#Community servers
14 messages · Page 1 of 1 (latest)
It’s a Stress Test, they are meant to have issues
Not you too Hefty. Issues is one thing. Unplayable is different. The “stress test” recently with oil rig event ran a million times better than this and it was chaos, admin stuff being used etc. It was more of a “community server” test than these. This is just a new server host test.
Yes it’s a stress test, they are testing GPortal Servers for the first time, this was expected, never been used before
Bandwidth was not there to handle the numbers
Host Servers will not be good enough either currently
D11 said they want to make it as cheap as possible so we will be on the low end currently
I made post about it already on PTB I realize disappointment is related to expectation but I’m not the only one. By them hyping it as community server playtest people thought we might get some different stuff. You know I was hopeful for the PVE. But it’s the same stuff (+ 3x). They should have just promoted it as new server test and I don’t think the kick back would be nearly this bad.
They said it was a stress test from the start so I expected it to be like this
In regards to PVE I was hoping their May be something random, but sadly not
But performance and stability were always going to be the two main factors, so they have gone for types they will know to strain it
Sadly PVE is a lot less of a strain
It’s literally called “Community Server Playtest #1” yes stress test was mentioned but terribly marketed in my opinion. Especially when you are talking about the most wanted aspect of the game.
I still wish my idea of 100 bears vs a player was done 