#Community servers

14 messages · Page 1 of 1 (latest)

pallid basalt
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Community servers dont work

dapper sand
tidal acorn
# dapper sand It’s a Stress Test, they are meant to have issues

Not you too Hefty. Issues is one thing. Unplayable is different. The “stress test” recently with oil rig event ran a million times better than this and it was chaos, admin stuff being used etc. It was more of a “community server” test than these. This is just a new server host test.

dapper sand
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Bandwidth was not there to handle the numbers

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Host Servers will not be good enough either currently

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D11 said they want to make it as cheap as possible so we will be on the low end currently

tidal acorn
# dapper sand Yes it’s a stress test, they are testing GPortal Servers for the first time, thi...

I made post about it already on PTB I realize disappointment is related to expectation but I’m not the only one. By them hyping it as community server playtest people thought we might get some different stuff. You know I was hopeful for the PVE. But it’s the same stuff (+ 3x). They should have just promoted it as new server test and I don’t think the kick back would be nearly this bad.

dapper sand
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In regards to PVE I was hoping their May be something random, but sadly not

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But performance and stability were always going to be the two main factors, so they have gone for types they will know to strain it

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Sadly PVE is a lot less of a strain

tidal acorn
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It’s literally called “Community Server Playtest #1” yes stress test was mentioned but terribly marketed in my opinion. Especially when you are talking about the most wanted aspect of the game.

dapper sand
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I still wish my idea of 100 bears vs a player was done kekw