#ai attempts curselocke

1 messages · Page 3 of 1

tame void
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I did think that might be the case

distant monolith
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in fact phys wall drought torkoal doesn't get 2hkod by barbaracle

tame void
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I am not completely sure it will work (AI might still like the switch a lot) but I think it's a decent chance

distant monolith
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i really don't have any source of uh

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what's it called

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special bulk

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i have steelix i have herdier i have cloyster

tame void
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double-check whether the calc is taking tough claws into account but yeah that looks clean

distant monolith
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oh right

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it is absolutely not doing that

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torkoal hold a sitrus berry

tame void
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indeed

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and with that you can probably get flame spikes up even if she switches into Barbaracle! (unless she taunts you lol)

distant monolith
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she doesn't have taunt
unless the calc is wrong but i think it's right

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wish / ill wishes / reflect / encore

tame void
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uhhh what did she do before?

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huh

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OH

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it's she switches into Raichu and it joke jolts you

distant monolith
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ah yes

tame void
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I knew I had the mental herb for a reason

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but it's possible that she swaps Barbaracle based on the type matchup? AI does see your hazard moves and move to combat them though

distant monolith
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steelix: exeggutor/toucannon for phase 1 with cloyster backup, cv dark jynx/absol phase 2 with torkoal backup

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well, titanix

tame void
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looks right

distant monolith
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titanix phase 2 mysteriously disappears when you send out two dark types

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titanix gone

tame void
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it is an issue

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good reminder to fix that on dev lol

distant monolith
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it almost killed jynx because struggle was adaptive physical
it didn't, though

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anyway yez looks mostly not like a problem except then there's gourgeist

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gourgeist scares me

tame void
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toucannon was my best answer to gourgeist from what I remember

distant monolith
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yeah it probably works

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as long as i can stall til super but that's easy

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protect, switch to toucannon, protect is already there

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oh, hm, to get a mental herb i would have to roll velenz

tame void
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oh right

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yeah that's a thing

distant monolith
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and i think velenz looks like it has wild encounter qualit yvariance

tame void
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it does yeah

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xatu is eclipse and also separately cracked, ludicolo and gourgeist are grass but are otherwise kinda just there, and glameow becomes a purrserker

distant monolith
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purugly is so sad

tame void
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though zerker is much less valuable if you're just debugging money

distant monolith
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i'm pretty sure zerker is still better than purugly despite my fixed encounter rules

tame void
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likely true

distant monolith
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i don't think purugly does anything at all

tame void
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yeah it's got some issues

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we are aware and working on it lol

distant monolith
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so i think if raichu switches in i just like

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beat it up

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with violence

tame void
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lmao

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hey if it works

distant monolith
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i'm down for anything that makes raichu less threatening

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okay i don't understand what's happening on the gourgeist calc at a glance

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oh wait

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sun

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nvm

tame void
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it wouldn't be affected by sun right? or you mean on toucannon

distant monolith
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i mean that i left sun on on the calc

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which is why the fire move did more than expecte

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d

tame void
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ahh

distant monolith
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the calc is also bugged wrt sun, it debuffs all moves that are not fire or grass (regardless of the user's types)

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so the ghost is also lower than i would've thought

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nice petragard avi very cute

tame void
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I decided it was time to switch back lol

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(this is what I use on everything else)

distant monolith
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oh i need to catch a ziggy for slack off

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done

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10pp healing move...

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miltank just die

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oh finally

tame void
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lmao

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I know the feeling

distant monolith
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it's burned miltank and my mons had healing

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it wasn't damaging me

tame void
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miltank is very good at sticking around forever while not actually doing a goddamn thing

distant monolith
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ignore the mime jr with binding band but no kinetic grip >_>

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also welcome back to watchog redeeming itself after the "wait, why don't i get rock blast" fiasco

tame void
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watchog is in fact really good, just doesn't enable skill link shenanigans

distant monolith
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oops i meant to stall mime jr but didn't hit b

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oh well

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it was almost always going to become a mr. mime but no reason to evolve it before taking it to a battle

tame void
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true, but also not the end of the world lol

distant monolith
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congratulations mime and drapion on evolving

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mime is going to celebrate my move relearning kinetic grip

tame void
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next up: congratulations to drapion for doing something for once in its life?

distant monolith
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it's a dark bug type so it beats malamar!!!!

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the bug type part is overkill but it's not, like, a problem that it's overkill

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but yeah it is kinda sad

tame void
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true

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lol I just typically bring Absol

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but like
basically a dark type
is enough

distant monolith
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niche fulfilled by any dark type not very notable in game with 20 dark type fixed encounters, shock

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2 45 evos and 2 50 evos in box

tame void
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absol is just good because it quad resists incision so you can super not worry

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HOJ cv dark ponyta is what I used one time and it was incredibly funny

distant monolith
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hoj cv dark ponyta.....

tame void
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*g. ponyta, my mistake there

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it's completely unnecessary but it's so funny

distant monolith
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hmm

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terrakion or cobaliion, that's the question...

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oh before that i should go find a shiny stone

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oh yuck it's past trainers

tame void
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it's just the shelf ones right?

distant monolith
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yeah

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not difficult trainers, just trainers

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they are 12 levels down lol

tame void
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and don't have full evolutions I'm assuming

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which matters quite a bit in this game

distant monolith
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yes

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its also just one trainer

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and with that, titanix get

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legendary avatars scare me

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available encounters to me:

one option: grouz mine, grouz, gigalith's guts, hollowed layer, team chasm hq, carnation graves, luxtech sewers, kilna ascent, svait, velenz, stone nest,

two-three options: windy way, kilna turf, lingering delta, eleig crossing, county park,

+menagerie

available post-surf encounters that may or may not require fights first:
one: ancient sewers, carnation f1, ruined tower f1, battle plaza, prizca east, prizca west, battle plaza underground,
two-three: frostflow, eleig stretch, fishing contest, highland lake,

i skipped the post-surf ones that don't really seem to expect you to get there at level cap 40 (like circuit cave)

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i would like to at least clarion in uhhh

kilna ascent, carnation graves, and frostflow

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for frosmoth / rubarior / toge

tame void
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seems right

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though do note Durant is actually really good (great sweeper with hustle) and dupes for ferrothorn

distant monolith
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oh sure

tame void
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it or togedemaru are the options for frostflow farms I'm pretty sure; just not sure which one I'd pick (and for you it's context-dependent I'm assuming)

distant monolith
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yeah and then togedemaru can also be missed

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but also i think it's clearly go for toge unless there's a very specific need for durant just because of fixed encounter rules
and things where that's not a problem because durant just clears probably don't need the help that bad

tame void
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it's basically is ferrothorn valuable enough for you late-game to manipulate the encounter luck for it

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which is mostly dependent on how many solid grass and steel types you have in the box

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also whether you find a fire to trade for spheal I guess (though with your rules you legitimately might just swap one of the five million free darks for heatmor then swap it again)

distant monolith
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yeah probably

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pokemon ranger martel: toucannon

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that or the numel, but the numel's obviously more cost under these rules

tame void
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yeah, little reason to take numel there

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the starters are also less useful as you get to lategame (though granted, dromerupt probably preserves its value the most)

distant monolith
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hm. i seem to have exactly 1 mon that resists steel without being weak to fighting

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maybe i shouldn't go through cobalion

tame void
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cobalion is actually fairly fine from what I recall

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because it has only I think sacred sword and noble roar in phase I?

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and you can also focus fire phase I very quickly

distant monolith
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maybe i just one shot it

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it may be time

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that looks like just barely enough

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setup: mind link, check
spdef reduction: toxtricity, check (yes, smirk really is the best i have access to)
statueses: waterlog on cloyster check, i just replaced poison gas with numb, i don't have access to dizzy but it's fine
polarized room for fun bonus

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everyone has 20 bulk... oh steelix doesn't oops

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steelix is the backup phase 3 plan though

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.....wait, why does herdier have break through

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i guess i just. haven't been getting a hreding bonus. because she has break through

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oops

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i messed up and didn't put egg in the middle

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could've been higher

tame void
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could you get confuse ray via the tm in chasm hq?

distant monolith
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nobody on this team learned it

tame void
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ah

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thought mime might have

distant monolith
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mime gets teeter

tame void
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I see

distant monolith
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i could've ill wishes'd

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there's probably somebody in my box who learns confuse ray but i was scared about what if this doesn't work the way i think it does so i wanted the steelix

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yeah jynx has sweet kiss by level for one

distant monolith
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peio: mime crushes physical attackers, assault spines a. sandslash for sensibelle, exeggutor forblastoise, cloyster as a spiker

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and with that i've reached prizca west

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so bence and zoe

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so i have a cloyster.

tame void
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yyyyep

distant monolith
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not a shell smash cloyster, though

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unless i figment

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which,

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it's a meaningful issue because i don't actually have tailwind access

tame void
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indeed

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you also need someone who has both tailwind and follow me for that

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you know, there is always the other option

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(just fight Noel and then get the Clarion)

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note that castform does have both and it's an uncontested encounter

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eats your fixed slot but the point of cloyster + support is that it's a sweep of Bence anyway

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Kecleon also works (for some reason) and is a trade for a water

distant monolith
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...kecleon gets tailwind?

tame void
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kecleon gets a lot of things

distant monolith
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i sure could fight noel underleveled first

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i mean that's not even that bad lol it's noel

tame void
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yeah

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like I honestly did that in my first attempt at the locke and I think it was optimal

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if you have a cooked Bence & Zoe than it doesn't matter, but if it looks dicey at all Noel's much easier just by virtue of being singles without a vicious curse, never mind also being Noel

distant monolith
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poor noel

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but you know what
at least i've used multiple mons on him

tame void
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this is true

distant monolith
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i still haven't had a non-solo victoire fight

tame void
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honestly a lot of Noel's issue is just that he's singles; I think the 3.3 rework solved a lot of his issues

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he just comes at the time when you finally have almost full access to the toolbox

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and his curse isn't like raf/helena/samorn that drastically tilts the playing field against you

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victoire (and bence & zoe for that matter) are much more sus for the way that they can be dealt with by very low-pokemon strategies in a way that I don't think Noel can

distant monolith
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yeah noel is not very soloable (he is still soloable)

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but yeah i do think that's correct

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without looking you could probably just bring noels team to noel

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yeah lol

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veteran hadley: assault spines shrew for drampa, air balloon lucario for nidoqueen, toxtricity for perrserker, drapion + cv dark jynx + manectric for tomb

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whoops, absolutely no reason whatsoever for this to have happened

mellow basin
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3

distant monolith
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all of the fixed encounters are numbers

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cyclist anastasia: swampert exeggutor, bouffalant steelix, reuniclus steelix/drapion pivots, gogoat toucannon

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oh wait there's a very important thing

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torkoal rapid spinner

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hmmm

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maybe doesn't quite work as well as i want to do that ....

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so i actually want to do cloyster for swampert

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oops i accidentally healed and ran into the guy i didn't perfect

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it's fine though

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that is much less fine

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i don't really know why that happened

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oh wait i have sun on again

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very depressing battle plaza path today

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lucario never did anything particularly exceptional but it has been continually just a kinda decent steel type with a neat secondary typing throughout the entire game

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titanix... is titanix it sucks so bad to not have it anymore

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beauty kryssa: exeggutor for starmie, cloyster/mime can lock darm into the move that does nothing to the other one of those two, drapion meowstic, cloyster mamoswine

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i do need to beat up graveler

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to get rock blast

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but it's 21 levels down so

distant monolith
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worker bruce: cloyster ohkos aurorus with spike cannon, jynx does weird kinetic grip wish stuff to beat glaceon, drapion/slash pivots enable hi-vis, torkoal beats up glaceon, piloswine is there too

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whoops

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and i didn't even catch it double whoops

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came within five seconds of losing cloyster because i remembered hail had a stat effect v ery last minute

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had to steer but it worked out

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skier natalia
m noctowl: dies to 7-league cloyster lead
slowbro: exeggutor
bronzong: torkoal
beautifly: a. slash

distant monolith
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so noel is like

torkoal is a good lead and makes m. beautifly irrelevant

mr. mime beats bruxish and probably rapidash too

watchog beats polteageist and enables mime to dunk on g. darm

and that just leaves metagross. unfortunately, metagross is a terror

distant monolith
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and i lost to noel
very frustrated about playing that fight tonight at all when "don't play that fight until you sleep" ran through my head

all i needed to win the fight was either a. more health bars to take darm moves and bait body press or b. rocks set up

and i had that thought but then switched off cv fire thick fat piloswine to exeggutor (rapidash stomper) at the last second without really making a note of losing that health bar
and i didn't get rocks because i just didn't want to go deal with the trainers

very much a pain to have a run loss that's due to like.. decisions because i'm clearly in a fugue state

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just not taking my time

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my redo fucked it up too i think i was supposed to not fight this underleveled with 16 untaken encounters

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although i think i could have not fucked it up if i realized body press had no pp

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rocks would've cleared, though

distant monolith
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i'm into the optimization of the current ruleset but if i wasn't i would consider changing to:
most fixed encounters banned
skitty allowed
specific-mon-trades allowed
starter store, dragon egg, origin ore, fossil, galar fossil all allowed but selections randomized & can only take from one of those seven per gym badge obtained
both starters allowed tentatively

distant monolith
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LAMBERT SPLIT
catch casaba villa (grass) SPRITZEE / PIDGEY, caught SPRITZEE
lass pichu: spritzee
youngster luvdisc: spritzee
catch scenic trail (tall grass) SHUPPET, caught SHUPPET
hiker geodude: krabby geodude, spritzee timburr
bug catcher caitlyn kricketot: krabby kricketot, spritzee
purchase A. SANDSHREW
bluepoint grass: WINGULL, caught WINGULL
old ice cream shop: SNORUNT, caught SNORUNT
battle girl eliza makuhita: wingull makuhita, sandshrew nickit (snorunt backup didn't come up), spritzee scraggy (remove berries)

gym leader lambert (recorded):
snorunt zorua, wingull @ sitrus pancham, spritzee binacle + support unit, shuppet riolu, sandshrew / shuppet pivots croagunk, sandshrew ekans

fucked up by letting sandshrew take croagunk's 30th mach punch pp but salvaged it in the end

i did end up starting again earlier; the lambert split feels very straightforward at this point but that's a summary. everything went right other than messing up and taking croagunk's literal very last mach punch hp on sandshrew, but thankfully the fight win was overdetermined

distant monolith
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well, hrm

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that's a calc lol

tame void
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I laughed out loud at that

distant monolith
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if i put in 20atk it hits 1000%

cerulean cypress
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four trillion years of skill link

distant monolith
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decision point: i don't think my current team beats either arya or eko, so i need an encounter that helps with that or to find another route

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i'm not really sure where i'd want to go for that

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maybe i just fight graveler-a

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somehow in all the time i've played this game i never realized you could go into people's rooms in novo apartments

mellow basin
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Oh no

tame void
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so polite

distant monolith
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i fought the one kid by accident

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nobody died

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so graveler definitely beats arya but it might be like. harder than arya, not sure

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eh even if it was harder than arya it definitely gets better results from +1 encounter than arya does

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i only need to get to grouz mine to beat eko since any steel type should be all i need

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(spinarak would work)

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thinking about whether i get a kilna turf encounter before graveler

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i think so

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okay, yeah, that's an easy a graveler

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i didn't have aas many setup turns as i wanted because my defense dropper was shuppet and i didn't get rid of its ability

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plus i had to burn for the atkd rop

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but it worked out

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sandshrew squad

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oh wait this is worse for arya than i was thinking i forgot she has an electric immunity

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hm.

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i really don't want to fight arya

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i don't want to fight arya so bad that i'm considering nidorinoing

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#sandshrewsquad

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arya... you made me get skyler's quest

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how dare you

tame void
distant monolith
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also tm covet get, debug celebration to come, etc

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magnemite with a magnet get!

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the random encounter squad so far

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definitely have an eko here with kingler

distant monolith
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1: kingler protects fake out, spritzee comes out on charge
2: kingler kills fletchinder while tailwind happens and spritzee protects
3: kingler clamps salandit
4: kingler protects while spritzee switches back to magnemite. salandit dies to clamp. both poisons are out now
5: spritzee protects while kingler clamps tentacool. tailwind ends here
6: spritzee switches to magnemite while kingler clamps tynamo
7: double kills
8: magnemite protects while kingler gets the first clamp off
9: magnemite switches to wingull while kingler gets the second clamp off
10: double protects, last mon dies to clamp

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spritzee is barely fragile enough to enable this

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it has to be exactly 1hp/8def/1spdef to die to both salandit and tynamo after a flame charge

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and since i fixed the calc i don't have to worry about the expertise thing

distant monolith
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(but even 10def doesn't work)

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...the fuck, tentacool infestation'd over a kill?

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oh GRIP STRENGTH

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okay, one death

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this is why we use water types i guess

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EKO SPLIT

Psychic Uriel Abra: abra shuppet, spritzee morgrem, sandshrew rufflet
Dancer Isai Combusken: wingull
Yezera 1: whismur/bunnelby shuppet, joltik/noibat sandshrew, larvesta wingull, smoochum snorunt, spritzee backup
Teenager Jonas Skiddo: wingull skiddo, sandshrew axew, sandshrew+shuppet aron
Kilna Turf: Grass, obtained Sandshrew
Avatar of A. Graveler: shuppet burns then screeches, spritzee charms, shuppet screeches
School Kid Arya: A. Graveler rock polishes once then ohkos everything
Avatar of Nidorino: Snorunt gets Charm, Shuppet gets Wisp, this enables curl up + sharpen setup for the icicle spear 1hko from sandshrew
Linebacker Josh: Gurdurr Wingull, Lileep Spines Shrew + shuppet / spritzee backup, K. Sandshrew Flaafy
Grouz Mine: caught Magnemite
Scientist Marie: Kingler (i misclicked a useless protect and had to use k. shrew too)
Scientist Dexter: Charmeleon Wingull, Solosis Sandshrew (K), grimer sandshrew (A)
Eko: kingler/steel/poison weakness strikes again

DEATHS:
Magnemite: died to forgetting Grip Strength on leader eko

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magnemite is actually a pretty sad loss

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like, "if i had to pick one mon from the box i wouldn't want to lose it would probably be that"

but infestation

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anyway

mellow basin
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I appreciate your contributions and apologise for their necessity

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(I made a comment on the issue but is Assault Spines etc supposed to be a draft?)

distant monolith
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oh

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it's a carry over yeah

mellow basin
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👌

distant monolith
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lingering delta doesn't look nearly as scary with level 25 mons

cerulean cypress
distant monolith
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damn k. sandshrew doesn't get rake

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weird exclusion

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skitty woman... have some counterfeit money

cerulean cypress
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why do you expect it to have rake

distant monolith
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it has claws and gets bug moves

cerulean cypress
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reasonable

distant monolith
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this spritzee hates special attackers

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rare crater-through shelf run since i don't think i had a good hwan and i realized cv dark patrat beat helga's kadabra

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then i forgot to set its cv type, but it all worked out

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well that's not a hard pick

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nor is that

cerulean cypress
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pick the birds

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passive trapping = 😡

distant monolith
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wait what's wrong with dugtrio

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like it's passive trapping but it's notably Not infinite turn passive trapping

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i havent really played it or kingdra a ton they're probably good

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but they seem substantially less uh.

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they are Not m jellicnet

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anyway i did pick the birds

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birds good for rafael

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i think sharp beak trumbeak just ohkos both enemy mons on turn 1 vs yez 2?

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well

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with wind tunnel, which it doesn't get iself

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and is wingull-exclusive at this level

cerulean cypress
distant monolith
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f

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so yez 2 is probably

frustrate life orb kingler

t1: trumbeak kills everything, kingler does nothing because trumbeak killed every living thing in the area
poliwhirl/magneton come out
t2: poliwhirl wavebreak trumbeak, trumbeak flame charge + kingler stamp down kill magneton
t3: dartrix comes out, wind tunnel obliterates it and kingler finishes off poliwhirl
t4: wingull as backup just in case something weird happened here

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uh, oops, i fucked up here and got punished by bad luck for it

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those are actually both great raf mons so it's very sad

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YEZ 2 SPLIT
gregor: meowth sandshrew, meowth spritzee, meowth wingull
tara: wingull arroskuda, snorunt pidgeotto, kingler drilbur
branimir: shuppet sandshrew, a. sandshrew others
LUXTECH reached
philip: shuppet whirlipede, wingull mienfoo, sandshrew-a snorunt
lily: sandshrew pikachu, shuppet frillish, kingler sealeo
CRYSTAL VEIL obtained, CHASM HQ reached
ludmila: shuppet + wingull mime jr., a. shrew others
ishizu: snorunt + spritzee jigglypuff, vibrava shrew, klang cv electric shuppet
SVAIT reached
maja sliggoo: a. sandshrew petilil, cv steel shuppet + k. sandshrew sliggoo, wingull + spritzee spoink
freedom nuzleaf: skitty bug gem nuzleaf, snorunt + wingull as water attack baiter + cv steel sandshrew mareanie, shuppet + spritzee sinistea
VELENZ reached
cyclist mitron: cv grass shuppet for marill, wingull for dustox, shrews for garbodor
reporter helga: k. sandshrew electabuzz, shuppet burns + curses staravia, cv dark paranoid patrat + wingull + spritzee kadabra
BARREN CRATER: HERDIER obtained
FEEBAS' FIN: gulpin / tailow, GULPIN
SHIPPING LANE: pikipek / diglett, PIKIPEK

distant monolith
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this is not, in fact, a promising helena start

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and nothing to do with the deaths except magnemite

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okay this'll help

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as will this

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it's not even me choosing them because they're the best this time the game just gave me them in singles

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i'm confident snorunt doesn't do anything at all to helena, so the question is if any of sandshrew/ shuppet/spritzee do

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torkoal burns things and maractus handles prinplup and chinchou at the end, so it's kingler/luxio, wailmer, and toxtricity that need to be dealt with

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shuppet looks like it's one shock wave away from being a wailmer answer, but i do not, in fact, have access to shock wave

distant monolith
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well, hm

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oh tynamo is a tynamo for this gym, that's unfortunate

cerulean cypress
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dunsparce funni

distant monolith
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dudunsparce also seems better

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though overall a sad encoutner

distant monolith
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so shuppet wailmer goes like

shuppet switches in, tanks an attack, goes below 50% but above 25% after spikes, inflicts curse, wailmer takes a quarter
shuppet protects, wailmer tries to hit it, wailmer takes a quarter
shuppet doll stitches itself, wailmer hits it and breaks the doll stitch, wailmer takes a quarter
shuppet protects, wailmer tries to hit it, wailmer takes a quarter
wailmer is at "leftovers hp number * 4", shuppet kills it
the problem is that if wailmer switches at any point in there it's fucked tbh

#

unfortunate

#

aaaaand i hit run whoops

#

...back button being run continually inconvenient

#

grabbing this encounter to get cloaks now.... scyther!

#

this looks kinda plausibly helena shaped

#

torkoal for flame spikes, gulpin for kingler, maractus for prinplup/chinchou, dudunsparce for toxtricity, scyther for luxio

dudunsparce is a little suspect on that list

#

encounters available:

windy way, foreclosed tunnel
county park, lingering delta, repora forest
grouz, svait, ice cave, velenz, novo town, carnation graves, sewers

#

oh, and menagerie

distant monolith
#

and, welp

distant monolith
#

so genevieve is like. 50 turns of switching deals with hitmonlee as usual, torkoal for copperajah, give my ground types hi-vis jacket and rowap berry and bring a luxio for lunatone

#

this poor lee lol

distant monolith
#

i think ive dexnaved 40 zoruas no cloak

#

calling it out worked

distant monolith
#

conclusion: i did way too much worrying for someone who had a maractus

#

well, and shuppet does clutch up the way i wanted it to

#

shuppet is such a terrifying mon to use when its whole deal just gets wrecked entirely if it gets switched on

#

i did think torkoal setting flame spikes and also 1v1ing kingler at the same time was a nice touch

#

it did not do that riskless (50% death drop would have been lethal on second razor shell, but that's what luxio was here for)

#

it could have done it riskless with heat rock

#

but that's sunflora avatar, i think

#

shoutouts to banette, scizor, swalot, and mudsdale for evolving here

#

no shoutout to duosion, purely intended out of disrespect

#

snover also can evolve

#

but split evo

#

for a grass gym rafael isn't much of a lose to ice moves guy

#

froslass is also a rare outspeed and kill ninetales girlie

#

it's very sad to not have a trumbeak, that would be nice for obvious reasons

distant monolith
#

wasn't watching my tsep

mellow basin
#

i should use a swinub in a tectonic run sooner or later

#

little cutie

#

no idea what it does here a;fkj;alkjf

distant monolith
#

committed, rafael in

#

WE TAKE THOSE

#

luxio death was probably avoidable i uh. forgot about pixie punch

#

WTR

#

i forgot to hit start recording but at least i figured out twitch highlights

#

congrats to a golem, sandshrew, sandshrew, and probably spritzee for evolving at this cap

cerulean cypress
#

nah he's THE golem

distant monolith
#

congrats to THE golem on learning live wire

#

skyler's presence really drags down the velenz vibe and i can't even make him go away because the moon stone is behind run killers

distant monolith
#

shoutouts to pressure valve as anti-dance synergy tech

distant monolith
#

so i beat meloetta

#

titanix trivial as usual

#

oh whoops i messed up the fixed encounters thing
oh well; it's titanix

distant monolith
#

better play could have salvaged that

also very unfortunate that she switched to raichu instead of barbaracle

#

last run she switched to barbaracle.... i guess torkoal outspeeding barbaracle made her not want to

distant monolith
#

cobalion scarier than expected because i forgot that fake tears was a dark type move

#

but still safely defeated

#

i'll bring other mons just in case, but i think binding band klawsar just solos peio

#

okay yeah it does do that

distant monolith
#

okay, well, aromatisse gets follow me, and klawsar gets swords dance and agility

#

aromatisse even gets to hold leftovers for this

#

some slight concern that klawsar is too bulky to show a kill to m. tangrowth even at 0/0

distant monolith
#

so i still have:
fossil, starter x3, galar fossil
windy way, county park, repora forest, lingering delta
novo town, grouz, velenz, svait, gigalith's guts, carnation graves, kilna ascent, stone nest, nebula ruins
menagerie
fishing contest, prizca west, battle plaza, ancient sewers, battle plaza underground
eleig stretch, eleig crossing, estuary, highland lake, volcanic shore, frostflow farms

not reached, pre-climb:
prizca east, carnation tower

lol:
ruined tower

then many post-climb or just higher level gate things

distant monolith
#

if i'm teaching klawsar clamp to get more binding band damage since it leaves the enemy with more health is that amusing or just bleak

#

anyway, first two gym trainers in prizca west down to klawsar solo

tame void
#

binding band Klawsar is a bit sus yeah

distant monolith
#

yeah

#

the item is cool when i'm using it on mons that aren't klawsar!

#

on klawsar it's.... kinda just a locked item in 9/10 spots (the one exception being like, using frustrate on yezera ii)

tame void
#

yeah pretty much

distant monolith
#

using it on mime jr was fun

tame void
#

and like, bottom feeder isn't a problem outside of it in my experience; like strike vest is powerful but also fine

distant monolith
#

who would've thought that double leftovers with passive damage upside was a problem, really

#

this random gym trainer feels so much less threatening because he has super luck even though it doesn't actually make him more strong

because deterrent triggers arya trauma

tame void
tame void
#

clearly not broken

distant monolith
#

i was counting it as 1/8 instead of 1/4 because i was just counting the part granted by the item

tame void
#

ah true

distant monolith
#

it's 1/16

tame void
#

but, uh, yeah

#

I thought it was 1/16 but second-guessed myself

#

(we lowered the number on leftovers abilities in 3.3-dev and it's confused me ever since lol)

distant monolith
#

binding band is a nice niche item in scenarios where you have a good tank who is completely incapable of dealing damage, which is obviously very niche

and then yeah as you know it breaks klawsar completely

tame void
#

Yeah
and even then I think I'd usually stack poison or burn or something with another mon?

#

and then switch

distant monolith
#

see i didn't actually have access to other tanky mons that could apply status

tame void
#

Ah I see yes

distant monolith
#

and attack -> wish -> protect was a fine loop

tame void
#

Indeed

distant monolith
#

i would say it let mime jr be a self contained answer to yez iii's barbaracle, except uh

#

i forgot to give it the trapping move

tame void
#

I have used Gigachu enough to know how that works lol

#

mood

distant monolith
#

(but it still worked out because mime jr is just good)

tame void
#

the number one benefit of having an actual bounty attached to the Nuzlocke was the incentive to check everything like five times before doing anything impactful lol

#

though granted that could have just been me being paranoid

tame void
#

granted that's why screens are good

distant monolith
#

every other weather-neutral defense doubler is weak to barbaracle stab

#

apparently

tame void
#

I believe it

distant monolith
#

(specifically fighting, even)

tame void
#

typically I just put in a ghost type with physical defense and I don't think about it that hard lol

#

m. ninetales is the standard but polteageist is good enough

distant monolith
#

what isn't m ninetales the standard for, really
unfortunately i've missed the chance to get a non-fixed one here

tame void
#

this is true but it's particularly good for the fighting types with rock coverage lol

tame void
distant monolith
#

yeah and caught aipom

tame void
#

Ah

#

Well it's aipom data at least

#

It's a skill link mon but I'm not sure I've actually seen it used lol

#

this grass has the problem of exploding koffings lol

distant monolith
#

triple ghost type catchers lol

tame void
#

Oh I meant KOing your target mons lol

distant monolith
#

oh, right

tame void
#

which funnily enough m. vulpix is immune to

#

but the others aren't

#

What you need to do is get a center mon with Bar, but that's a lot of prep lol

distant monolith
#

triple ghost type catchers including gourgeist

#

or that

#

that sounds less restrictive

tame void
#

It's what I devised to get Ferrothorn in Alloyed Forest, which has the same issue

distant monolith
#

this calc is sad
all i needed klawsar to do was die to this ...

#

m tangrowth why are you so bad at doing anything

tame void
#

the problem of a wall set I guess

distant monolith
#

i wonder if i use a water token and/or try again at fighting noel underleveled

tame void
#

Noel underleveled shouldn't be bad for most teams?

#

The Greninja sweep is always just there though

distant monolith
#

10 mons scares me if i have to actually engage with the fight

#

however,

#

that

tame void
#

yeah like

#

ten mons are scary if you actually engage with the fight

#

however, the correct way to do this fight is to not engage with it lol

#

I think every halfway recent strategy I came up with is just completely ignorant

#

kind of wonder whether we could rework it to be less easily solveable but that's a conversation for a different thread

distant monolith
#

huh, i'm surprised tangrowth stays in on greninja cause i can't spec it to get ko'd either

#

true

tame void
#

The important thing is that it shows too much damage to the back

#

It does eventually swap to Mantine, but not immediately, which is what counts

distant monolith
#

ah, i see

tame void
#

I think I might have run a Dark move on mine specifically to scare our Mantine? Even if you don't actually use it, it'll still see the damage from physical dark

distant monolith
#

i want to actually pick up my encounters but i'm so close oto clarion

tame void
#

something like nightfelling is actually really good for this but of course you need access

distant monolith
#

nightfelling is not available by 40 at all

#

and is mightyena-only at 45

tame void
#

I thought that might be the case but cba to actually check lol

distant monolith
#

i wish i had a magnezone

#

rip grip strength

tame void
#

😔

distant monolith
#

huh greninja's ice coverage is pathetic in this game i didn't realize

tame void
#

it's one of those things where probably we started cutting it but didn't fully?

distant monolith
#

it has ice punch, frost barb, and icy wind

#

not even frigid jealousy

tame void
#

Yeah it's like the sort of thing where we have a few moves held over from Gamefreak design

#

hm, no ice beam though. Weird. Who knows lol

#

would not be shocked if Ice coverage is cut between the low number of moves and the sweep lol

distant monolith
#

ah, moxie-likes

#

ability of all time for sure

#

i wonder what i even use my stink bombs for now

#

like, i did gauntletelss rafael

#

so now i have 3 stink bombs and no obvious need

#

which does remind me to finally acquire a froslass

#

snover was still level 25

#

who threw away a hi-vis jacket...?

tame void
#

there's a few trainers you might want to avoid in the cave of Hatching and the like

#

otherwise I'm honestly not sure; I think it kinda becomes a we have them might as well use them situation

#

passive trapper m. jellicent in Alloyed Forest?

distant monolith
#

i don't remember the cave of hatching being that threatening? and also there's one trainer you'd fight there
but there's probably stuff in random dungeons yeah

tame void
#

specifically the one spinner is a little scary, and she also has a light if you want to go after lainie

distant monolith
#

the spinner would probably be threatening if she wasn't a spinner

#

but she's a spinner so

tame void
#

though ironically by your rules the various legendaries matter a lot less

distant monolith
#

even without these rules i don't want to fight ultra lainie in a nuzlocke to be honest

tame void
#

true lol

distant monolith
#

especially on current live necrozma

tame void
#

like there's a Marshadow Cinccino strat
but that's a Marshadow Cinccino strat

distant monolith
#

cinccino is also specifically banned for her sins

tame void
#

Both Nuzlocke runs that made it to that point actually went for necrozma but that's entirely a consequence of the fixed encounters enabling an easy radiant team

#

also that lol

distant monolith
#

(even if that wasn't 2 fixed encounters)

#

but yeah necrozma is decent radiant filler

#

not even good radiant filler tbh

#

i used it for my first tournament

tame void
#

It's radiant and also dark

#

Its utility is specifically that it fills the dark hole while being radiant lol

distant monolith
#

do clarion odds care about being the same mon as the other called mons whatsoever

tame void
#

Yes actually

distant monolith
#

oh okay

tame void
#

Because you can't call the same mon twice in a row

distant monolith
#

oh i see

tame void
#

Suffice to say we went over the code at one point and the formula would be complicated enough to calc that both Luna and I thought you would want to simulate it

#

but basically, it matters

distant monolith
#

is that complicatedness mostly because of if you have dupes

#

and nondupe odds

#

but if you have no dupes and you clarion in a 1/4 encounter zone

it's ... 1 - ( (3/4)*(2/3)*(2/3) ) = 2/3? unless there's something else to it

#

(this thought is inspired by clarioning for rubarior)

tame void
#

It's dupes plus also some inherent stuff

distant monolith
#

oh wait it's worse there because of cubone

tame void
#

Like the formula has two parts because it rolls on the table with and without dupes

#

so it's not just a straightforward calc for even one-mon odds

#

it's definitely a closed-form solution, just not actually worth the effort to find it lmao

distant monolith
#

so if i'm reading it right it technically matters if i roll exactly cubone in cave of hatching to go immediately to carnation graves because then the mon will be excluded from the list even if i dont' roll herding

but the word 'technically' is doing work there

sadly cubone is the only dupable mon there

#

oh wait

#

dusknoir is in catacombs b1

#

this looks terrifying to even think about clarion-ing

tame void
#

I think it's not as terrifying as it looks if you plan well, but definitely not easy lol

#

(and even then, I kinda think you'd rather have Aegislash or noivern in most scenarios)

distant monolith
#

oh surely so for aegislash at least

#

i don't know what noivern does but i'll believe you

tame void
#

Noivern gets guaranteed flinch on flinch moves

#

I haven't actually worked it out but theoretically it (a) is basically fake out with upside on a lot of doubles (b) guarantees the second half of the finale if you get it into a 2v1

#

that being said a lot of this is theory; we just have very little data on the last part of the game (and really on Nuzlockes in general)

distant monolith
#

does this ditto pokemon do anything

#

and yeah makes sense

#

i can definitely see what noivern does in theory

#

it's moreso just like

either it does things on making the finale a 1v2 in the first place, or it does things on samorn, or it does things on the tournament

or it kinda doesn't do anything atp i think?

tame void
#

Yeah it wouldn't surprise me

#

Like it's a doubles tool

tame void
#

I would guess not but shrug maybe against Samorn?

#

anyway a doubles tool is also less useful under your ruleset lol

distant monolith
#

mm?

tame void
#

You have less reason to fight the hard optional doubles because your legendaries all compete for your one fixed encounter

distant monolith
#

ah, yes

tame void
#

Lainie is a big one; the nightmares who block off cressrai are another

#

Vincent theoretically a third, though there you might actually have reason (though it seems like a big risk for one more encounter zone)

distant monolith
#

what does vincent block again

tame void
#

Spirit Atoll

#

so theoretically encounter zone + lake spirits if you fight the bosses

#

the reason for a locke to consider fighting him is mainly another shot at chimecho for eclipse I think, but there's also other mons

distant monolith
#

ah

#

one guy left to prizca east

#

raichu alola guy

#

raichu alola is surprisingly slow

tame void
#

it's weirdly slow

#

I think because it started out with speed boost and now has a 150% speed rain ability? but still slow

cerulean cypress
#

indeed

distant monolith
#

..this mon's canon stats are amazing, in the sense that it's amazing they bothered to change it from just having raichu stats just do this little

#

(+5 spa and spd, -5 atk and def)

tame void
#

we optimized Raichu! technically

distant monolith
#

optimal raichu (suicidal)

#

enemy rapidashes scare me

#

and only partially due to old attempt trauma

tame void
#

rapidashes are scary yeah, though Klawsar is a great weapon against them

#

main problem with the previous rapidash is that Klawsar was a kingler

distant monolith
#

klawsar does have the very suspicious advantage that every time it switches out it has full health

#

it's a little awkward if i have to switch in on blaze kick because i don't want to be burned (i don't mind the atk reduce, i don't want to take passive damage)

#

though this is what pivots are for

#

cv fire piloswine or something

tame void
#

indeed it is

distant monolith
#

hm

#

i appear to have forgotten to give aromatisse an attacking move

#

it'll be fine just, oops

#

unfortunately being in prizca east reminded me that smeargle existed

tame void
#

sigh yes it does

#

it is probably optimal
but it's smeargle

#

though setting it up does require some work

distant monolith
#

hi scilla bye scilla

#

ill probably come back at level 70

tame void
#

indeed

distant monolith
#

urshifu is my default thought for tournament fixed encounter slot tbh

tame void
#

It makes some sense
well if you're not using Ho-oh anyway. Ho-oh happens to solve specific problems in 3.3 in an understood way

distant monolith
#

right yeah

#

urshifu i have less of an idea of what it does but what i do know it does

#

is solve the problem where zain exists

tame void
#

I see

#

I don't think Zain is that bad, but it does make sense

distant monolith
#

he is probably not

#

but it's why it's the default thought

tame void
#

mostly the problem is just that you have to solve that serperior

#

In any case Scilla and Chara are kinda easy right now so it's at minimum +1 bear and +1 encounter from eventide isle

distant monolith
#

how many damage turns do you get when grip claw is around

tame void
#

Uhhh five I think?

#

Never actually tested it

distant monolith
#

my beautiful darm-z answer

#

sadly no healing

#

not even leftovers

#

oh wait. that's the wrong level. no wonder it looks good

#

old beautiful darm-z answer is cancelled. new beautiful darm-z answer is in

cerulean cypress
#

encore swalot my goat

distant monolith
#

it's the only time in his life he gets to be a fast encore user

#

it's a very exciting moment for him

#

hmm, i don't seem to have two agility herb u-turn options

#

to deal with bruxish and rapidash

#

data: does not get there

#

what kind of physical mirror of cinccino doesn't get all the multihits (he doesn't get pin missile)

#

so if i fought noel it'd probably go something like this

#

or i could just

#

Not do that

mellow basin
#

hm

#

are you in debug and could you have been holding control as you entered the water

#

because i reported a clipping issue in this exact area for that exact same reason lol

#

(ctrl on the overworld activates noclip/wtw)

distant monolith
#

i am not in debug

mellow basin
#

ok, just figured i'd check

distant monolith
#

may be notable: i pushed the rock immediately before going into the water

#

i'm not making the decision tonight either way but the more i look at this noel

#

the more i think "do i really trust this enough when all i'm saving is a water token"

#

though i'm not sure i actually understand the wise hunter greninja sweep
probably scheme scheme icy wind bubble blaster x4 with protects weaved in there so cv steel leftovers aromatisse can get wishes off..?

#

maybe its cv steel leppa aromatisse idk if it has enough follow me otherwise

#

well, it definitely has enough follow mes to sweep bence, but i think that actually lets it sweep the whole team

#

oh it only needs one scheme with wise hunter

tame void
#

basically the idea is that power gem + bubble blaster gets you supereffective coverage on everything, frost barb annihilates jumpluff if you have access, and you get a little extra from Expert Belt (though I think Emmi showed that wasn't necessary and you can hold Cheri Berry to eliminate Fae Veil shenanigans?) Giganteon can obviously be subbed out for something else with Follow Me. I used Stampede Tribe because it gets Greninja over a Speed hump (I think Jumpluff?), but iirc it's not necessary -- might have to wear Boots though. In any case from some testing it should be repeatable over several different setups, but you'll want to double-check everything in the calculator ofc

#

if you can't block paralysis then you may have to do something different on the 2v1 versus Zoe, but at the point you've got it down to a 2v1 you should have freedom to do whatever you want

#

this was Emmi's version. (now I have to double-check to make sure it actually works without Stampede tribe lol)

tame void
#

I think Aromatisse actually makes this simpler because you can Aromatherapy away Numb and hold CV and Cloak to block Seed Sower Energy Ball from Jumpluff

distant monolith
#

aromatisse can't hold cv and cloak

#

cv is also clothing

tame void
#

ah it's only one clothing item

distant monolith
#

what aromatisse can do however is hold cv leppa berry

tame void
#

well the anti-leech berry also works there

distant monolith
#

or that

tame void
#

or that

distant monolith
#

cv leppa berry would let me block paralysis by uh

#

follow meing the sudowoodo twice

tame void
#

yes

#

well, one of the sources of paralysis

#

the other is petrifying off m. tangrowth

distant monolith
#

petrify is fracture

#

oh wait

#

petrifying

#

ability

#

okay

tame void
#

yeah it's the ability

#

confusing I know lol

distant monolith
#

..petrify is a weird name for a move withs econdary fracture

#

like i can put together how that works

tame void
#

it was named back in the days when we didn't have fracture and it numbed. entirely possible we should make some naming distinctions here

distant monolith
#

anyway at a glance it looks like not having expert belt would cause an issue because stonj doesn't die to +1 bubble blaster w/o belt, and has a move that's a problem for steels

but it might be fine to just let aero outspeed

tame void
#

biggest worry there is just that it rockalanches and fractures you I think, but you might just KO through that anyway

#

the other issue is that mantine can swap in and Free Ride Staraptor to be faster than you

#

(this is the case for running Boots, which eliminates everything but the Jumpluff outspeed as problems)

#

stonjourner just needs a turn of Protect + chip from Aromatisse probably

distant monolith
#

i wish i had a better answer to mantine staraptor than "well, i just know it won't do that"
unfortunately i don't have scheme access

#

because it's recovery-move level at wildly different levels in different movesets

#

pawniard gets it at 1 and a. rattata gets it at 52

tame void
#

huh

cerulean cypress
#

post learnset por favor

distant monolith
#

cut off: a rat at 52 at bottom, cutiefly/pawniard/ at 1 at top

cerulean cypress
#

I can't lie this is quite reasonable

#

Just a bit unfortunate for the nuzlocke specifically

distant monolith
#

so flash cannon is the only steel move aromatisse gets?

cerulean cypress
#

is that a question or a statement

distant monolith
#

its a statement

#

with the question mark implying "huh"

#

it doesn't get anything lower-bp

cerulean cypress
#

many such cases

distant monolith
#

i can get it anyway because one stop tech

cerulean cypress
#

we're standardizing learnsets for next version but as of now there are some GF oddities like that

distant monolith
#

this box honestly seems really not great for engaging with zence normally so i'm glad i don't have to do that

cerulean cypress
#

frauds

distant monolith
#

doubles frauds

#

fun fact:

#

clicking follow me ten times a combat is good

cerulean cypress
#

brb reducing follow me PP to 2 so you can't sweep a doubles team of 6 with it

distant monolith
#

honestly with this distribution i can barely convince myself that's bad

cerulean cypress
#

retconned

distant monolith
#

oh right you can just give ambipom two items

#

i'm not going to but lol

#

anyway i forgot that gym trainers existed again

#

and set up my whole noel team in game

distant monolith
#

ambipom's first performance: about to wipe an entire noel gym trainer

tame void
#

one million years for skill link

distant monolith
#

oh and barely sufficient bulk

#

alright, next up is xerneas

#

so xerneas has 10x hp mult, so i need to show 30x damage if i want to one-shot it

#

unfortunately +12 reuniclus vs. -12 xerneas only deals 11x without help, so just helping hands won't be enough

#

actually reavor would do better

#

no wait not really i just forgot to set level

#

reuniclus is also convenient because it takes nothing from phase 1

distant monolith
#

okay ditto died because i fucked up and gave reuniclus sludge wave instead of miasma

#

but ditto doesn't count so really that was a deathless clarion

#

another hit

#

okay i rolled this area but i don't actually know what any of these mons do

#

aggron has motor drive and deals a lot of damage

#

crobat... has two tech abilities and nothing offensively strong

#

exsanguinate is there i guess

#

i don't know if i ever care about poison/flying

#

and m gigalith is obviously interesting

#

i'm pretty sure it's not crobat but i'm not sure which of the other two

tame void
#

crobat is mostly useful pre-surf lol

#

I ended up trading it for dewpider to dupe towards atlacross

#

it's really good against Raf (Infiltrator U-Turn fucks Whimsicott specifically) but less good after that

distant monolith
#

makes sense

#

i don't think i know what any of these mons would do on the fights that matter atp (whitebloom, samorn, tournament, finale) so i'm gonna grab m. rock cause i wanna know what it does

tame void
#

m. rock is supposedly really good

#

it is at least scary to fight against, though that's not necessarily the sme thing

distant monolith
#

things that are slow and deal a lot of damage tend to feel a lot scarier to fight against than good to use tbh
but it does seem maybe good

#

plus both of its abilities seem like they could be nice in niche spots

#

if spiritomb had its other ability it would be such a terrifying avatar

#

instead i think i just clown on it

#

i might clown on it anyway but it would be scarier to figure out if i did

#

it feels so good to hold a cv and a real item

tame void
tame void
#

though it's a decent thing to bring up in dev come to think of it

distant monolith
#

goodbye spiritomb

#

technically saveloaded, but the "technically" is "i walked too far up and triggered yezera's dialogue and i don't think you can go prepare after that", so i'm just going to say that's fine

#

tiered my encounters by usage frequency (bottom row is new encounters)

#

oh whoops some encounters were in party

#

i think mamo has never been to a fight (it still has ice mirror) and dududunsparce has only been to helena and one avatar, and it didn't even get sent out on helena

#

swalot maniklaw and aromatisse have all been very reliable mainstays throughout the entire game

#

torkoal is good but largely its

#

Fire Type Mon

tame void
#

there's a real lack of easily gettable fire mons in this game

#

I've considered getting kecleon from the trade (which is worth anyway tbh) just to dupe it out and guarantee a fire on volcanic beach

#

(though you would guarantee it anyway with how triples work as it turns out)

distant monolith
#

it would be so sad to get singles crustle in svait sauna

tame void
#

it absolutely would be lol

distant monolith
#

onix really taking away our fire type chances

tame void
#

even then it's only a 50%

#

most of the fire types have that problem; there just isn't a strong This Is The Fire Encounter Zone type of deal

distant monolith
#

yeah except for sauna

tame void
#

and there aren't enough of them to not notice like there are grass

distant monolith
#

okay i have rubarior and kingambit so i think i'm just kinda not very worried about yez 4

tame void
#

another reason why dromerupt is good (and why fire token matters) lol

distant monolith
#

though gyarados is still sccary

tame void
#

klawsar like

#

does beat gyarados

#

because of course it does

distant monolith
#

it does?

#

like this checks it but

tame void
#

let me find where I did it

#

have to double-check for 3.3 but it was somewhere in a dev playthrough

distant monolith
#

damn m gigalith's typing is depressing on this fight

#

actually rubarior probably does just beat gyarados regirock and lopunny all by itself

tame void
#

it would not surprise me

#

I wouldn't test it on a nuzlocke, but it 100% wouldn't surprise me

#

rubarior is kinda like m. ninetales and that's what it does

distant monolith
#

unlike m ninetales rubarior cannot beat togekiss

#

but kingambit is for that

tame void
#

indeed

distant monolith
#

i know from experience that if it has stealth rock togekiss doesn't switch out and if it doesn't it does

tame void
#

you can also just faraday cage into bullet punch I think

#

if you have access of course

#

(this is why I always took bastiodon)

distant monolith
#

i haven't redeemed my fossil yet

#

still have 2 starters a fossil and a dragon egg (plus a galar fossil)

tame void
#

I mean if you have something else that works then that still makes sense lol

#

but I think redeeming shieldon for magnetize + faraday cage + embrittle + diamond field access if it fits your fixed slot versus avatars is very defensible

distant monolith
#

if steel types could be poisoned my magnezone slot would look a lot cleaner

tame void
#

if only, lol

#

you would just swalot it?

distant monolith
#

either that or aroma, not sure which is better

#

my team is not very good at tanking magnezone's attacks even with cv electric

tame void
#

oh right you can free CV aromatisse

cerulean cypress
#

use the kum man

tame void
#

tbf like
windy way
you could roll for ampharos; that solves magnezone

distant monolith
#

unfortunately my fixed slot i think is forced to be watchog

#

i could roll for ampharos

tame void
#

solves both magnezone and chandelure actually

distant monolith
#

okay i looked at windy way tall grass and now i feel no need to ever do that again

tame void
#

lmao

#

windy way tall grass isn't bad, but there's not nearly the upside of mareep or even ralts I think

distant monolith
#

im deeply skeptical of stunky and post-raf m wurmple, dubwool might be fine? and staraptor seems fine just not great to bring to major battles

tame void
#

that sounds right

#

skuntank does have a pretty good sig and pure energy

distant monolith
#

i'd be a lot more willing to consider it as like

#

a raf roll

tame void
#

yeah

#

like that's the other issue; stink cover is good because it specifically partners really well with pyroar's vainglory flames on raf

distant monolith
#

it is 3/4 no stone full evolve

tame void
#

(who cares about negative priority with after you?)

distant monolith
#

lol that makes sense

#

unfortunately i don't get litleos

tame void
#

indeed

distant monolith
#

because i've been rolling tall grass

tame void
#

which is correct

distant monolith
#

the non-pyroar grass rolls are all kinda sad

#

maybe shiftry is good once it's a shiftry

tame void
#

grimmsnarl does stuff as a weird tech with ruinous

#

and emmi used shiftry and reported it's quite good

#

but otherwise, yeah

distant monolith
tame void
#

all the mareeps

#

that's actually really lucky lol; they're at slightly less than 1/6 odds because someone appears to have transposed the decimal points

cerulean cypress
#

is that fixed

tame void
#

no clue

#

(chance should be 33.3 and 16.7, depending on number of evos, but it's 33.7 and 16.3)

cerulean cypress
#
Land,20,15
    33,RALTS,8,10
    33,ROCKRUFF,8,10
    16,HOPPIP,8,10
    16,MAREEP,8,10
LandTall,20,15
    40,MWURMPLE,8,10
    20,STARLY,8,10
    20,STUNKY,8,10
    20,WOOLOO,8,10
Special,15
    1,EEVEE,15
    1,PIDOVE,15```
tame void
#

huh. how does the decimal point get in?

distant monolith
#

it calcs 33/98

#

because those add up to 98

tame void
#

ah

cerulean cypress
#

i could bump hoppip and mareep up to 17 if it would make your brain itch less

tame void
#

it would lol

#

I think it would bother me less if it didn't look like someone took the 66.7 and 33.3 and mixed it up lol

distant monolith
#

i forgot how the clarion worked and for a moment was like "wait. mareep gets zap cannon at casaba levels?"

tame void
#

XD

#

i have been surprised by that once or twice (thankfully non-fatally)

#

anyway, congrats on the new I Win button

#

(I suspect it wouldn't be nearly as much of an I Win button against a real person, but the AI doesn't know what's coming so you're free to Thunder Cage something in and transform while holding a real item)

distant monolith
#

ah i see

cerulean cypress
tame void
#

excellent

#

thank u for making it less annoying for me specifically lmao

distant monolith
#

even if i don't need the power herb i did still collect it

#

dexnav box

tame void
#

real

cerulean cypress
#

🌰 🔫

tame void
#

you also have to do that with agility herb on pichu now

distant monolith
#

i will do it when i use two agility herbs in a fight

tame void
distant monolith
#

there are Many herbs i could get

tame void
#

it's just in singles where you get to egregiously exploit the computer

distant monolith
#

it'll probably be relevant eventually the question is just if it's relevant before accessing whitebloom

#

at which point the point becomes moot

tame void
#

yep

#

which you'll produce better data on than I did

#

I got Amphy and immediately began protecting her for the tournament lol

#

i was not putting up with fuckin eifion

distant monolith
#

which reminds me i'm only

#

one m noctowl away from recreating my first whitebloom

#

i don't think i want to do that

tame void
#

interesting

distant monolith
#

(well i don't have the m horse or the celebi but those don't matter, they just came out for linoone)

tame void
#

it is possible fwiw; you get two shots at m. noctowl thanks to mirror tundra + frozen lake

distant monolith
#

i haven't rolled svait yet

tame void
#

also that

distant monolith
#

what encounters do i have rn anyway

#

let's see

#

choices: fossil, galar fossil, dragon egg, fire starter, grass starter
not listing fixed encounters
lingering delta, eleig crossing, county park, repora forest, eleig stretch, frostflow farms, highland lake, volcanic shore, [boiling cave], [sandstone estuary], [underground river], [abyssal cavern]
kilna ascent, svait, velenz, stone nest, ancient sewers, nebula ruins, [carnation tower], battle plaza, prizca east [dupe minccino and maybe snubbull first], plaza underground, [ruined tower],
menagerie, fishing contest

#

i'm definitely taking non-fixed blissey if it's offered so i might as well roll plaza now

tame void
#

note that if you roll Sawk it's also good on Samorn, though non-fixed Blissey is still gonna be better

distant monolith
#

there she is

#

i'm actually starting to run out of candies despite buying like ten stacks

#

i can just buy more of course

#

(or use the dispenser)

tame void
#

there is a definite drop-off in the effectiveness of candy right here

#

which honestly explains a lot about why the candy crunch is a thing

distant monolith
#

i refreshed my stock

distant monolith
#

so i can't actually do klawsar for gyara i think without cruelty, which i don't have since i haven't redeemed a dragon egg

#

i want to add a sixth mon as gyarados backup but i think rubarior is the only thing in my box that beats it

tame void
#

that unfortunately sounds right yeah

distant monolith
#

actually maniklaw might do it

it barely survives harbor breaker with mast investment

gyarados takes 42 from recoil which is more than a quarter, then 1/4 from jaboca berry, 1/4 from curse, protect to get another 1/4 from curse

#

max* investment

tame void
#

seems decent yeah. especially since there's another 10% from life orb in case it switches out (it shouldn't though?)

distant monolith
#

yeah i think it would rather kill banette and die

#

the 10% from life orb actually means it should be in shadow sneak range instead of just protect

#

but no real reason to or not to

tame void
#

yeah

#

well, I suppose you don't carry shadow sneak because it'll see it and switch if it's slower

distant monolith
#

oh, true

tame void
#

though aqua jet means it'll probably outspeed and stay in

distant monolith
#

my banette has had a no-damage movepool for a while

#

that kinda is what it's good at

#

this actually means my party for this fight has no fixed encounter

tame void
#

fun

#

not that surprising tbh
like this fight is just a box check; the reason why you want the fixed encounters is because there happens to be one or two that solve each pokemon on her team

distant monolith
#

okay that was substantially more annoying than it needed tobe because i messed up kingambit's set

#

it wasn't hard because of that, just annoying

#

(i mentioned that togekiss doesn't switch if you have stealth rocks, and does if you don't? well, uh.)

#

though this does show that i could have just given kingambit sucker punch and then it would have answered gyarados

#

unfortunately now is sang

#

atlacross would help so i probably just grab m munna, trade it for dewpider, grab seel, trade it for sewaddle, and hope

#

oh wait dewpider is bats

cerulean cypress
#

indeed

distant monolith
#

i probably will end up trading m munna for golisopod but not immediately

cerulean cypress
#

dewpider is not guaranteeable

distant monolith
#

what's the third bat again

#

zu and noi and

#

oh right woo

#

clarion is slightly scary here

#

though not a ton

cerulean cypress
#

easy

distant monolith
#

i named it skill link

#

so things on sang's team that atlacross DOESN'T kill:

#

seismitoad

#

fortunately seismitoad dies to Other Skill Link

tame void
#

Yep that's how it works

#

It works less well once he gets registeel but then you just swap sandslash for marshadow

#

(or maybe it does work with registeel? don't remember. maybe I was slightly spooked and swapped to Marshadow to be safe, or maybe I was scared of maestro)

distant monolith
#

heracross just murders registeel i think

tame void
#

I'm pretty sure but it might have needed life orb or something

#

Or maybe it just does idk

distant monolith
#

(with life orb/ebelt)

#

(it needs those)

tame void
#

actually, maybe sandslash was the issue there

distant monolith
#

(ebelt is enough though)

tame void
#

I definitely used belt

distant monolith
#

hard to be 100% sure since uh, harmonic

tame void
#

The problem is I know what the proper line was but I don't recall why that ended up being the proper line lol

distant monolith
#

bye sang

distant monolith
distant monolith
#

whoops, when i wrote down paths i didn't write down the names, just what mon followers

so it's m. seaking, bronzong or avalugg, then jellicent

#

m. seaking guy is 9 levels down

#

wait, no, 14 levels down lol

#

so that's either bronzong

#

or avalugg

tame void
#

from what I recall I think you have to go through avalugg? but I could be misremembering

distant monolith
#

i COULD be wrong but i'm going off the paths i got from going through debug on the speedrun

tame void
#

ahh

distant monolith
#

it wouldn't be the first mistake

#

although in this case the map you can kinda clearly see that beating either of them gets you the same access

tame void
#

oh okay yeah that works

#

I think I was thinking of a different part of the map. either that or always though avalugg girl was easier and didn't think hard about it lol

#

yeah because i'm like 90% sure durant tears her apart looking at the team lol

distant monolith
#

that does Look like a team durant would tear apart

#

stab stab 4x ground weakness ground weakness

tame void
#

yep

#

wide guard hustle does a lot of work

distant monolith
#

wide guard?

#

lens?

#

anyway stab/stab/throat chop/protect atlacross clears

#

which means i need to go catch a zigzagoon

tame void
#

wide lens yeah lol

tame void
#

Entirely possible I did that too lol

#

Huh it doesn't even have king's shield to screw you over

#

weird

distant monolith
#

.....

i missed the chill-on-contact ability, forgot whether freeze could trigger once you won the fight, and then just underestimated the maractus

#

i am pretty sure it would have been fine in the first place

#

herding being on a mon sucks

distant monolith
#

for some reason my break of choice is to play a different nuzlocke
where i can / have to say things like "oh no, my pancham has 2 ivs in attack"
(tbh i have strongly mixed feelings about ivs in nuzlockes, it feels like either way has pretty significant downsides)

#

(though outside nuzlocke context good riddance to ivs may they rot forever)

#

(well, the problem is that it has 2 ivs in attack and also a -atk nature. though i think it can do the role i want, just depressingly)

distant monolith
#

sadly heracross is either like 3% damage on jellicent or access to disturb short of sweeping this

#

disturb is basically unacquirable though

#

the jellicent can't do anything except chill to normal types, and the bewear can't do anything at all to ghost types

#

the issue at hand is the kabutops and its 2.25x crits

#

it looks like sandslash works fine for that

#

the wormadam is the most ho-ohable thing i've seen in my life but i don't actually have ho-oh yet

#

okay, i fixed that

#

and my masked villain is skyler

#

skyler's masked villain team sure does have 4 4x weaknesses

#

it is very rude of him to bring mixed attackers, it makes it hard to just rubarior

#

okay rubarior still crushes medicham

#

it's kinda weird on the estuary path to go into lower levels on the major fight than the random trainers you just faced

#

at any rate i have no fearof skyler

#

my lack of fear was completely justified

#

funny thing about crimson's regirock

#

is that it's actually faster than yezera's despite being ten levels down

#

because crimson isn't styled

#

you can abraporter out of the victoire tour and come back, right

tame void
#

yes you can

distant monolith
#

logged back into this and apparently my save is in feebas' fin and i have no idea why

#

it'd be awful if somebody brought steel types to the Loses To Steel Types trainer

#

and as a bonus: everyone is a steel type!

#

with access to cv steel from the up and coming nature's gallery store

#

you too can be a steel type

#

...oopos

#

hypothermiate death

#

ampharos should be strong into m seviper, Generic Steel Type into togekiss with slash backup, Special Wall for sensibelle

#

so ho-oh for sensibelle and ampharos for seviper, banette is the Generic Backup Mon as always, and uhhh cv steel atlacross for toge