they have 1.5x1.5 = 2.25 times more income with their garden designs than you could have yet.
this cotton garden will give you increasingly more star produce, this gets you going.
oh ok
Also liz prefers weedblocker plants for beginners over water retain
yeah, because that forces them to upgrade their tools š
the Palia newbie police i presume? š
this is the garden which got my 5th character going within 14 days to fully unlocked crafting licenses, ok with 16-18 ticks per rl day, but it is a garden which works well for a new character.
im just joking, i find your opinion very helpful
still running this garden until wednesday, when this character will be level 25, then I will shut down this garden within 4hrs, and install the strip to full production within 10hrs more, because I plant those 5 trees with a timely distance of 2hrs each,that I will in future get at least 24 apples every other day.
oh maybe i should feel bad then because my character's 46 lvl ;p
this is my 5th character, I just really like starting up from scratch, 2 of my others are level 50+,and the other somewhere in the 30th.
never feel bad. there is no wrong way to play
I never ran the strip before, so I'm excited about how this will go.
but I might not install it with water retain, I like watering my garden, and I want to try out speed boosting 250 bok choy per week for the extra cash per week and using my farming medals.
water retain doesn't make sense, when having to harvest every other day anyway.
with planting those trees with a 2hrs distance between them, there will never be a long wait in future for apples coming in on regular schedule every other day.
so this means basically I will have to harvest something every day, so water retain doesn't make sense.
and until wednesday I will switch out some carrots and onions for bok choy and create a lot of seeds meanwhile
I guess I will have to painstakingly calculate that otherwise it will be a mess, bok choy grow quickly and preserve quickly, but the reseeding process takes awfully long. If that is not somewhat balanced I will run out of seeds and create a mess.
Here ya go Lys, @floral talon and I canāt find Renās tag but youāll have fun with this.
https://youtu.be/cYBfyRivS8Q
I'll inform ren via dm.
im trying to understand, on the 3d tab did you use any fertilizers on any of these builds?
Nope, no fertilizer as I was trying to make it as self-sustainable as possible
well, I can't, I cannot dm Ren.
but these where suggested in february?
Yes, that layout was created in February when bok Choy was first released, thereās another video on the channel going over how I created it. Sort most popular and itās the first one
ok so for now does that file include a suggestion? im sorry if i seem stupid with all those questions, im trying to read it
@neat vortex There ya go!
it's interesting to see how many different perspectives there are to approach farming.
btw i was referring to the Potato/rice one
A suggestion as in what exactly?
to how to plant , no? š¤
Like how to plant the layout? You can either follow the rudamentory version on the sheet (each letter is the first initial of the plant) or I can get the garden planner link
Agreed Lys! I love how simple yet deep the gardening idea is. It certainly has kept me occupied these last few months ahahaha
hm, why don't people consider preserving bok choy, it is really quickly processed in jars.
This was filmed a long time ago. Since then I have actually changed my opinion on that because of your persistence HAHA and am going to see how preserving goes for me for a little while and see if I can keep it going while not playing a lot.
Iāve been team seeds for a while just because I have tons of offline time and wanted the value increase.
I prefer jars due to the equal value throughput and outcome per time unit.
as long as I keep 24 jars running all the time with star produce, regardless which produce, I will have 64.8k income from those jars per rl day.
do you have a separate plot for gardening only?? iām just curious bc i have 14 preserve jars n donāt have enough crafter slots for more than 2 of the other crafters
I have 30 crafters unlocked.
most of the time I run 24 jars, 2 seeders, 2 worm farms and have 2 utility slots for whatever is required at that time.
like currently I run an extra seeder and the smelter.
oh nice! i just have 2 each of all the other crafters bc i donāt like putting them away n back again when i need them
Alrighty, lunch is over for me. Have fun with the spreadsheet everyone! I also believe this is the most accurate gold per hour data set aside from the 4 space crops at 81 spots.
And you can even customize it, so Bonus hahaha
Ok, see ya later!
juggling your crafters can maximize your throughput though, why would I want to have a sawmill out, if there is not much wood to convert into planks.
and if wood is piling up, well I can run 6 saw mills in parallel for a short amount of time and get it done.
without to disrupt my money making array of jars.
ah, patch is live.
this is as well why I published the garden steps which got my 5th character there, it might look wierd and takes a little effort to run it, but it gets a newbie up to speed and gets these crafters unlocked. And in case (s)he doesn't need that many, then there will be a well filled wallet instead, because those last 8 crafting licenses cost 200k.
Semi-new player here! Is there a reason why purchasing garden plots are limited? Itās killing me as an addicted gardener!
Gardening is a very powerful source of passive income, so it's likely for game balance reasons - and perhaps also so nobody feels pressured to replant 200 tiles of crops in order to keep up with their peers. 81 can be tedious as it is.
Totally fair! Iāll just keep obsessively watching my crops grow then lol
ironically, this DOES arguably make them grow faster! XD
limited amounts of gardening plots keep us optimizing, we wouldn't care as much with many more plots.
Or just run 5 accounts
but just 1 at a time for a longer period.
Okay I need your help because Iām overwhelmed.. and broke.
What I have:
-
9 gardening plots
-
7 preserve bins
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5 seed collectors
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15 crafters limit
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4 regular apple seeds(2 star finished in 2h)
-
All other seed 81+
-
Time to play in a day: 3h
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I forget to water my plants in time
-
This also means I donāt remove weed in time
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Difficult farm patterns overwhelms me
-
I need to see results/money fast otherwise I get bored
āā
So to the question. How should I plan my gardening? What should I sell, preserve, seed? Tell me as if Iām a 10 year old child(and not the 28 year old busy and overwhelmed woman I am š)
Ps: I usually like to min max but itās a paaaain to get going financially in this game. Been trying to follow @wary finch guide but it takes ages and Iām always out of focus food
It's OK I see an led wall screen split five ways in your future
@stable ginkgo nice vid does make my headf spin for now but il understand it eventually
@opal drift difficult, Emma, because running apples with just 3 hrs daily is not getting you quick money, because a full cycle of apples takes you more than an rl week. You will most likely either have to get used to more complex patterns or it will just be a quite mediocre income, Available play time is the most important factor with gardening.
Okay so what you're saying is I should focus on another main income? Do you have any ideas?
From what I understood I have to always pretty much be online to be gardening? How do people with not a lot of freetime make money in this game? š¦
I meant you should focus on crop which grows quickly, like 3hrs, then you can harvest them every day. Apples are just a bit slow with not much time to play.
So what would the ideal layout be for a person that plays 3-4h a day, wants quick results and needs to stock up on focus food? And what do I sell raw, preserve and sell or seed and sell?
@stable ginkgo amazing spreadsheet but is playing hours/day/week/month?
maybe the 1 apple tree layout of my garden would do, it is nearly an everything garden.
then you have a bit of everything, faster growing stuff and as well apples.
using your star seed for those 2
you preserve everything you can, because a jar you can run non-stop with star produce makes you 2700g per rl day and with non-starred produce 1800g.
the layout is made so, that each apple tree will give you 24 star quality apples, if you plant the tree with star seed.
and it can be harvested 4 times.
you get a good amount of cotton as well to make fabric or if you don't want that much fabric, just seed the star quality cotton and sell it, and put the non-starred cotton in the loom.
yeah this as well @opal drift, the video is here https://www.youtube.com/watch?v=cYBfyRivS8Q
Okay thank you! But wonāt seeding the cotton make me less money than selling it as it is?
Or am I just being stupid?
Value:
Star Cotton 67gold
Seed Cotton 30gold
Nein sehen wir nicht und er ist immer noch in der gruppe
cotton is mostly done just for self use asb uying from shops is super expensive
@opal driftyou get 3 seeds per cotton
That makes totally sense.. I didn't think about that š
the cotton in that layout has 2 reasons, firstly to get you fabric from non-starred cotton (that is why quite a lot of it is not quality boosted), and secondly to help other plants to turn out star quality.
and when you start decorating your house, you will be happy to have a lot of fabric from your own garden.
@opal driftI made exactly the same mistake when I started playing Palia š
@wind ploverdas tut mir ja leid für euch, vielleicht muss er dann doch in den sauren Apfel beissen und einen neuen Account anlegen.
Das ist doch doof
ja, aber entweder ihr müsst halt so weiterspiele wie bisher oder aber diesen Schritt gehen, wenn support euch nicht helfen kann. Es ist halt insofern blöd, weil wenn ihr in einer party wärt, ihr allen loot doppelt habt, sofern ihr in der Nähe voneinander bleibt, wovon ich mal ausgehe.
So gesehen macht das schon Sinn, das Problem zu beseitigen, selbst wenns nur über nen neuen Account geht.
Might this garden created by @HollowofHaze be better for me? It's almost exactly the same profit but with only 1 apple tree. It waters itself. Or what's the downside with less apple trees? Except the less cotton ofc
nice everything farm
you do as you wish,@opal drift, I personally think that lack of cotton now will bite you in the a.. later on, because you will dislike planting cotton, when everything you plant turns out star quality anyway (due to farming level) and you have no benefits from it's boost anymore. Now is the time to run a lot of cotton and create a good stock of fabric - but as I said, it's your decision, how you handle it.
starting with level 25 you won't want to plant peppers and cotton if you can avoid it, because their boost is not providing any benefits anymore.
I used 144 fabric for my jars, and I have about 180 fabric in stock, this is what my garden can do, I won't have to run cotton or pepper ever again, once I switch to the strip.
and as far as raw value of produce goes,you will find that most garden layouts are very near to each other, this is not the deciding factor, but how you handle that produce after harvesting, what really makes the difference.
or how useful it actually is in your future in Palia.
you will earn a lot of money later on, but it will cost you as well a fortune, if you will have to buy fabric from tish's store instead to use your own, which you could create now.
my first 4 characters didn't do it, and regret that a lot.
Playing hours is the number of IRL hours played (or classified as Palia Days)
Also, yeah thereās a lot to make your head spin but hopefully the highlighted formulas can give a starting point for understanding it.
so its growth ticks/day then
ofc that is the main factor
if you don't produce enough you won't have enough to process and/or sell to make big money.
Yes, we have quite a few names for the same thing. Hours Played
like I slept too long, then the patch today, I am down to a few produce and have a hard time feeding my hungry jars, a few ticks less than required and the whole thing gets into a starved mode.
nooo the horror #1stworldproblems
next will be 48 apples though, then I can get my other produce up a bit again.