#Lighting in Rust

16 messages · Page 1 of 1 (latest)

lime monolith
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Lighting in this game has been an issue since new gen dropped, you can’t see in bases with lighting deployed at night, and when you go indoors/underground in a monument its way more dark than it should be.

attached you can see examples of this, with the brand new exhibit decor lights lighting nothing and acting more like a glow in the dark skin. i’ve also shown this with the torch holder (just a torch really) compared to a tuna can lamp and a lantern. aswell as this i’ve also shown the dimming in places like oxums, and above oil rig moonball room

lucid thicket
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I have the same problem

lime monolith
lucid thicket
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Yes it is it's also annoying to need some kind of light to go into any building at airfield

glass gyro
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So true like for example if its turning day and your inside one of the airfield hangers, its probably still going to be pitch black. But for ones looking inside the hanger from the outside, they can still see everything and everyone. Doesn't make sense at all and completely deters me from wanting to do anything at night😑

jagged gyro
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🙏

lime monolith
glossy coral
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Please fix lighting 😩 😩 😩 😩

lime monolith
lucid thicket
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The worst part is they keep saying they fixed the lighting and nothing changes

glossy coral
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Brighten the lighting please

tired orchid
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@worthy marten @tough musk

lunar sky
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Also the light bleeding through your base walls need to be fixed to stop showing where things like furnace are

paper zealot
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that shitty lighting in oxums has been around WAY too long

lime monolith