#ai attempts curselocke
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in fact phys wall drought torkoal doesn't get 2hkod by barbaracle
I am not completely sure it will work (AI might still like the switch a lot) but I think it's a decent chance
not even close
i really don't have any source of uh
what's it called
special bulk
i have steelix i have herdier i have cloyster
double-check whether the calc is taking tough claws into account but yeah that looks clean
indeed
and with that you can probably get flame spikes up even if she switches into Barbaracle! (unless she taunts you lol)
she doesn't have taunt
unless the calc is wrong but i think it's right
wish / ill wishes / reflect / encore
uhhh what did she do before?
huh
OH
it's she switches into Raichu and it joke jolts you
ah yes
I knew I had the mental herb for a reason
but it's possible that she swaps Barbaracle based on the type matchup? AI does see your hazard moves and move to combat them though
steelix: exeggutor/toucannon for phase 1 with cloyster backup, cv dark jynx/absol phase 2 with torkoal backup
well, titanix
looks right
titanix phase 2 mysteriously disappears when you send out two dark types
titanix gone
it almost killed jynx because struggle was adaptive physical
it didn't, though
anyway yez looks mostly not like a problem except then there's gourgeist
gourgeist scares me
toucannon was my best answer to gourgeist from what I remember
yeah it probably works
as long as i can stall til super but that's easy
protect, switch to toucannon, protect is already there
oh, hm, to get a mental herb i would have to roll velenz
and i think velenz looks like it has wild encounter qualit yvariance
it does yeah
xatu is eclipse and also separately cracked, ludicolo and gourgeist are grass but are otherwise kinda just there, and glameow becomes a purrserker
purugly is so sad
though zerker is much less valuable if you're just debugging money
i'm pretty sure zerker is still better than purugly despite my fixed encounter rules
likely true
i don't think purugly does anything at all
i'm down for anything that makes raichu less threatening
okay i don't understand what's happening on the gourgeist calc at a glance
oh wait
sun
nvm
it wouldn't be affected by sun right? or you mean on toucannon
i mean that i left sun on on the calc
which is why the fire move did more than expecte
d
ahh
the calc is also bugged wrt sun, it debuffs all moves that are not fire or grass (regardless of the user's types)
so the ghost is also lower than i would've thought
nice petragard avi very cute
oh i need to catch a ziggy for slack off
done
10pp healing move...
miltank just die
oh finally
miltank is very good at sticking around forever while not actually doing a goddamn thing
goodbye yez! you were not very hard this run
ignore the mime jr with binding band but no kinetic grip >_>
also welcome back to watchog redeeming itself after the "wait, why don't i get rock blast" fiasco
watchog is in fact really good, just doesn't enable skill link shenanigans
oops i meant to stall mime jr but didn't hit b
oh well
it was almost always going to become a mr. mime but no reason to evolve it before taking it to a battle
true, but also not the end of the world lol
congratulations mime and drapion on evolving
mime is going to celebrate my move relearning kinetic grip
next up: congratulations to drapion for doing something for once in its life?
it's a dark bug type so it beats malamar!!!!
the bug type part is overkill but it's not, like, a problem that it's overkill
but yeah it is kinda sad
niche fulfilled by any dark type not very notable in game with 20 dark type fixed encounters, shock
2 45 evos and 2 50 evos in box
absol is just good because it quad resists incision so you can super not worry
HOJ cv dark ponyta is what I used one time and it was incredibly funny
hoj cv dark ponyta.....
hmm
terrakion or cobaliion, that's the question...
oh before that i should go find a shiny stone
oh yuck it's past trainers
it's just the shelf ones right?
yes
its also just one trainer
and with that, titanix get
legendary avatars scare me
available encounters to me:
one option: grouz mine, grouz, gigalith's guts, hollowed layer, team chasm hq, carnation graves, luxtech sewers, kilna ascent, svait, velenz, stone nest,
two-three options: windy way, kilna turf, lingering delta, eleig crossing, county park,
+menagerie
available post-surf encounters that may or may not require fights first:
one: ancient sewers, carnation f1, ruined tower f1, battle plaza, prizca east, prizca west, battle plaza underground,
two-three: frostflow, eleig stretch, fishing contest, highland lake,
i skipped the post-surf ones that don't really seem to expect you to get there at level cap 40 (like circuit cave)
i would like to at least clarion in uhhh
kilna ascent, carnation graves, and frostflow
for frosmoth / rubarior / toge
seems right
though do note Durant is actually really good (great sweeper with hustle) and dupes for ferrothorn
oh sure
it or togedemaru are the options for frostflow farms I'm pretty sure; just not sure which one I'd pick (and for you it's context-dependent I'm assuming)
yeah and then togedemaru can also be missed
but also i think it's clearly go for toge unless there's a very specific need for durant just because of fixed encounter rules
and things where that's not a problem because durant just clears probably don't need the help that bad
it's basically is ferrothorn valuable enough for you late-game to manipulate the encounter luck for it
which is mostly dependent on how many solid grass and steel types you have in the box
also whether you find a fire to trade for spheal I guess (though with your rules you legitimately might just swap one of the five million free darks for heatmor then swap it again)
yeah probably
pokemon ranger martel: toucannon
that or the numel, but the numel's obviously more cost under these rules
yeah, little reason to take numel there
the starters are also less useful as you get to lategame (though granted, dromerupt probably preserves its value the most)
hm. i seem to have exactly 1 mon that resists steel without being weak to fighting
maybe i shouldn't go through cobalion
cobalion is actually fairly fine from what I recall
because it has only I think sacred sword and noble roar in phase I?
and you can also focus fire phase I very quickly
maybe i just one shot it
it may be time
that looks like just barely enough
setup: mind link, check
spdef reduction: toxtricity, check (yes, smirk really is the best i have access to)
statueses: waterlog on cloyster check, i just replaced poison gas with numb, i don't have access to dizzy but it's fine
polarized room for fun bonus
everyone has 20 bulk... oh steelix doesn't oops
steelix is the backup phase 3 plan though
.....wait, why does herdier have break through
i guess i just. haven't been getting a hreding bonus. because she has break through
oops
i messed up and didn't put egg in the middle
could've been higher
could you get confuse ray via the tm in chasm hq?
nobody on this team learned it
mime gets teeter
I see
i could've ill wishes'd
there's probably somebody in my box who learns confuse ray but i was scared about what if this doesn't work the way i think it does so i wanted the steelix
yeah jynx has sweet kiss by level for one
peio: mime crushes physical attackers, assault spines a. sandslash for sensibelle, exeggutor forblastoise, cloyster as a spiker
and with that i've reached prizca west
so bence and zoe
so i have a cloyster.
yyyyep
not a shell smash cloyster, though
unless i figment
which,
it's a meaningful issue because i don't actually have tailwind access
indeed
you also need someone who has both tailwind and follow me for that
you know, there is always the other option
(just fight Noel and then get the Clarion)
note that castform does have both and it's an uncontested encounter
eats your fixed slot but the point of cloyster + support is that it's a sweep of Bence anyway
Kecleon also works (for some reason) and is a trade for a water
...kecleon gets tailwind?
kecleon gets a lot of things
i sure could fight noel underleveled first
i mean that's not even that bad lol it's noel
yeah
like I honestly did that in my first attempt at the locke and I think it was optimal
if you have a cooked Bence & Zoe than it doesn't matter, but if it looks dicey at all Noel's much easier just by virtue of being singles without a vicious curse, never mind also being Noel
this is true
i still haven't had a non-solo victoire fight
honestly a lot of Noel's issue is just that he's singles; I think the 3.3 rework solved a lot of his issues
he just comes at the time when you finally have almost full access to the toolbox
and his curse isn't like raf/helena/samorn that drastically tilts the playing field against you
victoire (and bence & zoe for that matter) are much more sus for the way that they can be dealt with by very low-pokemon strategies in a way that I don't think Noel can
yeah noel is not very soloable (he is still soloable)
but yeah i do think that's correct
without looking you could probably just bring noels team to noel
yeah lol
veteran hadley: assault spines shrew for drampa, air balloon lucario for nidoqueen, toxtricity for perrserker, drapion + cv dark jynx + manectric for tomb
whoops, absolutely no reason whatsoever for this to have happened
3
all of the fixed encounters are numbers
cyclist anastasia: swampert exeggutor, bouffalant steelix, reuniclus steelix/drapion pivots, gogoat toucannon
oh wait there's a very important thing
torkoal rapid spinner
hmmm
maybe doesn't quite work as well as i want to do that ....
so i actually want to do cloyster for swampert
oops i accidentally healed and ran into the guy i didn't perfect
it's fine though
that is much less fine
i don't really know why that happened
oh wait i have sun on again
very depressing battle plaza path today
lucario never did anything particularly exceptional but it has been continually just a kinda decent steel type with a neat secondary typing throughout the entire game
titanix... is titanix it sucks so bad to not have it anymore
beauty kryssa: exeggutor for starmie, cloyster/mime can lock darm into the move that does nothing to the other one of those two, drapion meowstic, cloyster mamoswine
i do need to beat up graveler
to get rock blast
but it's 21 levels down so
worker bruce: cloyster ohkos aurorus with spike cannon, jynx does weird kinetic grip wish stuff to beat glaceon, drapion/slash pivots enable hi-vis, torkoal beats up glaceon, piloswine is there too
whoops
and i didn't even catch it double whoops
came within five seconds of losing cloyster because i remembered hail had a stat effect v ery last minute
had to steer but it worked out
skier natalia
m noctowl: dies to 7-league cloyster lead
slowbro: exeggutor
bronzong: torkoal
beautifly: a. slash
so noel is like
torkoal is a good lead and makes m. beautifly irrelevant
mr. mime beats bruxish and probably rapidash too
watchog beats polteageist and enables mime to dunk on g. darm
and that just leaves metagross. unfortunately, metagross is a terror
and i lost to noel
very frustrated about playing that fight tonight at all when "don't play that fight until you sleep" ran through my head
all i needed to win the fight was either a. more health bars to take darm moves and bait body press or b. rocks set up
and i had that thought but then switched off cv fire thick fat piloswine to exeggutor (rapidash stomper) at the last second without really making a note of losing that health bar
and i didn't get rocks because i just didn't want to go deal with the trainers
very much a pain to have a run loss that's due to like.. decisions because i'm clearly in a fugue state
just not taking my time
my redo fucked it up too i think i was supposed to not fight this underleveled with 16 untaken encounters
although i think i could have not fucked it up if i realized body press had no pp
rocks would've cleared, though
i'm into the optimization of the current ruleset but if i wasn't i would consider changing to:
most fixed encounters banned
skitty allowed
specific-mon-trades allowed
starter store, dragon egg, origin ore, fossil, galar fossil all allowed but selections randomized & can only take from one of those seven per gym badge obtained
both starters allowed tentatively
LAMBERT SPLIT
catch casaba villa (grass) SPRITZEE / PIDGEY, caught SPRITZEE
lass pichu: spritzee
youngster luvdisc: spritzee
catch scenic trail (tall grass) SHUPPET, caught SHUPPET
hiker geodude: krabby geodude, spritzee timburr
bug catcher caitlyn kricketot: krabby kricketot, spritzee
purchase A. SANDSHREW
bluepoint grass: WINGULL, caught WINGULL
old ice cream shop: SNORUNT, caught SNORUNT
battle girl eliza makuhita: wingull makuhita, sandshrew nickit (snorunt backup didn't come up), spritzee scraggy (remove berries)
gym leader lambert (recorded):
snorunt zorua, wingull @ sitrus pancham, spritzee binacle + support unit, shuppet riolu, sandshrew / shuppet pivots croagunk, sandshrew ekans
fucked up by letting sandshrew take croagunk's 30th mach punch pp but salvaged it in the end
i did end up starting again earlier; the lambert split feels very straightforward at this point but that's a summary. everything went right other than messing up and taking croagunk's literal very last mach punch hp on sandshrew, but thankfully the fight win was overdetermined
I laughed out loud at that
if i put in 20atk it hits 1000%
four trillion years of skill link
decision point: i don't think my current team beats either arya or eko, so i need an encounter that helps with that or to find another route
i'm not really sure where i'd want to go for that
maybe i just fight graveler-a
somehow in all the time i've played this game i never realized you could go into people's rooms in novo apartments
Oh no
so polite
i fought the one kid by accident
nobody died
so graveler definitely beats arya but it might be like. harder than arya, not sure
eh even if it was harder than arya it definitely gets better results from +1 encounter than arya does
i only need to get to grouz mine to beat eko since any steel type should be all i need
(spinarak would work)
thinking about whether i get a kilna turf encounter before graveler
i think so
okay, yeah, that's an easy a graveler
i didn't have aas many setup turns as i wanted because my defense dropper was shuppet and i didn't get rid of its ability
plus i had to burn for the atkd rop
but it worked out
sandshrew squad
oh wait this is worse for arya than i was thinking i forgot she has an electric immunity
hm.
i really don't want to fight arya
i don't want to fight arya so bad that i'm considering nidorinoing
#sandshrewsquad
arya... you made me get skyler's quest
how dare you

also tm covet get, debug celebration to come, etc
magnemite with a magnet get!
the random encounter squad so far
definitely have an eko here with kingler
1: kingler protects fake out, spritzee comes out on charge
2: kingler kills fletchinder while tailwind happens and spritzee protects
3: kingler clamps salandit
4: kingler protects while spritzee switches back to magnemite. salandit dies to clamp. both poisons are out now
5: spritzee protects while kingler clamps tentacool. tailwind ends here
6: spritzee switches to magnemite while kingler clamps tynamo
7: double kills
8: magnemite protects while kingler gets the first clamp off
9: magnemite switches to wingull while kingler gets the second clamp off
10: double protects, last mon dies to clamp
spritzee is barely fragile enough to enable this
it has to be exactly 1hp/8def/1spdef to die to both salandit and tynamo after a flame charge
and since i fixed the calc i don't have to worry about the expertise thing
(well, it could actually trade def for hp, it's not literally only this exact line)
(but even 10def doesn't work)
...the fuck, tentacool infestation'd over a kill?
oh GRIP STRENGTH
okay, one death
this is why we use water types i guess
EKO SPLIT
Psychic Uriel Abra: abra shuppet, spritzee morgrem, sandshrew rufflet
Dancer Isai Combusken: wingull
Yezera 1: whismur/bunnelby shuppet, joltik/noibat sandshrew, larvesta wingull, smoochum snorunt, spritzee backup
Teenager Jonas Skiddo: wingull skiddo, sandshrew axew, sandshrew+shuppet aron
Kilna Turf: Grass, obtained Sandshrew
Avatar of A. Graveler: shuppet burns then screeches, spritzee charms, shuppet screeches
School Kid Arya: A. Graveler rock polishes once then ohkos everything
Avatar of Nidorino: Snorunt gets Charm, Shuppet gets Wisp, this enables curl up + sharpen setup for the icicle spear 1hko from sandshrew
Linebacker Josh: Gurdurr Wingull, Lileep Spines Shrew + shuppet / spritzee backup, K. Sandshrew Flaafy
Grouz Mine: caught Magnemite
Scientist Marie: Kingler (i misclicked a useless protect and had to use k. shrew too)
Scientist Dexter: Charmeleon Wingull, Solosis Sandshrew (K), grimer sandshrew (A)
Eko: kingler/steel/poison weakness strikes again
DEATHS:
Magnemite: died to forgetting Grip Strength on leader eko
magnemite is actually a pretty sad loss
like, "if i had to pick one mon from the box i wouldn't want to lose it would probably be that"
but infestation
anyway
I appreciate your contributions and apologise for their necessity
(I made a comment on the issue but is Assault Spines etc supposed to be a draft?)
👌
lingering delta doesn't look nearly as scary with level 25 mons
damn k. sandshrew doesn't get rake
weird exclusion
skitty woman... have some counterfeit money
why do you expect it to have rake
it has claws and gets bug moves
reasonable
this spritzee hates special attackers
rare crater-through shelf run since i don't think i had a good hwan and i realized cv dark patrat beat helga's kadabra
then i forgot to set its cv type, but it all worked out
well that's not a hard pick
nor is that
wait what's wrong with dugtrio
like it's passive trapping but it's notably Not infinite turn passive trapping
i havent really played it or kingdra a ton they're probably good
but they seem substantially less uh.
they are Not m jellicnet
anyway i did pick the birds
birds good for rafael
i think sharp beak trumbeak just ohkos both enemy mons on turn 1 vs yez 2?
well
with wind tunnel, which it doesn't get iself
and is wingull-exclusive at this level
less evil but equally dead
f
so yez 2 is probably
frustrate life orb kingler
t1: trumbeak kills everything, kingler does nothing because trumbeak killed every living thing in the area
poliwhirl/magneton come out
t2: poliwhirl wavebreak trumbeak, trumbeak flame charge + kingler stamp down kill magneton
t3: dartrix comes out, wind tunnel obliterates it and kingler finishes off poliwhirl
t4: wingull as backup just in case something weird happened here
uh, oops, i fucked up here and got punished by bad luck for it
those are actually both great raf mons so it's very sad
YEZ 2 SPLIT
gregor: meowth sandshrew, meowth spritzee, meowth wingull
tara: wingull arroskuda, snorunt pidgeotto, kingler drilbur
branimir: shuppet sandshrew, a. sandshrew others
LUXTECH reached
philip: shuppet whirlipede, wingull mienfoo, sandshrew-a snorunt
lily: sandshrew pikachu, shuppet frillish, kingler sealeo
CRYSTAL VEIL obtained, CHASM HQ reached
ludmila: shuppet + wingull mime jr., a. shrew others
ishizu: snorunt + spritzee jigglypuff, vibrava shrew, klang cv electric shuppet
SVAIT reached
maja sliggoo: a. sandshrew petilil, cv steel shuppet + k. sandshrew sliggoo, wingull + spritzee spoink
freedom nuzleaf: skitty bug gem nuzleaf, snorunt + wingull as water attack baiter + cv steel sandshrew mareanie, shuppet + spritzee sinistea
VELENZ reached
cyclist mitron: cv grass shuppet for marill, wingull for dustox, shrews for garbodor
reporter helga: k. sandshrew electabuzz, shuppet burns + curses staravia, cv dark paranoid patrat + wingull + spritzee kadabra
BARREN CRATER: HERDIER obtained
FEEBAS' FIN: gulpin / tailow, GULPIN
SHIPPING LANE: pikipek / diglett, PIKIPEK
this is not, in fact, a promising helena start
and nothing to do with the deaths except magnemite
okay this'll help
as will this
it's not even me choosing them because they're the best this time the game just gave me them in singles
i'm confident snorunt doesn't do anything at all to helena, so the question is if any of sandshrew/ shuppet/spritzee do
torkoal burns things and maractus handles prinplup and chinchou at the end, so it's kingler/luxio, wailmer, and toxtricity that need to be dealt with
shuppet looks like it's one shock wave away from being a wailmer answer, but i do not, in fact, have access to shock wave
dunsparce funni
welp
so shuppet wailmer goes like
shuppet switches in, tanks an attack, goes below 50% but above 25% after spikes, inflicts curse, wailmer takes a quarter
shuppet protects, wailmer tries to hit it, wailmer takes a quarter
shuppet doll stitches itself, wailmer hits it and breaks the doll stitch, wailmer takes a quarter
shuppet protects, wailmer tries to hit it, wailmer takes a quarter
wailmer is at "leftovers hp number * 4", shuppet kills it
the problem is that if wailmer switches at any point in there it's fucked tbh
unfortunate
aaaaand i hit run whoops
...back button being run continually inconvenient
grabbing this encounter to get cloaks now.... scyther!
this looks kinda plausibly helena shaped
torkoal for flame spikes, gulpin for kingler, maractus for prinplup/chinchou, dudunsparce for toxtricity, scyther for luxio
dudunsparce is a little suspect on that list
encounters available:
windy way, foreclosed tunnel
county park, lingering delta, repora forest
grouz, svait, ice cave, velenz, novo town, carnation graves, sewers
oh, and menagerie
and, welp
so genevieve is like. 50 turns of switching deals with hitmonlee as usual, torkoal for copperajah, give my ground types hi-vis jacket and rowap berry and bring a luxio for lunatone
this poor lee lol
conclusion: i did way too much worrying for someone who had a maractus
well, and shuppet does clutch up the way i wanted it to
shuppet is such a terrifying mon to use when its whole deal just gets wrecked entirely if it gets switched on
i did think torkoal setting flame spikes and also 1v1ing kingler at the same time was a nice touch
it did not do that riskless (50% death drop would have been lethal on second razor shell, but that's what luxio was here for)
it could have done it riskless with heat rock
but that's sunflora avatar, i think
shoutouts to banette, scizor, swalot, and mudsdale for evolving here
no shoutout to duosion, purely intended out of disrespect
snover also can evolve
but split evo
for a grass gym rafael isn't much of a lose to ice moves guy
froslass is also a rare outspeed and kill ninetales girlie
it's very sad to not have a trumbeak, that would be nice for obvious reasons
wasn't watching my tsep
i should use a swinub in a tectonic run sooner or later
little cutie
no idea what it does here a;fkj;alkjf
committed, rafael in
WE TAKE THOSE
luxio death was probably avoidable i uh. forgot about pixie punch
WTR
i forgot to hit start recording but at least i figured out twitch highlights
congrats to a golem, sandshrew, sandshrew, and probably spritzee for evolving at this cap
nah he's THE golem
congrats to THE golem on learning live wire
skyler's presence really drags down the velenz vibe and i can't even make him go away because the moon stone is behind run killers
i didn't actually calc that last turn of torkoal attacks so i'm very glad it's alive 😓 i forgot how bad its special bulk was lol
shoutouts to pressure valve as anti-dance synergy tech
so i beat meloetta
titanix trivial as usual
oh whoops i messed up the fixed encounters thing
oh well; it's titanix
and that was a somewhat depressing yez 3
better play could have salvaged that
also very unfortunate that she switched to raichu instead of barbaracle
last run she switched to barbaracle.... i guess torkoal outspeeding barbaracle made her not want to
cobalion scarier than expected because i forgot that fake tears was a dark type move
but still safely defeated
i'll bring other mons just in case, but i think binding band klawsar just solos peio
okay yeah it does do that
okay, well, aromatisse gets follow me, and klawsar gets swords dance and agility
aromatisse even gets to hold leftovers for this
some slight concern that klawsar is too bulky to show a kill to m. tangrowth even at 0/0
so i still have:
fossil, starter x3, galar fossil
windy way, county park, repora forest, lingering delta
novo town, grouz, velenz, svait, gigalith's guts, carnation graves, kilna ascent, stone nest, nebula ruins
menagerie
fishing contest, prizca west, battle plaza, ancient sewers, battle plaza underground
eleig stretch, eleig crossing, estuary, highland lake, volcanic shore, frostflow farms
not reached, pre-climb:
prizca east, carnation tower
lol:
ruined tower
then many post-climb or just higher level gate things
if i'm teaching klawsar clamp to get more binding band damage since it leaves the enemy with more health is that amusing or just bleak
anyway, first two gym trainers in prizca west down to klawsar solo
binding band Klawsar is a bit sus yeah
yeah
the item is cool when i'm using it on mons that aren't klawsar!
on klawsar it's.... kinda just a locked item in 9/10 spots (the one exception being like, using frustrate on yezera ii)
yeah pretty much
using it on mime jr was fun
and like, bottom feeder isn't a problem outside of it in my experience; like strike vest is powerful but also fine
who would've thought that double leftovers with passive damage upside was a problem, really
this random gym trainer feels so much less threatening because he has super luck even though it doesn't actually make him more strong
because deterrent triggers arya trauma
interesting
not sure how much data we have on binding band in a different context tbh
I think leftovers recovery is like 1/12 or 1/16? in which case it's actually triple or quadruple leftovers I think
clearly not broken
i was counting it as 1/8 instead of 1/4 because i was just counting the part granted by the item
ah true
it's 1/16
but, uh, yeah
I thought it was 1/16 but second-guessed myself
(we lowered the number on leftovers abilities in 3.3-dev and it's confused me ever since lol)
binding band is a nice niche item in scenarios where you have a good tank who is completely incapable of dealing damage, which is obviously very niche
and then yeah as you know it breaks klawsar completely
Yeah
and even then I think I'd usually stack poison or burn or something with another mon?
and then switch
see i didn't actually have access to other tanky mons that could apply status
Ah I see yes
and attack -> wish -> protect was a fine loop
Indeed
i would say it let mime jr be a self contained answer to yez iii's barbaracle, except uh
i forgot to give it the trapping move
(but it still worked out because mime jr is just good)
the number one benefit of having an actual bounty attached to the Nuzlocke was the incentive to check everything like five times before doing anything impactful lol
though granted that could have just been me being paranoid
not even evolved yet lol
granted that's why screens are good
every other weather-neutral defense doubler is weak to barbaracle stab
apparently
I believe it
(specifically fighting, even)
typically I just put in a ghost type with physical defense and I don't think about it that hard lol
m. ninetales is the standard but polteageist is good enough
what isn't m ninetales the standard for, really
unfortunately i've missed the chance to get a non-fixed one here
this is true but it's particularly good for the fighting types with rock coverage lol
oh did you run into the grass by accident or something?
yeah and caught aipom
Ah
Well it's aipom data at least
It's a skill link mon but I'm not sure I've actually seen it used lol
this grass has the problem of exploding koffings lol
triple ghost type catchers lol
Oh I meant KOing your target mons lol
oh, right
which funnily enough m. vulpix is immune to
but the others aren't
What you need to do is get a center mon with Bar, but that's a lot of prep lol
triple ghost type catchers including gourgeist
or that
that sounds less restrictive
It's what I devised to get Ferrothorn in Alloyed Forest, which has the same issue
this calc is sad
all i needed klawsar to do was die to this ...
m tangrowth why are you so bad at doing anything
the problem of a wall set I guess
i wonder if i use a water token and/or try again at fighting noel underleveled
Noel underleveled shouldn't be bad for most teams?
The Greninja sweep is always just there though
yeah like
ten mons are scary if you actually engage with the fight
however, the correct way to do this fight is to not engage with it lol
I think every halfway recent strategy I came up with is just completely ignorant
kind of wonder whether we could rework it to be less easily solveable but that's a conversation for a different thread
huh, i'm surprised tangrowth stays in on greninja cause i can't spec it to get ko'd either
true
The important thing is that it shows too much damage to the back
It does eventually swap to Mantine, but not immediately, which is what counts
ah, i see
I think I might have run a Dark move on mine specifically to scare our Mantine? Even if you don't actually use it, it'll still see the damage from physical dark
i want to actually pick up my encounters but i'm so close oto clarion
something like nightfelling is actually really good for this but of course you need access
real
I thought that might be the case but cba to actually check lol
😔
huh greninja's ice coverage is pathetic in this game i didn't realize
it's one of those things where probably we started cutting it but didn't fully?
Yeah it's like the sort of thing where we have a few moves held over from Gamefreak design
hm, no ice beam though. Weird. Who knows lol
would not be shocked if Ice coverage is cut between the low number of moves and the sweep lol
ah, moxie-likes
ability of all time for sure
i wonder what i even use my stink bombs for now
like, i did gauntletelss rafael
so now i have 3 stink bombs and no obvious need
which does remind me to finally acquire a froslass
snover was still level 25
who threw away a hi-vis jacket...?
there's a few trainers you might want to avoid in the cave of Hatching and the like
otherwise I'm honestly not sure; I think it kinda becomes a we have them might as well use them situation
passive trapper m. jellicent in Alloyed Forest?
i don't remember the cave of hatching being that threatening? and also there's one trainer you'd fight there
but there's probably stuff in random dungeons yeah
specifically the one spinner is a little scary, and she also has a light if you want to go after lainie
the spinner would probably be threatening if she wasn't a spinner
but she's a spinner so
though ironically by your rules the various legendaries matter a lot less
even without these rules i don't want to fight ultra lainie in a nuzlocke to be honest
true lol
especially on current live necrozma
like there's a Marshadow Cinccino strat
but that's a Marshadow Cinccino strat
cinccino is also specifically banned for her sins
Both Nuzlocke runs that made it to that point actually went for necrozma but that's entirely a consequence of the fixed encounters enabling an easy radiant team
also that lol
(even if that wasn't 2 fixed encounters)
but yeah necrozma is decent radiant filler
not even good radiant filler tbh
i used it for my first tournament
It's radiant and also dark
Its utility is specifically that it fills the dark hole while being radiant lol
do clarion odds care about being the same mon as the other called mons whatsoever
Yes actually
oh okay
Because you can't call the same mon twice in a row
oh i see
Suffice to say we went over the code at one point and the formula would be complicated enough to calc that both Luna and I thought you would want to simulate it
but basically, it matters
is that complicatedness mostly because of if you have dupes
and nondupe odds
but if you have no dupes and you clarion in a 1/4 encounter zone
it's ... 1 - ( (3/4)*(2/3)*(2/3) ) = 2/3? unless there's something else to it
(this thought is inspired by clarioning for rubarior)
It's dupes plus also some inherent stuff
oh wait it's worse there because of cubone
Like the formula has two parts because it rolls on the table with and without dupes
so it's not just a straightforward calc for even one-mon odds
it's definitely a closed-form solution, just not actually worth the effort to find it lmao
so if i'm reading it right it technically matters if i roll exactly cubone in cave of hatching to go immediately to carnation graves because then the mon will be excluded from the list even if i dont' roll herding
but the word 'technically' is doing work there
sadly cubone is the only dupable mon there
oh wait
dusknoir is in catacombs b1
this looks terrifying to even think about clarion-ing
I think it's not as terrifying as it looks if you plan well, but definitely not easy lol
(and even then, I kinda think you'd rather have Aegislash or noivern in most scenarios)
oh surely so for aegislash at least
i don't know what noivern does but i'll believe you
Noivern gets guaranteed flinch on flinch moves
I haven't actually worked it out but theoretically it (a) is basically fake out with upside on a lot of doubles (b) guarantees the second half of the finale if you get it into a 2v1
that being said a lot of this is theory; we just have very little data on the last part of the game (and really on Nuzlockes in general)
does this ditto pokemon do anything
and yeah makes sense
i can definitely see what noivern does in theory
it's moreso just like
either it does things on making the finale a 1v2 in the first place, or it does things on samorn, or it does things on the tournament
or it kinda doesn't do anything atp i think?
no clue lol
I would guess not but
maybe against Samorn?
anyway a doubles tool is also less useful under your ruleset lol
mm?
You have less reason to fight the hard optional doubles because your legendaries all compete for your one fixed encounter
ah, yes
Lainie is a big one; the nightmares who block off cressrai are another
Vincent theoretically a third, though there you might actually have reason (though it seems like a big risk for one more encounter zone)
what does vincent block again
Spirit Atoll
so theoretically encounter zone + lake spirits if you fight the bosses
the reason for a locke to consider fighting him is mainly another shot at chimecho for eclipse I think, but there's also other mons
ah
one guy left to prizca east
raichu alola guy
raichu alola is surprisingly slow
it's weirdly slow
I think because it started out with speed boost and now has a 150% speed rain ability? but still slow
indeed
..this mon's canon stats are amazing, in the sense that it's amazing they bothered to change it from just having raichu stats just do this little
(+5 spa and spd, -5 atk and def)
we optimized Raichu! technically
optimal raichu (suicidal)
enemy rapidashes scare me
and only partially due to old attempt trauma
rapidashes are scary yeah, though Klawsar is a great weapon against them
main problem with the previous rapidash is that Klawsar was a kingler
klawsar does have the very suspicious advantage that every time it switches out it has full health
it's a little awkward if i have to switch in on blaze kick because i don't want to be burned (i don't mind the atk reduce, i don't want to take passive damage)
though this is what pivots are for
cv fire piloswine or something
indeed it is
hm
i appear to have forgotten to give aromatisse an attacking move
it'll be fine just, oops
unfortunately being in prizca east reminded me that smeargle existed
sigh yes it does
it is probably optimal
but it's smeargle
though setting it up does require some work
indeed
urshifu is my default thought for tournament fixed encounter slot tbh
It makes some sense
well if you're not using Ho-oh anyway. Ho-oh happens to solve specific problems in 3.3 in an understood way
right yeah
urshifu i have less of an idea of what it does but what i do know it does
is solve the problem where zain exists
mostly the problem is just that you have to solve that serperior
In any case Scilla and Chara are kinda easy right now so it's at minimum +1 bear and +1 encounter from eventide isle
how many damage turns do you get when grip claw is around
my beautiful darm-z answer
sadly no healing
not even leftovers
oh wait. that's the wrong level. no wonder it looks good
old beautiful darm-z answer is cancelled. new beautiful darm-z answer is in
encore swalot my goat
it's the only time in his life he gets to be a fast encore user
it's a very exciting moment for him
hmm, i don't seem to have two agility herb u-turn options
to deal with bruxish and rapidash
data: does not get there
what kind of physical mirror of cinccino doesn't get all the multihits (he doesn't get pin missile)
so if i fought noel it'd probably go something like this
or i could just
Not do that
hrm
hm
are you in debug and could you have been holding control as you entered the water
because i reported a clipping issue in this exact area for that exact same reason lol
(ctrl on the overworld activates noclip/wtw)
i am not in debug
ok, just figured i'd check
may be notable: i pushed the rock immediately before going into the water
i'm not making the decision tonight either way but the more i look at this noel
the more i think "do i really trust this enough when all i'm saving is a water token"
though i'm not sure i actually understand the wise hunter greninja sweep
probably scheme scheme icy wind bubble blaster x4 with protects weaved in there so cv steel leftovers aromatisse can get wishes off..?
maybe its cv steel leppa aromatisse idk if it has enough follow me otherwise
well, it definitely has enough follow mes to sweep bence, but i think that actually lets it sweep the whole team
oh it only needs one scheme with wise hunter
looked like this for me
basically the idea is that power gem + bubble blaster gets you supereffective coverage on everything, frost barb annihilates jumpluff if you have access, and you get a little extra from Expert Belt (though I think Emmi showed that wasn't necessary and you can hold Cheri Berry to eliminate Fae Veil shenanigans?) Giganteon can obviously be subbed out for something else with Follow Me. I used Stampede Tribe because it gets Greninja over a Speed hump (I think Jumpluff?), but iirc it's not necessary -- might have to wear Boots though. In any case from some testing it should be repeatable over several different setups, but you'll want to double-check everything in the calculator ofc
if you can't block paralysis then you may have to do something different on the 2v1 versus Zoe, but at the point you've got it down to a 2v1 you should have freedom to do whatever you want
this was Emmi's version. (now I have to double-check to make sure it actually works without Stampede tribe lol)
I think Aromatisse actually makes this simpler because you can Aromatherapy away Numb and hold CV and Cloak to block Seed Sower Energy Ball from Jumpluff
ah it's only one clothing item
what aromatisse can do however is hold cv leppa berry
well the anti-leech berry also works there
or that
or that
cv leppa berry would let me block paralysis by uh
follow meing the sudowoodo twice
..petrify is a weird name for a move withs econdary fracture
like i can put together how that works
it was named back in the days when we didn't have fracture and it numbed. entirely possible we should make some naming distinctions here
anyway at a glance it looks like not having expert belt would cause an issue because stonj doesn't die to +1 bubble blaster w/o belt, and has a move that's a problem for steels
but it might be fine to just let aero outspeed
biggest worry there is just that it rockalanches and fractures you I think, but you might just KO through that anyway
the other issue is that mantine can swap in and Free Ride Staraptor to be faster than you
(this is the case for running Boots, which eliminates everything but the Jumpluff outspeed as problems)
stonjourner just needs a turn of Protect + chip from Aromatisse probably
i wish i had a better answer to mantine staraptor than "well, i just know it won't do that"
unfortunately i don't have scheme access
because it's recovery-move level at wildly different levels in different movesets
pawniard gets it at 1 and a. rattata gets it at 52
huh
post learnset por favor
cut off: a rat at 52 at bottom, cutiefly/pawniard/ at 1 at top
I can't lie this is quite reasonable
Just a bit unfortunate for the nuzlocke specifically
so flash cannon is the only steel move aromatisse gets?
is that a question or a statement
its a statement
with the question mark implying "huh"
it doesn't get anything lower-bp
many such cases
i can get it anyway because one stop tech
we're standardizing learnsets for next version but as of now there are some GF oddities like that
this box honestly seems really not great for engaging with zence normally so i'm glad i don't have to do that
frauds
honestly with this distribution i can barely convince myself that's bad
retconned
oh right you can just give ambipom two items
i'm not going to but lol
anyway i forgot that gym trainers existed again
and set up my whole noel team in game
ambipom's first performance: about to wipe an entire noel gym trainer
one million years for skill link
ambipom's second performance was having u-turn and a barely sufficient attack stat
oh and barely sufficient bulk
alright, next up is xerneas
so xerneas has 10x hp mult, so i need to show 30x damage if i want to one-shot it
unfortunately +12 reuniclus vs. -12 xerneas only deals 11x without help, so just helping hands won't be enough
actually reavor would do better
no wait not really i just forgot to set level
reuniclus is also convenient because it takes nothing from phase 1
okay ditto died because i fucked up and gave reuniclus sludge wave instead of miasma
but ditto doesn't count so really that was a deathless clarion
yay
another hit
okay i rolled this area but i don't actually know what any of these mons do
aggron has motor drive and deals a lot of damage
crobat... has two tech abilities and nothing offensively strong
exsanguinate is there i guess
i don't know if i ever care about poison/flying
and m gigalith is obviously interesting
i'm pretty sure it's not crobat but i'm not sure which of the other two
crobat is mostly useful pre-surf lol
I ended up trading it for dewpider to dupe towards atlacross
it's really good against Raf (Infiltrator U-Turn fucks Whimsicott specifically) but less good after that
makes sense
i don't think i know what any of these mons would do on the fights that matter atp (whitebloom, samorn, tournament, finale) so i'm gonna grab m. rock cause i wanna know what it does
m. rock is supposedly really good
it is at least scary to fight against, though that's not necessarily the sme thing
things that are slow and deal a lot of damage tend to feel a lot scarier to fight against than good to use tbh
but it does seem maybe good
plus both of its abilities seem like they could be nice in niche spots
if spiritomb had its other ability it would be such a terrifying avatar
instead i think i just clown on it
i might clown on it anyway but it would be scarier to figure out if i did
it feels so good to hold a cv and a real item
m. giga is like prime focket material tbh
it probably lacks bad influence for exactly that reason lol
though it's a decent thing to bring up in dev come to think of it
goodbye spiritomb
technically saveloaded, but the "technically" is "i walked too far up and triggered yezera's dialogue and i don't think you can go prepare after that", so i'm just going to say that's fine
tiered my encounters by usage frequency (bottom row is new encounters)
oh whoops some encounters were in party
i think mamo has never been to a fight (it still has ice mirror) and dududunsparce has only been to helena and one avatar, and it didn't even get sent out on helena
swalot maniklaw and aromatisse have all been very reliable mainstays throughout the entire game
torkoal is good but largely its
Fire Type Mon
there's a real lack of easily gettable fire mons in this game
I've considered getting kecleon from the trade (which is worth anyway tbh) just to dupe it out and guarantee a fire on volcanic beach
(though you would guarantee it anyway with how triples work as it turns out)
it would be so sad to get singles crustle in svait sauna
it absolutely would be lol
onix really taking away our fire type chances
even then it's only a 50%
most of the fire types have that problem; there just isn't a strong This Is The Fire Encounter Zone type of deal
yeah except for sauna
and there aren't enough of them to not notice like there are grass
okay i have rubarior and kingambit so i think i'm just kinda not very worried about yez 4
sauna yeah, and even that's behind the chasm keycard
another reason why dromerupt is good (and why fire token matters) lol
though gyarados is still sccary
you very well may have worked out more tech on this fight but that seems like it stops most of it yeah
klawsar like
does beat gyarados
because of course it does
let me find where I did it
have to double-check for 3.3 but it was somewhere in a dev playthrough
damn m gigalith's typing is depressing on this fight
actually rubarior probably does just beat gyarados regirock and lopunny all by itself
it would not surprise me
I wouldn't test it on a nuzlocke, but it 100% wouldn't surprise me
rubarior is kinda like m. ninetales and that's what it does
indeed
i know from experience that if it has stealth rock togekiss doesn't switch out and if it doesn't it does
you can also just faraday cage into bullet punch I think
if you have access of course
(this is why I always took bastiodon)
i haven't redeemed my fossil yet
still have 2 starters a fossil and a dragon egg (plus a galar fossil)
I mean if you have something else that works then that still makes sense lol
but I think redeeming shieldon for magnetize + faraday cage + embrittle + diamond field access if it fits your fixed slot versus avatars is very defensible
if steel types could be poisoned my magnezone slot would look a lot cleaner
either that or aroma, not sure which is better
my team is not very good at tanking magnezone's attacks even with cv electric
oh right you can free CV aromatisse
use the kum man
there's a reason why we default to using fixed encounters here lol
tbf like
windy way
you could roll for ampharos; that solves magnezone
unfortunately my fixed slot i think is forced to be watchog
i could roll for ampharos
solves both magnezone and chandelure actually
okay i looked at windy way tall grass and now i feel no need to ever do that again
lmao
windy way tall grass isn't bad, but there's not nearly the upside of mareep or even ralts I think
im deeply skeptical of stunky and post-raf m wurmple, dubwool might be fine? and staraptor seems fine just not great to bring to major battles
yeah
like that's the other issue; stink cover is good because it specifically partners really well with pyroar's vainglory flames on raf
it is 3/4 no stone full evolve
(who cares about negative priority with after you?)
indeed
because i've been rolling tall grass
which is correct
the non-pyroar grass rolls are all kinda sad
maybe shiftry is good once it's a shiftry
grimmsnarl does stuff as a weird tech with ruinous
and emmi used shiftry and reported it's quite good
but otherwise, yeah
all the mareeps
that's actually really lucky lol; they're at slightly less than 1/6 odds because someone appears to have transposed the decimal points
is that fixed
no clue
(chance should be 33.3 and 16.7, depending on number of evos, but it's 33.7 and 16.3)
Land,20,15
33,RALTS,8,10
33,ROCKRUFF,8,10
16,HOPPIP,8,10
16,MAREEP,8,10
LandTall,20,15
40,MWURMPLE,8,10
20,STARLY,8,10
20,STUNKY,8,10
20,WOOLOO,8,10
Special,15
1,EEVEE,15
1,PIDOVE,15```
huh. how does the decimal point get in?
ah
i could bump hoppip and mareep up to 17 if it would make your brain itch less
it would lol
I think it would bother me less if it didn't look like someone took the 66.7 and 33.3 and mixed it up lol
i forgot how the clarion worked and for a moment was like "wait. mareep gets zap cannon at casaba levels?"
XD
i have been surprised by that once or twice (thankfully non-fatally)
anyway, congrats on the new I Win button
(I suspect it wouldn't be nearly as much of an I Win button against a real person, but the AI doesn't know what's coming so you're free to Thunder Cage something in and transform while holding a real item)
ah i see
pretty sure i have now removed all decimals in encounter rates
real
🌰 🔫
you also have to do that with agility herb on pichu now
i will do it when i use two agility herbs in a fight
I do suspect it's relevant in doubles
there are Many herbs i could get
it's just in singles where you get to egregiously exploit the computer
it'll probably be relevant eventually the question is just if it's relevant before accessing whitebloom
at which point the point becomes moot
yep
which you'll produce better data on than I did
I got Amphy and immediately began protecting her for the tournament lol
i was not putting up with fuckin eifion
which reminds me i'm only
one m noctowl away from recreating my first whitebloom
i don't think i want to do that
interesting
(well i don't have the m horse or the celebi but those don't matter, they just came out for linoone)
it is possible fwiw; you get two shots at m. noctowl thanks to mirror tundra + frozen lake
i haven't rolled svait yet
also that
what encounters do i have rn anyway
let's see
choices: fossil, galar fossil, dragon egg, fire starter, grass starter
not listing fixed encounters
lingering delta, eleig crossing, county park, repora forest, eleig stretch, frostflow farms, highland lake, volcanic shore, [boiling cave], [sandstone estuary], [underground river], [abyssal cavern]
kilna ascent, svait, velenz, stone nest, ancient sewers, nebula ruins, [carnation tower], battle plaza, prizca east [dupe minccino and maybe snubbull first], plaza underground, [ruined tower],
menagerie, fishing contest
i'm definitely taking non-fixed blissey if it's offered so i might as well roll plaza now
note that if you roll Sawk it's also good on Samorn, though non-fixed Blissey is still gonna be better
there she is
i'm actually starting to run out of candies despite buying like ten stacks
i can just buy more of course
(or use the dispenser)
there is a definite drop-off in the effectiveness of candy right here
which honestly explains a lot about why the candy crunch is a thing
i refreshed my stock
so i can't actually do klawsar for gyara i think without cruelty, which i don't have since i haven't redeemed a dragon egg
i want to add a sixth mon as gyarados backup but i think rubarior is the only thing in my box that beats it
that unfortunately sounds right yeah
actually maniklaw might do it
it barely survives harbor breaker with mast investment
gyarados takes 42 from recoil which is more than a quarter, then 1/4 from jaboca berry, 1/4 from curse, protect to get another 1/4 from curse
max* investment
seems decent yeah. especially since there's another 10% from life orb in case it switches out (it shouldn't though?)
yeah i think it would rather kill banette and die
the 10% from life orb actually means it should be in shadow sneak range instead of just protect
but no real reason to or not to
yeah
well, I suppose you don't carry shadow sneak because it'll see it and switch if it's slower
oh, true
though aqua jet means it'll probably outspeed and stay in
my banette has had a no-damage movepool for a while
that kinda is what it's good at
this actually means my party for this fight has no fixed encounter
fun
not that surprising tbh
like this fight is just a box check; the reason why you want the fixed encounters is because there happens to be one or two that solve each pokemon on her team
okay that was substantially more annoying than it needed tobe because i messed up kingambit's set
it wasn't hard because of that, just annoying
(i mentioned that togekiss doesn't switch if you have stealth rocks, and does if you don't? well, uh.)
though this does show that i could have just given kingambit sucker punch and then it would have answered gyarados
unfortunately now is sang
atlacross would help so i probably just grab m munna, trade it for dewpider, grab seel, trade it for sewaddle, and hope
oh wait dewpider is bats
indeed
i probably will end up trading m munna for golisopod but not immediately
dewpider is not guaranteeable
what's the third bat again
zu and noi and
oh right woo
clarion is slightly scary here
though not a ton
easy
i named it skill link
so things on sang's team that atlacross DOESN'T kill:
seismitoad
fortunately seismitoad dies to Other Skill Link
Yep that's how it works
It works less well once he gets registeel but then you just swap sandslash for marshadow
(or maybe it does work with registeel? don't remember. maybe I was slightly spooked and swapped to Marshadow to be safe, or maybe I was scared of maestro)
heracross just murders registeel i think
I'm pretty sure but it might have needed life orb or something
Or maybe it just does idk
actually, maybe sandslash was the issue there
(ebelt is enough though)
I definitely used belt
hard to be 100% sure since uh, harmonic
The problem is I know what the proper line was but I don't recall why that ended up being the proper line lol
bye sang
oh wait i did heracross / relicanth for scavengers i know it kills
whoops, when i wrote down paths i didn't write down the names, just what mon followers
so it's m. seaking, bronzong or avalugg, then jellicent
m. seaking guy is 9 levels down
wait, no, 14 levels down lol
so that's either bronzong
or avalugg
from what I recall I think you have to go through avalugg? but I could be misremembering
i COULD be wrong but i'm going off the paths i got from going through debug on the speedrun
ahh
it wouldn't be the first mistake
although in this case the map you can kinda clearly see that beating either of them gets you the same access
oh okay yeah that works
I think I was thinking of a different part of the map. either that or always though avalugg girl was easier and didn't think hard about it lol
yeah because i'm like 90% sure durant tears her apart looking at the team lol
that does Look like a team durant would tear apart
stab stab 4x ground weakness ground weakness
wide guard?
lens?
anyway stab/stab/throat chop/protect atlacross clears
which means i need to go catch a zigzagoon
wide lens yeah lol
sounds right
Entirely possible I did that too lol
Huh it doesn't even have king's shield to screw you over
weird
.....
i missed the chill-on-contact ability, forgot whether freeze could trigger once you won the fight, and then just underestimated the maractus
i am pretty sure it would have been fine in the first place
herding being on a mon sucks
for some reason my break of choice is to play a different nuzlocke
where i can / have to say things like "oh no, my pancham has 2 ivs in attack"
(tbh i have strongly mixed feelings about ivs in nuzlockes, it feels like either way has pretty significant downsides)
(though outside nuzlocke context good riddance to ivs may they rot forever)
(well, the problem is that it has 2 ivs in attack and also a -atk nature. though i think it can do the role i want, just depressingly)
sadly heracross is either like 3% damage on jellicent or access to disturb short of sweeping this
disturb is basically unacquirable though
the jellicent can't do anything except chill to normal types, and the bewear can't do anything at all to ghost types
the issue at hand is the kabutops and its 2.25x crits
it looks like sandslash works fine for that
the wormadam is the most ho-ohable thing i've seen in my life but i don't actually have ho-oh yet
okay, i fixed that
and my masked villain is skyler
skyler's masked villain team sure does have 4 4x weaknesses
it is very rude of him to bring mixed attackers, it makes it hard to just rubarior
okay rubarior still crushes medicham
it's kinda weird on the estuary path to go into lower levels on the major fight than the random trainers you just faced
at any rate i have no fearof skyler
my lack of fear was completely justified
funny thing about crimson's regirock
is that it's actually faster than yezera's despite being ten levels down
because crimson isn't styled
you can abraporter out of the victoire tour and come back, right
yes you can
logged back into this and apparently my save is in feebas' fin and i have no idea why
it'd be awful if somebody brought steel types to the Loses To Steel Types trainer
and as a bonus: everyone is a steel type!
with access to cv steel from the up and coming nature's gallery store
you too can be a steel type
...oopos
hypothermiate death
ampharos should be strong into m seviper, Generic Steel Type into togekiss with slash backup, Special Wall for sensibelle
so ho-oh for sensibelle and ampharos for seviper, banette is the Generic Backup Mon as always, and uhhh cv steel atlacross for toge

