#Foregrip(s)

15 messages · Page 1 of 1 (latest)

foggy cipher
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Hey @dry thunder your original message was deleted please re input your message before this thread is deleted by the <@&809827848620605492> for being empty

dry thunder
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I think that foregrips would be a great installation too the game. It would help the fight against “No-recoil” users & also give the help for long distance battles. Obviously the foregrips wouldn’t do an insane amount of recoil reduction but I believe it can help a lot of unseasoned & seasoned players. Maybe making a foregrip on each Tier offering a different amount of recoil reduction. For example:

Tier 1: 15% Recoil Reduction

Tier 2: 20% Recoil Reduction

Tier 3: 35% Recoil Reduction

Each one with it having more or different crafting amount items, and maybe a different design for each grip on all 3 tiers.

This is only a suggestion.

iron beacon
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Good concept but will never happen

untold gate
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bro never heard of a muzzle brake

bright wave
untold gate
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it does lol

bright wave
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The strength and pattern is identical?

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Same as having the suppressor on which is supposed to give a 20% recoil reduction theres no difference

untold gate
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thats bc ur on test branch, that game has had no recoil for a while now, it works in the main game

bright wave
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I mention it to pedro ages ago who said he would let the team know and nothing happened

sick wigeon
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The muzzle brake does not reduce recoil