I tried to use pauseWhenBuffering on the Remotion Video component because the player wasn't rendering the video until I hit the pause button.
Previously, everything worked fine when the video was starting on the first frame.
Now, I have another project where the video is only added and starting at T=0.5s
When the player plays, the video is only a black rectangle and only appears when I hit pause. Which is weird (video is a remote file on my local machine, I test on my laptop for now).
Then I apply the pauseWhenBuffering parameter and indeed, it pauses the player, buffer shortly and resume playing with the video loaded.
But now I've got another issue. If I hit pause, then play again, the player will keep pausing, buffering and resuming every 5 frames. Even though it's a local file and there should not be any buffering issues.
I'm using Remotion 4.0.315. Any idea how to fix this issue?
I've tried both Video and OffthreadVideo but same behavior. The rendered/generated video is perfectly fine though.