#š±āgardening
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you can check my guide for some tips š https://docs.google.com/document/d/1bjqQGwzhW7wsIpSDoO3xCMwqbX7ZbsdsuuXmPEXCrjE/edit?usp=drivesdk
it only finishes the last growthtic you were on before logging off and not grow further
Whats the best farm layout for goldfarming atm? 
not sure about the best, but Ive always enjoyed this one! https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-OAACAABkAA-ABBABBAOBk-BkCOAAAAAA-BkBBCBBAAA-AAAAAAAAA-AAABBCBBBk-AAAAAAOCBk-BkOABBABBA-AABkAACAAO
if you change the bok choy/carrot/onion for tomato/potato/nappa cabbage it s water retaining instead of weedblocked
wow, very useful thing
My layout more profitable then apples, but need more tending and working "Seed Makers" all night(offline time)
Also this one good for those who do not have top grade water can.
Plus potato or tomato can be changed to cotton if you need cloth.
at least if that site have right numbers, cos "WIP" and 50/50 starred crop with 25% is not very reassuring
u need to click crop part on what ot process as then its much more profit/palia day
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-TRTPTPTRT-TPTRTRTPT-TRTPTPTRT-TPTRTRTPT-TRTPTPTRT-TPTRTRTPT-TRTPTPTRT-TPTRTRTPT-TRTPTPTRT just some potatoes and the rice don't get the harvestboost, but this is more profitable than your setup
yep, also just what I need for my 10 Preserve Jars. Thx ^_^
also, if you get overrun by tomatoes, they are very very quick in the seedmakers for the same profit basically.
site said that not very same, but overwhelmed by tomatoes give some time to actually play the game and not work in the fields, at least as counter to self sustained apple layout
yeah the site is not taking craftingtime into account
nor does it limit itself by the max amount of crafters you can have
so the monetairy gains on the site are somewhat off (unrealistic)
or effort to fertalise everything otgherwise it be bokchoi and potatoes all the way
those are only as profitable if you have wayyyy more offline hours than online hours; otherwise your crafters can never fight through them before your next batch
yeay exactly
so you'd have to sell a lot of crops raw, so you'll never make the gains the site promises
you need like 3 real life days of being offline basically and not harvesting a single crop if you want to get to those gains
that give me an urge to write simple program to calculate what is that planner did not count. I just not sure about yield and star persent, but I'm toooooo lazy š
I actually did all the math haha
the first part is taking growth time into account to set up the garden, after that the "new" columns calculate from then on
I have the same, but just basics. Only profit from single crop, etc. ^_^
like do the math in calc in every game that has farm or something that bring money
*love ^_^
because we're limited by 24 hours in a day, just calculating from a single crop won't cut it though
that number is only sufficient if you have a wild amount of offline hours
theres a little greyed out part on the perserves line in my sheet where you can see how many crafters youd need to get to those gains; which is unrealistic if you play every day
i finally obtained my very first apple seed
fundamental work. Proud of you and shame on me.
I'm not that precise, at least I try to find middle line in playing and having fun with tables, plus some complex calculations better move to standalone app with some gui. Calc tables not very compact, usable, etc with alot of info. I did it just once, if I remember it right it was "Dust to the End" or some thing similar with not so many digits, just goods and prices.
Haha, you're doing it probably better than me at this point 𤣠I hardly play the game anymore, so much time the guides consume

Well, if it bring fun - why not? Creating tables like this is like solving puzzles.
but some ppl may say - "You play it wrong". ^_^ What they know, ha?
I do love a good puzzle 
the palia gardening profits have for sure been the hardest and most rewarding puzzles I've done in a while. There's so much depth to think about.
Yes and no. For me main problem that I do not fully understand amount of crop that I can gain and percentage of starred.
Here just dozen crops. Imagine variety of "stardew velly" crops and here we do not have seasons. That will be Hard ^_^
PS: Because it is MMO that still in active developing we have change in prices some times, that make it little harder
Crops gained is static and only changes from harvest boost which gives 50% more crops. Started percentage is still up in the air until around 25-30 when you only get started crops. After that thereās no need to worry about a percentage
what are you guys putting on your worm farms? i was putting apple jams but i feel like it's not giving me that much money anymore
hmm, will test static yield sometime, but few day before now I try to test it and have carrot from 1 to 3 (not sure), for optimal test I need to plant 100 and calculate approximate percentage
Minimum is 2 and Harvest boosted is 3 from single tile crops
I plant only carrots without boost. As I said - not sure, but I think that some of them give me 3 carrots
Iāve never seen it happen to me but if you get footage of it, thatād be interesting
So with Gyro grow Booster removed from worm farm, what should i farm? I did apple and blueberry jsut for them and now i dont know what to plant
well, then I mistaken and it is great
You can check out what tickles your fancy here! https://docs.google.com/spreadsheets/d/1cDsOxSJSkODSEimSEZmmos2_5hOGJ1Typ4tXutjBI9I/edit?usp=sharing if you download it you can use the filters as well!
kinda depends on what you use your garden for, and if you're online a lot, or if you have more offline hours
@upper mistI like your new title, very palian.
Im still in mourning over the growthboost getting deleted instead of fixed 
Agreed, hoping itās just temporary
wouldn't count on it to be fair
Well, the fert is still in the game, otherwise they probably wouldāve removed that too
they wanted to take away the high gains of gardening to bring it more in line with other skills
yeah, would have been great to test, if I could really deal with the influx of produce, because there is a limit to what jars can process and what output they can create (2700g per crafter and rl day, regardless what starred produce is put in). This can be used to plan passive income as well, because this is a fixed value after these jars are balanced.
yeah though I rather spend my medals on other, more fun/useful things than a broken fertilizer
you can't even fertilizer 1 appletree with 1 batch of 50 fert
it's not really feasible anymore
But if they were going to give up on it, wouldnāt they remove that from the game too? Why keep it
yeah, not sure on that one..
maybe for end-end-endgame when you got everything else 10 times?
to make sure there's still something to spend medals on, even if it won't even work when you do buy it lol
Maybe, or maybe Iām just optimistic since I never got to experience it
would have been better though, if they would have made one harvest and the other water retain boosting, instead both harvest boosting.
Ive been asking since week 2 of beta to fix the growthboost, 10 months later they take it away from the game lol
I mean, I think they gave up on it š
yeah, I guess that might be the sad truth.
just a matter of time before they delete it from the guildstore imho š
Imo it would have too been more fun if they made either the glowwormfarm or the regular wormfarm give water/weedblock fertilizer
Im not particularly a fan of the last update on gardening lol
they are taking away our puzzles 
yeah, quality upgrade fertilizer is not useful for established players and for newbies is the recipe to craft it from bugs, meat and sundrop lilies the better way.
even the useless amounts of harvestboost fertilizer, while there's now 5 crops that give that same boost x)
imo wormfarms are degraded to just moneyprinters now, they lack proper functionality now
and ofc for worms for fishing, but overall, glowworm farms are not even really worth it anymore
Maybe all the good gardening staff got let go RIP
pls noooo 
glow worm farm is no longer a money printer, the output is about equally valid to the input, like 3660g grilled fish creating worms and fertilizer worth 3665g.
ikr, noticed that yesterday, it's heartbreaking
I told myself I was going to update the guides but after that I don't know how much joy gardening is really still going to bring me
it was such a perfect little minigame I could get lost puzzling in for days
but shaving off any pieces of the puzzle instead of giving something back too, is just breaking my heart
I try a different concept now, focusing on the perfect all crops garden and see if I can get that balanced.
gardening u cant have every buff and stuff u gotto compromise no matter what that what makes it so puzzly
same, ive been running the same all-crops layout for weeks now
how do you dig up a plant?
hold your gardenstick and hold right mouse on the crop you want to delete until the animation is done
gardenhoe
ooo that didn't get eaten by automod, nice
ive been calling it a tillstick lol xD
my decision to go for an all crops garden now came from the realization, that if I want to pickle everything, it doesn't matter, what I pickle, because jars have a fixed value throughput per day and a fixed value outcome per day as well - so I'm not better off with apples than with any other crop, given that I pickle everything.
yeah but I have done this now 4 times, I am tired of running another apple garden.
Iāve actually been running only apples for the past month and it has been tough with the requirement of having to check in every two hours for 30 hours.
wait but with apples u only gotto check in every 6 hours right
every 2
if you want to advance your garden with full tick amount or near it.
this is what my new character is running - it was an incredibly smooth transition from a cotton farm to an all crops farm, with just a few changes to make when the new seeds were coming in https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-11111-11111_CROPS-RCoCBBOBBC-R.HCoCCCoOAAA-RCoCWTOCrCoC-RCoC.HWTO.HCrCoC.H-NNNNNNNNN-WSpSpCoSpSpCr.HCoC-AAAAAACbPT-RCoBkWTOCrPC-RCbBk.HWCoSpCrCoSp-CWCrSpBBSpBB
I did not even plan it being that smooth, it just happened to be that way.
nice mall setup
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-TWBkPRCCoTP-TWSpPCrSpBBA-SpT.HOSpPRAACr-RCrWPAACbAA-BBAACo.HpAABB-AACbAAPWCrR-CrAARPSpOT.HSp-ABBSpCrPSpWT-PTCoCRPBkWT Ive been running this one for a while now, loving this one š and ofc the cotton can be switched out for something else
it started with a column of rice, wheat, corn - a column of cotton and a column of carrot, onion and carrot per plot.
this is right after I got my first apple seed with my 5th character, so my options to plan out my garden are limited still.
and because it is a new character cotton is much more important, I need it for every jar I craft and other stuff.
later in the game I won't have space and patience to run a loom anymore, then I will just have to buy fabric from Tish.
so far I'm running it with 7 jars and 3 seeders, 1 worm farm, which seems to work for now.
I like your setup,@upper mist
I like yours too š always fun to see people play around with 4x2+1
like I said, if I plan to pickle all, it doesn't matter how many apple trees I have, 1 is possibly enough.
until level 25 this is good enough, afterwards I will most likely adjust it.
most of my income is currently from fishing anyway
made the 100k earned achievement in less than 5 days, thanks to fishing.
next goal is 1 million earned within this month. This should be easy to do, the next goal is then 10 millions in 7 months, that will be harder.
nah,its easy, it won't take that long.
5 months is realistic.
that's 60k per rl day, no biggy
that's 23 jars running 24/7
not even a challenge, I should plan for less time
requires most likely more apple trees resp. much less crop variety, to keep the amount of seeders low.
4 months - 28 jars, there is possibly the limit, so somewhere in october I should have made 10 millions.
nah it's november, I haven't done the first million yet.
Am I insane for not really seeing the benefit of these complicated gardening layouts š I tried using one for a few days and having to re-plant the different plants on different days, having to frequently use seed harvesters for the plants Iām harvesting, etc. seems so much more tedious and labor intensive than just doing something like all tomatoes or tomatoes and blueberries/apple trees.
Am I just not doing it right? lol
you do what suits you, there is no wrong or right here.
for us this is kind of a puzzle mini game, not just a passive income source.
I just wasnāt sure if I was doing it wrong - earlier in the game I used to get the most income from just farming blueberries and tomatoes, and then I switched to mining and selling gems, but now that thatās been nerfed a bit Iām not sure where to turn and figuring out the gardening layouts has me wondering if the labor is worth the profit increase from the various plants
nah it's not, if you pickle everything, the amount you can get from a jar is fixed, 2700g per rl day, regardless what kind of starred produce you put in.
so if you do all tomatoes,or all carrots - why not, if it suits you more.
but, those pickle really fast, you need much more spots to keep your jars fed with produce with these kind of crops.
I mean not an interim garden, but the garden endgame version with 30 crafters, nearly all of them dedicated to run farming stuff.
my endgame setup will most likely be 1 glow worm farm, 3 seeders and 26 jars - income from jars 70200g per rl day, plus the seeded stuff plus other income.
my garden needs to create produce, able to be pickled, worth 46.8k to keep all jars running 24/7 - that is the puzzle part of it, to achieve these values.
every hour those jars run empty costs nearly 3000 in missing income.
looks then something like this - this is 25 jars, 3 seeders and 2 worm farms
ah no, that is the version with 25 jars, 2 seeders and 3 worm farms.
but I don't need more than one glow worm farm now.
that garden there has 5 apple trees and 4 berry bushes
marvelous garden, about 90k income per day.
with the old glow worm farms that is, now they are no longer profitable.
Oh wow! Thank you for all the info - I only have three jars right now but I think Iāll start investing in more - Iāve never really pickled my produce before selling but I will start doing that!
its a 50% value increase
Omg, hahah wow Iāve been losing out on so much gold š
not just that, these jars keep running even when you logout
RIP. Guess it's back down to 1 farm to make glowworms for fishing only
So, totally not complaining but is anyone else only getting starred foods when grown? I'm not growing peppers or cotton, and even regular seeds are doing it, no fertilizer either
level 25+ all star seed produce only star results, level 50+ every seed will produce a starred outcome.
oh
Does this apply to foraging too? I stopped trying to grow starred foods because I was having no luck getting starred foragables for cooking
I have no idea, but it could be possible
based on how the general design of this game works
like my 5th character is new, she has never seen a starred bug yet, whereas my other characters get them on a regular basis
I hope so, I've been struggling to make the starred meals for that one quest, managed to make the starred finger cakes with starred ingredients but can't find enough for the others
I feel like it depends on switch vs PC too, I get way more rare bugs on PC
harder to target on switch maybe?
No like they don't show up on the map most of the time (bahari silk bugs especially)
ah rendering issues you mean, quite possible, they have problems to render players as well,when many are in the same spot - s6 mentioned to render a scheme instead of that player meanwhile.
said for the switch, so it could take longer to render details on switch
I think starred foreageables are static in the world, as in you know they are starred before you pick them up. So I doubt your skill modifies that
Starred forageables sparkle
I hope that changes, I have hundreds of regular foragables and less than 10 each of most starred ones
Yeah, i dont really see the point of even having a foraging skill at all
I wonder if mining adjusts stats for chance at rares, I'd assume as much
Either way, I think skills should always improve rare drops.
Like fishing should get you close to more rares more often and more makeshift or at minimum starred coming out without needing a bubble spawn
I hope there's some good use for foraging skills, I might just go ham for a few cycles and forage everything in sight to try and bump it faster and see if that helps, gardening is so easy and passive so that's my highest so far
that is certainly skill based with fishing, my new character is fishing a lot and has never pulled out a starred fish yet.
but the amount of quality fish is most likely not based on skill, but on the time where you fish and how near to a fishing node you are.
like there are small time windows where I can catch 2-3 giant goldfish in a row -still figuring out how those small windows shift.
and that is the same for my new character and the established ones, that is not skill based.
holy cow, I try since 15 hours to login and play,but all I do is communicate with people.
anyplace good for a selection of farm layouts?
But it is actually harder to aim on switch. I tried ajusting the speed/sensitivity but for the best aim I get instant motion sickness so had to settle with slightly faster/sensitive than default but slightly less than ideal 
You can try making your own with the garden planner, otherwise here's the one I'm currently using (1st pic) and the one I will switch to once the current one us all harvested. Both of mine are 100% water retention so you need to water only when planting/replanting, and they're also 100% harvest boost with just a bit of fertilizer involved
Ooooh those actually look great
Thanks! 1st one I had modified from ine I had found online that didn't include the newer crops (I linked the original 1st time I shiwed it here). The 2nd one I came uo with this morning after playing around with the planner for a while
I honestly just always copy what other people do. I don't want to have to go fought into this I just want the money rolling in
Understandable
I'm not on switch but I read in switch palia reviews, that there is an aim assist option in the settings section somewhere - said to be an advanced option, which would have to be turned on as well.
Oh, had no idea, I'll check it out, might actualy help, thabks!
I don't know if that is correct, I just repeat what I read in a review.
Need someone to explain me how exactly the harvest boost fertilier works, until like a few days ago, it would show me a number, based on how many times I've put the H-boost fert on that particular soil, idk why but it isnt doing that anymore, just says harvest boost, quality boost......It started when I switched to new set of crops....I'm growing this currently, I'm not sure if its cause corn and wheat boost harvest as well....
u can put corn and wheat on the same lane
so like corn wheat corn corn wheat corn
or like corn wheat corn wheat corn wheat
it doesnt show the number anymore because the corn/wheat are giving the cotton harvest boost and it doesnt run out while the plants are there so it doesnt show the number
Just arrived in discord, hi all! šš». Does anyone know if the green speedygrow fertilizer has been yanked from the glow worm farms like the harvestboost fertilizer was? All I am getting it the quite useless (to me, anyways) quality up fertilizer last little while. I use star apples in it and just let it run all day long - maybe food type makes a difference?
sweet food is quality up other food is harvest food fertilizer
@spice thunderyou don't see a number, because your garden is fully harvest boosted by companion planting already, you don't need any harvest boost fertilizer there.
Oh thanks!! Wasnāt that way for me beforeā¦. I have always dumped the vast amts of apples I seem to get into the glow worm farm and got so much green speedygrow ⦠anyone know what food will get me speedygrow?
okay....what does the number signify? duration or increased production ...like harvest boost 21 means 6 or more potatoes or something?
I've been adding 400 harvest boost fert everytime T-T
number is how many of it is left, so for a 1x1 tile it is basically the number of days until it runs out
So I looked and there's a camera assist (camera moves with character), but no aim assist. The only aiming setting is the sensitivity, which I had already put at the highest I can without getting motion sickness from it
ok, thank you for the update.
ohhhhhh, so adding a lot does no negative effect, it just stacks duration in palia days, yes?
it is not using the fertilizer if you have the boost already from companion planting.
yep, but i heard there's a bug with putting 99 on all 81 slots so be careful of that
@upper mistthe strange thing with my garden is, that the transition from 2 peppers, 2 berries, 1 apple tree to 2 peppers, 3 berries, 2 apple trees is with this garden easy as well, without that I planned to do that actually - it is just making space for another berry bush and apple tree and change 2 adjacent plants above the newly added tree https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-11111-11111_CROPS-RCoCBBOBBC-OCoBCCoBAAA-BCoCBAACrAA-OCoCATOACoC.H-NNNNNNNNN-WSpSpCoSpSpCr.HCoC-AAAAAACbPT-RAAWTOCrPC-ACbBk.HWCoSpCrCoSp-CWCrSpBBSpBB
I'm thinking now, if it is worth it, to show the transition from the first garden to this one, because I have this different plot layout compared to a square -but maybe new players might find this helpful.
It is still an all crops garden with lots of cotton, which is important for new players
ya, fabric seems like a burden, I don't wanna grow cotton, but its just too expensive to buy fabric
cotton is the most profitable thing to grow if it stops u from having to buy fabric (import substitution)
it doesn't make morey as profit, it makes money via seeds, but I can't really use cottons to pickle it up, nor can I put it into the glow worm farm
also messes up when you have receipies
Did they change the green speedy fertilizer? I used to use apple jam in my glow worm farm and now itās giving me a different fert.
yes they did. You can use muujin meat now, i don't know the other items tho that make it now
Is it better to use starred fruits and veggies for pickling/jams?
I've had this phantom fertalizer for almost two weeks now, whatever I do, it won't go away xD, and it doesn't affect anything, it just stays that way lol
I have one of those as well, it simply sticks
it does not even go away, when you have to retile that spot.
there's no speedygro coming from wormfarms anymore, also appletrees and blueberries give harvestboost now
Well that stinks! Sure wish I had held onto all those stacks I sold
Not bad for a day's work. And for mostly selling s.... - manure!
How many gardens plots are you allowed?
lol this was me in early game: Eliot's Worm 'n' Fertilizer Emporium XD (poor Auni)
You're currently allowed up to nine 3x3 plots
is there a point in watering mature trees? Can they give you seeds?
When they're fully grown, yes
thank you š
Greetings @upper mist
Dose that table only for starred output? I think you can upgrade it for a new players and those who do not get 100% starred harvest. I just realize that starred prices =RoundDown( normal * 1.5 ) and fertilizer/worm amount looks like =RoundUp(normal * 1.25). It means that you can add filter like in my table. Plus It will be easier to you to make modifications if devs change not only price but multiplier
PS: Little more complexity to the puzzle from JC ^_^
Heya JediConsul! You make an excellent point š I will probably put it on a second sheet though to keep things seperate, also one without harvestboost and starquality would probably make sense for very early gardeners.. Ive just not gotten to it yet because ive been so busy with the worms sheet and im not home today, but I'll definitely make one
š Sounds like you know your way around excel 
As I said - I Love creating tables with that type of game content. Usually not much: simple math and ROUND() functions. Once I Used VLOOKUP(), but not sure how heavy that one if I will use it 5+ in one cell and copy to 30+ cells. Guess it will be slow, but still Fun ^_^
i finally got my very first batch of blueberrys woot
congratulations.
feels good, doesn't it? don't forget to seed for replants first - takes 4 berries for 2 seeds. I have caught 1000 fish in 7 days, freaking 143 per rl day. I thought I might have caught just 60-80 on a daily basis.
Hello! I'm another spreadsheeter - can you say more about the worm/fertilizer amount calculation?
Ren all you need are 3 formula, which are based on the price of the foodstuff you put in - for normal worms and harvestboost fertilizer in both worm farms it is "2+value/10", the glow worm amount is "value/50", and the amount of quality upgrade fertilizer created is "6+value/4". Results rounded down at midpoint. In case of glow worms minimum 1.
I'm feed worms now and here what I have got for now. " * " - for starred product. For now I moved from RoundUP() 1.25 to 1.3. Need some thing that bring a lot of manure to be sure about multiplier
May I suggest grilling some glow worm fish to get a high-sell-value item?
Will be there in time. For now I try to create perfect(almost) table for crops, but ofcorse I will go to another game before I done ^_^
I'm preaching the grilled quality fish thing for days, Ren, but people are people, they can do as they please.
I don't mean as a practical thing, I mean for testing the formula
these formula are correct, they are not differnt to those used before, just used in a different way
Yep, I'm just trying to figure out if JC is finding the total output value with the 1.25/1.3x or for individual worm/fert values
It seems to be a different way of thinking about it, so I'm interested
what for? all you need are these 3 simple expressions to tell the correct outcomes of anything you put into a wormfarm
Yeah, those are the ones on the wiki and the ones Arenvanya's sheet uses, it's just that "minimum 1" is a pain in the neck to put in a formula. lol
Breakpoints from rounding can make for dramatic shifts as well
yes, but you wanted to make tables, you don't really need any, if you have the formula.
heh, you stole some fun from me :)
Just checked those and they need RoundDown() but remove lot of calculations. This is good. Thx
yeah, rounded down on midpoint, I said this as well
but only on midpoint, I found
I'm not native english. Midpoint means that "down" if <=0.5 ?
yes
and I couldn't find a single spreadsheet function that would do that simply, especially with the minimums... if someone else has one, please share
SINGLE like rounddown
Of course you can calculate it; Arenvanya's spreadsheet does it
(the fertilizer one)
am I do it right? formula for a "Sweet Leaf"
Table is hand-writed as I feed worms. 11.75 need be "down" to 11 or I miss something?
What is the unit on the 11.75?
no, 11.75 is above the midpoint and will be roundedup
but i got 11 from farm. That is why I ask :)
what is the price of what you put in
11 whats?
not sure if I got your question.
is it answer it?
That's the sell price of the item, right? I'm looking at worm and glow worm farm outputs
all in cells - "sweet leaf" 23 coins
ok, 23/4 is 5.75+6 = 11.75, you should get an output of 12, you said 11?
I though you need a formula as is. That was just example. In warms I did not used it for now
yeap I got 11
yes
of course i could mistake at the time. Will check one more time
QualityBoost fert
Thanks, the Glow Worm column name had me "???" XD
the thing is these formula haven't changed,they are just used in a different way now. So they shouldbe still correct.
i just put formula to check where was free space. Glow Worms still in dev :)
AAAH it all makes sense now! Thank you
(ooh we've summoned another spreadsheeter š )
me? no,not at all - reminds me of industrialist in eve, passionated spreadsheeters - proud to show me their results - and then my argument to it "nice, but worthless, where in your calculation is the risk of getting ganged and robbed, where is the risk of loosing your ships"
Yeah, just reassigned to what input type produces what in which farm; it's simpler now tbh because you get the same fertilizer type and amount for the same input regardless of worm farm type; only the worm type (and amount ofc) changes
Big relief to find that to be the case
...at least, unless JC is on to something here and the rounding formulae changed
yeah, could be, this table says 11 as well, maybe the rounding is different https://docs.google.com/spreadsheets/d/1tr5KdvomPxOsA93HC9S7vDdP_bnffWifpwwQPCectdg/edit#gid=19217145
I've got sweet leaf going already, might as well check
but that are cookie-cutter differences
Also, the answer to "why do you need a table?" is for the same reason that charts and graphs are useful even though you can "just look at the numbers"
being able to see the calculated results laid out together and sort/filter on them is handy
even when you could just calculate them individually as needed
it's the engineer in me, who goes for the formula and if it isn't totally conform with a test, it will be fudged, the test not the formula lol
I creating them just for fun, 'cos usually didn't play for too long to make them really useful for me
just part of my gameplay :)
this is me too half the time tbh
but it is absolutely possible that when s6 changed it, they didn't want the hassle of midpoint or not in this case and just rounded it down
Yeah, so your "for fun" may have yielded some good insight, JC! Time for testing.
the difference is 2g though, not worth to even think about actually
No, not you, I meant Aqajj (sorry for spelling) who started typing and then stopped XD
so those formulas from your post before was S6:"we use those in our code", or I missed something?
or is it 5g now
2
the difference is one fertilizer, which can translate to a crop turning out partially unstarred if someone runs out before they expected to - a much larger loss than 2g
but that is then a management flaw, one should never be that short in supplies
I believe they were derived from previous player testing, but that's a good question. The wiki doesn't document the source of the formulas.
player testing I guess put into a formula which works - because it is unlikely, that s6 is using a lookup table instead of a simple expression
I'm not very MMO player, but I can't remember any hardcoded formulas to be announced. Maybe from code-diggers.
*announced not here but in all MMO
I would be very insulted if someone told me that their error is my fault if I trusted their numbers to let me know if I would run a surplus or run short over time; overnight that's 8 fertilizer short from one worm farm, 80 short from 10
lol, I didn't mean to type, I don't mess with worm farm calculations so I'm just enjoying the show HEHEHE
yeah, cookie cutter mentality in my books, I wouldnt mind, better than having no formula at all
No one can be trusted, even military grade equip can work not as planed even after passing all strict checks.
I never trust myself either :)
guess I misread your messaage, but still..
@tardy vortexthis is why I made that eve example - numbers in a table are nice, but life is unpreditable to the most part, you can plan for the best, but no plan will ever work to the books.
This is true
I'm just saying that the significance grows larger with time and multipliers
@neat vortex you few times mentioned "tbh" is it "to be honest" ?
Yes, it is!
thx, one more short to my vocabulary
I enjoy finding new ones, too XD
is the glow worm farm bugged? O-o
cuz im getting the QualityUp Fertilizer when i should be getting the SpeedyGo Fertilizer (according to the wiki)
SpeedyGro is no longer in Glow farms. Only by purchasing
oh god dammit D:
someone should update the wiki then-
True, but it is very hard to maintain wiki in up to date state.
Old contributors go or just drop it to actually play the game. Others...well it is not very relaxing job to do especially not filling but updating it while game still in dev and change some/huge amount of numbers in every update
I'll agree that keeping up a wiki of any kind is not very chill/comfy lol
I read your, āAbout Meā section and giggled. A good joke
yeah im aware of that ^^'
im just saying that its better to update it someday so more ppl dont waste resources like i just did :/
im glad someone got it xD
The wiki is in the active process of being updated, and anyone can join in if they like! You can grab the wiki role and hop in the wiki discussion channels in this Discord :D
Ideal scenario is - devs maintain the wiki, but that will steal fun from those who like to contribute to wiki.
I rarely use wikis - it is not fun, especially before I used to mechanics and content
This update was a particularly massive set of changes, and the patch hasn't even been out a week yet, lol
(every fish, most bugs, most forageables and all of the hunting drops [so almost all cooked dishes], all starstones, about half of the worktable recipes [and thus the shop prices of all of those furnishings] - all have different sell values now)
i would if i had more courage X'D
i knoww, i didnt say that the wiki should be updated right now ^^' just in general, since so many things have changed in this update
I'm sorry you had an unexpected result, that's frustrating I'm sure
this happened even to fertilizer left over in the glow worm fertilizer tray from before the patch, it turned into quality upgrade
you Can do it. I believe in you. ^_^
no, really, i never dose it myself, but it must be easy. As in every action - first step take most of the efforts. Bring to us, mortals, new info!
it was i wont lie ^^'
i probably should become more familiar with the game tho, before i even start thinking abt being part of the wiki editors
which key shows the fertilizers applied to each spot? My muscle memory isn't working.
that is a good argument, but that you aren't courageous enough, nah, you had the courage to public disclosure, you can do it.
True. Fun first.
PS: Sorry if I make you uncomfortable. Just light joke to smile. š
Isn't it "G" to show effects on crops, or I missed some hot key to show applied fert?
OMG THANK YOU
most of my keys are remapped, so I cannot help with this
Is there way to disable hints? I always have them.
mine used to be but one of the updates before wiped them and I stopped playing. However I didn't custom keybind G, I just forgot it existed
lol thanks, I have become blind to most of these prompts ig
whatchu mean by public disclosure? o-o
you said you would want to be part of the wiki team - this is the first step to actually doing it, a public disclosure of your intention
ha, ppl used to everything and stop see a things at their noses. So familiar.
@dusky sealand batman can do everything, don't forget that š
ahh that- still i just dont think im ready for that yet :P
i barely got 60h played total so im more of a noob than wiki-editor-material 
yeah, I agree with that argument, but I think that you are a courageous person
Must to disagree. What about his butler? He is top butler....well after Black Butler of course ^_^
even has own TV-Series
that was releated to @dusky seal profile, @tardy vortex
oh, i see now ^_^
thank u but i'd need to believe in that myself first ^^' imma just focus on playing now, maybe make some notes etc, dont wanna rush it
absolutely, I like your approach to it - enjoy and progress.
so looking for the smoothest transition of my everything garden with 2 apple trees into a 3 apple trees everything garden, I came to this result (it's for my 5th character, just 8 days old) https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-11111-11111_CROPS-RCoCBBOBBC-OCoBCCoBAAA-BCoCBAACrAA-OCoRATOACoR-NNNNNNNNN-WSpSpCoSpSpCrCoBk-AAAAAACbPT-RAAWTOCrPC-AAAWAACrAA-ACoCoASpSpASpSp
still very much cotton focused, I will need a lot of fabric for all the jars - will be 26 jars in the end and I have just 8 yet
why does it say over max plot count
because I have a weird shape, one plot is totally empty just 9 are used
it is matter of the planner not an overuse
ah ok, I was looking for something involving apple trees, I don't quite understand the gardening in this game lol
I just use the 10 plot layout of the planner, in case I need to shift the 9th plot a bit, like I did in the past.
the interesting part with this garden is, it has a very smooth transition from a cotton based newbie garden into what it is now, every transition was easy to do without to interrupt the operation of the garden - I did not plan on it to be like this though, it just happened to turn out like this.
what is your gardening level Diana?
I just recently got to level 10
which is what sparked my interest into making efficient crop plots
and you want an everything garden or more profit oriented
well, wait I show you my 1 apple tree garden, and then the 2 apple tree one and you have seen the 3 aple tree one - then you can eventually make use of these smooth transitions
profit oriented, I'm lacking funds rly bad
it is not a bad garden diana, it is just not the most high yield garden,becauser it is focussing on stuff a new player needs and it is building a good basis for cooking
oki, I'll set this one up
with 2 apple trees, just make space of the berries and the apple tree and change the 3 crops above the 2nd tree https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-11111-11111_CROPS-RCoCBBOBBC-OCoBCCoBAAA-BCoCBAACrAA-OCoCATOACoC.H-NNNNNNNNN-WSpSpCoSpSpCr.HCoC-AAAAAACbPT-RAAWTOCrPC-ACbBk.HWCoSpCrCoSp-CWCrSpBBSpBB
mmk
and with 3 you will have to remove the berries and peppers on the right and plant new pepper and make space for the 3rd apple tree and change a few things around the 3rd tree https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-11111-11111_CROPS-RCoCBBOBBC-OCoBCCoBAAA-BCoCBAACrAA-OCoRATOACoR-NNNNNNNNN-WSpSpCoSpSpCrCoBk-AAAAAACbPT-RAAWTOCrPC-AAAWAACrAA-ACoCoASpSpASpSp
this is each time a smooth transition towards more apples, but maintaining all crops and cotton focus
you see it takes a long time to grow those trees and seed the apples for new trees, this allows you to do it very smoothly while having a profitably running all crops garden
how much money you make with it depends on your hours played and the amount of jars you can run 24/7 - because every jar can just create 2700g per rl day, non-stop running, so the more of them you can keep busy, the more income you will have
the 2 apple tree garden can support 8 jars in my case for example so my daily income from those jars is 21600g, plus all the starred cotton seeded (which is a lot but I haven't calculated how much money it makes), but more than enough to live comfortably - plus I fish a lot, which generates a few tens of thousands every day as well
ah ok, im still making jars, i only have 3
this garden has a lot of produce which needs to be pickled in jars
yea, i plan on making more
you can later decide to go for a high yield garden, this for example is what my gardening level 50+ characters are running https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-11111-11111_CROPS-CrBkCrWBBBkBB-AAAAAAAAA-BkAAWAACrAA-ARWABBABB-NNNNNNNNN-CAARAACrAA-ABBABBARW-AAAAAAAAA-BBABBARWA-AARAACrAABk
but it requires this infrastructure
25 jars 3 seeders, 2 worm farms
oh interesting
income 90k per day, about that
this is not for a new or medium player,that is what I wanted to say with it, you can do that later, not now
why u go for weed retention plants on that (since u gotto water anyways)
ah heck, here the image lol
I'm gonna start doing more cotton to make fabric to get ready for this... Looks good
I dont care about water retain or weed protetion,if it is there just because I want the crop anyway and if why not place where it has an effect
Im at the awkward stage with just 2 seed makers, 1 fert, 2 preservers and totally broke constantly saving for the recipes etc
welcome to the club, @tranquil ginkgo
Ive saved your msgs above Lys for future use ty
Would you use the cotton method for now?
this is what my 5th newbie character is doing, so it is made for what newbie needs and still be profitable
Im only 40hrs into the game almost level 9 gardening
any jar requires fabric, and as I will build 26 jars over tmie, I need a lot of cotton to make fabric
And if youre keeping that part for fabric do you turn preserve the rest for profit?
ofc 8 jars in permanent operation cvurrently plus 3 seeders always active
Ill keep saving the gold i make for another crafter put down slot toll I have 8 too then
keep in mind, that crafting licenses get expensive quickly, you will soon be in the 10k + range andthe last 30th crafter license is 32k
its why i got no money also recipes grrr
Lol yeah every day im trying to scramble to make like 5-8k just for the next thing ive unlocked. Havent got to Berries or Apples yet
Ive tried cooking for profit too
the only thing worth cooking for profit is grilled fish, caught with the best worms you have
Lucky i havent been spending on cooking recipes then
a few are ok to have, those easy to make with decent focus gain
What would you plant to get to 10 the fastest for gardening so i can unlock the berries and apples? I have bits of everything and am close to 9
I have just a few, at start it was hearty veggie soup, then Ramen, then this fried rice, forgot the name, and soon I will add pan-fried dumplings
with a simple garden, a column wheat rice corn, a column of cotton, a column of carrots onions and corn on every plot, that is how I started
if you use my layout you can then add first the berries and peppers on the right side, later the berries and peppers on the left side, at level 10 the apple tree, this is all easy to do and smooth
then a few cotton will be exchangdwith tomato and so,to slowly transitoinn it to an everyxthing garden
then another berry bush and applet tree, and finally then a 3rd apple tree
this will be run until level 25 - then it will be converted into a high yield farm, at this time at leaat 24 jars should be in place
This is so informative thankyou for taking the time. I have been focusing on tomatos and potatoes mostly for preserving
because once the high yield garden starts it is an endless ffood of procude
what do u use as food then?
11/10 lys is a legend
a mix of cooked food and preserve - why do you think I have so many carrots
and all the corn
pickled star corn 180 focus pickled star carrot 105 and when I need more pan-fried dumplings 375 or Ramen or something like this
especially when fishing I burn through a lot then I use pan-fried dumplings
but I have just 50% focus bonus yet, when it will be 75% I will need better food
I think mines around 62 at the moment
Weve been making shepps pie for profit and saving a few for eating
but now ive unlocked jars just last night
to me fishing is what makes me a lot of money so I can progress rather quickly on topof the farm income
Once all the veggies have cycled and i have an empty plot ill put together the one above
I havent fished much its probably my least fav so far but i need to level it up lol
Its on 4 haha
I did not like it as well, but quality grilled fish create a hell of a lot of worms for fishing in a worm farm so I can fish as much as I want and go for the real expensive fish
Ohh so put grilled fish into the worm farm?! Have not seen that before
simple method, and easy to do evenif you just run normal worms - fish in your pond with normal worms, you will get mirror carps, those are what you will feed as selected grilled fish to your worms, sometimes you will catch fairy carp those are the top tierwith normal worms, 2 of them combine as grilled fish and with luck starred is worth 1080g, that create 110 worms in a normal worm farm
normal mirror carps combined to grilled fish is 390g, creates 41 normal worms
just refilled my worm farm, 2 rounds of fishermens brew, result 8 mirror carps, so I have feed for 4 hrs, plus I had other fish for about 1800g as well
Wow!
these grilled fish made me level 13 fishing in just 8 days.
and as well in cooking something like this
I would glow worm fish, but I miss the freaking 12 flow planks to craft one
do keep in mind that lys REALLY loves fishing and u may not fish n early as much
no,I dont liek fishing but raking in the money from fishing
8 palia cycles or human lol
and as long as I dont run a 90k/day farm, Ineed a little extra cash on the side
I think im about 6 human days in with 40ish hours played
I need to make more seeds before doing the above š¤£š¤£
I have my first blueberry plant so ill turn that into seeds as i havent unlocked those yet
yeah seeding is the management part of running the show, because you need quite a lot of those
I may have sold all my star seeds some days back thinking that was the way to go lol
ok let me see how to help you get star quality stuff which is as well the start to the new farm then
If I stick to the plain rows then boost the quality and turn into seeds itll take me a few extra days but i can seed make the rest of the starred seeds
Thankyou ā¤ļøā¤ļø
this garden does all on its own just set it up and farm
you need to pay attention to the left and right side, there can be weeds
the starred cotton is for seeding and sale, the non star cotton for the loom to make fabric
amazing!
and whilst you build up a stock of fabric, you have at the same time income from cotton and from your jars as ewll, and create astock of star seeds
every jar can just create 2700g per rl day, so keep it filled nonstop
it is not important what you put in, they are balance so, that any produce will create 2700g value in the output
Ill work on this once my plots empty in a little bit! Very appreciative
this is as well why I can confidently say that a high yield farm can run at 90k/rl day income, if 26 jarscan be run 24/7 -- requures about 17 ticks pro day though - 26x2700g = 70.2k plus the seeding and worm farming, easy 90k
so good!
ill keep plodding away working towards it
in terms of the layout with the 10 - i have a 9x9 does it go 1, down 2, 2nd row top is 3rd? then 4th is top of 2nd row?
if you don't keep my layout shape it wont work like expected ofc
every position of every crop has meaning
but other players have good layouts too,you don't need to use mine
it is just that mine offers easy transition until you have a bunch of apple tree seeds
oh i see so still keep the top right missing
i can adjust mine i have plenty of room
I put a fountain there or some other deco looks nice
for example that wheelbarrow with flower looks nice in the corner
I can do that, once i have enough gold to decor itll look pretty
crafting furniture gives housing stuff every level, like rooms, porch, door, fireplace
I have umm levelled it to 9 i think, havent been super focused but wanted the house extensions lol
and there was no wheelbarrow among your stuff - strange
rather than pick everything up when its time to set things in place i just havent put them down yet 𤣠did the same in Animal Crossing I terraformed the whole island and decored area by area
Might be! I put the bed swing there on an angle since i had it beside there anyway
Nope I just looked 𤣠Ive been crafting the Ravenwood stuff which gave me lots of XP, i can make the spring wheelbarrow though
and built a 3rd seed maker to get me started
that you will not get much star cotton at start is intended to have more for the loom
so showtime, garden needs attention, fish has to be caught
Follow up: I also got 11 QualityUp fertilizer from 1 unstarred sweet leaf in a glow worm farm:
This is the amount predicted by Arenvanya's sheet as well.
Looks like the fertilizer calculations are just rounded down, period, nothing about midpoints
so is it still profitable to have a worm farm for jars and cakes?
I thought cakes werent profitable anymore to make?
ive been scouring guides trying to figure it all out lol
Not if you're cooking solo, but for group cooking, they absolutely are. Just not as astronomically as they were before. Now it's [the ingredients for 1 role] -> 3 cakes, worth 187 to 280g each.
"1 role" could be:
starter, 1 starred blueberry (58g)
leafer, 1 sweet leaf (23g)
fruit froster, 1 starred apple (96g), 1 sugar (20g)
batter, 1 butter (40g), 1 egg (24g), 1 flour (10g)
regular froster, 1 milk (30g), 1 butter (40g)
Those are all direct sell values OR the cost to buy at the General Store, not opportunity costs, of course
but even if you consider a starred apple to be 144g it's still a bit ridiculous
Donāt forget the ovens role which is free
Ah yes, thanks! and spreader as well
If you can get a good party together, it can be a ton of fun and quite profitable! The kind of experience Palia is designed for!
The other "costs," of course, are spending an hour or two in active work, plus finding and/or hosting the cake party in the first place
yeah, I think so too,thank you for verifying
hm, the version of my new player all crops garden with 3 apple trees has a slight mistake. When I added the 3rd apple, the 2nd one lost quality upgrade, so one tomato there needs to be replaced by a cotton in the upper right corner resulting in https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-11111-11111_CROPS-RCoCBBOBBC-OCoBCCoBAAA-BCoCBAACrAA-OCoRACoOACoR-NNNNNNNNN-WSpSpCoSpSpCrCoBk-AAAAAACbPT-RAAWTOCrPC-AAAWAACrAA-ACoCoASpSpASpSp
@tranquil ginkgoI ping you, because you wanted to use my garden plan - slight detail missing, see above
thankyou! i almost have all the seeds ready and only 10 crops left to remove
im working but i work from home so im logging on every hour to water
I told my partner and hes like, nah ill just do my own thing š¤£
hes not interested in fine tuning the gold making
sounds like a him problem when i have brought ALLL the things
don't really know, if I should say it or not, but it's typically male to react like this and ok
id say the same thing to him lol
I have saved the above one for when i get apples
I planted my apples so, that they have a time distance of 2 days, in order to have 24 apples every 2nd day and when they all regrowing, the wait is just 4 days until I have 24 apples every other day again - I think that is more pleasant than a long wait of 10 days and 72 apples every 6 days thereafter.
I need to hit level 10, so slow between 8-10 lol
so you plant the apples all 2 hrs apart ( 2 full game days ) ?
don't forget that it takes 10 apples to get one seed, that is easy to forget.
yes, that I have an even influx of apples
Good tip to know
once all apples are grown, it should be possible to add like 10 jars within a week or so, should be enough income to do that
aftere that it will be slower, because we are then at license prices of 20k+ each
So 30 seeds > seed collector to constantly have 3x apple trees, the rest into jars for profit?
you get apples 4 times from a tree - and as they are all harvest boosted 96 apples from every tree, 10 apples for the replant, and 86 for making jam.
but as we are not higher level yet, these apples will not all be star quality,
they will though as soon as you can replant with star quality seeds
2 fairy carp, 8 mirror carp and 22 normal fish, not bad for 2 rounds - quality feed for 5hrs for my worms
Would anyone be able to fulfill my request for 20 birch Amber if we become friends and join servers
20?
Itās all I can request on my end
Cant wait to get this going properly
Guess Iāll be making preserves šš
has anyone tried the guaranteed flow seed method in the new update and is it still working? Im convinced its not working or I just have terrible luck
Hello everyone I've got a question: patch 0.180 states "SpeedyGro Fertilizer will no longer be obtained by Glow Worm Farms, but will still be available for Gardening Medals at the Gardening Guild Store." Does that mean the things that produced SpeedyGro Fertilizer now produce QualityUp Fertilizer or some produce HarvestBoost? Wanted to know before I produce the wrong one but wiki isn't updated yet!
cant say what you will get from GWormFarm, but it definitely Not a SpeeddyGro fert. Some ppl very sad about it.
Ive put together the garden now, do I need to add all the fertiliser or is that from the companion boosting?
I answered my own question when I pressed G haha
How the SpeedyGro fert work? I just try it on "Napa" put 6 fert in it and it still take 6 day to grow. Waste of money
Any idea when they give us more soil? I'm so stressed about the odd number šš
Same I donāt know how to decorate with the odd shape š„²
Obviously I'm new so i was like " IMA DO A FARM, A FULL FARM "
And yeah š¦ sad hahah
yes, waste of money, pls don't buy it xD
its been bugged since forever
got it. thx
Is there a limit for the lil « gardening squares » we can get?
Thatās what I thought x( thanks!š„²
Do apples not boost other apples?
no
Well thatās lame lol
crops do not boost same crops
You can put them in 3x3 shape and then it's all good š
If you put them in a 3x3 shape it doesn't look so weird š
now this looks good to me -19+ jars dedicated to jam?
you don't need any, I just used it to mark those crops which might need attention
it doesnt really matter if you have 2 carrots, 1 onion and 1 corn more or not, there are plenty in the garden already - dont bother with fertilizer yet
matter of opinion, this is my garden shape for long and embedded in a forest clearing it looks really good, not an open blob like a 3x3, but nicely integrated
20 jars for jam, but I should say even with 6 apple trees harvest boosted, im not going to keep it up for long. I might go back to a single plot line with seven apple trees soon. I burned down my apple surplus quick.
I do love one thing though. The more I fish the more fertilizer and money I make. Very win win.
7 apples trees is that with harvest boost fertiliser and watering crops in one line?
hm, that is something for lvl 25+, fishing for the fertilizer and just have 9 trees with nothing else, but harvest boost fertilized. Would make for 864 apples in 30hrs, 90 required for replants leaving 774 or 619.2 in average per 24hrs, required amount of jars is then 32.6 - hm, but this would be for 24 ticks. Let's say you would want to do that with 27 jars instead - 18 ticks per day, thats not bad, income from that is then 27x2700g = 72,900g - pure apple farm.
requires a hefty amount of fertilizer though.
and this income can be achieved with less hassle as well
In the end the amount of farm-utilized crafters decides about the income, and as long as you can keep them busy 24/7, that is then your fixed income, nearly independent of what you are actually processing, because these jars (and most likely as well seeders) are balanced to generate a fixed income per time unit.
not to talk about that farming gets then extremely tedious and boring.
then whats best for pure profit?
everything - like I explained, crafters have a fixed output value, regardless what you put in- jars 2700g with any starred produce, it does not matter which one, as long as the jar is running 24/7, it will generate this income, because produce value and processing times are balanced to achieve this fixed outcome money-wise.
I checked that for jars, not for seeders, because this is most likely that way as well, but you need seeders as well for replants, so I don't assume any fixed profit from those.
jars are way easier to use though
yeah that“is why my new character is running an everything garden now - as well, because I want to be able to cook and do other stuff, not just rake in money, that would be too tedious and boring.
Hey kann mir jemand helfen
was brauchst du jasmin
Mein Mann soll in einer Gruppe sein und er will da raus und es geht nicht
Ich kann ihn nicht einladen und er mich nicht da es immer heiĆt er ist in einer gruppe
Oh hai there!
If you seek Player Support, you need only answer these riddles three...
Wait, actually, you just need to click this link.
http://support.palia.com/
And you can then submit a ticket to our sparkly, mesmerizing PS portal, which is open Monday - Sunday, 9am-5pm PST. Operators are standing by!
Haben wir da passiert nicht wirklich was
hm, ich fand support immer recht hilfreich, war die Anfrage in english?
mit gruppe meinst du party oder, da kann support ehr nix machen, bei ner community schon.
wie ist das wenn er relogged, ist erdann immer noch drin`?
Ja das Versuche wir ja aber wir wissen uns keinen Rat mehr er ist schon am überlegen das Konto Plat zu machen und von vorne anzufangen
Was bedeutet das
das geht nur auch nicht jasmin, man kann den account nicht lƶschen, nur nen neuen machen mit neuer email.
Ok
ich meinte, ist er nach aus und wieder einloggen noch drin?
Ja ist er
Er hat das Spiel sogar gelƶscht und neu runter geladen
Catcher geleert und und und
das nützt doch nix,die daten sind doch server-seitig
Das wussten wir nicht
müssen sie ja,sonst wäre ja cheaten tür und tor geöffnet
Ja jetzt wo du es sagst
Wie haben ihn sogar auf der Switch angemeldet aber naja
Ich danke für die Hilfe wir warten mal ob es gefixt werden kann vom Support
wann habt ihr sie angeschrieben?
Vor drei Tagen das erste Mal da steht das es geklƤrt ist und heute habe ich sie wieder angeschrieben
ok, warts mal ab, vor 3 tagen war wochenende, da sind die nicht aktiv vom support
Ok machen wir danke
habt trotzdem spass in palia, ihr kƶnnt auch so uzsammen spielen
Machen wir danke
maybe someone of you guys knows, how to get out of a group, I guess, she meant a party, how to leave it?
Parties bleiben jetzt egal ob man ausslogged oder nicht. Solange die Party nicht verlassen wird, bleibt sie. Ćffnen sie die Party Menu (wo die Freunde menü und Geschenke) und clicken links mittel auf das verlassen Zeichen
Sieht ihr die Party teilnehmende trotzdem?
Nein
Was passiert wenn er nicht eingeladen wird, sondern selbst versucht andere einzuladen, gibt es die Mƶglichkeit?
Geht nicht da macht er gar nichts
Hm, dann kann da nur Support helfen, das ist seltsam, hab noch so einen glitch nich gesehen :<
anybody know a good gardening layout for harvest boost, water retention and revolving around apples
yeay X shaped apples plots in between have the buff plants
If you scroll up Lys Straya has 3 diff levels of plots
Good morning, I hope its okay to @ you? š I have started running the garden now and noticed I ran out of some seeds fast with replanting every cycle or two, I was wondering how many you keep on you each human day? And also Im assuming you dont water overnight and get a full nights sleep?
Is there a max amount of garden plots you can have? Iām guessing itās 9?
Yes, Max plots is 9.
Spreadsheet of worm profit for new update. Made by Bella! I'm not the owner!
https://docs.google.com/spreadsheets/d/1tr5KdvomPxOsA93HC9S7vDdP_bnffWifpwwQPCectdg/edit#gid=1272708598
wow appletrees need rewatering even when they got water retain buffs
is it still worth turning all my crops into seeds before selling them? i havent played since closed beta š
it's always better to process the crops instead of selling raw, though it depends on the crop which way is more profitable to sell.
Not too happy with the gardening changes. Can't make enough fertilizer now to keep my crops going. Before was no problem. I wish they had left it alone.
i had to change my entire garden layout to compensate for the lost of easy harvest boosts, but plus side, i'm now getting more money from apples and blueberries
just purchase my first apple tree what should my layout for it?
I have about 30-50 seeds ready at any given time (normal crop), and apple, blueberry and spicy peppers twice as many as I need for replant (just in case I decide to go for a layout with more of those). But so far I'm pretty satisfied with this intermediate garden, it does what I expected from it.
this means as well, that all of the first few harvests of apples go into creating those 6 seeds in stock. With nomal crop I reseed when my seeders aren't busy with other stuff, because in case I would run out, I could always start again with seeds bought from Zeki (ofc this has to be avoided, we want to only plant star seeds).
high quality grilled fish as feed š
if you need 81 harvest boost every day, value has to be at least 790g in a single worm farm, with 2 half as much. The cheaper the grilled fish is the more worm farms you'll need.
Medium example, 3 worm farms, 2 run with normal grilled mirror carp, the other with star quality grilled mirror carp (caught with normal worms in your pond), there are plenty of those in the pond, but you will have to get at least 6 of those every day, which means from my experience at least 2 rounds fishing with fishermen's brew (but at least it can be done with normal worms).
I would suggest though, to rethink your garden layout.
see it like this, if you need 790g value to have it harvest boosted, this means you are wasting nearly 19k gold in 24h on your layout - so finding a better solution is worth 19k - rethink it.
Well I did another 70k day, but ill run out of apples tomorrow morning on the next round. I'll try to replant for 7 apple trees and see how that goes.
you mean you don't have enough to keep your jars going non-stop? you can actually calculate it, because jars have a fixed outcome money-wise, they need a fixed value as input, which is 1800g produce value per 24h and jar. A star quality apple is 96g, this means in average every jar needs 18.75 apples per 24h, now take the amount of jars you have and multiply it by 18.75, then you have the amount of apples required to run your jars 24/7. From there you can calculate how many ticks per rl day are required to create that amount of apples.
7 trees are 672 apples in 30hrs, 70 required for replants, leaving 602, or an average of 481.6 per 24h or roughly 20 per tick. Let's say you run 24 jars, that requires 450 apples and 23 ticks - so this will not work with 24 jars like this, if you just have apples.
20 jars
well this should be 19 ticks, because we multiply with 20 and 20 is the amount per tick required leaves those 18.75 -19 ticks then.
income from apples is then 54k per rl day.
but I guess you make quite a lot with fishing given your skills.
I would put tomato or cabbage in the center of your potatoes and an onion in the center of your bok choy, that those can boost each other.
those bok choy have a good value increase seeded, but they take an awful lot of time as well.
nice gif, love it
I will have to check what is the reason that my other characters have no problem at all to fill 25-27 jars non-stop, they run 5 trees, 4 berries and some other crop.
with 16-18 ticks
Your ticks are likely much more well managed then mine
ah, I know, I juggle, those jars are not always out, sometimes I run 8-16 seeders for a short amount of time instead
Ive got crazy design plans. I hope it works.
for your house or outdoor buildings?
I would have to chop trees, but I'm not in the mood for it.
like 1500-2000 wood units.
Im thinking something like this, BUT, and it's a big butt, it needs to have seven trees. This layout is feasible but would require help from the community to run flawlessly. I could of sworn there was a way to get seven in this layout while still maintaining triple buffs on all seven trees. It may have just been six though, probably was.
This was it. I'll try this tomorrow. The number of apples is low but maybe I'll adjust the number of jars. The esthetics allow for a pavilion in the middle.
in the end it doesn't matter what kind of star produce you put into your jars, they will always produce the same value in their outcome, if you can keep them running.
This is just how they were balanced by s6.
my pavilion is always used as a barbie now like this
it's an old pic, I'm standing on a battery of glow worm farms.
it is quite easy to calculate income this way, ypu put non-starred produce in a jar, creates 1800g per 24hrs, you put starred produce into your jar, it creates 2700g per 24hrs - in average, and it is not relevant what kind of produce that is, you just need to be able to keep that jar running-
I just got my apple seed woohooo, Lys which do i replace crop wise from the everything plan im using to start with 1 apple tree?
Found the plan!! took a whole lotta scrolling
pay attention to the plants around it, there might be changes
but any step is just a few changes, just the 3rd tree has a couple more to care for
the garden works really well, I expanded by 3 jars, bought 3 rooms and a pavilion from the income meanwhile
well, that isn't completely true, because I have about 2.5k extra from fishing per ingame day.
bookmark them š
I have sent them all to myself in DM now
with trees, which are not weed protected (I think the last one is not), you need to pay attention, there could be a weed in the center, which is hard to see.
ooh i need to change my layout again to add the apple tree in
ofc you have to make space for it
add the blueberry near the 2nd apple tree when you have the apple tree seed for it
friend of ours is visiting us soon -he is a smoker, should I tell him, that cigarettes in OZ cost around 25 usd per pack? š he won't be amused. Or that he won't be able to smoke them nearly everywhere in the city.
I heard bok choy makes the best profit, is that still the case?
it takes awfully long to seed it though
@tranquil ginkgoand here is step 4- everything 4 apple trees https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-11111-11111_CROPS-RWCrAAAAAA-BkCoBCoCoBAAA-BCoCBAACrAA-OCoRACoOACoR-NNNNNNNNN-AAACoSpSpCoSpSp-AAAAAACbPT-RAAWTOCrPC-AAAWAACrAA-ACoCoASpSpASpSp
the left side is nearly fully restructured though
@grave cobaltseeding star quality bok choy gets the value from 45 to 88 (4 seeds a 22), that is a nearly 100% increase in value, it is quickly grown, but it takes really long to seed it, so to go full on for bok choy is hindered by the fact that the after-harvest process takes really long.
thanks š
so someone who doesn't have much time to play, can do that, because it is quickly grown and processed during his offline hours - but for someone with a lot of playtime, not really worth doing it.
@tranquil ginkgoif they are planted all 2 days apart from each other, this can overcome the long wait when they regrow and guarantee at least 24 apples every other ingame day.
those 2 peppers vs. just 1 berry bush shouldn't bother you. At level 25 they can be removed and be replaced by berry bushes, because quality boost is then no longer required.
well the left one, I guess I will let the right one stay where it is.
do we have a way to remove wrong planted crop?
thx. you are savior
what's the best method for farming glow worms?
quality grilled fish
Anyone know how to get speedygrow fertilizer now? I used to use stared apple pies but now it just gives quality up fertilizer.
just from guild store
any best farming layouts i was not playing for a bit and idk whats good now 
What the heck, that's dumb.
Thank you for answering though. I regret not keeping more from before the update.
well, I guess that is intentional because they cannot fix the interaction with harvest boost, where one or the other is failing then
speed boost is as well removed from berry bushes and apple trees, because it never worked
@marble islandbest is so dependent on play time available and other factors, there is no best which would work for all
Yea, thats true
for example if you want to pickle everything, it does not matter what you plant, because jars are balanced so, that they have a fixed output money-wise, 2700g with starred produce, 1800g with non-starred per rl day - as long as you can keep it going.
okay thanks i didnt know about it
I was suprised as well, when I found out - but on the positive side, you can easily calculate your pickling income.
this output value includes the used produce - the time to process is set so, that per in game hour 75g value can be processed, regardless of what produce it is.
with starred produce
thanks :)
I haven't checked seeders, but I guess, it is pretty much the same there
OK let's talk crops. What's this latest patch's most lucrative setup. (Apologies if this has already been talked about)
I'm thinking corn and onions in alternating rows..
..Oh I just noticed potatoes starred are worth 67 0.0
what's the maximum number of flowers we can have? o.O
I haven't seen a more lucrative setup than this one that I made up but I'm sure there are others: https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-RBkTPOPTBkR-OBkPTPTBkOBk-RBkPBkOTPBkCr-PBkCrROPCrBkT-AAAAAAAAA-TBkRCrOPRBkT-PBkRTOCrRBkP-PTRBkOBkTPR-PBkRTOTCrBkP
Maybe someone can improve on that setup. It has 100% retain/weed and 74% harvest boost. I put speed gro on the apple tree and harvest boost on the 19 or so crops that aren't boosted.
500 for flowers, 3000 for trees
currently running this layout. using water retain on the apples and blueberries but don't have to worry about the weeds that could hide in the apple trees
is there a way to get more? D: i need more flowers
that's an interesting one, does it needs much attention or is it a more afk one
Anyone else notice that now you have to till your soil way more often? I tilled before I planted my tomatoes and I had to again after it was done. Before I would three sets of tomatoes and 2 of Apple trees befor need to retill.
always been 1 plat = one till i believe ?
Sadly that is the decoration cap for flowers, per plot. You can do what did. I have 500 flowers in each of my 10 plots
oh
Not for me. And I was testing changes and bugs, so i kept track of it on a speadsheet
500 flowers per plot?
Yes, that way if S6 raised the cap on flowers, I will have them ready
not really? i only harvest the blueberries and apples (still make around 80k through preserve jars by the end of the apples harvest) the only thing i have to do is go and buy water retain fertilizer to keep them watered
quq trying to finish my pathway
interesting, i might run this one, tha,ks
is speedygrow still broken ?
interesting layout, enough for 34 jars, so you are selling some raw or are you using it for cooking purposes?
Also that wouldn't be feasable with rice or other 3 day crops.
I believe the fertilizer still works properly. Apple trees and blueberry bushes no longer grant the boost.
cooking for petit fives if i need them, but since i don't fish often, and i'm not harvesting the onions or bok choy, i only need two seeders and one of each worm and glow worm farm so i've put down more preserve jars
yeah, I found it interesting because everything you farm is preserveable, which means max income from jars is possible
as in 81k from 30 jars
currently running 8 preserve jars and i have space to drop a few more down, 6 of them are running apples while the other two are running blues. with me working and unable to be on the game for as long as i use to, the garden doesn't grow as well as it use to so now going to start afking on my days off to try to bump up the production
well that would be for non-stop gardening, so it is less dependent on how many ticks are left out
ah ok
like right now, all of my apple preserves are at 30 apples with only 18 in storage, and my trees haven't grown yet, my blueberries only have 6 left to process and i have no back ups to put into them as of this time
yeah it's not easy to find a good layout for very limited play time
but I guess there is one, we just haven't figured it out yet
i tried to do the regular worm farms that i use to do, and i felt like i was losing money now since the update to quality ferts, even though it looks like on the spreadsheet to be a bit better, so i'm just selling the preserve jars when i get a full stack of 30
glow worm farm is basically just a conversion now, there is no profit in it (just a few gold coins), makes practically just sense, if you actually use those worms.
yeah, i have 255 glow worms still in my glow worm farm, and if the starred grilled fish is the way to go for worms, then it's better to just sell the preserves
the update is really good for fishing, just not as a profit maker in worm farms anymore.
which makes sense seen from the design, because those worm farms come from the fishing sector
Greetings @neat vortex
I put some magic to a fertilizer formula from Lys Straya.
Need to fully check but look valid. Shame I can not copy from sheet with fert outputs to check as much as possible - https://docs.google.com/spreadsheets/d/1tr5KdvomPxOsA93HC9S7vDdP_bnffWifpwwQPCectdg/edit#gid=19217145
Conclusion:
- Harvest Boost fertilizer and Worms - same as Lys Said but need to RoundDown() if <=0.5 ---
X = 2 + Value / 10
IF ( X - RoundDown ( X ) > 0.5, RoundUp ( X ), RoundDown ( x ) ) - Quality Boost fertilizer - always RoundDown() as Lys mentioned in discussion --- = RoundDown ( 6 + Value / 4 )
- Glow Worm - I did not check it, but 99% sure that it must be as "Harvest Boost". RnDw() if <= 0.5 and RnUp() if > 0.5 --- Value / 50 --- with minimum of 1 Glow Worm
with a minimum of 1 ofc with glow worms
right. thx.
edited
now what is the cheapest available item, which could go in a worm farm
ah nvm, it takes a full ingame day to process
didn't understand a question. Can you be more specific? Glow Farm? Cheap for as many G-Worm as posible?
no, was just an idea, because minimum is always 1 glow worm, regardless how cheap that is, what you put in.
guess tomato must be "only love". Easy to grow and lowest price
I still working on most efficient crops in any way so it can be changed from tomato to something else. But with naked eye tomato is most logic option
hm, 34 for a starred one -and we get as result 1 glow worm 25 + 30 for the fertilizer 34 to 55
nah, that is just 504g profit per rl day, so forget about it
in a jar it creates 2700g value per rl day
with 900g profit
hm, but in the glow worm farm the value input is just 816g, compared to 1800g in a jar
higher percentage in the glow worm farm, but less total outcome per used crafter
you mean selling G-Worms? in that case you might be right, but using them must be more profitable especially if fish in "Star Fish" spots. <24 G-worms from one farm can be used in half an hour. It can be profitable to set one Glow Worm Station.
I would use them, it is just a comparison between different utilizations of crafters
I have a bunch of non-starred produce left, so maybe I throw those in the gw farm
like value 23 - and I get 1 gw for 25 plus fertilizer for 20 - that is then 23 to 45, that is nearly doubling the value
and if I sell the fertilizer, the gw has costed me 3g.
if there would not be the opportunity costs as well
because I use a crafter slot,which could make me 900g profit
and that gets the price for that gw to over 40g - so not a good solution at all.
Raw tomato 23 to seed - 40x2/30/3 = 0.(8) coin per min --- seed price x seed output / time to craft / input count
Raw tomato 23 to preserve - 34/27 = 1.259 coin per minute --- output price / time to craft
Raw tomato 23 to g-worm - 45/60 = 0.75 coin per minute. --- output price / time to craft
Raw tomato 23 to worm - 40/60 = 0.(6) coin per minute
just fast calc, so not "must do" thing.
Make sense to use different stations for online and offline craft setting up most time related stations to offline, but make it easy and do just one is good to a normal sane state :)
I calculate like this 3g for the gw in the gw farm but missing out on 37.5g profit, because I don't run a jar instead = 40.5g calculatorical price of the gw.
how to use multiply sign in this chat? my formulaes are wierd ^_^
use and x instead
ofc when I put that non-starred stuff in a jar, then it generates just 600g profit in 24hrs, but that doesn't make it better because those 600g profit are 300g less than I could make with that jar.
Maybe I just sell it raw then
or cook something with it - still a waste
yeah, with constant income of star crops that fully filling stations better sell or use others. It is law....which I did not follow. š
I prefer stockpiling all until my chests are full, then I start to looking what I can sell with less pain in my heart :)
I have no pain at all, because it is calculated, I know exactly what the income will be and can plan when I will have achieved the 1 million earned and 10 million earned.
stockpiling, hm, I do more of a just in time thing - I have currently less than 4000 in my inventory
I think that -- once I switch from my current setup to a 5 tree setup -- processing will be a lot more efficient since I'll be loading the barrels up w/ just 4 crops. I'm going to save some crops for cooking and make some apple tree seeds. It's seems like a lot less work.
ok,given that all the worms are in my ammo pouch š
yes,you are right it is less work
I need a treatment 'cos I take everything in any game. In Skyrim I was taking every spoon and other garbage just to stockpile it in one barrel that after few days of playing need more than 5 sec to open ^^ -- T_T
and I have modded it to have less storage everywhere
and most I need for fire wood, kindling and stuff, I play with the frostfall winter edition, it is extremely cold most places.
I was in vanilla version only
this way it is more of a survival game than an adventurous one.
especially because I have removed most crafting and magical stuff from stores as well.
not that I would need it, illusion and conjuration is my trade.
Hardcore player for sure. I like challenge but very little. In most cases prefer relaxing gameplay and use save-scam. Casual player as is
somewhat I play permadeath, if I die, game over.
š š
it is less dangerous than you think, because I have just fur armor (you know, its cold) I can outrun pretty much anything, summon my dremora boys, who are dealing with whatever is following me
and with illusion I feel like a Jedi - calming enemies, let them fight each other, and the last one standing will be calmed and when he turns his back to me, I cut his throat.
I'm not so educated in magic. Prefer bows, shadows and save/load
anyone got an idea how to get rid of the soil ? i can't remove it to build on my new plot :c and it's been like this for a while now
48hrs then it should be back to sand
offline or also online? I have noticed that they change almost every ingame day
can it be that up to 6 ingame days online is enough?
I don't really know, just from experience while farming, I have to retile about 3 times a week.
hm, then again, when a berry bush or spicy pepper is done, it is always sandy and requires tiling again.
isn't that 18hrs then?
when ingame
hey, does since update any significant changes to what to use for preserves or seeds? I following this one
can't remember where I got it so can't give credits
I use this one, I don't remember who made it, but I'm sure I got it there
anyoneās garden plot bugged? i was able to move stuff away from my dedicated gardening area but when trying to place it back they get stuck saying something is in the way yet nothing is. when i group move the soil they arenāt all stuck together so im thinking something bugged my plot out š im just hoping its due to stuff growing in the soil atm
anybody know a good way to label preserve/seed makers with certain crops? like a sign with a tomato on it or whatever
idk if im missing something but i cant find a sign or anything with editable text
It may be nearby objects, that need a big free space like Kitsuu, Silverving or Galdur
No, there isnāt smth like this on the game yet, but u can place significant foods near them, like apple pie for apples, tomato soup for tomatoes
that would make sense, they are in an area near by ill check it out thanks!
Had some fun playing around with the crop layout tool this past weekend. Since the update made apples and blueberries apply harvest boost instead of speed boost, I wanted to try and improve on what I had before/get more variety.
My goals with this layout were 1) At least one of each crop 2) 100% water retain 3) 100% weed prevention except for 1 spot, which will be the only spot for that crop + it should be one of the least profitable crops (villagers sometimes request weeds) 4) I need a little extra cotton, my stock finally ran out after not growing any more for months lol 5) maximize profit 6) but also make the pattern slightly repeat itself, so it's a little easier to memorize
Note: The settings for which go in the preserve jars vs which go in seedmakers are important for profit. I also sleep each day and work a lot of the time and cannot always play, so when I maximize profit I'm not looking to maximize profit per real time accounting for processing time, just the profit per crop space per in game growing day.
also it worked! haha i had them 30 feet away so that was wild!
Yaaaaaay
Yeah, they really need a lot of free space ahahah
i hope they add these lovely purple hydrangeas in the next update 
i would love purple hydrangeas
How do I get more plots to grow food??
I think im on track Lys, I have 9 Jars running now, with my first apple tree just planted and moved on from the everything plan to 1 apple tree everything plan
This is cool, I have a long way to 50 though, just hit 10
I prefer the 3x3 square but Lys has been super helpful with the long version instead
Iām still pretty new so I donāt know if they have it, but maybe you could decorate them differently, like place red flowers around tomatoes and a red flower pot next to the apples for apple jam reference and maybe a multicolor flower for multiple varies plus colors to match the color of crops used. That way the decor visually hints at the seed options for each one.
I'm pretty happy with this garden - and somewhat amazed, that it has this relative easy transition from a newbie cotton garden to a 4 apple tree everything garden, because that was not planned from the start to be like this - but turned out quite well in the end.
yeah, nice steady income which is increasing with every jar you can add - which is required, I guess you have seen already, how quickly crafting license increase in price after the first few.
yeah very lol I havent spent on anything else but extra crafting slots
Aw thanks! And ah, I just have it set to that bc I hit level 50. It should still be profitable at lower levels, just fewer star quality. Before I hit 50 I was getting a ton of star quality fertilizer from my worm farms anyways, so that could help too.
Use whatever you like of course. š Just thought I'd try sharing mine here for fun.
I also prefer the square layout... It's nice and compact, so it fits in my tiny house plot. (I need to expand, I've spent all my renown on focus). It also has the maximum number of neighboring squares, meaning you can maximize the benefits of the companion planting stuff. I've found adding rice, which applies harvest boost, always has a big impact on the profitability of the layouts I've experimented with.
More linear/skinny long layouts can look cool though
I'm super bummed the worm/glow worm farms produce so much quality up fertilizer now š
Anyone happen to have a post-update chart on what to put in them now?
showtime - quality grilled fish
Wait..,.The current pinned worm farms fact sheet seems maybe up to date.... But all it shows is quality up fertilizer.
Did I not read the patch deets thouroughly enough?
Do not tell me they took my fertilizers away

speedygro is just available in the guild shop now
<- arrow you just shot into my heart
ššš thank you for ripping that bandaid off
want another arrow in it? glow worm farms make no profit anymore - example star quality grilled fish made from 2 star giant goldfish - value 3660g, creates 73 glow worms and 368 harvest boost fertilizer, but those are worth 3665g, so if you don't need those glow worms yourself, not worth doing.
....What the heck?
I have never had a dev team make so many decisions That just make absolutely zero sense to me
you can get worms quickly, but there is no profit in it, if you don't fish with them.
No, no I get that... I don't understand their reasoning behind making the game so you are even more forced to do the skill activities
They keep taking away various methods of making gold
Though I do appreciate that they increased the drop rate of gems again
that was the intention of the changes, to make active activities more profitable
So... They raised some item prices?
Oh my goodness....
*looking over new fish prices
Aaaaand just as I expected I'm not seeing how their changes were reasoned
I mean ...the changes in fish prices are so small
Maybe they changed the fish catch rates
star grilled fish from star quality fish can reach quite a high price
no that is like before
Sorry I meant like maybe they've behind the scenes decided to change the game mechanics of the catch rates of the fish to be implemented later... I can hope
there is nothing wrong, its better than before and useful now
Thank you for holding my hand through this all
Oh!
Okay! āŗļø I think I jumped the gun with my loose calculations then. I should know better by now. Palia devs have rarely disappointed (I Haven't been able to let the Ruby price drop go hahaha) and they Keep proving over and over and over again they're solid
Could you share the actual link so I can have a look in my browser š
for something like this, do you bother harvesting everything or just the apples and berries..? and how do you process the other items or just sell raw?
I run my garden properly,everything will be harvested, processed or used
this do you bother costs a lot of money as well going for an afk garden
I run 25 jars with that farm, 2 seeders, 3 worm farms
What are you feeding the worm farms?
Ahhh I see. Thank you for all the info. I am just returning to the game and trying to get things up and running again
like 2 fairy carps - if the grilled fish gets starred that 1080g value
Snap! I'm seeing a trend of the cooked fish having an overall price increase of 150% the ingredient fish š heck yeah
most of the time I feed them grilled mirror carp though, either 260 or 390g
and levelling cooking with that quality fish is so speedy
normal worm fising - pull out like 60-80 fish, about 10-12 are quality fish, that is feed for 5-6hrs for 1 farm, and the rest creates about 3-3.5k extra income - takes about 9 ingame hrs to do that including grilling them
Do it with at least one other player with you and it'll be even better
Thats a lot of fishing.. o: My goshh
I can't handle going hardcore on fishing very long by myself, however I found that if I get at least one other person with me in like a party and we go together then it absolutely flies by
So since I started playing palia I've basically only grown and sold starred tomatoe seeds. What's a better alternative to sell?
hardcore, that is leisure fishing, I never said I would have to do those 9 hrs in a row, that is 3 hrs here and there
I'm gonna continue in the fishing channel cuz I feel Like I'm kinda pushing it with all this fish/glow worm/off topic talk
simply because I figured out when to catch those fish
I assumed you mean in game hours.
ofc
and I have done it often enough to be able to reel in the catch very quickly
I know my fish, I know their movement pattern, my hands act before I even know what fish it is.
it doesn't really matter what produce you preserve, jars have fixed output value per rl day, 2700g for starred produce, 1800g for non-starred produce - the input used is always 2/3 of that, so any preserve creates a 50% value increase.
given you run them the total time ofc
your playtime basically decides about the amount of jars you can run 24/7 like this - and you know as well your income then - amount of jars times 2700 for starred produce per rl day.
So your saying preserves are the better option compared to seeds? and any type of produce?
imo it is
the process times of these jars are designed so, that per ingame hour 75g can be processed - and this is pretty much the same for any preserveable produce.
with starred produce, 50g with non-starred.
it doesnt seem to be much, but run 24 jars and you find yourself with 64,800g daily income (rl day)
I mostly do blueberries, applies, and potatoes.
How did you get it to include jar output? And can you post the link?
Interesting interesting
there is a tab in the planner, where you can select how to process your produce
Filling 24 jars would take some grinding I feel
oh my, again someone who doesn't want to put in any effort
there are icons in the upper right or lower center - 3 of them, the left one is what you normally see, the middle one gets to a sub-panel, which has as well 2 tabs
That's a little weird to jump to that conclusion. 24 jars is 720 individual vegetables. That my friend. Is in fact. a grind
and the right one of those is where you select how it is processed
Doh got it
just that I dont fill them to the brim, just a few each time
Sounds like you don't put in enough effort š
Gardening is a grind
like 120 apples coming in, that is 5 per jar with 24 jars
and when the next batch is coming in, they are nearly done
It really is but what isn't in this game haha
is it worth putting the jars in the worm maker anymore?
I mean the apple Jam
It is fun, keeps me going. I'm gonna get that new layout on tonight if I ever get my apple trees to finish.
Sell the jam directly
yeah, no longer worth it
thx
Just wish these damn apple trees would finish cycling already lol.
Awesome it didn't keep my jar output
Is there a bug with trying to pick up gardening plots right now? For some reason mine are completely empty + tilled and the game won't let me pick them up.
i think they need to go back to un-tilled to pick them up, but you should be able to at least move them around
Unfortunately I'm trying to move them to another plot but until they un-til I guess I will just have to wait
sorry for late replies, been working but needed a break anyways: https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-CPTBkRBkTPC-BkRBkCTCBkPBk-TPCBkRBkCPT-CBBBkBBPTP-AAAAAAAAA-SpSpCSpSpBkPTP-RBkCBkCBkTPCr-BkWBkPCbPCoOCo-CBkRBkCBkCrPT
Unfortunately, at least in my experience, the links never include the settings for whether something is preserved/converted to seeds, etc., so the profit will show as much lower when you click this link. I've always had to manually adjust settings after clicking the links for these.
ah, bummer. i think it's one IRL day for them to revert but i'm not positive, sorry
just shared the link, looks like someone else helped with your question already š
No worries! Luckily gold doesn't mean much to me anymore.
Ty
Gonna break 750k tonight.
Maybe I'll pull 99 lucky balls soon.
I wonder if this issue with the links may actually impact which crops are favored in the community... People may be optimizing for profits on raw unconverted crops, when converting crops is always more profitable... Based on what I've experimented with, bok choy seeds are the best on their own by quite a margin. (Mixing in other crops, or at least rice if you're fine weeding and watering, is still ideal for the bonuses you get though). I haven't seen everyone recommend these though. Also, I'm pretty sure there isn't even a processing speed issue with bok choy, which I know some people with more play time may like to optimize for instead of just letting processors run while they're offline.
the fun thing about optimizing elements of a complex system is that there's multiple right answers š
Has anyone tried to plant soil in an elevated position?
Like on top of blocks
I noticed the well still works if it's inside a pavilion
Well, well, well... what do we have here?
Wip
Also didnt know this was a thing!! I have so much to learn
So, bok choy actually does have a processing speed issue for the seeds. It is in fact the lowest when looking at only the processed crops. Bok choy seeds do have the highest gold per tile theoretically but that is only based on play hours not 24/7 playing gold per hour. I actually spent two weeks working on a new spreadsheet for gold per hour recently and am releasing it Sunday.
But people have been talking about bok choy ever since its release in February, just gets knocked down usually because of the processed gold per hour.
Oh interesting. I guess I didn't care enough about that metric to dig into it since I don't have enough free time to play often enough for processing time to matter for me, so my opinions on processing time were purely anecdotal just noticing how I'm always rushing to refill the bok choy seed processors haha. And yeah, loved that update. I guess I've just seen some interesting reddit posts etc. since then on what's super profitable.
Thanks for calling that out for those who are optimizing for that
guys how many time need for growing crops like carrot
does anyone know the physical temperature of the HeatRoot?
anybody got a low effort decent farm setup that doesnt use apples?
is my current farm
its just one someone else gave me. i havent played with farming too much tbh. i just use pickled potatoes as my main food source so this farm goes hard for it.
how much would you say this farm setup makes you
ehh i make most of my money from hunting. but this is what the website says.
jesus
currently trying to figureo ut how to make the weedblocker fertilzer with glowworm farm instead of buying it.
i dont think you can make that one
i think its just harvestboost and speedygro thru the worm farm
is that rice?
potatoes, rice, tomatoes, corn.
on god am i glad to have the fine watering can now...
speedygro was it in the past, now it's quality upgrade fertilizer instead
Oh I see, ty
what fertilizer should i add? i dont have the weed preventing one
the weed preventing is like 40g at the shop, if u have some spare gold i'd just go drop that in
40g for 20
i mean i just now started using it so far i've only used 1 for each tile, i was doing that setup without any fertilizer before.
im not really sure how it all works.
I wish I could make blueberries fit into it and keep it tidy but I cant seem to really
if you make the left column of every plot carrot onion carrot for example, you get most of it weed free, just the right-most column of your whole garden can get weeds then.
it is then no longer 100% water retain ofc
ive thought about doing that, but the problem is im using the farm mainly for potatoes for food, so to keep in clean and effiecient im not sure i could do it better.
you do as you please, just wanted to mention it
the only thing keeping me from just making some crazy setup with all the crops and having fun is
i cba replanting crazy mazes of crops every few days. sounds awful
it is pretty simple actually, you do it crop type by crop type
with the crop seed selected in inventory it is then just harvest-click harvest-click harvest-click, and then the next crop type.
i was trying to come up with some way to be low maintenance with full weed prevention while still being potato output, but wasn't really able to.
well, you can use pickled corn as food as well, instead of rice corn rice - corn rice corn - and then like I suggested the left column of each plot carrot onion carrot, that most is weed free. then your foodstuff is pickled corn and pickled potatoes.
and as the right-most column has no weed prevention in this case, you can put weed prevention fertilizer there, but imo it is not too difficult to check a single column for weeds.
so like this then??
Thats 700 coins less a day
than the setup I ended up doin
yeah well done
that is normal, lazy layouts make less coin