#🌱│gardening
1 messages · Page 20 of 1
For that layout, would you just put quality booster fertilizer on everything? Or does that not matter if you use all starred seeds?
Have a little question about cotton. Since starred cotton gives regular fabric, is there any reason to keep it? Should I sell star cotton for extra bucks and use regular one to turn into fabric?
If you want to sell your starred cotton, turn it into seeds first! But yes, better to stock up on fabric while you can still get unstarred cotton imo (and no reason to quality-boost your cotton plants either)
just saw you mentionned cotton 20 minutes ago ahah.. wow.. so yeah, it's a waste to turn it into cotton xD
There are three things that determine how many starred vs. unstarred crops you get:
- your gardening level (by level 25 you will get all starred crops from starred seeds without any other buff)
- starred seeds or not
- quality boost buff (from cotton adjacency OR QualityUp fertilizer - one or the other, they are the same buff and don't stack)
Before level 25, the quality boost buff PLUS star seeds will guarantee all starred crops, but your base, unbuffed chance of getting of starred crops will gradually increase with your level. After level 25, you basically no longer need QU fertilizer or cotton and can switch to focusing on harvest boosting everything.
By level 50 you will get all starred crops even if you plant regular seeds, after which unstarred crops become more expensive because the only way to get them is the farm stand ($$$) or from requests. XD
yeah I'm trying to get enough starred seed of everthing to be able to replant and i keep starred food or turn them into more starred seed 😄
This is explained in better detail in Arenvanya's Guide to Gardening, which is here (and also linked at the top of the Garden Planner website): https://docs.google.com/document/d/1bjqQGwzhW7wsIpSDoO3xCMwqbX7ZbsdsuuXmPEXCrjE/
If you aren't consistently getting starred crops for everything, I would suggest putting QualityBoost on as many plants as you can, yes! That bullseye layout is 100% harvest-boosted, so it doesn't need HB fertilizer except on the corners (and that's optional) or unless you sub in cotton for some of the harvest booster ring. Try playing around with the garden planner to apply fertilizers and compare the gold-per-day amounts.
Just be careful that you don't put 99 fertilizer on ALL 9 tiles in any one soil plot, because there's a bug that will make the soil plot uninteractable if you do that...
(stacking up less than 99 is A-OK though)
Ok good to know! Wow this has been so helpful, thank you!
Yay! Glad it helped. If you've got more questions, don't hesitate to ask 'em!
One last question lol, so I'm doing the bullseye layout now. 4 glow worm and 1 reg worm farm being fed by meat, 4 preserves being fed by star quality tomatos (which I believe the bullseye layout can provide), I have 3 seeders atm, what crops should generally be going through it, or should I do a stack of each until it's done? Or do I just have 6 seeders total, one for each crop? lol
If you do a full replant once or twice per RL day, you will probably need more seeders than that... I'm running a layout with 14 each potato, bok choy, tomato, and onion right now (plus 7 tiles for various harvest boost crops), and I have 4 seeders dedicated to just potatoes, 4 for just bok choy, and 2 more to handle replanting seeds for tomato/onion/corn as needed, and rice/wheat otherwise.
But you don't do the preserve jars yeah?
14 tomatoes harvested as often as possible keeps 3 preserves jars busy, yes
Ohhh okay, well geesh, looks like I have to work on some more seeders
Here, I modified my calculator sheet: https://docs.google.com/spreadsheets/d/1Q1RxIcgSPa3KzZ3m-PHdSF9_Dxhdwd-cUD7PD-EXRzo/edit?usp=sharing
11 seed makers and 10 preserve jars, assuming two full replants per IRL day and harvesting the tomatoes at every possible opportunity.
Is there a way to level up faster in Gardening? I don't have enough medals to buy apple seeds 😂
The good news is that all crops give the same amount of EXP per tile per growth tick! So grow whatever suits you as long as you keep it rolling. Harvest/replant promptly (keep on top of your seed stocks), upgrade your focus bonus, increase your soil plots as it makes sense to do so, make sure you eat before/during harvesting, and you should be good! A self-watering, self-weeding layout can help make sure you are getting all of your growth ticks in, too.
does anyone have any spare apples 🙏 i can't request apple seeds yet
@fair cedar ask in https://discord.com/channels/809856101326913567/1165767164175863939
whats a good setup for peppers?
What's the best layout for the garden for maximum profit?
The two biggest factors are probably how many growth ticks your garden gets in a week ( ≈ hours of playtime) and whether you plan to do cake parties with fruit, but how many crafter slots you have available to process crops will also change it
What level gardening are you?
23, I have like 6 apple trees up, 3 blueberries and other random crops. I've tried looking on Google but they have old ones from 10 months ago
Cool, so you're almost at the point where you're getting guaranteed star crops from star seeds without any other buffs
That helps!
I sure hope so lol
The weeding and constant watering is getting annoying
You may want to prioritize an AFK layout, then (100% self-weeding/self-watering)
How do you feel about fertilizer?
I love using it, I just mainly use the water one
The reason I ask about cake parties is that blueberries aren't fantastic for profit, comparatively speaking, if you're just making them into jam, but they're very profitable if you participate as a starter
So I played around a little and this is what I came up with
(not telling you to do cake parties, btw! just saying it will influence your most profitable layout)
Would you mind sharing the planner link for that?
You'll need to use the "Save" button and then copy the link it gives you
Oh okay lol one sec
success! thanks
Okay cool, that gave me an idea of what we're working with.
I'm not sure you will be able to keep all 6 apple trees and still have them weeded and watered, since you can only give them a maximum of 1 buff each
(before fertilizer, I mean)
just because of geometry, I mean
Unless... hm
I understand lol
It's not that big of a deal, as long as most of it can stay watered I don't mind just keeping water fertilizer in there
Is there a most profitable layout pre-berries/apples but still have a 9x9
Yep, we were just talking about this last night. There's the bullseye one (just search in this channel for that, or scroll up) and there are a number of other options too
But, again, "most profitable" is a meaningless term without the context of your playstyle, available crafters, etc.
How you process your crops has as much to do with your revenue as anything else
If you have less playtime, then you can leverage idle time to squeeze out more value per crop
If you have more playtime, then you'll need to either choose slower-growing crops, prioritize faster processing times, limit your harvests per day, or just sell some of your produce unprocessed (otherwise you will wind up with, say, a bok choy storage crisis XD)
awesome, thanks a lot
Hey all, having some troubles. Right now I have a 9x9 bullseye set up with potatoes, tomatos, carrots, corn, rice, and bok choi. I have 6 seed collectors churning out for each crop, and 5 preserve jars that I put quality tomatos into, well, I'm not making enough quality tomatos to sustain 5 jars and I didn't know if I needed to downgrade, or there's just a lul in production, idk xD
This was not created by me, but what do you think about this one? Weedblock fertilizer optional, and the corners can be whatever you want to grow:
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-Co.WA.WA.WT.WA.WA.WP.WA.WA.W-A.WB.WB.WA.WB.WB.WA.WT.WP.W-P.WT.WCo.WA.WA.WA.WA.WA.WA.W-B.WB.WP.WB.WB.WT.WA.WA.WA.W-A.WA.WA.WA.WA.WA.WA.WA.WA.W-A.WA.WA.WT.WB.WB.WP.WB.WB.W-A.WA.WA.WA.WA.WA.WCo.WT.WP.W-P.WT.WA.WB.WB.WA.WB.WB.WA.W-A.WA.WP.WA.WA.WT.WA.WA.WCo.W
(source: u/UnabashedVoice on the Palia Subreddit https://www.reddit.com/r/Palia/comments/1at5eh9/comment/kqy3w5k/ )
theoretically if we were able to ensure our crops were always watered via auto clicking and water retain what would be the most profitable layout 
so like replacing carrots/Bok choy with onions or rice with wheat?
There's also this one, though I would swap napa cabbage out and put in potatoes.
Something like that. Definitely carrots -> onions; bok choy is too profitable to leave on the table imo. (It doubles in value in a seeder!)
fair enough
er, excuse me, my power just went out and my phone is nearly dead, so I need to not use it intensively for the time being
I only have 3 jars for my 14 harvest boosted tomatoes. Sometimes I just shrink them into 2 and use the third jar to play catch-up with the other stuff if it needs it
Tomatoes process VERY fast
the 4-tick lull after replanting will drain them too
so with the bullseye system will I only need to water the crops once?
Upon replanting, yes. And if you leave tomatoes (or any multi-harvest plant) unharvested for too long, they will need watering again after you harvest them.
neat
But yes, a growing plant with an active water retain buff doesn't need to be watered as it grows, only the once to get it started
btw did you end up doing the quality up fertilizer or weaving in cotton?
I will probably do this layout after my trees are gone. Imma stick with mine for now and then go to this possibly
im just using this one for money make...
something he invented,but theres a ton of combinations,depending on your daily play
i invented*
that is a 16 days count,but you can optimise for 30 days in game gives you 344 starred apples...
I like this, can I steal
for once and for all, because i hear differently every day LOL... is it better to pickle potatoes or seed them? (this is large scale, i mostly grow 90 % of my garden as potatoes)
Pickled potatoes are the same price as apples, so I would say pickled in my honest opinion
I just spent…980 GUILD coins…on a decoration that does nothing
I FEEL SO CHEATED
I LITERALLY WORKED MY ARSE OFF FOR WEEKS 😭😭😭 thinking I could plant Brightshrooms and shiz 😭😭😭
A lot of people say seeded, but I personally calculated that pro hour jarred are better
ahhh it's so confusing for me to calculate. i'm so bad at math and dyslexic haha i just cannot figure it out 😅
Just do what you like best, the difference is not huge anyway, but since you mostly grow potatoes I would recommend jarred, as you can just fit there more and even if you don’t go online for 30 hours it will be still producing, unlike the seeders, that will probably stop after mb 15 hours

yeah, it's quite annoying that you can fit 30 potatoes in the seeder, but it can't process that many.
sure,enjoy
is there a good 2 or 3 tree with water retain and all the plants?
How do I pick up garden soil into bags? I have 9 garden soil bags but can't store them because I've already tilled the soil. What should I do?
do you have anything planted?
you can't have anything at all planted, but if you're on PC, just push ctrl like you would with decor, or press H or go to the home overview and you can right click like you would a room and it should pick it up. hopefully that's what you're asking
you have to wait until the soil untills itself. usually 1 or 2 palian days
can't you right click with the hoe and it'll untill it?
that's only to remove a seed/ crop after it's been planted
if it also untills the soil.. i'm not sure, but i don't think so
bruh im so tired put fertilizer -.-
I sure hope gardening doesn’t get nerfed with the update. It’s in a good spot already.
they should add eletricity bills to the game,so many players with lights on 😂 😂
It sounds like everything else is getting boosted to match gardening, didnt sound like they were nerfing much besides mining.
@neat vortex I switched to the bullseye layout, the original one and just using the fertilizer ont he potatoes atm xD
what is the bullseye layout 😮
😮 thats perfect for those who just wanna go about their palian day and not harvest to much inbetween
It was created by @left portal :D SUPER clever if you can do a 9x9
You can also shove an apple tree into the middle square and it will be weeded/watered, just needs harvest boost fertilizer
Is there any monetary or other benefit for having apple trees?
- need fruit for some recipes, including for quests and weekly wants (blueberries cheaper when you can use them, though)
- apples specifically needed for bundles later
- 3x3 tiles so less tending
- 30 day total grow time (vs 10 for tomatoes) and only need harvesting max every 6 hours, so reduced work for reasonable profit
- tree pretty ✨
- bragging rights?
also the fruit froster role for cake parties requires starred apples, up to 100 at a time
So definitely nice end game to have a couple
I feel that way, at least
Mostly it's flexibility
Apple trees keep rolling even if you spend multiple growth ticks away from home as long as you've got them buffed properly
but imo they aren't quite worth it before you can get all starred produce from starred seeds without quality boost
Maybe if you use a layout that harvest boosts them + weed/water (they exist)
e.g.
9x9 4 apples 100% water weed and harvest boost (with some help from fertilizer on the non-apple crops) https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-O.HBkW.HTP.HTW.HBkO.H-AAAAAAAAA-O.HBkW.HTP.HTW.HBkO.H-AAAAAAAAA-P.HBkW.HTO.HTW.HBkP.H-AAAAAAAAA-P.HBkW.HTO.HTW.HBkP.H-AAAAAAAAA-O.HTW.HBkP.HBkW.HTO.H
based on a tiling self-watering, self-weeding 3x3 by @left portal
I would be using this myself but I just can't handle a 9x9 layout lol
and I like that my current layout uses 14 of everything except apples and grains XD
take those numbers at the bottom with a grain of salt btw, idr what conditions I had set
(Sometimes I wonder what the gardening veterans in here think when I go running my mouth with all this advice, lol... most of this is just, like, my opinion, man, so I encourage folks who are interested to do their own reckoning)
ALSO please note that not all of the modules are the same! The middle and lower left ones are different (onion in the middle). And this could probably be better optimized for gold... 🤔
alsso gold aint everyhting
Yep!
also, imo a layout that requires amounts of labor you are unwilling to do regularly will just... not make the money it promises, due to missed growth ticks and missed harvest opportunities
but everyone has a different tolerance/enjoyment level when it comes to repetitive tasks
im just going 100% gold first since im new and sitll need ghold more then the rest
well, when you are building your 4th house, you have room prices around 30k each,so we all need money, not just in the beginning.
it will anyway just provide the "promised" results, if one has the infrastructure for post-harvest processes available and can manage the processing of all the produce in time. If those pile up for too long, one won't get those results "promised" by the planner. I agree though, that 100k per rl day are possible, but it's quite labor intensive and requires a lot of infrastructure as well. Interestingly enough these results can even be achieved without blueberries or apple trees.
While looking for gardennlayouts on google, I found a layout that was 100% water retain and included all crops pre bok choys and nappa cabbages being added. I slightly modified it so that it I can have a bit of all crops, keep the 100% water retain and I added some fertilizer here and there to bring the 80-ish% harvest boost to a full 100%. My old layout has finally all been harvested so it's time to try thus new one! It's probably not the best, but I feel like having a lil bit of everything is a good move, and I'm tired if my mostly tomato plot lol
This too. That's why I have been saying that "the most profitable" depends on many individual player factors, not just layout alone.
Nice one! Did you find any attribution for the original layout, perchance? (Also, as a note, if you are stocked up on peppers and sub in one blueberry plant for one of them, that apple tree will get the speed boost buff too ✨ now if only it weren't bugged....)
Edit: and can you also share the planner link for the layout you made? :D (use the "Save" button)
yeah, speed boost isn't working at all currently.
Hm, I found it through google images, but I'll look it up again to see if it was attributed to someone in particular.
(Ooh, I'll keep that in mind! I do have 30 something redular peppers and 50 something starred ones)
Makes me realized I messed up my corn and wheat ratio lol
but as corn and wheat are basically interchangeable, you can dynamically adjust it every harvest after your current needs.
True
That's what I do!
My layout has 7 spots for grains and I just swap them out for whatever I need at the moment. If my seedmakers are busy or I need to be out of the house longer, I plant corn, because I process it as preserves (pickled corn is also my backup "crap I'm short on harvestboost fertilizer" input XD)
But also rice, then rice, then wheat lines up nicely with my tomatoes, lol
(grow times add up to 10 days)
Anyone know how to remove a planted seed on switch? All the answers I find through google are for pc
I tried using the hoe and it didn't do anything
Equip hoe, direct camera at seed you want to destroy, hold down X until the health bar depletes
You don't get the seed back, unfortunately
Thank you! I never would've guessed that lol
I have like 150 tomato seeds, I'm fine 
The Game Controls guide on the wiki is pretty good (maybe not updated for some of the most recent keybinding changes though): https://palia.wiki.gg/wiki/Guide:Game_Controls
Hi, st8 up noobie here- why cant i plant my seed? I done a few the beginning of the game but ive tried for several days now and still cant. Am I missing something, is there a glitch? help pls
also atm cant even get into game so...
not all seeds require just 1 spot, spicy peppers and blueberries require 4 (2x2), and apple trees even 9 (3x3). So if you are trying to plant spicy peppers, make sure, there is a tiled area of 2x2 available for it.
No, I'm at literally only at level 2 gardening so rn I'm just trying to lay down wheat seeds and the ghost image is not even showing up
you have the inventory slot with the wheat seed activated?
Yes
Is the tile tilled?
as in not sandy, but clean
that is wheat, not wheat seed
then try to relog, maybe it helps
Ty Lys, I'm going to try again with actual seeds and see! Lol
I have done that SO many times
like shooting a fence thinking it would be a sermuk grazing.
You right lol
"why isn't this potato planting 😩 ... ... OH."
I found a strange flower today - at the bahari bay coastline - it consumes insects there, but it can be planted, I have it in my garden now.
has yellow trumpet like blossoms.
I need one in real life 😏
Hate bugs
you really don't want one of those - these tropical plants smell like rotten meat to attract insects.
Heyya is there anyone got a list with sell prices for crops ? (preserved, seeds, etc)
or can someone explain me the (as example the carrots) 7:28 gold for seed selling ? What does that mean ?
putting 1 carrot in the seeder gives you 4 seeds, so i assume it means 7 gold is the sell price of 1 carrot seed, and 28 gold is the sell price of 1 carrot turned into seeds (4 seeds).
Ohh!! thank you so much. It confused me so much haaha Thhxx !!
Tomatoes are a good example to explain it as well - you put 3 tomatoes in seeder to get 2 seeds. Every seed sells for 60 in star quality, making 120 for 2 seeds, and because you put 3 tomatoes in, the result per tomato is 120/3 = 40.
Nice thing I noticed was that when you look at the recipe list it shows the total for the stack you get which makes double checking easy.
As far as I can tell and correct me if I'm wrong, the only item more profitable for seeds over preserving is potatoes, and cabbage breaks even. Rice and wheat can only be seeded and not preserved.
Cotton as well can't be preserved but I forgot about it since I'm using it all now for cloth
Bok choy is also best as seeds
Cotton is better as seeds, ofc, and starred cotton actually loses value in a loom
HollowofHaze put together this comparison https://www.reddit.com/r/Palia/comments/1akh2ll/updated_should_i_make_this_crop_into_seeds_or/
and Arenvanya also has a math spreadsheet
That's just per-crop values, mind... the value added per crafter slot hour and processing time per crop may be more relevant in some cases due to playtime to idle time ratios and limited crafter slots
i.e., if you are growing bok choy faster than you can process it, your income per day will drop compared to the projected average on the garden planner
yeay true cotton is only farmed for making your own sheeths anyways (makes it worth 170coins each as substitution for buying in shop not sutied to sell)
do you think they'll add more veggies / fruits? i would love lemons, eggplants, grape vines, sugar canes
imagine lemon cake parties or lemon meringue pie parties 
Ooh I hope you'll submit that as a suggestion! https://palia.info/feedback I think
!feedback
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- To share feedback directly with the team: https://palia.info/feedback
- To discuss issues with other players: #🦋│issues-discussions
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Can I make starred preserves?
Yes, starred crops in a preserves jar make starred pickled vegetables and jam.
Oh, amazing! Thank you!
(they can't be placed like starred kitchen-cooked dishes can, though)
is it worth pickling tomatos as well as potatos? most of the time i pickle potatos and sell the. is it worth doing same to tomatos?
Generally speaking, it is always worth it to process your crops rather than sell them raw
If the intention is for money, then yes. Pickled tomatoes is worth more than seeds
so Im hearing sell picked tomatos and pickled tomatos
how many times can u harvest peppers?
4 in total
tomatoes are as well good for cooking - starting already with veggie soup (tomatoes count as veggies, even they are biologically fruits) and later on with stuff like cream of tomato soup (my last batch were 475 focus each). Veggies keep their importance throughout the game.
(All multi-harvest crops can be harvested 4 times)
Hey Eliot, in that bullseye layout, can i replace anything with the spicy pepper seeds to keep it the same?
it is as well a matter of how much time you have to play or at least advance your garden, what is preferable to plant - with just 15-20hrs per week for example, apple trees and blueberries can be quite frustrating due to their long growth times and the currently inactive speed boost. In this case I suggest to go for much faster growing crop, eventually with some spicy peppers in between for quality boost (and because later on you won't want to plant peppers, because everything comes out star quality anyway).
No, afaict it only works with single-tile crops. At best you could fit in one pepper plant in the center square and re-finagle the other plants in that soil plot to keep the same buffs.
But I really struggle with layouts incorporating the 2x2 crops
Haven't completely wrapped my brain around how to work with them yet
what is the optimum most 2x2 tile plant setup? for gettign the most peppers or blueberrys?
Anyone possibly have a layout to maximize star apples?
this ones 100% water and weed with harvest boost fertilizers on the apples only (i only harvest the apples). if you don't want to use fertilizers, you can swap one set of buffs (either weeds or water) for corn/rice/wheat set up
something like this - as long as you have no blueberries, you can replace those blueberries with peppers https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-11-11_CROPS-RWCoWBBCoBB-SpSpCoSpSpWCrWR-SpSpRSpSpBCoRB-CoSpSpBSpSpBCoR
with how many jars? this is 36.25 rl days worth of processing with 1 jar, let's say you have 9 jars, then it is still 4 rl days to process the jam - with an average of 7.5 ticks to advance your garden per rl day. Maximum output is then 99k with star quality and not quite 25k per rl day - which is not really much.
I’m running seeds right now for the apples
and then you are selling the apple seeds or is that for building a stock?
building stock but might be a waste now that they are increasing limit
well, do we know how they will change the economy? which limit do you mean?
probably the gold cap
they said they were raising the gold and renown limit
My uneducated guess would be an even number of 500K
500k makes sense
they're also raising the value of bugs and such so we'll be earning more money and reach the limit just as fast probably but will be interesting to see how it all balances
200k more, you will fill that within how many days, not even a week, I'm guessing
zeki balls to the rescue lol
i must play way too slow, i have never bought a zeki coin
or I play way too much
depending on how you play, there's nothing to actually spend gold on once you get everything that you want/need
yeah, I know, that is why I have 4 accounts.
you guys bought all the plots per account and put houses on them etc?
well, 2 of them have 4 15-room houses on 4 plots, so no, not yet
still, thats alot though
i personally have no reason for other plots, i only bought the ones required to unlock the gazebo. i have never used any of them though
i havent even bought any plots and only have 5 spots unlocked, I'm really slow it seems HAHAH
rooms are getting expensive, I'm currently at room prices around 30k each.
its ok, we can't all be game addicts 😉
one day manifest hahaah
well, seen like this, there is no reason to have more than one harvest house - we do most of the stuff just for the fun of doing it and because we have to do something with the money earned.
infrastructure is not cheap as well, the last 5 crafting licenses cost 140k - character 4 has to do that this weekend.
my garden runs best with 24 jars, 5 seeders and 1 utility slot (worm farm, saw mill, smelter, what's currently required), character 4 is running 17 jars, 7 seeders and 2 worm farms currently, this is not enough, have to upgrade to 30 crafters.
in fact I do it like this - when 120 apples are coming in,I put 20 apples in a seeder, and 100 apples in 25 jars, where they will be processed within 5 hours - then I have 1 hour spare time in those jars, to run something else through them until the next batch of 120 apples is coming in - all the rest will be processed when my trees regrow, 5 hours of those are to process the apples and 7 are to process everything else what needs preserving or seeding (sometimes I run 16 extra seeders instead of 16 jars, or an array of glow worm farms for those 7 spare hours) - a lot can be done with 30 crafters.
ups you hit the delete option, I guess
well, and every hour where I don't advance my garden counts double (because no load is produced whilst processing is proceeding), so this will as well work, when speed boost will be fixed.
The only thing I would like garden wise is more plots
not very likely to happen, the current setup can create over 100k per rl day already (if speed boost would work), and I guess even more money in the gardening section is not that likely, where they try to get everything else on par with it (with the exception of mining, which will get nerfed).
what I would like is several gardens (one on each plot), where just one plot is operating at a time, but we could select which one - this wouldn't be more income, but more opportunity to diversify our gardening.
but if, I would opt for 12 plots, this would give nicely 6x2 or 4x3 or any other combination.
Has anyone noticed if you let the apples stay on the tree without harvesting them, they disappear after a while?
why would you let them stay there?
Some folks have reported a bug that sometimes crops will progress backwards @_@;
that is the 9 weeds on a single plot bug, I guess
Oh, how does that one go?
you normally get up to 8 weeds in your garden, but it can be 9 as well, when you logged out and return several hours later, then it can be up to 9 in your garden. Some said, if those 9 are all on the same plot, crop starts to grow in reverse.
I tend to count my weed, so I have a pretty good idea, when those are max 8 and when max 9
Because my jars are full and i think it looks pretty, also wanna save space in my chest 😂
have you upgraded them already, like to copper at least
yes they are fully upgraded, i have all 8 included locked chests
hm, I guess you will have to look for what is taking so much space. I'm using in average just about half of the available space and sometimes up to 3/4 (mainly after chopping down like 3000 wood units)
maybe you have a few thousand units of flint, this adds up qucikly
flint, plant fiber something like that
I try to keep it around 9000, so i could put the apples in, i just thought it would look good seeing the apple if they stayed ^^, i have lot of fertilizer that i could sell since i get new when putting the jars in the worm maker.
and worms, you can put them in your ammo pouch, if you upgrade that, you can free space for that in your chests as well
Yes i had forgotten about that, i have it and will do it ^-^
I guess, if you check your assets, you will find ways to shorten your inventory by a few thousand units and then you can operate much more freely.
Yes! Now i left the apple trees without watering them,removing the weeds and see if it will stay like that until i'm finished with the jars ^^
how many trees do you run with how many jars?
the thing is, each jar can at most process 19 apples per rl day, so you can estimate how many jars you need for your rl-daily apple outcome
6 Trees, 12 Jars, and i put the potatoes in the jars as well. Using the one to the left ^^,
holy cow, I run 5 boosted trees with 25 jars, so I can process all my apples with spare hours for other crop, 12 jars is a bit low for 6 boosted trees.
you can process 228 apples per rl day, this basically means, you cannot play a lot per rl day, or your jars will overflow.
Okey i see, i think it looks too much with so many jars so i don't wanna have more than that xD I also have 9 worm makers to put the jars inside them and not having to get gold cap so often or having to buy coins all the time
ok, 12 ticks is about what you can do per rl day, that is not too shabby.
crafting area doesn't need to look bad, I made this pic a while ago, there are not quite 30 crafters in that picture
I have it in an extended area, because I switch crafters after what I need, can be any combination of 30 crafters
Okey! Yeah i'm very satisfied with mine, i have them inside a harvest house,a few in my pantry as well, i even hide some of them inside the paltech iceboxes so xD
ok, mine are noisy, but it is a crafting area, and when I run it in full (if speed boost will eventually work again) I designed it to be able to run it for 16-18 hrs per day and still being able to process everything.
even wheat and rice, everything I don't need for cooking
with speed boost I would reach 120k per rl day, about that.
currently I have about 60k from apples and 25-30k from other produce
okey, that is awesome ^-^
it is a managed garden though, I need to care for it every ingame day
takes about 6 ingame hours including gardening of my flower garden, refilling seeders, jars, worm farms and get it ready for sale.
if I don't care for my flower garden, I can be absent from my plot for up to 42 ingame hours without to lose any processing or harvesting time, so it isn't really limiting me.
is there any info on apple tree growth stages?
it hasn't been giving me apples for what it feels like 4 cycles so idk if it's bugged or it's just decaying
12 days to first harvest, after that 6 days to the next harvest, 3 times
thanks!
4 harvests in total
so a full cycle is 30 days
speed boost would shorten it to 8 days and 3 times 4 days, but speed boost is currently not working.
oh my, this will be a long day, my trees just went down and my berries will follow shortly after - the regrowth phase is the worst.
when 75.3% of the spots earn nothing for quite a while, sigh.
Is there an achievement on planting and harvesting every crop?
yup, harvesting x amount of star crops for each crop iirc
oh ty...then I really need to plant everything 🙂
does this happen with other crops too?
I saw a Reddit post about it where the poster's pepper plants and something else went backwards, was the darndest thing
only in video game land...
it's like for 100 star quality crops harvested per crop type
similar with fertilizer usage, I do not really need any, but I will likely put some weed stopper on my garden just to get the achievement for using fertilizer at some point in time.
or I'll wait with it until it's time for my lazy retirement garden.
just recently got it for 100 star quality tomatoes and onions, that is why I'm certain.
it's game achievement right,not the steam?
yes, palia achievement
ok thanks
Thoughts on my garden plan? How can I improve it while keeping 100% water retain and weed prevention?
Do the gardening plots have to be connected to each other in order for the crops to benefit from the free boost that come with sitting certain crops next to one another? Or can there be spaces in between those plots?
if the tile is not directly adjacent in NESW direction, it cannot apply the boost to neighboring cells.
otherwise you can put them however you like them, they don't have to be connected or be in one place.
To put it another way, if the tiles aren't touching/sharing a side, the plants can't give each other buffs.
I've got my plots in a giant horseshoe though lol
(there are 9 tiles in a soil plot)
(and 9 soil plots maximum)
Hi! Is it possible to remove a tomato plantation?
Yes! To destroy a plant, equip the hoe, point your camera at the plant, and then hold down right-click (on Switch, X) until the health bar goes all the way down. You will lose the seed, though.
It worked! thank you very much!
\o/
I didn’t know we could do that, I thought we were stuck with them until they grew 😂
It was added in a patch at some point, lol, kind of obscure
I'm doing a quest where I have to plant 5 trees but I'm not getting the seeds from chopping wood. I need help 🥲
Are you chopping medium and/or large trees?
I think so-?
Medium trees are about as wide as your character and require a standard axe. Large trees are (generally) wider than your character and require a fine axe.
Ohh ok I have a standard axe
Then chop the biggest trees you can chop only and keep trying; they're not a guaranteed drop.
You'll get them eventually \o/
It took me a bit of farming to get them all
Ah ok thank you. Does it matter if the tree is birch or should I only be cutting the normal trees?
For the quest you should avoid birch trees (the white bark with dark stripes).
If you are chopping in Kilima, then stick to the oak trees (brown bark).
Ooou thats good to know i was always waiting for blueberries to go away when i wanna move the farm
Is the maintenence or patch updates a routine thing? If so, how often? 🤔 weekly? Monthly?
About monthly for regular patches! Sometimes hotfixes in between if there is a major issue (bug fixes only, not content)
Gotcha. Thanks so much!! ^_^
birch trees drop seeds too, called samara. Oaks drop acorns and pine trees pinecones.
birch trees are really huge when fully grown. If you plant those, take into account, that they are not just extremely tall, but as well quite wide.
that's actually a juniper tree, not a birch tree.
Yes, and I love the birch trees! Unfortunately, samara/birch trees are bugged for the quest that requires you to plant seeds from wild trees, so players are advised to avoid planting those.
this is the size of fully grown one, compare to the apple trees and oaks nearby.
er... maybe it's just because it's early where I am, but where is the birch tree here?
the yellow/orange one behind the garden?
Oh, that's called a juniper in my game version. The birch trees are the ones that grow mostly in western Kilima, with white bark with dark stripes.
oh you are right, my bad, true, they are grown from juniper seeds.
ive watched a few videos about gardening but I still dont understand how the plant buff works, is the buff only applied to nearby plants when fully grown? wich thing should you harvest first ex: harvest longest time to grow plant first and or most expensive one first ?
the buffs start as soon as the plant is in the ground (so from the seed stage) they give the buff to the crop directly above, below and to the sides, but not diagonal
the buff applies to the plants in direct contact (both sides, top, bottom). but not diagonals. It starts from when you first water the seed all the way until you harvest. Chesck this site https://paliapedia.com/tools/garden
as far as harvesting, if you harvest the whole plot, harvest and process when the crop is ready and replant that crop
I was just talking with Kenyatta and she mentioned coffee... how cool would it be to grow coffee beans on our plots. Then rost and "brew" them at the stove
How long do apple trees last?
I'm in love with that idea
Their full growth cycle is 30 growth ticks (30 in-game days if weeded, watered, and harvested on time) with 4 harvests at 12, 18, 24, and 30 days.
Thank you. My fever induced brain decided 5 apple trees was a good idea but now i actually need to grow other things
ooh what's this?
it explains the buff, but mostly, let you plan your layout for what you want to achieve. Personally I go for 100% water and 100% weed protection layout (coz I'm lazy lol)
And here an example of an early game layout (before access to apple and blueberry)
Oh, are you referring to the garden planner?
https://palia-garden-planner.vercel.app
(the Paliapedia one was new to me and looked like it was algorithmically generating layouts, but it was sure coming up with some goofy ones when I rolled it XD)
The Paliapedia generator suggested, um... this one...
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-CrCo.QOCb.QPT.QCb.QO.QP.Q-OCo.QCbBk.QRCr.QC.QW.QBk.Q-T.QO.QC.QO.QBk.QP.QT.QP.QT.Q-Cr.QCr.QCr.QBk.QR.QCr.QBkO.QO-Bk.QO.QO.QW.QCr.QW.QP.QR.QT.Q-R.QCr.QP.QT.QP.QR.QC.QBk.QO.Q-Co.QTCo.QCo.QOWRBk.QP.Q-CbCb.QO.QCr.QT.QCr.QBk.QCr.QO.Q-Bk.QCr.QR.QR.QCb.QBk.QP.QP.QBk.Q
which makes some incredibly confusing choices tbh?
You know... something occurs to me. Based on this, we should probably be defaulting the garden planner calculator to 180 days, if we want to get a fully fair comparison between layouts. (180 is the least common multiple of all of the crop grow cycle lengths.) Otherwise, part of one of the harvests often gets cut off, and that doesn't make sense for how we use a garden in practicality.
This setting, I mean:
looks legit 
lmao hi Adain XD
The definition of "throw stuff at the wall and see what sticks," I love it
I should really add that best layouts page soon, there are some really good ones calculated
I'm SUPER curious about those, yes!
the funny thing is that this one beats out an all-apple, no-buffs plot for pure revenue lol (by about 200g/growth tick)
definition of just throw anything random in and say u generated
(for those unaware, Adain is the Paliapedia dev)
I mean... you did! XD IMO the strength of that kind of tool is generating as many rerolls as possible and seeing what shakes out. It's like when you are staring at the character creator of a new game and go "eh, let's try this" and click the "randomize all" button a bunch of times until something with the suggestion of an interesting character design falls out. And then you tweak it from there.
fair then again the generator has no clue what ur looking for so yeay
I could also be talking out my ear here lol
making urt own setup is really not that hard tbh just play around in the garden layout maker abit to c what is how good
not care about watering or weeding most $_$ per hour but yeay i just do one of these setups to get the starred achivements done and stockpile some star seeds
^ this setup could be changed to one whihc has like 1 more bokchoi but htat just makes it a pain to plant
im like 99% efficient while super ez
i am looking for something more u just play normal and login when u want and stuff and hten harvest everything once when u feel like it so u dont have to keep coming back setup
Try this layout it may be a bit more efficient
100% harvest boost
yeay that one is 1 more bokchoi efficeint but im just certain i mess up the planting
When you have to run out to Kilima in the middle of replanting your garden:
yeah that’s fair, i just keep the rice and wheat grown and harvest the bok choy
less profit but i’m lazy lol
i do like hwo the rows thing make it look way more natural
(I'm so sorry I just keep reading that layout as like, mouth sound effects and I'm dying)
how are blueberrys and apples unlocked anyways?
- Gardening-only way: past level 10, you earn guild medals for completing weekly challenges and leveling up; you can buy the seeds with medals.
- Neighborly way: friendship quests for Nai'o, Badruu, and/or Zeki award seeds
- Lucky way: get a seed from a Lucky Box, or at least 1 of the fruit from a rummage pile, then request enough additional fruit to make a seed
- Golden way: level bug-catching until you can buy the Honey Lure recipe and use it to request apples until you get enough to make a seed (might also work for blueberries with some other recipes? not sure on that)
Yeah that's the main issue with bok choy and high playtime players
more like 7 timesd per day logging in few min befgore growth tick
see also: 7 times per day
being unable to sleep sometimes can help ya in games ...
Yeah lol there are usually some behind-the-scenes tradeoffs happening
Out of curiosity, what are the min/average/max profit values based on?
math xD
Lay it on me 👀
let me check don't remember actually
will dm you the code, too big to show here I think
short version
var yieldPerHarvest = seed.HarvestItem.HarvestAmount + (harvestBoost ? seed.HarvestItem.BoostAmount : 0);
var totalYield = yieldPerHarvest * (seed.MaxHarvests + 1);
var seedCraftingQuantity = (double)recipe.Ingredients[0].Quantity / recipe.OutputQuantity;
var yieldAfterReplanting = totalYield - seedCraftingQuantity;
var seedSquares = seed.BuffSize * seed.BuffSize;
var min = Math.Round((crop.Value.Amount * 1d * yieldAfterReplanting) / totalDays / seedSquares * 100) / 100 -
fertilizerCost;
var max = Math.Round((crop.Value.Amount * 1.5d * yieldAfterReplanting) / totalDays / seedSquares * 100) /
100 - fertilizerCost;
profit = new Profit(min, max);```
this dont even take turning into preserve jars and feeding to worms right?
i jsut do what i feel like im probs gonna be 90% efficient at least anyways
most likely yes 🙂
dont obses over efficiency just dont be inefficient
the number of combinations for 9x9 grid is like 99katrizilionsquared cant comprehend number
i justs put everything in rows or in that bullseye pattern
an d u can even adjust the grid
exactly
This is the way to do it, tbh. Doesn't matter how optimal the strat is if you can't execute it consistently. 80/20 rule applies, and all that
yup so when in doubt just make straight lanes like that pic i showed earlier so ez so ocnvenient and 99% efficient
the harvest boost is always worth it
Peppers and onions: delicious! but also not it:
@floral talon is this the layout you're using, basically?
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-BkBkBkRWRBkBkBk-BkBkBkRWRBkBkBk-BkBkBkRWRBkBkBk-BkBkBkRWRBkBkBk-BkBkBkRWRBkBkBk-BkBkBkRWRBkBkBk-BkBkBkRWRBkBkBk-BkBkBkRWRBkBkBk-BkBkBkRWRBkBkBk
The average goes down if you choose starred seeds, of course, but "use regular seeds" at gardening level 50 is a bit of a pipe dream, I think...
Cheaper to use starred seeds if the alternative is buying the regular ones from the general store
yeay its what i use for now wa just needing lots of bokchoi for hte achivement anyways
but it just finished so what plant to farm if im lazy
still ain't bad:
but that 5.8k per day is also a nonsense number; lol look at the bok choy seed count. 8,910 bok choy, at 72 minutes per bok choy is 10,692 HOURS of processing time. If you use 30 seeders, that's still 356 hours for 180 growth ticks of garden progression. So you need an idle time to playtime ratio of about 2, and that's assuming you check on your seeders every 18 hours day and night. (And that's not even making room in your crafter slots for the wheat and rice to be processed... but calculating that is more than I have brain for at the moment. lol)
(this was Arenvanya's whole point with the gardening math spreadsheet, about a lot of these numbers just being fantasies, as DuhScape was talking about earlier with the processing not being able to keep up with the garden turnover)
So, practically speaking, you cap out at about 8 growth ticks per day with this setup in order to get the numbers promised and not have to sell raw crops... and that's, again, not processing the wheat or rice already.
all im seeing is lots of manual watering weeding(which is the thing that takes long) and putting so much stuff into machines which is work to
selling the wheat and rice raw and the bok choy processed:
ALSO this. It's a lot of labor.
So, it comes back to... find something that works for you and your playstyle and your other needs.
cabbage and tomatoes a good option? (dont like potatoes cuz th ey take forever to process)
Ehhhhhhh I don't like cabbage, personally, unless you've got something specific you're growing it for, or you just really need a long-growing crop. Just from how it feels to grow, at least for my playtime, it feels very slow (6-day grow time, 48 minute processing time as either preserves or seeds), for much less return than potatoes. Maybe if speedboost were working properly, it could be good.
That would turn it effectively into a 4-day crop.
so speedboosting aint doing anything?
It's inconsistent, and it interacts weirdly with harvest boost.
I should be getting 100% harvest boost on my crops, per my layout, but the plants buffing my apple trees just fail to get the harvest boost sometimes.
hi, what food or things can make Quality up fert?
Anything savory, put in a regular worm farm. (Sweet things in a regular worm farm make the fancier stuff, HarvestBoost)
got it, thanks
So, meat, edible forageables that aren't sweet leaf, any food that isn't a dessert including grilled fish, pickled veggies... etc.
How much you get back is based on the sell value of the thing you put in; the formula is on the wiki page for the worm farm, as well as a table of examples.
what crops do u recommend when u just need mostly money but are lazy and got no apples/blueberrys for now
Define "lazy"?
Like, what's the stuff you're not feeling up to doing?
weddint optional but no constant watering
or to much effort into put stuff into machines
Oh, hmm
So, not processing them at all...? or just not wanting to have to check them very often?
processing just not being tedious
Can you tell me more about the tedious part? (it's different for everybody)
like what you find most annoying
uhm, just not constantly load balancing hte seed makers or filling them up waay before they are done
How many crafter slots do you have available for crop processing?
i think 15 for now or was it already 17
yes
way to many like 12 or something
but on some days its more like8-10
Would you be willing to scale that back slightly to avoid the storage pile-up? Like have a plan for how many times you do a full replant - just as an example.
Trading production rate for reduced mental overhead, basically
definitly i wanan go full lazy mode but not inefficient mode
besides i got days worth of produce to process anyways
That's usually my cue to go do something else in the game, or to go take care of anything in IRL I've been putting off xD
A fallowing period is good every now and again
i do bok choy and it takes a while to process so it is good for not wanting to constantly unload the seed makers
you could probably do this layout i use but with tomatoes/potatoes for full watering maybe?
i just rushed the 100star on all plants i can do achivements
only thing is bok choy has a quick turnover rate, has to be replanted every 3 days
what if hte solution for me is to just get blueberrys and apples then i could rush that but need something for inbetween i could do tomatoepotatoe i guess
so if you wanna spend less time gardening go for spicy peps or onions for weed prevention
apples are def nice for planting and forgetting about them but in terms of profit they aren’t great
they take too long to see results basically
but palia is my fallout time of irl
Apples are middle of the road, profit-wise, but they can reduce the amount of labor significantly overall
(well, profit-wise unless you're baking cakes at cake parties with them)
(but that's not the lazy way XD)
but for that u need cakepartys and i dont get invited to em
would help with comping cooking stuff
You don't "get invited" so much as you go find them and sign up, and then you make connections and get invites to other ones
I don't even attend them but I hear about a lot of parties because one of my friends got super into them XD
😮
#1143270926394335282 <- have fun!
Okay, erm, 81 tomatoes would take 18+ preserves jars and 2 seed makers all by themselves.
Tomato-potato would take 8 seed makers and 10 preserves jars.
...only doing 1 full harvest per day
... yeay im definitly online way to much
You might need more crafter slots
oh u can just say duh go get more crafter slots cuz ya need 24 or something thats fine no need to fully limit to my crafter amount
also i mostly just farm cuz i need coins
I just wanted to do the math first XD
I somehow get away with only 18 crafter slots for preserve jars and seeders
but I like running the refill-the-crafters loop
(the other 12 are 10 glow worm farms and 2 misc. crafters for processing materials, whatever I need at the time, or else extra seeders or preserve jars)
now im curious what u do with ur worm farms
If I have excess meat from hunting or oysters, or edible-ish forageables, I throw those in (morels, ginger, garlic, green onion, sweet leaf). But if I don't have enough to keep all 10 busy, I go buy mountain morels from the general store at 16g each.
They each produce 40g worth of glow worms and fertilizer in a glow worm farm.
24g per crafter slot hour, so, not amazing... but they run for 30 hours without any intervention from me at all.
240g an hour from 10 crafter slots, times 24 hours (because 100% uptime as long as I buy my mushrooms), is 5,760g per IRL day. Pocket change only.
yeay then gardening is better so its not a thing to make preserved jars to ditch into worm farms then?
But it's better than zero when I don't feel up to doing anything at all but watching my garden grow
Eh, I mean, teeechnically it's an increase in value? But they cap out at 22g per crafter slot hour (pickled onions in a worm farm) and the output bin on regular worms fills up very quickly
So once I stopped needing qualityup fertilizer I dropped my regular worm farms for glow worm farms and just sold the preserves straight.
quality up is ever used ?
I used it all the time initially
It guaranteed all star-quality crops when used with starred seeds
Used it to fill in the gaps around the cotton I wove in
idk if that was "optimal" or whatever but it worked pretty well considering I was too nervous to put down more than 3 soil plots for a LONG time XD
at lv12 i feel like stars is all the produce
so I was eking out as much gold per crop as I could manage xD
Oh, yeah, this was pre level 10 for me
I end up doing a lot of weird little workarounds for playstyle reasons
Hated cooking with others for a loooong time
stuff like that
Even now I just won't use a 9x9 layout; I look at that giant square and my brain just kinda shorts out XD
It's best for buff geometry reasons if you can minimize edges and especially corners, though, so I get why most layouts use it
anyone have an all-crop, full water ret and weed prevention layout? doesna need to be profitable, i just want to stock up on some cooking ingredients
How do you feel about weird layouts? XD
because that's the only one I've got
weird in what way xd
giant horseshoe
Darn. Fortunately, I'm pretty sure it's modular into 3 sections
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-1111111-1000001_CROPS-A.HA.HA.HA.HA.HA.HA.HA.HA.H-O.HBkT.HPW.HPT.HBkO.H-Bk.HO.HCb.HP.HSp.HSp.HCb.HSp.HSp.H-T.HPO.HBkCr.HBkO.HPT.H-Cb.HP.HBk.HB.HB.HO.HB.HB.HCb.H-O.HBkT.HPR.HPT.HBkO.H-A.HA.HA.HA.HA.HA.HA.HA.HA.H-O.HBkT.HPW.HPT.HBkO.H-O.HBkT.HPR.HPT.HBkO.H
ty!
You can "straighten out" the apple corners, or just... scootch them? lol
ur set seems more like a ddecoration to me then for actual farming
I promise it is a functional layout :P
It does look pretty, but that's a side effect of needing to not have my crops in a cube
(not that there's anything wrong with decorative layouts, but mine is functional first)
there there the sqaure cant hurt u
To which my tongue-in-cheek reply is: Why don't you just sleep, if you're having trouble sleeping?
cannot scootch them, have to straighten them out. I will investigate.
....hmmmm nope, not modular that way, either. Sorry @hasty onyx , this was a goose chase!
at least do 1 straight line then man
deep breath
no problem love thanks for trying!
I've seen them before, I just haven't saved them...
this is for all ur cooking needs or something cuase very high variation of plants
Yes, I modified my base one because Els was looking for 'all-crop, full water ret and weed prevention layout'
My base layout can accommodate any 1-tile crop, and recently I got help in here with modifying it to accept 2x2s as well (as shown), so between the two, it does both.
It's just also in my weird horseshoe XD
ic so most plants have actual uses to which i havent gotten
and the example is not just a 2x2 is 2x2 int hepicture u just put both 2x2 is and such
I'm not sure what you mean by that last part
wel i gues u dont really need a pattern that much if ur doing all the harvest boost with fertilizer at least u can make it however u want then
like the peppers could be blueberrys u didnt put em in specifically for their perk
Oh, yes, exactly
2x2s are a little challenging because they create a weird corner on a 3x3 soil plot, and they have to have 2 plants of a given buff touching them to get the buff. So in order to have them be watered and weeded, and not have the "corner" be unbuffed itself, it relies on the neighboring soil plot
The entire layout was originally based on this module:
which is 100% watered/weeded by itself
They also neatly buff the apple trees, and then the middle 3 were just that ☝️ repeated 3x (with a couple of modifications just for extra insurance in case of a misplant)
feels like theres no escaping having to use at least one fertilizer
If you want all 3 buffs... no. Khan the Windseeker's bullseye is the only one I've seen that's 100% all three (weed, water, harvest boost) and it still needs 4 fertilizer on the corners.
(That's actually how I learned about that layout: I asked in here if there were any layouts that did all three with only companion planting, and Khan responded with the bullseye)
(but corner geometry doesn't allow for 3 buffs on corner plants)
That module above is actually a miniature bullseye :) It has the water1-water2-weed1-weed2 pattern
and if onyl the bullseye is without fertilizer then apoples and blueberrys dont work with it then again apples and blueberrys are less of a pain tofertilize
Yeah
what are the produce u end up using urself for crafting or worm farming or cooking/food?
I like to keep some stock on hand of most things so I can help folks with cooking if needed, but the only one I actively use all the time for my own purposes is wheat (for steak dinner). Occasionally onions, because I was doing pan-fried dumplings for a while, but those turned out to be annoying numbers-wise. Steak dinner was more flexible.
I have over 100 each of blueberries and spicy peppers in stock, so I don't need to grow them right now; I only use them a handful at a time when someone needs to cook all the fancy foods for the quest.
yeay of u use something so little on stockpile will last u the rest of the game mostly
but eventually I'll run out, so I wanted to plan ahead XD
ok this has been usefull to learn from ty
For the record, this is my actual current layout: https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-1111111-1000001_CROPS-A.HA.HA.HA.HA.HA.HA.HA.HA.H-O.HBkT.HPW.HPT.HBkO.H-O.HPT.HBkW.HBkT.HPO.H-O.HBkT.HPCr.HPT.HBkO.H-O.HPT.HBkR.HBkT.HPO.H-O.HBkT.HPR.HPT.HBkO.H-A.HA.HA.HA.HA.HA.HA.HA.HA.H-O.HBkT.HPW.HPT.HBkO.H-O.HBkT.HPR.HPT.HBkO.H
(though I swap out the harvest boosters for whatever I'm running low on, not necessarily planting all 3 at the same time; but that's about the ratio over time)
ic and mosts of these are used to help poeple and not really for self use
Well, most of it gets sold, tbh. I keep 30 of everything in storage, and any excess gets turned into enough seeds to replant, then the rest get processed and put in the shipping bin.
(30 of everything I'm actively growing/could easily replant)
(and 100 apples because apples)
im just gonna keep 200 pepper stockpile so i never ever have to bother with em again
everything else if u truly need it can be put in that row setup i showed
Yep
Peppers are imo super annoying <_< but a lot of folks really like the focus foods you can make using them, especially in groups
so, they have their utility, they just aren't really a cash crop
(in terms of "shove it in a crafter and sell it," as opposed to using it to make food for profit)
well, I can save you 6 slots, because if you run 10 glow worm farms with an output of just 1 glow worm each, you can do that as well with just 4, feeding them grilled fish, glow worm fished from your pond. Those grilled fish come mainly out at 170g/250g value, creating either 3 or 5 glow worms per farm. Feed them the 250g+ grilled fish, then 4 farms will generate 20 worms and cost you 8 - this is 12 glow worms profit plus 540g from fertilizers plus 120g profit from any such grilled fish not turning out star quality.
I think you're missing the reason why I'm running glow worm farms, but thank you :)
Here's the full list of grilled fish in a glow worm farm outputs (calculated, not empirical): https://docs.google.com/spreadsheets/d/1qPbCKTJg8xYlR1Pw60ZkaXAERRkXaMC0r3UZZKLWQ_g/edit#gid=2046320579
yeah, but I'm not talking about feeding them regular grilled fish, but just star quality from glow worm fished pond fish, directly from your plot's pond. It would save you 6 slots which would generate income instead to be wasted on subpar worm farming.
hes doing the worm farming as a trash disposal i think
Need help Is there any ideal growth template? even if it is a fair bit of work, I have 4 glow farms and 6 seed makers, I can resource the seed cost overtime I think. I don't really have a set playstyle, and I'm kinda new to farming, just been growing all out potato or all out tomato till now.....
Have a total crafter limit of 10
Things you must understand about what I'm doing for it to make sense:
- my glow worm farms are space fillers, using crafter slots that would otherwise be idle and making me no money; they are my last resort.
- they are consuming things I have no use for, or else stuff that takes only very, VERY minimal effort to obtain (store-bought morels), in order to keep them running constantly
- they are my "backup" income stream for when I am feeling too crummy to replant my crops or keep up with my crafters, because they can be left alone for 30 hours without stalling or running out of inputs
ok, if they are just fillers, that is ok, otherwise it would be waste to run them with just 40g profit each 🙂
Glad to have your approval 😃
I run 3 seeders, 25 jars, 2 glow worm farms currently -the 25th jar is my filler.
Not one single, ideal layout, no. You can make money from just about anything, it's just a matter of how well you can keep it up consistently given your playtime, what you like doing, what you need out of your garden, etc.
Right now, some of the better cash crops without doing group cooking parties are bok choy, potatoes, rice, tomatoes, followed by corn/wheat/cotton. then apples and carrots.
If you can figure out which of those might benefit you most (so you can grow them, use what you need, and sell the excess), then find a layout that uses them + other cash crops in a way that they buff each other beneficially, then you should be good to go; but there are many ways to achieve that. We'd be happy to help you figure out a good layout for you, though, and there are lots floating around in the chat history in here, too. :)
alright, I'll take the advice, thanks for taking the time to type all this out 
finally finishes processing potatoes quests be like have 2 starred potatoes 🥲
some villy quest
what do yall think about this farming layout. i wanted alot of tomatoes for money farming. also wanted cotton for fabric bc im soon gunna start decorating. but can easily swap it out with something else.
every tomato has quality and amount boost. i dont mind pulling weeds. they sell for money too lol. also only have to water a few plants
sorry didnt know this website existed lol
a whole lot of tomatoes, about 40 per ingame day (replant amount already subtracted), I would exchange a few of those with nappa cabbage (takes longer to grow and eases the load on your seeders/jars). Similar with corn, exchange a few with wheat and rice. And replace a few of the non-boosted cotton with carrots, onions and bok choy (the latter gains 100% value increase when seeded). At least I would build a basic stock of a variety of produce before focussing just on 3 different kind.
yeah i was planing on not only growing corn. thanks for the input
I mean, imagine you are running this with 30hrs/week, that are 1200 tomatoes incoming, so eitheryou will have to sell a lot unprocessed or you need quite an amount of seeders/jars.
haha yeah. i see what you mean
what do you mean by this?
bok choy (the latter gains 100% value increase when seeded).
bok choy has a value of 45 in star quality for example, when you put it in a seeder, you get 4 seeds a 22 = 88g, this is nearly doubling the value.
most produce has just a 50% value increase, bok choy is special in this.
so selling it HQ would be better
doesn't matter, nappa cabbage is as well providing water retain.
or make hq seeds
it depends on how much infrastructure you have for post-harvest-processing. What you cannot process, you can sell for quick money ofc.
seed the star cotton and sell the seeds, put the non-starred in the loom to make fabric, there is no starred fabric, so don't put starred cotton in the loom.
I was thinking about cooking, it is always good to have wheat, rice and corn as well as vegetables, so it is clever to first build a stock of those.
yeah i see what you mean
not 2 of the same crop side by side, same crop doesn't give boosts to it's own kind.
it was to boost the cotton lol but il switch it out
yeah but take wheat or rice there, it is the same boost, just not 2 of the same crop side-by-side.
alternating the same boost-type crop, wheat-corn f.e. instead of corn-corn
oh yeahhh smh thanks so much bro
i was just following stuff online for layouts but wanted to make one myself 
this is great, you are learning more by trying it yourself, and any "mistake" is a learning experience.
so will it get amount boost 2 or something?
corn-wheat will provide the boost to both, whereas corn-corn would not boost each other.
i mean this
no, boosts are binary, it is either there or not, they don't stack.
as rule of thumb, star quality is about 50% higher in value than normal quality, give or take rounding differences. And most post-harvest-processing is increasing the value by roughly 50%, with exceptions (like bok choy seeded).
how do I get more hydratepro fertilizer....not from zeki tho
that's the only way to get it
oh ok thanks
I have a weird bug,I couldn't see my crops
how does water retain work, trying to figure out how often i need to water crops
are blueberries worth growing for someone who doesnt rly use them in recipes? the jam is worth like nothing
Blueberries have the growth buff, so it can be usefull in your garden
Water retains mean it will retain water
hi chat
anyone with an all crop, 100 water retain and weed prevention layout?
depends do u mean literly every crop?
i would like to have at least one of each crop in my layout
trying to get some cooking materials
oh so u wanna use ur gardening as a grocery store u just harvest whatever u need when u need it
unfortunately i dont have one for literly every crop as im myself am still missing blueberrys and appletrees i havent made one
100 lazy layout (2applea+2 bushes, all crops)
3x3
tysm!
what is the fastest way to level up your gardening skill
Harvest your crops regularly, blueberries and apples giving the most XP
(and always have a full focus bar while doing so)
cant get either of those I'm only lvl 8 gardening im trying to get it to 10 to get those options
You can also get them by reaching level 3 with Badruu, Nai’o and Zeki
i haven't really focused on friendship lvls yet
What can I put in my worm farms to get the most HarvestBoost Fertilizer? I've been using the online guide but the amounts are way off.
star quality muujin bahari I believe, Im not home so it's difficult to check from here 🤔
which guide have you been looking at?
Been following that one. If there is a better one I don't know it.
All crops give the same XP per day per slot. So it doesn’t matter what you plant as long as you harvest @glass sun
I’m getting more XP harvesting apples, so I’m not sure where you get that
Or at least, XP boost from my focus bar.
Because 30 days is condensed down to 4 harvests. 270 xp per harvest. But at a per day per slot basis it’s equal
Oh, well I wasn’t doing math.
Just noting how much xp a single apple harvest gives
I did a Starred Muujin Bahari and it gives 6 Glow Worms and 31 HarvestBoost Fertilizer! That one wasn't even on the website.
I'm using grilled fish in glow worm farms - fishing with glow worms in my plot's pond - mainly for those 85g fish, which get grilled to 170/255g - I feed the starred ones to my worms and sell the non-starred grilled fish. But I can occasionally get as well cloudfish and giant goldfish, which give grilled a lot of worms and fertilizer when fed to the worms. Then there are as well stalking catfish, which give grilled good results in a glow worm farm as well.
Currently I ran 3 glow worm farms, the left one takes starred grilled cloudfish, the middle one takes non-starred grilled cloudfish and the right one takes starred grilled 85g fish (255g each). This creates 26 glow worms per ingame day and more than enough harvest boost fertilizer for the whole garden (I sell fertlizer though).
This said, running 3 glow worm farms with just those grilled and starred 85g fish, or grilled stalking catfish would be enough to create 81 harvest boost fertilizer, so it is very easy to maintain.
Running it with grilled cloudfish or even grilled giant goldfish isn't necessary, but why not use it, when caught anyway.
https://docs.google.com/spreadsheets/d/1cDsOxSJSkODSEimSEZmmos2_5hOGJ1Typ4tXutjBI9I/edit?usp=drivesdk I think this is the link to my guide, sorry it took a while to find it im not home atm 😂
if you download it you can use the filters to find what you're looking for!
certain grilled fish is also very worth it!
just remember it doesn't need starred fish to create a starred outcome ✨
I just attempted to ||cut down a full grown flow tree on my plot||. Of course, I failed miserably because it's still standing! But I had to try. Hahaha!
very true, I just ran grilled giant goldfish in my glow worm farm, one starred the other normal. I caught 8 giant goldfish in 2 rl days, so this isn't really sustainable, but the outcome in a glow worm farm is awesome (iirc 26 glow worms and 140 harvest boost fertilizer from the starred grilled fish version)
or maybe 134 harvest boost, I don't recall the exact price of the starred grilled giant goldfish.
could someone let me know if it's better to sell gold crops, or cook them for money?
for money? no, foodstuff is intentionally underpriced to counter the effects of cake parties. For getting decent focus food, ok, but for money, not really.
okay, so it's better to just cook star crops then?
star food sells for more then it's raw ingredients?
I need help finding a farm for gold!
I was doing the tomato farm but someone came to my town and said it wasnt the best to plant for apple trees and surround them with bok choy I did that but I feel like the gold isnt near how much I was making off tomatoes I really need advice only been playing 3 weeks
ive been a tomato farmer since i started 2 months ago, my first plot layout all 9 plot is tomato til i get the apple seed, now my plot is 5 apple and 4 tomatoes, (see pic) i only water the tomatoes daily and the apples water retains, im pretty happy with it tried other layouts but find it more hassle because im watering one slot in every plot, so its much convenient if i plant tomatoes/or other crop in the whole crop than alternating it
btw is this 2 really share the same name, and when i pickup the plant in the right it become the plant in the left
@.@
Those two have the names and icons in the inventory swapped, it’s really confusing. But the correct one is in the picture, left is fiddlefrond and right is bahari nettle
I meant it is not worth cooking solo for another purpose then using the food as focus food yourself, because the ingredients cost more than the resulting foodstuff. The only way cooking makes good money is cooking together in a cooking party, where everyone participating just needs the ingredients required at his/her station, but is getting the full meal anyway - this is as well the reason, why you get that less money for crafted foodstuff.
so just sell the star crop unless you want bonus focus with food (cooking with other people isn't of interest to me)
or preserve or seed it, that is in average 50% more value.
What's the best thing to preserve have not seen anything giving more then about 15% more gold
seeding it creates star seeds, preserving it creates pickled stuff or jam (with blueberries, apples)
I think your math is flawed then, take starred apples for example, 96 per apple, jam is 144 = 50% more.
Ive only looked for non starred and also don't have apple/blueberries yet but for the few things I checked nothing was worth preserving due to how long the process take
If it is worth doing is another question, because if you think in profit per time unit,it might not be worth it sometimes.
Would it be better to keep starred for cooking rather then preserve then?
I have just starred produce and I couldn't say that I have starred foodstuff more often than before, it might not have a big effect on the result (maybe in price, I haven't looked at that, because the prices are anyway abysmal)
I guess I'm kinda mid game and run out of food alot a stack or 2 of 375 focus disappear so quickly
same, this is because your focus bonus from the phoenix shrine gives you more xp, but consumes as well more focus points.
375 - you are cooking pan-fried dumplings?
Oh I didn't know that thanks for the info I'm at 53% bonus and like 675 focus
Pan fried dumplings chappa steak or whatever it's called and a few others
just started to use pan-fried dumplings myself, that is why I recognized the 375 focus points
They are pretty relax to cook and the ingredient easy to come by I was thinking about trying to stock on many stacks so I can focus on levelling other skills afterwards
I'm fishing more now (glow worm fishing) and found, that this activity burns through your focus really quickly. This said, after 75% focus bonus and 750 focus, it increases really slowly, 1% per 100 renown and 10 focus points for100 renown - keep that in mind when deciding where to spend your renown.
I prefer focus bar since if you zone out a bit you have more time to eat and not waste experience so in a way it kinds of help with overall experience same has bonus
same, I have 77% and 770 and will increase focus bar to make better use of higher quality focus food. But I have anyway still Ramen to patch smaller amounts.
Well, my currently played character, I have 3 more with slightly different values.
And it somewhat teases me to create a 5th character after the next patch to experience the changes as a "newbie".
You can have several character on the same account ?
well no, that are 4 different accounts
My goal is to get all achievement at some point I wouldn't make sense for me to make new accounts
to me is it hard to stay interested, I like the build up from scratch but once it's all running fine and I swim in money, I'm slowly losing interest, because there is nothing to spend it on after a while.
That makes alot of sense but getting some skills high levels looks nice to me
I guess I'm kind of an osrs player retired lol
One of the thing I like alot about palia is how they don't directly shows you XP value, so there isn't really any wrong way of levelling up your skill in the game. Also you won't get burned out has quickly.
yeah, it is pretty relaxed and everything you do beside just sitting in a chair, makes you money and even sitting in the chair does, if you have a farm and jars/seeders filled.
I just lately discovered that glow worm fishing is actually an activity which can make you good money as well combined with glow worm farms and grilling your fish to be used in those glow worm farms. I vastly underestimated fishing before.
How does feeding grilled fish works is it better to use expensive/starred fish to grill and then feed to worms ?
I go for glow worm fish in my pond, the regular ones are 85g each, grilled they either turn out 170 or 255g starred, I put the starred ones in the glow worm farm and sell the non-starred grilled fish. But there are at certain times as well 3 other interesting fish in my pond, stalking catfish, which is grilled 250 or 375), cloudfish, which is grilled 420 or 630, and giant goldfish, which is grilled 820 or 1230, those give an incredible amount of glow worms and harvest boost fertilizer.
the result in the glow worm farm depends on the price of the food feeded - glow worms are value/50, rounded down at midpoint, but at least 1, harvest boost fertlizer is 2+value/10
so the regular starred ones give 5/27 with 3 glow worm farms you have enough fertlizer to fertlize your whole garden plus 15 glow worms, but the more interesting fish are cloudfish and giant goldfish, but as those are rare or epic, you cannot feed them persistently.
If I fish for like 2 rounds (twice fishermen's brew boost), I get about 32 fish plus maybe 1 or 2 special ones. Grilled those are about half starred and half non-starred grilled fish, so I have about 8 to feed to my worms and 8x170g to sell (1360g) plus probably 1 or 2 special fish (cloudfish, giant goldfish).
It takes 30+ glow worms though, but as I get 45 within 3hrs, I can do that and still increase the amount of glow worms - in those 3hrs I get 243 harvest boost fertilizer as well. With better fish the results are much better ofc.
So if it's done 8 times per rl day, this is 120 glow worms more than I've been using.
Question if you guys don't mind. I had to plant 2 crops of corn next to my blueberries in order for them to gain a harvest boost. How many corn would I need to place next to an apple tree? I'm assuming 3 since 1x1 crops need 1 corn for harvest boost and 2x2 crops need 2.
yes 3, but alternate them not 2 corns side by side, because they don''t give each other boost in this case, alternate with wheat or rice.
Right, I just used corn to simplify my question. I'm currently working out a log-on schedule for my crop rotation but this is my first time working with 3x3's and Growth Boost math for fertilizers. What a headache but I love it 😅
You saved me a few seeds though. Much appreciated Lys!!!
growth boost is currently not working, harvest boost is.
Wait... growth boost is bugged???
yes, speed boost is not working currently
aaaaaannnnddd there goes my notebook...
maybe it will work again on tuesday, when the new patch will be out.
Welp, until it's patched you just saved me a whole lot more than seeds. I would've been back here asking more questions in a few hours. 😅
I'll stick to the math I know works for now. Thank you so much again Lys!
I'm waiting for a fix as well, because then my garden will go from 90k/rl day to 130k and I will finally have reached my goal to run a 6-figure farm.
That sounds awesome! I'll definitely have to check back here for updates on that! 😃
I most assuredly won't be getting to that point any time soon, but it's really cool to see people so passionate about farming! Farming's just the best.
I try to optimize and now where I integrated fishing as well, it is even better. I didn't like fishing because I saw no point in doing that, but now I have a reason to fish and make good extra money from it as well.
For long I underestimated as well how much boost 30 crafters will provide. They are expensive towards the end, but it's worth it.
you have apples and berries now, if you are able to advance your garden often, you will have good income in no time as well
How the hell u prfit that much i cant get near that
Crafters cant possibly keep up right
I'm not sure how this strategy would fair at your scale Lys, however I've found that converting my yields back into seeds via a Seed Maker generates roughly +10% profit per harvest due to the increased sell price of seeds. The exchange in this case, of course, would be time and crafter space. Tomato's seem to be the best starter at +16% profit. Blueberry seeds outdo it of course at a +45% profit. And I havent tested apples yet but we'll see. Still a newb though so I'm sure there's a lot more methods to discover. 😅
25jars, 2 seeders, 4 glow worm farms, an extreme throughput of produce
and about 16-18 ticks every rl day
Wow dang bet ya sell alot unprocessed then
see, if 120 apples come in, I can process them within 5hrs, and the next batch of apples takes 6hrs to come in,this is 1 spare hour where I can process 25 other crops in my jars.
Apples secretly superior crop lmao
then when my trees regrow, 5 hrs are needed from the last batch, but 7hrs are free to process all the rest produce, and I can process at least 250 of those in that time, because they use less than 1 hour to be processed. I just don't process all the wheat and rice anymore.
I grow pretty much everything beside cotton, spicy peppers and bok choy.
With just 2 seeders I need those to refill my seed repository, not to make profit from seeding stuff.
most preserves gain 50% value increase, take starred corn for example, 60 to 90 in 48 minutes. Certainly it is just a small increase here and there, but it makes the difference to a 65k/rl day farm pushing it to 90k.
Nice
that layout sounds nice, im trying one i saw posted a few days ago with 6 apple trees surrounded by corn
you can preserve 19 apples per rl day in a jar, 6 trees harvest-boosted give you 144 apples per harvest or 576 in 30hrs. Let's say you can advance your garden 15 times per rl day, so that you have 4 harvests in 2 rl days -then you need 14 jars to process those apples and a few seeders to get apple seeds in time.
income from that is then 37k/rl day - or not quite 2.5k per tick/hour spent.
I want to say with it, that more apples are not necessarily more income than something else, if you don't have the infrastructure in place to actually process all this. I run 5 trees and know what amount is necessary when I really push it with up to 20 ticks per day, 6 trees are imo not the best of ideas.
lazy apple and blueberry farm (100% water retain and weed prevention)
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-BkTBCPBAAA-BTPBCBkBkPT-TPTBkCBkAAA-AAAAAAPBkB-CBkTPTPBPC-AAAAAAPTC-TCBBBBkBBP-BTBkCPCTPC-TPBkPBBBkBB
Looking for a new design when i can afford an apple tree. looking for some opinions on these 2 designs i made.
Design 1: https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-01110-11111-00100_CROPS-TCbTCoCRTCbT-CoBkCoBkRBkCoCrCo-TCbTROCoTCbT-TCrSpPRSpTWT-SpBBSpBBCbRCr-AAAAAAAAA-BBSpBBSpCrRCb-SpCrTSpRPTWT-BkCoBkWWWBkCoBk
i dont plan afking it. i dont mind pulling weeds or watering. i like having alot of tomatoes for extracting the seeds to sell. im not sure if its really worth trying to get the cotton in there for extra HQ or if just HQ seeds are okay. give me some opinions and tips to be a better gardener thanks :)
Tomatoes go into preserve jars
Question: I'm trying to grow non star apples for the fruit of the earth bundle. I plant non star seeds, but all I get are star apples. Why?
your gardening level affects the chance of a star harvest, if it's high enough you can't get normal quality crops anymore. you can use star apples for the bundle though. i guess you could also request apples from other players if you really want to use normal ones
Are you level 50 gardening?
yes, my gardening is at lv62
You will only ever get star crops. Even if you plant non star seeds
OH, I didn't know that. I have tried to request, but guess everyone is saving them. And I didn't know I could use the star ones for the bundle. Thank you so much for the answers! 🙂 ❤️
Thank you. Guess I can use star apples to finish the bundle, which is good news. 🙂
You want all your soil to be next to each other or else you lose some buff from certain crops, start from there
@manic valleyas someone, who is as well not using a squared plot design, I have to make a comment on yours. Both of them have 8 corners, a corner has just 2 adjacent spots, so it can just get 2 buffs at most. This is why you should avoid creating designs with a lot of corners.
Go team rectangle garden setups
well, and the number of sides, which are edges is as well higher than with a squared design - 12 with a square, you have 16 in design 2 for example - that are areas which don't get buffs from the edge sides.
alright design 2 it is. thanks for being no help at all 😂
what kind of help did you expect, when you do it your way in the end anyway?
is it of no help telling you, that you have double as many corners and 33.3% more sides than necessary and that you are missing out on buffs there?
corners are about 4-8 buffs less, sides are 12 buffs less, so you are missing out on 16-20 buffs.
So, has anyone taken a procedural approach to generate a layout?
I've been thinking on taking Arenvanya's gardening math sheet and converting it into a python notebook to calculate optimals automatically, but not sure if anyone did that already.
Been a while since I've played. What's the best layout that includes all crops?
just stick to basic heuristics while making layouts and its ez can make a 99% effecient one that fits u in like 10seconds
this is the best one i found so far. somebody posted it earlier.
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-CrTCbWSpSpCbSpSp-ROTWTWRPR-PWCoOCrTPBkP-TBBCrBBRCrT-AAAAAAAAA-TCrRBBCrBBT-CbBkCbTCrCCoWCb-RCbRWTWTCR-SpSpPSpSpWPTCr
what's the most profitable way to farm? I've just been doing tomatoes into tomato seeds and selling those. is there a better way?
with tomatoes its better to pickle them. its about 30 more coins better then making HQ seeds.
well pickling everything might be better then any seed. i just started it and only tested tomatoes so far
ok good to know. whats the time difference for pickling vs seed making? i have yet to pickle anything
some hitngs are more profitable when canned others prefer being turned into seeds
so it takes 27 mins to turn 3 tomatoes into 2 seeds that sell for 60 each HQ. but the preserve jar takes 27 mins to turn 1 tomato into 51 coins HQ
jams and kimchi are used in cooking recipes
so it would take longer but over night while you sleep its a great way to make money
gotcha ok thanks. maybe ill just run both. ive got like 9 seed makers so ill add a preserve maker and run that in addition to the seeds.
if you want faster money but require more resorces then do seeds but if your cool waiting for a fat check id do jars. but doesnt hurt to do both
3tomatoes is 80 coins in 2 seeds or 34 coins per tomatoe in pickled tomatoes (not starred ones is just info i grabbed from the displays in the thingys)
oh and cotton is just used as import substitution to amke your own sheets (or low level star crop buffer)
what best to plant for starter? my friend only have 2 plot
i did come up with a garden layout that makes more money then the one i posted but ppl complained cuz it wasnt a 3x3 so i was "wasting resources"
cotton 2 per plot to buff alot of crops cuz low level its worth it keep em to make seeds and sheets add some middle row wheat/rice/corn to buff harvest output and potatoe/tomatoes for profit(and not needing watering)
u wanna make ur plants water each other at start cuz ur watering can is super slow at start when u get more soils
and always bugg harvest output(by plants or fertiliser) its really worht it
id prolly do something like this
is that an app or we bsite?
if he cant use the cabbage use potatoes
what about best to plant before apple? atm i still farm all tomatoe and preserve them or sell directly
if you want i used this website early on when i was newer. https://www.thegamer.com/palia-best-farm-layouts/
i went from to a 3x3 plot as soon as i hit lv 2 gardening. saved up my money and then i was doing the 8th layout for quite a while until i decided to change it up and add peppers into the equation
man i got 15 seeders lol i been doing it all wrong
i think tomatoes are pretty commonly pick as one of the better crops. multiple harvests, decent sales price for seeds and preserves.
yeah i had this layout: https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-CoCrRTPCbWOSp-CCoCTCbTSpWSp-RCrCoCbPTSpOW-BkTSpCoPRBkTSp-SpCoSpCoTCoSpCoSp-SpTBkRPCoSpTBk-WOSpTPCbCoCrR-SpWSpTCbTCCoC-SpOWCbPTRCrCo
made it myself. great profit. but i was only using the seeder
nice layout. im lazy so i just do all tomatoes on the 9x9 and the water them lol
i will try it i'm bored anyway thank you
any recommendation on fertilizer? ive been using harvest boost, but ive heard that speedy grow is good?
speedy grow and growth speed boosts are glitched right
I remember when i did this bundle i have more starred apple than none and i couldnt wait so about like 40 ish none star and 60ish starred, when i donated all required i was shocked my starred apple stayed xD
Anyone know how I can buy or find seeds in Garden?
zeki sells seeds
Do I need to incerase some relations or how do I find some yea some garden or bug coin for seeds?
go to the store, the one where you can buy backpack upgrade
so, i know tomorrow's patch is going to nerf mining and buff fishing and bugs. but will gardening be affected as well? or we just don't know yet?
you can change the spicy pepper with blueberry and you replace the quality boost by growth boost
So I read somewhere, I forget where, that later gardening levels after 15 give you more quality crops, is this true? Cause its not on the wiki
it's true, once you hit level 25 (though you will be seeing it far sooner) you will always get star quality crops from star seeds. once you are level 50, you will get star quality crops even from regular seeds
what sylva said ^ but i noticed that i’ve been getting all star crops from normal seeds around level 33, and others have said the same
yeah, i was getting star crops much sooner than level 50 as well
If this is true, why is this info not on the wiki? And also, do these further levels do similar things for the other skills too?
just gardening
That sucks.
Im level 45 in gardening and i thought the reason i got 20-24 (normally drop 16) starred apple in 1 tree are bcs of the fertilizer xD
I might but I wont be able to log on until after work (a few hours as of rn)
you were missing out on buff opportunities, that is something different, and I didn't complain, I just gave you my reasoning, why this is not the best approach. My own garden is as well not square, but it has just 1 corner more and equal amount of open sides compared to a 3x3, so it is a minor loss, whereas in your case it was significant.
I use this one. 100% water retain so only time I have to water is when I plant/replant. Might not be the best but it works for me
depends what you define as "best". this is 100% water 100% weed, works for my style of playing.
How do I plant briar daisy’s that kenli gave me
You can’t - they’re not a plantable flower. They’re a foragable material like sundrop lilies.
That’s stupid he made me think that I could plant them on my plot I’m just gonna gift them to a villager then
How do I remove crops if I accidentially plant them? (ex. tomatoes)
right click with hoe
Or, if on switch, press x with the hoe equipped until the bar fully depletes
Thank you both 🩷 I'll try again
FYI it will destroy the seed
No idea until patch notes. I think there was said to be more info to be revealed about the gardening skill in the upcoming patch. It may stay the same or it may be nerfed but I sure hope it’s not the latter.
I dread the day I hit that level because then I'll need starred meat and forageables to cook anything
or have to buy all the non-stared at the store instead
why even bother farming at all then?
I use it for the crops for recipes and the passive income from the excess crops I don’t need
so my reward for putting time and effort into making an efficient, self-sufficient farm is that it is no longer efficient nor self-sufficient?
I really hope they add the ability to mix and match starred and non-starred ingredients for recipes
That would be nice
Btw, when you select ‘use starred ingredients’ if you don’t have the stars it will use non starred instead.
IT DOES?! this changes everything
Yup, I had the same concern and thought I’d risk it to find out, I’ve made muujin bahari with one starred meat and 2 non starred meat and it worked fine.
yes, when cooking, if you dont tick "use star", it will ignore starred. if you tick it, it will use both but use star as a priority if you have it. so you can have star wheat and non star meat in the same meal for example
having a higher level in gardening is good, star outcome means better resell value, more worms, or higher chance of cooking star meals which give more buff.
hello 👋 may i ask what's the best plant for gold?
Tomato’s are defo a good option🫶
Apples, blueberries, tomatoes
hello, i hope the gardening fam is going great today! i would love to have some answers if you guys got any!
this one time i got the speeding fertilizer from the worm machine, but i havent gotten since then, how did i get it, is it from special products inside or?
speedygro is from putting sweet things in the glow worm farm, like sweetleaf, apples, blueberries, apple jam, blueberry jam, cake, etc. there's a fertilizer outcomes spreadsheet in the pinned messages which is helpful to look at 🙂
ahh thank you so much!
okay just let me know!
you put starred stuff, which you don't want to be used in cooking in your safe box, then when you chose "use star quality" there is no starred meat in your normal inventory anymore and iit will be using normal meat instead
removed a couple of posts, because after reading patch notes they were no longer valid.
harvest house build time - 30 seconds, lol, this is crazy,
My jaw dropped at that 😭. What a 180 to its previous construction time. Also glow worm farms no longer produce speedygro fertilizer- sad
and quality up fertlizer is not as easily obtained as before for newbies
I have a new character at start, will see how this will feel like,
I try a different approach this time, favoring fishing at first - wonder what the new worm farm outcomes will be.
with fishing I found that fishing always the same fishes creates muscle memory over time, which makes fishing quite easy.
Most fishes have a pattern path which is randomly adjusted - muscle memory finds out about this really quickly and anticipates the moves after a while rather well.
Damn, if I'm reading this right.. are they phasing out speed boost?
It will exclusively have to be bought, so we can’t produce it anymore
not entirely, there is still speedygro fertilizer, but no boost from crops anymore.
@frail escarpare you the one making the garden planner?
Yeah
when can we expect an update?
Probably as soon as the patch drops, just to quickly confirm the change went through
you are awesome, thank you
It'll just to be match the current update though. Nothing new is ready for release
Ngl, harvest boost fruits feel so weird to me LMAO
Booooo they're changing farming
yeah but I can remove a lot of rice, wheat, corn and use it for other crops now
I might finally get a rather lazy garden with still good income
but my goal of running a 6-figure garden is most likely gone now.
not easily obtained quality up fertilizer is not really good for newbies, I will see how this will go with my new character
My plot layout is 3 plot apple - 3 plot tomatoes - 3 plot apple xD
I only watered 3 plot which is the tomatoes in the middle bcs it retain the 6 apple plots, i sometimes change the tomato plot when im out of ingredients
do you guys think they ever gonna gove us more soil to farm one?
i make a request about that on support and for more chest space but nothing yet 😦
@frail escarp happy to see you're also on top of the changes, I had already added a cautionairy line to my guide in case you didn't have time LOL
also I have started on switching out the pictures in my guide for ones made with your planner 🫡 😄
chest space was a problem before but now i use everything i own just to make x50 of all furniture i already have just to level that up because there is nothing new i can make zzz
First thing I do when looking at patchnotes is to Ctrl + F 'crops' and 'garden' 
... and then decide whether they're an update for before or after sleep ASUHDDAHUS
i need to farm xc but i cant more than i dooo
same for me Bella i feel very sad about that 😦
im like level 30 with farming and 75+ with hunting-.-
space limit in a game like that it is a big mistake...
it could be worse, like in ESO. where you just don't drown in stuff if you subscribe.
I reckoned that if I really want to evaluate the changes, I have to do that with a new character and experience it first hand.
to bar quality up fertilizer behind sweet foodstuff in worm farms is not a good move imo.
I guess we will have to check all the buffs of crop now, 5 crops providing harvest boost is weird.
especially if the main outcome of worm farms is harvest boost fertilizer
with most of my characters their garden will now provide harvest boost by apple trees and blueberries, I can basically change it to either water retain or weed protection now, or use one tree space for something else and run just 4 apple trees and 4 berry bushes.
and farm stuff which takes really long, then water retain would make sense.
What would u guys say is the best layout for blueberries and apples BUT ALSO for levelling gardening?
best depends mainly on how often you can advance your garden and what kind of infrastructure you have in place for processing the produce.
this update is a very heavy update on gardening so things are a little bit up in the air currently, but Ive changed one of my favorite layouts into one that should be working with this update, so thats all I can currently recommend! https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-OAACAABkAA-ABBABBAOBk-BkCOAAAAAA-BkBBCBBAAA-AAAAAAAAA-AAABBCBBBk-AAAAAAOCBk-BkOABBABBA-AABkAACAAO
My stuffs all pretty basic rn tbh but I am planning a new layout! I’ve had a while off the game so I’m a bit rusty!
Thank you!!
If you switch out all the carrot/onion/bok choy for potato/tomato/nappa cabbage combinations this layout will become water retaining instead of weedblocked; whatever you feel works best for you!
You know what, I probably could just update the planner to reflect Apples and Blueberries changing to Harvest Boost right about now. I'll just revert it if anything went wrong in the live update
and growth boost will be harvest boost now with this layout.
yes, Aisen, do that then we can use the time and plan
Amazing thank you for the help! 🫶🏻
5 trees, 4 bushes is as well what I've been doing, this is really good, given that you have a lot of crafters.
It's up now! Refresh or do 'Shift + F5' if it hasn't updated.
Lmk if anything went wrong 
Fastest update I've ever had to do LMAO
From what I understand is that no matter what you grow. You basically gain 4 xp per day of growth per slot. So 81 x 4xp=324xp and with focus it doubles so 648xp.
Now speedygrow affected this as well. So it was best to grow crops that could use effective use of speedygrow. Now it doesnt really matter anymore as speedygrow is too expensive to use. We'll earn less xp overall but unless you use speedygrow you buy with medals, it's all the same xp rate.
Aka plant whatever you want, it doesnt matter anymore!
well, and when you do 5 trees, you better have your focus bar expanded, because harvesting those is burning through your focus really quickly.
my characters have less than 800 focus, when I harvest those trees, I have to eat pan-fried dumplings in between twice, for example.
You're my hero ! Love your app 😍
That’s helpful to know thank you!! I just need to start the climb to 25 to be honest alongside my other personal goals like money and decor!
it is faster than you might expect, just keep doing what you are doing and enjoy yourself.
I've done it 4 times, the problem is not that it is taking long, but that is nearly too fast.
this said, the start was slow, but I guess it will be better now with less costly recipes.
converting my farm to a lazy one costs 300k in 360 days or 834g per hour spent.
from 90k/rl day down to 76k, oh well.
I had hopes for s6 fixing speed boost that I can go to 130k/day, but no.
One minor note, the tooltip when you hover over the crop selection at the top still says speed increase. Functionally, it all looks good. Thanks!
Thanks for that, will patch it in a jiffy
newbie garden will be less good than before, because it is harder to get quality upgrade fertilizer. I wonder if produce prices will be increased or not, this would make a difference.
so far it looks like 330g per plot and hour, a really slow start.
but 100% water retain and nearly fully weed protected, so there is plenty of time to do something else
this said, getting buildings for free with level increases is a really good move.
100% Water Retain
100% Harvest Boost
At least 1 of each crop
Minimum Fertilizer Use
Profit Focused (Crops like Bok Choy, Potato, Rice, and Tomato)
I have my 5th new character prepared a little, fishing 7, farming 2, foraging 4, cooking 4, hunting 4, bug catching 2, so the best is still to come 🙂
mining is as well 4
Economy update looks pretty decent overall. It might offset the poorer gains from early gardening. Hopefully your 5th character has that experience 
with fish prices being up (hopefully a lot), I will be a happy camper with fishing level 7
worm farms are in place, I just didn't buy farming plots because I want to see the new prices
this time I favor fishing and see how this will be going, it is a different start then before.
feeding grilled cloudfish and grilled giant goldfish to my worms, if I catch enough of those.
should be possible though, on my other characters I managed to run 2 worm farms on high level grilled fish.
as soon as I can perma-fish with glow worms, it will all be fine.
cooking goes up really quickly with fishing and grilling high quality fish, I was somewhat lucky because I got 3 times 5 flow wood from zeki's machine.
Heya, someone (Aschefield who ain't here) suggested I change the crop order to something like this for convenience, where they're grouped by boosts now that apples/blueberries switched buffs.
The original order matches the in-game one so the planner can feel 'familiar' to those who's only ever been gardening within the game. This new order is more arbitrary, I've also changed the orders of boosts globally to match the one on the crop selection (like fertiliser/tile boosts/stats display/etc.)
Looking for thoughts on this sort of change. It's fortunately easy to implement without issue so I'm thinking I can add this sooner than other changes
it is fine for now, all the rest requires to actually check the changes in game, you did well, Aisen,
like if produce prices are increased or not.
Wait do blueberrys and apples nonlonger speedboost but yieldboost?
Yeah, that change should come once 0.180 drops
yeah, they do harvest boost now
there is a well no way anymore to generate speedygro in worm farms.
quality up fertilizer is now the one harder to obtain.
But quality up fertilizer stops being usefull fast
yes
How very interesting
this change is neither good for newbies nor established players.
Yeah the guild store is not the way to go with it for sure.
in the mid-range it is ok, where you have berry jam to create it in worm farms.
so somewhat between level 10 and 24
basically to build a set of star seeds and then when you reach level 25 you don't need it anymore.
Would be nice if we could gift starred crops/seeds/products so unstarred loses their use
iirc I read in a dev update, that they intend to make it happen, that you can gift starred stuff.
My tinfoil theory is that they don't know how to make growth boost work properly (or lack the time to fix), so they decided to just make it difficult to obtain so less players encounter the bug
haha, that was my first thought as well, they can't fix it, so they just change it to something else.
Is worm farming for money still worth it?
My growth boost was working properly and rarely got the bug of harvest boost being affected, so really sad they took away growth boost

wont know till update
mine never worked, always 10 days for my trees and 6 days in between.
Did you boost it with plants or fertilizer?
plants
I did fertilizers
ah I see
I think fertilizer get bugged less
