#New Pet features

4 messages · Page 1 of 1 (latest)

storm carbon
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  • We all love hatching hundreds of eggs for countless different reasons however we definitely need some sort of system that allows us a chance to re-roll or re-cycle our pets.

For example we could fuse and recycle 2 pets (must be same rarity) and the game will then give us another pet basically like another free egg opening instead of selling the pets we can keep fusing and recycling and getting more pets as an outcome. It just helps with saving time waiting and actually give us some more RNG and more chances of getting what we want if we open hundreds of eggs and then recycle half and then have a chance at getting more of what we want.

  • Another feature could be collecting shards or some kind of magical material that allows us to recieve a special potion of our choice: Max size potion, Gold potion, Rainbow potion.

Every egg purchased will grant the user a shard for that category of pet. Common eggs require 1000 shards to recieve one of the special items. Uncommon could be 750. Rare 500. Legendary 200. Mythic 100. This can be changed or adjusted to make it balanced however we need this as a pity reward system as its almost impossible to complete the pet journal but this would make it much more beneficial to work at buying and hatching those eggs!!!

  • New pet features such as Snow granter, similar to the wet granting ability of the turkey, kind of self explanatory but snow granter can chill crop or freeze wet crops.

Another cool pet feature could be something like dawn and amber granter as an ability which works passively regardless of the weather.

  • Pet evolution: a whole new version of the current pets with boosted stats, increased str, better abilities and more. Pets can EVOLVE by reaching a certain 'age' as we already have this age counter for pets. For example if a pet was to reach age 100 it could evolve into a new 'Form' with boosted stats and abilities.
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  • Pet mood: pets can now have A Happy Energetic mood vs a Sad slumber mood. Pet mood can be improved or reduced depending on if your pet is being fed and actively used in ur garden compared to if the pet is not fed and has not been used for a while. Pets with a good mood will be working at a 10% increased level so any abilities it has will increase by 10%, compared to reduced mood which will actually hurt the pets abilities and reduce it by 10%.

  • Pet Accessories. Yeah we definitely need to be able to customise our pets with clothing and accessories!!!

-Pet Quests: Pets can go on quests or require activities or certain items or some form of interaction which will allow the pets to gain XP as well as increase their age faster (this also ties into the pets having an evolutionary ability)

  • Pet Personalities : Okay its starting to feel like pokemon now BUT i still like this idea, pets have different personalities traits that either positively or negatively impact some of their abilites.

-Pet Day Care: we can leave out pets at the day care which can assist in levelling up our pets

-Pet LOADOUTS: please please we need like 10 saveable pet loadouts even if pets are in hutch or inventory, a custom loadout we have can be selected and instantly swap out our pets

  • Pet FOOD: a new item which can be purchased from the shop. Pet food is specifically designed to increase a pets happiness and increase a pets XP (if not already maxed) max limit of 99 pet food can be held and max 5 foods spawn in each shop reset.
white yacht
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when is it released?

lunar mantle