So I discovered this by accident, I set up an advanced circuit for my Sam sites to turn them off and back on again with two separate RF transmitters on separate frequencies and rigged it to an audio alarm to sound when the Sam sites are off, this being said, it all works fine when I’m at base, but let’s say I go to bandit camp (all the way across the map) and turn off my Sam sites with the RF transmitter, buy an attack helicopter and fly home, when I get there my Sam sites are off but the audio alarm doesn’t sound, but if I turn the Sam sites back on and off again with the two separate RF transmitters, then the audio alarm works while my Sam sites are off, I think it’s because the base isn’t loaded in when the signal hits the system and thus for some reason the audio alarm doesn’t sound, like I say, discovered it by accident, but please fix it so that the audio alarm works even if I send the signal from all the way across the map.
#Audio Alarm bug
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Give a video of your set up
I don’t think I can figure out how to explain it on a video but here’s a couple of pictures of the setup it’s basically just a XOR switch and a Timer used to stop the power passing through to the Sam sites and a RF receiver hooked to the Toggle on the timer and then I repeated the same idea to block power input to the first timer so that the second system would disconnect the power to the first system (for 3 seconds) just to reset it