#ai attempts curselocke

1 messages · Page 2 of 1

tame void
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(long story short it would be too complicated for the AI to take switching into account; we talked about it)

distant monolith
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fair

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chinchou is trying to stop my grit mini-sweep but alas it can't damage +0 maractus either

tame void
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it's just surprising that it doesn't want to click the supereffective move

distant monolith
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tbf it's only 24% vs 43%

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torkoal doesn't take a lot of damage

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shoutouts drought

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i didn't get a recording because i ran out of disk space but it was a clean win, roselia did not come out

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(i could probably grab it from the passive stream but that sounds like a pain)

tame void
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indeed

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we can imagine it anyway; not like flame spikes lines aren't old hat by now

distant monolith
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yeah lol

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i'm not sure the torkoal was actually necessary but obviously like, it helped

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everything went the way i said it would before running the battle

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eh it probably was

tame void
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it's a nuzlocke; excessive force is always a good idea lol

distant monolith
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this too yes

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next up: rafael and possibly gauntlets

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kilna turf for tea from the tea store

raikou for luxray

and uh. that's it, actually

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sad to have lost banette so ignonimously earlier

tame void
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huh. usually I end up with a few more stone evos than that

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well I guess you did skip several random encounters lol

distant monolith
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yeah i have 17 random encounters i could go grab right now i think

tame void
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yeah that is uh. a lot!

distant monolith
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plus another 3 if i beat up theoni and beartic

tame void
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some of them will probably come up against raf but not all
we'll have to see

distant monolith
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svait, velenz, ice cave, chasm hq, guts, stone nest

trainer guard: carn graves
ava guard: kilna ascent, nebula ruins

multi options: windy way, bluepoint grotto, foreclosed tunnel, shipping lane, kilna turf, delta, eleig crossing, county park, the shelf, repora forest
menagerie

fixed encounter selections: starter fire, water, grass, origin ore, fossil

(i'm not listing out fixed encounters and trades i haven't grabbed but could)

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but yeah it's kinda just "can i build a satisfying rafael" and if i can't i grab encounters until that changes

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my full evos are like

maractus, torkoal, swalot, jynx, luxray if i raikou
then fixed watchog, polteageist if i kilna turf

tame void
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that honestly seems pretty good?

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torkoal is a fire type, swalot is good against grass and immune to ghost, jynx has fascinate, luxray is dark, maractus is maractus

distant monolith
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yeah it does

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slight unfortunate thing about torkoal:

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a rare mon that makes you ask, does this outspeed dhelmise

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the answer is no!

tame void
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LMAO

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well the boots exist I suppose

distant monolith
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it speed ties at 20 speed

tame void
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of course lol

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well I guess you can probably give it 1 point investment

distant monolith
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huh

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for what

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with the boots and 20 speed it could outspeed

tame void
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oh I just mean like

distant monolith
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but kinda feel like no

tame void
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speed creep with style points

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and then do whatever with the item slot

distant monolith
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oh

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torkoal cant speed creep anything

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by it ties at 20 style i mean

tame void
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ohhh

distant monolith
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20 style torkoal ties 0 style dhelmise

tame void
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I misunderstood

distant monolith
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which is what raf has

tame void
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yeah uh

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yeah that's not worth

distant monolith
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torkoal is Slow

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swalot seems generally incredible

unfortunately sandygast is too light to do what i want it to do (bait bellossom grass knot)

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which means bellossom will engage in its favorite activity (spread move addiction)

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swalot does suffer from two steels and whimsicott

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and i don't think it does much of anything while those exist

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huh

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i didn't realize dhelmise sig move waterlogged neat
i just noticed on the calc because it's never come up

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dhelmise tends to die

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oh hey 20spe jynx outspeeds oricorio

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seems like a good life orb user

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since that lets it kill both that and dhelmise

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though dhelmise has the evil evil shadow sneak

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it doesn't seem like rafael can really do things to swalot in general

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oh wait i forgot to level torkoal in the calc

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it actually can outspeed dhelmise at the cost of 18 style points

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17*

tame void
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woo

distant monolith
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oh i completely missed uh

tame void
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there . . . may be use for that? it seems like dhelmise often doesn't realize that it stays alive due to its berry, so sometimes you show it a fire-type and it just shadow sneaks instead of doing something more impactful though

distant monolith
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palossand is also fully evolved

tame void
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though it very much depends on its thing. I've literally seen it click weigh anchor over killing moves before for instance

tame void
distant monolith
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that's a surprising fully evolved proportion lol

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5/12 of the random encounters

tame void
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yeah

distant monolith
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(this is not including luxray)

tame void
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pretty good for you though

distant monolith
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definitely

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hmm

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i'm more scared of raikou than rafael

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i should go one thing at a time and get digit slips

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grotle trainer is not scary

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okay none of them were scary

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there's still drifblim

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okay drifblim gets solod by swalot

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and confirmed that

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i actually forgot how stockpiile grey mist worked but the thing is that swalot still solod drifblim taking double the damage i expected

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but done for now

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gonna look at velenz gauntlet when i come back to it

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cause i think it's likely delcatty is the best fixed option

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i was starting to look and i saw clear answers for everything but victreebel

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and i just realized herdier can hold a rocky helmet there

distant monolith
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oh wait victreebel has a better answer

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the fixed encounter that solves everything, a little shrew

cerulean cypress
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many such cases

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one thousand years of the skill link mandate of heaven

distant monolith
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indeed

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let's see....

sandshrew with a life orb stealth ohkos the musharna lead

magneton with an air balloon beats nidoqueen

torkoal beats skarmory and neutralizes spikes in the process

palossand can deal with dash

swalot needs to be there for p-spikes but i'm not sure it can beat crawdaunt

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this crawdaunt is a monster really

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well. uh. goodbye attempt (i missed heavy duty hooves, so palossand didn't do its job and everyone else i brought lost hard to the horse)
i learned an important lesson about gauntlets, probably

distant monolith
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so i haven't tried bounsweet yet but i kind of don't really want to
from actually picking tsareena for my real first run i don't really remember this mon doing anything, and i saw bella talking about cv ground being good on eko but stamp down isn't actually guaranteeable without spending a fire token

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the one thing it did do was "be a grass type" which admittedly actually does matter

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anyway the other channel reminded me that i am just going to debug 500k money in as soon as i get to the sewers

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or possibly sooner

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not pre-lambert of course

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but as soon as i have covet access money is infinite and i do not want to spend my time on that

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i'm running krabby patrat back

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encounter 1: it's kinda sad for the tall grass that it has 40% pichu rate

not that pichu is bad but it's no <riolu/shuppet/meditite>

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i thought about trying grass for the sake of trying grass and it doesn't have bad mons but it's hard to say no to <riolu/shuppet/meditite>

cerulean cypress
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it's because of split evo stuff

distant monolith
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yeah

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i don't really get what the split evo stuff is for
in the sense that the purpose it seems to serve seems to basically already be accomplished by dexnav?

but that's a more general thought and not a nuzlocke-related opinion, from a nuzlocke perspective pichu just has a different encounter rate and that's fine. it just makes scenic trail tall grass less strong

tame void
distant monolith
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o i see

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right, tms exist

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i forget sometimes

tame void
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clear smog too but I haven't found a niche use case for that

distant monolith
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oh huh
that seems worth remembering
not for any specific fight reason but i remember some mons last run not having 60bp poison coverage access and having clear smog

tame void
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indeed

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having TMs for just guaranteeing a few coverage options here is really useful

distant monolith
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anyway i forgot that the berries were a wild encounter zone, ran into an onix, decided i would rather risk the run then miss a tunnel encounter to that since it was so early, and wiped

tame void
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it was also onix tbh; it was worth

distant monolith
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also i've been doing this but hadn't codified it: i'm running both starters into my first wild patch of grass

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because losing a doubles chance on a wild encounter is not the point of my fixed encounter rules

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speaking of which, it's riolu/pichu

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the pichu is already dead because the choice was pretty obvious

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apparently this thing just outspeeds and kills zorua?

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which means it beats both that and ekans

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and can probably help out with pancham too

tame void
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huh

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I have gotten pretty good use out of Pichu/Pikachu, but I can see how it's less useful for the various randoms you fight beforehand, and especially when you're trying to conserve encounters for power reaosns

distant monolith
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in addition to "the choice is pretty obvious" it's also that i haven't used riolu in this game tbf

tame void
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very reasonable

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Riolu has always underperformed a bit for me, but I've also never had it on a Nuzlocke. having Pokemon on the Nuzlocke has revealed certain things to be a lot better than I thought they were (Gigachu is the prime example)

distant monolith
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in my estimation riolu is better? at least for like, like you said prioritizing short term

except in niche eko lines i feel like pichu doesn't shine til rafael (when it becomes gigachu)

but also i haven't used riolu at all or pichu much

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so this opinion is not informed

tame void
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Pikachu is like fine against randoms but isn't really great until Gigachu yeah, and it's not great against the bosses beforehand I'm pretty sure? It does have surprisingly good spdef in Tectonic (compared to its canon incarnation at least) but it's still iffy

cerulean cypress
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gigachu is crazy

tame void
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it's not, like, bad if you get it, but also not clearly good early

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late, yeah, Gigachu is crazy

cerulean cypress
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not even late, it's a stone evo

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and suicune is probably the easiest dogcat

tame void
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I unfortunately haven't gotten a chance to show it off in public but I've been using it in dev testing and we were considering nerfing it at one point

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wait, my Raf line doesn't have any secret info does it

cerulean cypress
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what about the other guy

distant monolith
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okay i lost a mon to the geodude hiker because i didn't want to go buy repels and krabby got crit by leafage
this is a sign to go take a break
and then i will come back and reset

tame void
cerulean cypress
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rail cannon

tame void
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the raf line was the super scuffed one with four starters lol

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I could not make any of the pokemon I actually brought to make the fight easy work bar gigachu lmao

distant monolith
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and i return

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and pichu killed krabby
that's uh, lol

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secretly krabby is the worst starter because it can lose to wild encounters in scenic trail

tame void
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had never considered that lol

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at least it's casaba so you're very willing to reroll

distant monolith
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yeah lol

tame void
distant monolith
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yeah checks out

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hopefully not a rerun!

cerulean cypress
distant monolith
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and that's an agility herb too
i don't think that's a relevant lambert item

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i'll still catch it though

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oh wait nevermind

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it killed itself when i was trying

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so shuppet it is!

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oh, huh

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i think azurill's gotta be it

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i havent played with it yet too

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need more encounters but azu for zorua/pancham, sandshrew for ekans or krabby for binacle, shuppet for croagunk or riolu is a nice start

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...i ran into meowth trainer on accident trying to run back to the pokemon center and learned it had pursuit

i would like to not lose a mon on casaba for dumb reasons

at any rate, running it back

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vigoroth reached

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and crushed

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steel types!

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so riolu beats zorua (+pancham?), honedge beats croagunk+riolu, fixed encounter beats either binacle or ekans, but i still need something for the other of those two

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riolu can be ekans + zorua instead of pancham too

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i went yellow flowers, and it's baby artemisia!

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which should be enough to 4 mon lambert? i might grab a fifth for safety

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but togepi/pancham, riolu/zorua+ekans, krabby/binacle, honedge/riolu+croagunk should be pretty consistent

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if nothing else it's a fire type that gets flame spikes

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....wait, why does houndour get burning jealousy at 20?

cerulean cypress
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because mistakes happen

distant monolith
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faur

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fair

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houndour actually helped, riolu getting numbed made it not the best zorua answer anymore

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so houndour did that

distant monolith
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okay so
togetic outspeeds and kills larvesta

honedge full walls whismur since it can't hit ghosts

houndour obliterates smoochum

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houndour can beat joltik instead, and shrew crushes noibat / smoochum

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then riolu + honedge beat bunny

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i feel like honedge having full metal body is insult to injury vs the whismur

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i wonder if i could just beat eko with these encounters

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oh i don't have a binding band hrm

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if i just fight nidorino i don't have to fight arya

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"just"

distant monolith
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and arya cleared

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13/15/15/0/15/7 berserk fire gem houndour turn 1s tranquil

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and that unlocks tm covet access

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and since that means infinite money access and i don't want to grind,

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what i mean is that i coveted one thousand clamperls

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break time

distant monolith
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huh patrat gets pacify by level but no dizzy by level

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linebacker josh should go down to: togetic for gurdurr, patrat for flaafy, riolu for lileep

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fire gem houndour and honedge can be bonus work on flaafy / lileep respectively

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went according to plan
dizzy is a scary status on paranoid rat

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it was still a guaranteed win (it got dizzy first possible chance)

distant monolith
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first time doing tara, it went fine, getting lucky with ap boosts helped a little
aeroshell is scary

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usually i fight alice but i just don't think i have the team to deal with her frillish currently

distant monolith
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so now there's mienfoo, mime jr, and pikachu to go before i get the crystal veil

i have kingler starter and a steel type so i think i should have a clean eko without taking a fifth random encounter

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black belt philip: togetic mienfoo, whirlipede honedge, snorunt sandshrew

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oh wait the mime jr only blocks svait

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so it's just mienfoo (done) and pikachu (clerk lily)

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okay, i don't have a clerk lily

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...or do i

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fire gem burning jealousy -> protect should answer pikachu
unless it nuzzles? it would suck if it nuzzled

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and i decided to go for shipping lane to try and solve the current roadblock (clerk lily). on the one hand, this doesn't solve the roadblock. on the other hand, i'm pretty sure the mon's good

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plus it's 20-cap spike cannon for a shrew

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not sure where to check what level avatars are

mellow basin
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uh. hm. good point. technically avatars.txt doesn't define specific avatars, just. any avatar based on that pokemon.

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i guess it would be in the event but that requires RMXP lol

distant monolith
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speaking of avatars, absol fixed encounter get

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trying to figure out if this gets me past the roadblock

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okay, i don't think so

distant monolith
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"damn", i thought. "i wanted to hold foreclosed tunnel for herdier or even clarion to increase odds on steelix, but i really need a ground type because i'm roadblocked by clerk lily. i'll have to just go for mud and get one now"

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"after all, the mud in foreclosed tunnel is full of ground types"

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(it might be fine since it's an immediate evo)

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thing i'll test in a second unless someone knows the answer: does feel the burn trigger if i use a fighting move on a ghost type

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okay, no, good

distant monolith
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so i think what should happen is:
pikachu uses draining kiss, machoke uses low sweep, rawst berry heals the burn, pikachu dies to extreme voltage, frillish comes out, i switch in absol, absol 1v1s the frillish
i switch out to something to

the problem with this plan is i'm not confident the ai doesn't see "oh you have a fighting type!", decide to fuck off to a ghost type, and i lose

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i can recover from there by saccing a mon

distant monolith
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it did switch like i didn't want it to but if my ability was right i would have only had to sac absol, which sucks a little since i couldn't move shiver off but it's still a fixed encounter and thus less valuable
instead i uh. just died

distant monolith
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trying scenic grass as a change

i'm actually not sure here? beedrill seems like it should be great in a vacuum and is certainly better for lambert, but it doesn't seem like it could do much into either eko or helena

and nuzleaf feels a hole of grass types i feel in these runs..... but the big thing i want from a grass type is to deal with helena, and its secondary typing doesn't help it there at all

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wentwith bug

cerulean cypress
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Good for Eko/Helena is less important than good for Lambert

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gotta get off the island

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and you have way more encounters to deal with those two

distant monolith
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i'm just not that scared of lambert because i memory wiped attempt 1 and i haven't had a problem since

this may be hubris

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it is fun to use beedrill on casaba

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funny level cap 15 100 bp move

cerulean cypress
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I also haven't seen Wornet in a run so I'd like to

tame void
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wornet and papullemon suffer from being only in this patch of grass tbh

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this one's kinda hit or miss; most bugs aren't even good into Raf even though it seems like they should be

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Pyroar would be really nice if you could guarantee it though

distant monolith
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if nothing else it is 25cap stinging jealousy and 30cap u-turn

cerulean cypress
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that's actually crazy tbh

distant monolith
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and 10cap sharpen

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actually it's the only way to get sharpen on casaba without zigzagoon iirc? maybe there's one other

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oh right honedge

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speaking of the sword,

cerulean cypress
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sword pog

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This mf evolves pre raf

distant monolith
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sure does

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i think i may actually have spoken too soon saying beedrill was better on lambert
well it probably is just by default

but anyway

beedrill for zorua or maybe ekans, honedge for riolu+croagunk

then fixed encounters actually can't handle pancham, so i need a pancham and i need one of ekans/zorua/binacle from another random encounter

tame void
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steel ghost best typing always

distant monolith
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it's true

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known regirock deleter

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vigoroth is not worth mentioning

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although i did catch the honedge before it on purpose

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wait, if it's a split evo thing, why is pidgey double likely in casaba villa?

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h wait

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it's for the pidove isn't it

mellow basin
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oh. i guess so. i never realised that was the case though lol

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I internalised the factoid that most encounter tables are balanced not realising that the literal first encounter table in the game is an exception lol

distant monolith
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anyway i want a fairy most and grass has better fairy odds, and it doesn't have abra which i think i really don't want?

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okay sure

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not what i was hoping for in an immediate sense... but it does have fascinate

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well, this one has ruinous, but in theory it could have fascinate

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so this thing becomes my zorua and beedrill becomes my pancham, i think

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honedge is still croagunk/riolu, which leaves side support for tanking pancham because i want the overkill, and binacle/ekans

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okay, nevermind, this is my pancham

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goldeen pancham, beedrill lead/ekans, electrike zorua, honedge riolu/croagunk, krabby binacle

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then beedrill has the leech ability which means it'll probably be even easier than planned

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first though, eliza

tame void
# distant monolith known regirock deleter

m. Ninetales actually takes four or five KOs on Yez as it turns out. somehow she solos togekiss, Haerobic, and Regirock if you do it right, and depending on the team she also might land the last hit on chandelure and magnezone

distant monolith
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luxury taste is a friend

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that sounds about right

cerulean cypress
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me when covert cloak is also leftovers

distant monolith
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bottom feeder, check, goldeen has the worse ability but it's fine, electrike fascinate, check, beedrill leech, check

honedge has spdef, goldeen has def, electrike has spdef and outspeeds zorua and 2hkos it, beedrill outspeeds zorua and has def, honedge has spdef

oh krabby doesn't have leer that needs fixed

tame void
distant monolith
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okay now it's actually ready

tame void
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seems fine yeah
p sure Goldeen can take both Zorua and pancham, but no reason to worry about it when elektrike is also there lol

distant monolith
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yeah probably

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i think that's relevant in the sense of uh, it's an argument that i should've taken bluepoint before casaba, but not really otherwise

tame void
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Elektrike was maybe the best hit there anyway lol

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M. Polteageist maybe in a vacuum, but honedge

distant monolith
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...

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i forgot zorua existed

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bye honedge

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that's uh. oops

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on several levels i knew it wasn't croagunk of course

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croagunk was damaged
when i switched in honedge it tanked a shout
why would croagunk come in after beedrill

cerulean cypress
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croagunk declares prankster on entry, so that's the unmistakable tell

distant monolith
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zorua didn't declare prankster on entry

cerulean cypress
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you mean croagunk 🙂

distant monolith
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i do not, no

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so the kingler eko conditions are pretty straightforward, though of course there are ekos that aren't this straightforward

-a mon that survives salandit clear smog + fletchinder aerial ace + tentacool sludge + tynamo thunder fang or poison fang, is immune to poison, and outspeeds and deals 25% to either tynamo or tentacool. it must either be able to hold a cheri berry or still outspeed and kill one of them through numb
-a mon that survives salandit fire pulse + fletchinder flame charge x2 + 2 burn turns under eko curse but dies to salandit fire pulse + fletchinder flame charge x2 + tentacool sludge / tynamo move
-literally any mon that survives vulpix fire spin + camerupt incinerate or mud shot + vulpix fire spin (chip) damage

goldeen should actually be perfect for the second thing, usually it's a water type but that's just to resist fire and be weak to poison

honedge would be perfect for the first thing, but, well.

distant monolith
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moldeen solos hoenn starter guy

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and no honedge sadly means whismur is relevant

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on yez... kingler is good as ever at dealing with bunny larvesta smoochum even with no binding band

electrike crushes joltik

moldeen doesn't do anything at all, though

this is definitely a spot where it would be nice to have a non-patrat starter

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moldeen would beat noibat with a non-patrat starter

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(it doesn't matter which because the point is covet by level)

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oh wait

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belay that

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i have the wrong level on moldeen

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still isn't as reliable there as i want it to be

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if it outspeeds it can't switch in twice

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a gulpin from feebas' fin does not help with the immediate problem, but it'll be nice on rafael later

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considering rolling shipping lane grass because vigoroth would make the problem go away forever

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did not hit the vigoroth

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i did hit this, which is actually pretty nice i think

tame void
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yeah m. sentret is good

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also solid for eko I imagine

distant monolith
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this whismur is a terror without a ghost type

tame void
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sentret might wall it?

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this is actually a solid reason to pick steenee believe it or not; she beats whismur easily
though with your restriction I imagine you might want a. sandshrew anyway

distant monolith
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i want kingler

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i'm scared of echoed voice
i don't know if the ai actually uses it like it should but if it does whismur beats everything

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i'm used to having a ghost type here

tame void
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not sure if I've ever seen it used here

tame void
distant monolith
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if it doesn't use echoed voice then the whismur is still relevant but not all that

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oops, ran into pumpkaboo

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won easily

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honestly i wonder if i actually do want a shrew

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i don't have another noibat answer besides moldeen and that's not good enough in a game where the ai switches

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gulpin for larvesta, shrew for noibat, electrike for joltik, beedrill for smoochum, murret for whismur, moldeen for bunny

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yeah that should work

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worked as expected

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don't think it was all that interesting it was just 1v1s all around
a. sandshrew is really nice to have on that fight since noibat loves to switch out and give you a free chill

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typical "oh right, this curse" screenshot

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i actually think that i statused more of her mons than she statused of mine

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definitely at least equal

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noibat got leeched, larvesta got chilled, whismur got chilled, smoochum got poisoned, no status on whismur, i don't remember if joltik got leeched but i actually think it did

tame void
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which is also surprising to me lol

distant monolith
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i don't think noibat would switch out on uh

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assault spines shrew

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but i don't actually remember even though i've done the fight with that ability

tame void
#

yeah I think I always used assault spines

distant monolith
#

i'm pretty sure skill link is much better for basically this reason

#

unless you need shrew as your joltik answer

tame void
#

makes sense yea

distant monolith
#

not like you need the spdef to beat noibat

tame void
#

definitely not

distant monolith
#

of course there's a sitrus berry right there on the route, but

distant monolith
#

huh i don't think i've ever seen a pokemon center npc down here

#

i guess they can be i just. hiding

distant monolith
#

so i can probably beat it with no more encounters if i get cv

#

for once though i think i should go beat eko gym trainers before i plan eko

#

if i had a honedge i could do it without the cv :meowsad:

#

kingler solos eko first gym trainer even without binding band

#

party as is crushes jonas

#

arya is... kingler beats tranquil immediately, beedrill beats goldeen (gulpin is even better at this but gulpin could help with wartortle), the rest of the party beats wartortle

#

arya is kinda scary and beedrill really dropped the ball
it still went fine though

#

by dropped the ball i mean

#

it used manyneedle twice on wartortle

#

wartortle remained unleeched

#

and with that i've reached tm covet

#

one quick debug later my money is now infinite

#

josh: beedrill for gurdurr, toxin tax gulpin for lileep, murret with electrike support for flaafy

#

patrat and moldeen in the wings can also help

#

gambler gregor: toxin tax gulpin and moldeen beat alolan form, kingler beats galarian, and beedrill into murret beat the lead

#

electrike can help with the alolan form as well

#

lass tara: agility herb ruinous electrike beats the basculin lead, sandshrew beats pidgeotto, the rest of my team (mostly murret) beats the drilbur

#

it's an arrokuda

#

not a basculin

#

basically the same thing tbh

#

i would know the difference if the sprite was more visible

#

okay my plan got fucked up because the basculin switched out on 1, because the ai would rather switch to a ground type on my electric type than just outspeed and kill me apparently?

and then i messed up by not realizing it had fury pecks and left beedrill out.... but it was fine because it just hit twice and didn't crit.

#

i messed up branimir because i forgot assault spines

but electrike + sentret dealt with that and sandshrew beat the other two, except it pathed weirdly

#

phillip: mentret for mienfoo, shrew for others

#

and clerk lily, my new nemesis

#

but now i have a ground type so like. it's fie

#

fine

#

murret obliterates pikachu, gulpin beats frillish, and beedrill can poison sealeo allowing kingler to beat it consistently

distant monolith
#

...hmm, i can't actually do the kingler kills everything strategy very well with my current encounter set

because none of my mons except electrike actually die to

oh my strategy isn't quite right anyway since it doesn't properly prevent tailwind

#

let's try again

#

don't think i'm doing eko before i get off but i have some time to think about it

#

in fact i'm closing the game

#

there's not any good reason to go for kingler kills everything when murret is around thinking about it

#

cv steel beedrill lead

turn 1 kingler protect, beedrill to moldeen, salandit fake out (doesn't matter where), fletchinder flame charge hits moldeen

turn 2 kingler clamp fletchinder, moldeen protect. now tentacool comes out for fletchinder

turn 3 moldeen switch to murret, murret takes clear smog + sludge damage (might get poisoned), kingler clamp salandit

turn 4 kingler protect, salandit hits clear smog into the protect, murret stamp down kos tentacool, salandit dies to clamp

and now i have full hp kingler and 70% hp murret vs tynamo, vulpix, camerupt which is surely a winnable spot

distant monolith
#

which may actually be fine?

#

turn 1 kingler protect, beedrill to moldeen, salandit fake out (doesn't matter where), fletchinder flame charge hits moldeen

turn 2 fletchiner tailwind (probably), moldeen protect, salandit miss, kingler clamp, fletchinder dies eot

turn 3 moldeen switch to beedrill, beedrill tanks stuff, kingler clamp tentacruel.

turn 4 kingler protect, beedrill switch to moldeen, moldeen tanks salandit fire pulse or salandit hits into protect, tentacool hits into protect

turn 5 moldeen protect, poisons hit into protect, kingler clamp salandit. tailwind ends

turn 6 moldeen switch to murret, poisons hit into murret, kingler clamp kills tenta. salandit dies eot. this is exactly the same spot but with tailwind over and a little bit more damage on moldeen

#

gonna go now

#

oh and it gives kingler protect available for the endgame

distant monolith
#

oh tynamo came in instead of tentacruel okay

#

i feel like every time i fight eko i'm wrong about the ai in the way that makes the fight so much easier than i thought it was going to be

#

like, tynamo coming in first meant that tailwind wasn't up when tentacruel showed up, which meant that i could just stamp down tentacool and i didn't actually have to use m. sentret at all (i did send it out but it could have easily been literally any mon, notably including moldeen

#

kingler / water type* / steel type strikes again
*moldeen is a water type for all intents and purposes, it's not like it clicked a move other than protect

distant monolith
#

i don't really want to fight psychic ludmila

#

good news is i can just... not do that?

#

youngster sorin: gulpin for frogadier, sentret for braixen, beedrill for quilladin

patrat for backup on anything special, goldeen for backup on quilladin, electrike with a specil revenge berry

#

ishizu: beedrill for jigglypuff, patrat/gulpin for vibrava (honestly overkill), electrike/cv electric moldeen/m sentret for klang (we love overkill)

#

and done for the night

distant monolith
#

fairy tale girl maja: sliggoo is murret, petilil sandshrew to switch in if it tries to set up, spoink is moldeen

jaboca berry electrike is minor support on anything, beedrill can be alt. killer for petilil or spoink move on, and gulpin can poison petilil and get out

#

oh everything just stayed in and died front to back

distant monolith
#

before i beat freedom i'm going to go get absol; i don't think i "need" absol but giving beedrill brutal swing helps with my overkill

#

absolus avatar: ignite cv fighting furret + beedrill should deal with phase 1, kingler + gulpin for phase 2

#

backpacker freedom: bug gem skitty for nuzleaf, cv dragon sentret to get a burn on mareanie, electrike to win after the burn, kebia berry stinging jealousy moldeen for minor chip if that's not quite enough, thick fat gulpin for sinistea, brutal swing beedrill as backup for either of those two

distant monolith
#

items i could covet (not listing ones i can just purchase, like type boosters, at current game point. also not listing irrelevant ones [money items], items i don't need dupes of [cleanse tag], and if it's in already encounter i'm only listing it once):
ALREADY ENCOUNTER
bluepoint beach - binding band
scenic trail - power herb, agility herb
feebas' fin - sitrus berry, cado berry, agility herb, reinforcing rod
shipping lane - eclipse weather rock, rawst berry

WOULD HAVE TO GET MY ENCOUNTER
windy way - aspear berry
bluepoint grotto - stickybarb
foreclosed tunnel - light clay, muscle band
novo town - rare candy (inf xp without fighting meloetta!)
kilna turf - 7-league boots
grouz - skill herb
hollowed layer - light glay, sand weather rock
team chasm hq - light clay
lingering delta - intellect herb, wide lens
carnation graves - iron ball, wide lens
luxtech sewers - black sludge, dynamite
county park - metronome, strength herb
the shelf - covert cloak, lagging tail
velenz - mental herb, intellect herb
barren crater - black herb
velenz menagerie: pecha berry, wide lens, infinite candy, wise glasses, luck herb, strength herb, sun weather rock, [scope lens, grip claw, shed shell post-surf]
canal desert - sticky barb, energy herb,
nebula ruins (locked by beartic currently): moonglow weather rock

#

ninja boy hwan: refractive patrat with fire pulse from electrike beats scizor, gulpin beats poliwhirl, fascinate electrike numbs moldore and gtfos, then cv ground beedrill and m sentret beat up moldore. moldeen is there too i guess

distant monolith
#

i'm not sure if i have a bird keeper amanda

tame void
#

what about the other route? though I guess you probably don't have a great m. dustox answer

distant monolith
#

oh right the shelf

#

i should look at least

#

i forgot the route existed ty

#

tourist mariana: beedrill for seadra, cv ice gulpin for piloswine, defensive jaboca berry m. sentret as backup to tank a flail if needed, fascinate rowap berry electrike as backup for seadra, agility herb moldeen also as backup for seadra, and refractive patrat for doublade

#

without cv there are so many times i would have had to get more encounters by now

#

refractive is such a good ability for surprise kills

#

it's not even a watchog

#

dandy charles: beedrill for comfey, a. sandshrew for eelektrik, cv steel gulpin for beautifly

#

sage imay: lol this team

#

but like, beedrill for dottler, sandshrew for chansey, gulpin for herdier

distant monolith
#

parasol lady clarissa: shrew for linoone, gulpin for banette, moldeen for cubone

murret has jaboca for cubone backup, electrike has air balloon so it can do something, beedrill has cv steel so it can switch in and do envenom for gulpin because banette scares me

#

actually beedrill can't be the one to poison banette because it can die to slash crit into shadow claw crit

#

which means what i actually want is agility herb electrike burns linoone on 1, m sentret does the rest of that job, gulpin gets a free switch on ghost move and then poisons banette, gulpin/sandshrew/cv steel beedrill can survive enough turns to make sure banette dies to poison, moldeen for cubone

#

this is the first fight in the game where all my mons have had the same style points (20hp/10atk/20def)

#

poke fan tsveta: ignite electrike + moldeen for lapras, clear smog toxin tax gulpin for carbink, refractive patrat + murret for metang
(hey here's a very nice clear smog use: a way to beat carbink with slow stall while being safe from its setup moves)

cv steel beedrill is backup in case gulpin isn't enough

#

beautiful

#

the one issue is that it probably u-turns

#

the other issue is that marill is a problem since i don't have a grass type

#

agility herb electrike to numb dustox

beedrill for garbodor

kingler for marill

cv fire gulpin for dustox

murret gets a rowap berry just to deal a tiny bit of damage to dustox

and kebia berry crystal gleam moldeen is my finisher

#

er

#

not kebia

#

tanga

#

bug resist

#

oh wait i can't numb it and gulpin

#

well maybe i can

#

i think numbing it is better than gulpin anyway really

#

so i'm happy to just like, run thick fat gulpin instead here

#

wait, there was no reason at all to fight this guy

he gets me to velenz; it's electabuzz i have to beat to get to shelf

#

(or the masq / abomasnow doubles, now that i beat dustox)

#

(but like. i don't want to do the masq abomasnow doubles

#

hmm, unless....

#

so bulkless m sentret shows kill to both

so m sentret protect, patrat fire pulse kills abomasnow

m sentret switch to, i dunno, cv fire fascinate electrike, patrat water gem water pulse doesn't kill heatmor but it does come close

patrat shout kills heatmor and now it's a 2v1 the rest of the fight
i still don't like doubles

#

but i'm not sure i have a helga

#

kadabra is a terror

#

unfortunately i do have to mention that something that would make this fight easy is a honedge

distant monolith
#

bulkless murret shows kill to masq and abomasnow

murret protect, block two hits, patrat fire pulse kills abomasnow

murret still shows kill to masq; it does not show kill to heatmor. heatmor probably clicks burning jealousy

i switch murret to cv fire electrike. it tanks struggle bug and burning jealousy at -2 each; patrat tanks resisted burning jealousy. patrat uses water gem water pulse on heatmor

now masq clicks bubble beam on electrike, since it sees a kill there. electrike uses protect; patrat uses shout on heatmor, making whatever heatmor does here irrelevant (because it dies).

now electrike switches gulpin, - no wait i can't shout heatmor because it has a sitrus berry

i can just water pulse it again though

#

if i make electrike no-bulk, which i should because why wouldn't i, heatmor should reliably target it anyway

#

oh wait there's a much funnier option: jaboca berry electrike

#

er, rowap, actually, since burning jealousy would be physical

#

wait no jaboca is right

#

wait nvm can't do that

#

cause cv

#

patrat can have jaboca berry! beautiful

#

nope, just doesn't do enough

#

i'll have to settle for the 2 hits then

#

nevermind none of that works because struggle bug is a multi-hit move

#

and i didn't have multi hit checked when i did my turn 1 check

#

er, multi target

#

it may be salvageable

turn 1 cv fire electrike shows kill to masq, electrike protect, masq hit into protect, agility herb patrat kills abomasnow

turn 2 heatmor comes out, they're targeting water+ground into electrike, patrat water pulse while electrike switches to rawst berry moldeen

turn 3 targeting steel + struggle bug into moldeen, moldeen protect, patrat water pulse kills heatmore

turn 4 targeting struggle bug into my team, switch to gulpin + beedrill....

i just don't see how i consistently survive indeedee here

#

let's look at amanda again

distant monolith
#

bird keeper amanda: murret burns aero then cv steel beedrill finishes it,

electrike burns manectric then moldeen finishes it,

sandshrew chills duraludon then grimer stalls it for one billion years

#

gulpin, even

#

and that worked! gulpin didn't have to come out but everything else was just exactly according to plan

#

and there's still one more fight to the crater center... but for now i'm very satisfied to just have lillipup

#

actually genevieve looks pretty easy

#

having a ground type + a ghost type means that hitmonlee is always free, cv ground electrike numbs lunatone, m sentret basically just dunks on numbed lunatone, and tea from the tea store beats copperajah

#

but im not doing that fight yet

distant monolith
#

oh current crash has 25 pp.

#

the plan still works it's just annoying

#

current crash count:

#

1

#

2

#

3

#

4

#

5

#

6

#

7

#

8

#

oh wait there's a turn counter in info

#

so i can do something else when it says turn 51

#

just 27 turns of switching to go

cerulean cypress
distant monolith
#

the rest of the fight was much faster than the 50 turns of switching

#

genevieve down, crater reached

#

next up: yez 2 i guess

#

hmm, frustrate life orb kingler / bug gem moldeen should get double kills on 1

distant monolith
#

then bring out magneton skorch, which means that kingler can switch to m. sentret while moldeen protects

then they outspeed and kill magneton together, centiskorch tries to kill moldeen but learns an important lesson about what the ability "unafraid" does

dartrix comes in since it sees the kill on moldeen and none of the moves that are actually shown scare it. so m. sentret switches back to kingler while moldeen protects

now kingler is showing a fast kill on skorch. kingler is going to use clamp on "skorch", which should become poliwhirl, while moldeen switches to beedrill

kingler clamps dartrix while beedrill protects

#

then kingler clamps dartrix while beedrill switches to (thick fat) gulpin and that's basically the rest of the fight

#

the problem here is that centi also sees the kill on murret

#

and this causes dartrix to be able to see a kill with razor leaf

#

also i said it's centiskorch but i'm not actually 100% sure since kingler sees a kill there

cerulean cypress
#

simply go get skitty so you can improv it

distant monolith
#

i have skitty, however, if i bring skitty i'm pretty sure i don't have it because then i don't have kingler

#

i decided to go get some encounters

#

hard pick because i do want both

cerulean cypress
#

never see morelull tbh

distant monolith
#

i'm going with it

#

i went for morelull anddddd i hit run by accident

tame void
distant monolith
#

reflect ability and sticky web both sound very nice to have

tame void
#

fun fact: I went to that grass patch for morelull in both attempts! I just got hit by Scyther instead

tame void
distant monolith
#

honestly finding myself a little tempted by rime

#

but i think webs are webs

#

she's back

#

this is probably enough encounters to beat up yez

cerulean cypress
#

beat Yez 2 with the Yez 1 team

distant monolith
#

catching that joltik is actually the first time all run i've had enough random encounters to have to choose between them

#

jynx should do work on rafael too

#

i just realized my herdier is break through

#

good thing i got two doubles anyway!

cerulean cypress
#

oof

distant monolith
#

huh, joltik doesn't get long shot

cerulean cypress
#

weird

#

it probably should

distant monolith
#

yeah i just assume anyone with an ability that says "long shot hits" gets it

cerulean cypress
#

yes that is the idea

tame void
#

it's basically intended to be that way but oversights happen

distant monolith
#

this yez 2 is going to look suspiciously like the last yez 2 now that smoochum is here

#

mostly because smoochum / kingler is close to the best opening i can imagine

#

messy as fuck ending but nobody died

#

ignore gulpin's moves they're uh. oops

tame void
#

well you still won lol

#

but yes this sort of thing induced absolute paranoia in me about movesets lol

distant monolith
#

gulpin has so much 4mss

#

it wants protect particlepulse poisongas stockpile swallow coverage

tame void
#

oof yeah

distant monolith
#

i forget can you run into wild encounters with yez around

tame void
#

you can

distant monolith
#

i was thinking good since doubles but she'll just kill them

tame void
#

you can theoretically use that to force a double but then Yez can KO them yeah

distant monolith
#

yezera i don't need light screens vs the avatar with only physical moves

#

cv ghost herdier is a very amusing linoone avatar thing lol

#

make yez do all the work

#

okay it really just is like the other run

#

i don't have a fire type so i'm not even considering taking the thing that doesn't evolve for helena

#

or rafael

#

actually, slugma can probably set up flame spikes on helena, so it really is just rafael

#

but that's still important

#

the helena will actually look different

#

vanillish did a lot of work i can't really replace

#

hello my friend

distant monolith
#

so torkoal is a flame spiker

cv ghost joltik or sinistea (depending on whether the fixed encounter slot or the cv is more valuable) for wailmer

maractus cleans up prinplup and chinchou and maybe even kingler too?

#

gulpin is too switch-vulnerable to accomplish anything

#

maybe i just grab the seel and trade it for the sewaddle

#

poor seel....

#

oh moldeen is actually very good into burned kingler

tame void
#

Dewgong is theoretically an interesting rain setter but there's better things to do with your weather, especially if you're working with more fixed encounters, and the Sewaddle line is useful now into Helena (it's a tanky grass! it does webs!) and generally guarantees you a Bug type, which is useful and can sometimes be hard to get

distant monolith
#

i think i'm short a good luxio answer

beedrill can outspeed and kill it but it has no ability to switch in multiple times, at all

#

which, like, speaking of swadloon...

#

luxio might just not be that big a deal since flame spikes

tame void
#

it does a lot less damage with flame spikes up yeah

#

covert cloak swadloon can solve it pretty well I would guess, or at least take it to a point where you can deal with it using something else

distant monolith
#

oh covert cloak swadloon completely obliterates it

#

it doesn't even really need a covert cloak since it's not like it can get frostbit

#

due to being immune to its coverage

tame void
#

oh right the ability

#

yeah that's very clean then

distant monolith
#

the problem is that cv ghost joltik is my only non-fixed wailmer answer and cv ghost joltik doesn't work if boreal wind gets used out the gate

#

because its whole thing is outspeed, electro ball, kill and this doesn't work if it gets frostbit

#

if i'm confident it'll used boreal wind out the gate then i can use cv ice joltik instead

#

(it can't just be covert cloak joltik because i don't want wailmer to switch)

#

(so i want electro ball to be invisible)

tame void
#

makes sense yeah

distant monolith
#

winning this fight is an exciting 4 evolutions

cerulean cypress
#

Electro ball cannot be invisible on joltik

#

The AI is informed of your original AND CV stabs

distant monolith
#

oh okay

#

i had not realized this was the case

cerulean cypress
#

Wanted to inform you before shit went sideways

distant monolith
#

yeah thanks

#

oh joltik can answer luxio just fine

tame void
#

Possible that the AI might avoid switching on Joltik thanks to the flame spikes, but I think Toxtricity would have to go down first

cerulean cypress
#

If you ever want to know what the AI "mind reads" you can enter a wild battle with the debug console open, it'll tell you every move fed to the AI

distant monolith
#

i wish i had rest

#

one more cap...

#

this looks like a helena

#

just need to go crush a kid's dreams and steal some covert cloaks from zoruas

tame void
#

yeeeep

#

covert cloak go brrr once again

distant monolith
#

unfortunately this patch of grass is slightly depressing

#

the morelull that could've been...

#

spirits broken...

#

what a depressing quest

#

whoops i broke my fixed encounter rule on that fight and ran kingler + sinistea
i'm not going to worry about that it's not even an overlevel fight just try not to

#

well... one of these is totally fine and i'm not sure how i could have avoided it the way the battle ended up going

one of these completely did not need to happen and sucks a lot

#

goodbye reinfeld.. you didn't deserve to die to forgetting about protect piercers

#

tea from the tea store.. you had one job, you did your one job, and you did your one job well. really this is about all i needed from you. have a good time hanging out with honedge

cerulean cypress
#

get chugged you dumb teacup

distant monolith
#

so now i'm looking at raf

tame void
#

does make Yez III's barbaracle scarier
polteageist is low-key one of the cleanest answers to both it and the eventual Regirock

#

though there's other stuff ofc

distant monolith
#

do you know what order null pulse - grit goes

#

although maractus is fine for raichu there regardless

#

can probably do miltank too with some awful set like leech seed/synthesis/shore up/mega drain

#

i wonder if i need more encounters for raf or not

#

swalot / jynx / torkoal all should be very strong

#

and then maractus is maractus but i don't think maractus is actually that great on that gym he loves fire types too much

#

it can probably do things

tame void
#

raf having two fire and two steel types is really a problem lol

#

You would think bug would be good into him

#

but actually, he's only sort of a grass specialist!

distant monolith
#

damn manectric speed ties minetales

#

sad

#

i don't think i want this mon on my team in this gyn

#

gym

tame void
#

I would say boots time but you probably need gem for the range

distant monolith
#

manectric can't even hit the range with boots

#

er

#

gem

#

oh wait nvm

#

i forgot to give it spa investment

#

...NO IT STILL CAN'T

tame void
#

LMAO

#

Ruinous does do it though I'm sure

#

but also, boots

distant monolith
#

no i mean fire gem ruinous fire pulse doesn't kill minetales.

tame void
#

wtf okay then

distant monolith
tame void
#

lmao

distant monolith
#

91....

tame void
#

possible there's a rounding issue somewhere but I wouldn't stake the strategy on it

distant monolith
#

yeah lol

#

manectric is relegated to its real purpose in life (status bot with fascinate)

tame void
#

It does get really good with Ruinous.
eventually.

#

but manergetic itself feels pretty underpowered yeah

distant monolith
#

i'll believe it when i see it
i gave up on it before i got it to a manergetic in my first playthrough because it didn't feel like it did anything in terms of stats at any point in the game

#

it's actually been pretty nice to have here but not because it killed things. it just has access to numb and ignite with a supportive ability

tame void
#

I personally used it during testing and it had a sharp spike after the final evo

#

my footage is somewhere but not at my desktop rn

distant monolith
#

wait NO

#

i just realized i dont get my rest access

#

because it died

tame void
#

oh

#

oops

distant monolith
#

furret you would've been so good

#

huh, thievul gets frost spikes

#

i kind of really want one but the thing is that if i miss i would much rather have gone sparse grass

#

shroomish is at least +1 stink bomb

#

and centiskorch definitely isn't volcarona but it's not like, totally not volcarona

#

i wonder if i redeem hisuian zoroark for this

#

probably don't need to

distant monolith
#

oh watchog can just turn 1 kill bellossom if i get a sableye

#

oh wait i'd have to kill tangrowth too, yuck

distant monolith
#

well another day

distant monolith
#

doing some catching because i woke up early

except in this case no catching was involved, because voltorb is a menace

distant monolith
#

hi stonj

#

not rolling kilna ascent because i want to clarion for frosmoth later

#

carnation graves going the way i want it to, which i think means i can raf

#

well, after 1 velenz gauntlet

#

i did learn my lesson: rapidash is for stink bombing past, not fighting

distant monolith
#

sailor konrad: stonj to block and set up every hazard, jynx for ampharos, sandshrew for victreebel, cv grass torkoal for sylv, manectric + swalot for cramorant

#

what kind of enemy trainer can actually remove hazards anyway

#

it went fine because stonj was an unnecessary bonus, but

#

quickly starting to look like a real team (not with these items, movesets, or style points of course)

distant monolith
#

i forgot i still had to do the digit slips but this is the plan

#

not entirely sure that's the right jynx

#

it can kill things but it doesn't really have a way to do that and then not just die

distant monolith
#

ninetales was a problem and it never died

#

this thing means i have a pancham, always nice

#

still no spritzee

#

riolu is ekans, electrike is zorua or sangroid, toxel is pancham or croagunk possibly both, krabby is binacle

still leaves a need for another something for sangfroid or zorua

#

a grass type? with synthesis at 12? admittedly that could just be meganium, but.

and that makes lambert not even a question

distant monolith
#

so exeggcute for sangfroid + binacle, riolu for ekans, electrike for zorua, toxel for croagunk, krabby for pancham

distant monolith
#

no that does not work... krabby does not deal with pancham

#

nobody actually deals with pancham
toxel doesn't deal with pancham because of juggernaut

#

toxel is still not that bad into pancham because croagunk deals 7 damage to it a turn so at least it can switch into pancham and poison gas it

#

i decided to roll tunnel and thankfully got onix

#

well, onix/machop, but like. so onix

distant monolith
#

okay, that team could do it. both of the radiate mons were supposed to uh, have it but it went fine anyway

distant monolith
#

isai: kingler for combusken, toxel + riolu for grovyle, exeggcute for marsh

distant monolith
#

okay, hm

riolu beats whismur

onix beats larvesta

toxel beats joltik

exeggcute beats bunnelby

electrike numbs smoochum

a. sandshrew (assault spines) beats noibat and numbed smoochu

#

m

#

i have a steel type but no water type, which means eko is a win as soon as i get crystal veil but not before

distant monolith
#

jonas: toxel skiddo, riolu aron, axew sandshrew

distant monolith
#

school kid arya: it SHOULD be tranquil toxel, exeggcute goldeen, toxel does 50% to wartortle, sandshrew chills it, riolu is around to finish it off

(if wartortle doesn't dizzy toxel can just do 100%)

if wartortle randomly switches in then it's onix/sandshrew tranquil, wartortle toxel, exeggcute goldeen

#

i forgot deterrent but it's fine exeggcute can stall wartortle once it's chilled

#

covet unlocked! i'll debug celebrate when i want to

#

linebacker josh: toxel gurdurr, patrat flaafy, riolu lileep

distant monolith
#

gambler gregor: air balloon toxel meowth-kanto, riolu meowth-alola, kingler meowth-galar

#

okay, maid alice and lass tara scare me with this set

distant monolith
#

it's like... electrike numb + exeggcute is the only thing i have for frillish really

sandshrew can chill audino and then leave the rest to riolu

then toxel can come in, poison lickitung, and onix/sandshrew clean

#

okay everything stayed in and died which made it less scary

#

branimir: this looks like riolu food and sandshrew can pick up any leftovers

#

black belt philip: toxel square, onix sphere, sandshrew triangle

#

okay, i want absol as my fixed encounter for clerk lily

riolu/toxel/exeggcute into electrike/onix/kingler should clear the avatar

#

clerk lily: absol sealeo, exeggcute pikachu (it kills itself, beautiful), onix frillish

distant monolith
#

scientist marie: kingler

#

scientist dexter: riolu to numb + onix grimer, charmeleon kingler + i guess toxel can help here, solosis cv ghost exeggcute + electrike

#

actually it's cv dark exeggcute

#

or onix can kill solosis and save me so much suffering

distant monolith
#

1: kingler protect, riolu switch to cv water egg, salandit fo into protect, fletchinder flame charge into egg

2: cv water protect, fletch tailwind, clear smog into protect, kingler clamp fletch, fletch dies

case tynamo:

3: water switch to gravitas onix, salandit clear smog into onix, tynamo move into onix, kingler clamp salandit

4: onix switch to water, kingler protect, salandit clear smog into protect, tynamo move into protect or maybe switch to tenta. salandit dies to clamp. now poisons are out

5: water protect, poisons move into water, kingler clamp tentacool

6: water switch to onix, kingler clamp tynamo, poisons move into onix

7: double kills

8: kingler clamps camel while onix protects

9: kingler kills camel leaving only vulpix and onix mud shots, setting up the ending

case tentacool:

4: water switch to riolu, salandit clear smog immune, kingler clamp tentacool, tentacool sludge immune

5: kingler protect, riolu switch to water, salandit clear smog into protect, tentacool sludge into protect

6: water protect, salandit clear smog into protect, kingler clamp kills tentacool. tynamo out

7: water switch to onix, salandit clear smog into onix, tynamo move into onix, kingler clamp salandit

8: kingler protect, salandit clear smog into protect, onix click mud shot in tynamo's general direction, tynamo dies if it stays in, salandit dies to clamp. cleaning up is easy

#

this is so much easier to plan with a real water type (moldeen is a real water type) because then you can hold rawst berry

#

ah. domineering and not expertise

for my sanity i'm going to pretend that never happened

#

the redo wasn't perfect because i should have given riolu more spdef but luckily egg didn't get burned, and i was supposed to clamp salandit and not tynamo on the turn where i clamped tynamo

#

well it was Perfect, nobody died

distant monolith
#

psychic ludmila: kingler mime. jr, steelix others

#

ishizu: toxtiricity klang, steelix vibrava, team effort jigglypuff (exeggcute mostly)

#

hoopster jerel: voltorb steelix, lucario skorupi, cv steel toxtricity + sandshrew + steelix (they can probably each do the job individually but we love overkill)

#

backpacker freedom: lucario nuzleaf, sandshrew sinistea, steelix/toxtricity mareanie. electrike to numb sinistea

distant monolith
#

ninja boy hwan: lucario scizor, egg to leech moldore + maranga berry kingler to beat it, electrike to numb poliwhirl + toxtricity to beat it

#

bird keeper amanda: steelix aerodactyl, cv dragon exeggcute manectric, sandshrew + toxtricity (for taunt) duraludon

distant monolith
#

so next up is yez 2

#

i think it's pretty likely i can do yez 2 right away by simple virtue of, i have 3 level 25 mons and one of them is steelix

#

wanted covert cloaks, sad

#

at least it's spheal

#

doesn't even get flame spikes, very sad

cerulean cypress
#

what do you mean "wanted covert cloaks"

distant monolith
#

i went to get my shelf encounter at this point in time because i wanted covert cloaks

#

incidentally, i am sad about the encounter

#

of course i get covert cloaks either way

cerulean cypress
#

I see

distant monolith
#

it'll probably come to yez 2 before it becomes a spheal at least

#

random fire type to tank flame wheel is something

#

sadly it doesn't outspeed whirl at 20spe

#

it's 1 point slower

cerulean cypress
#

it does actually have friend guard which is a real ability

distant monolith
#

friend guard is a real ability

#

this is so

cerulean cypress
#

also fake out and parting shot

#

tbh monkeys are kinda good

#

I wouldn't write him off so quickly

distant monolith
#

hi flying type

cerulean cypress
#

oh good data

#

surely you will use this bird

#

:clueless:

distant monolith
#

hey it can outspeed and one hit kill centiskorch

#

with boots

#

it's 1 point short of centiskorch's speed without boots

#

after its choice scarf ability

#

i wanted swalot or chimecho but honestly for the very immediate moment this seems fine

#

in the long term....? no

distant monolith
#

everybody wants to learn u-turn as their only bug coverage move

#

nobody wants to be the mon that mentors u-turn

distant monolith
#

oh planning for this fight has made me excited to bring ripen rowap/jaboca to random combats

#

Doubles so an opener is definitely

life orb frustrate kingler / ripen rowap pansear (with specific style)

pansear fake out morgrem, kingler clamp ohkos sandaconda

pansear follow me, kingler rake ohkos morgrem, magneton takes 50% from rowap

pansear protect, kingler stamp down kos magneton,

#

oops i meant to

#

Doubles

cerulean cypress
#

doubles momento

distant monolith
#

oh

#

i

#

...

#

i hate learning mechanics

#

i didn't realize that agility herb could increase speed by more than double due to rounding

#

and i lost the speed tie

#

wait no this is

#

oh

#

wait

#

i see what i did.

#

nevermind

#

i was right about how the mechanics work that just IS NOT FRUSTRATE

#

oh, it wouldn't have mattered anyway

apparently kingler doesn't actually get that kill

#

rounding

#

anyway there's your taillow data

#
  • killed dartrix
  • deemed worse than other mons
  • died
cerulean cypress
#

damn he sure did click one flying move and then die

distant monolith
#

well, this isn't a helena, so it's encounters time

#

the game really wants me to have torkoal

#

crustle could be nice but not "don't get my only fire type" nice

#

it is, however, fine with the game if i don't get a maractus

cerulean cypress
#

torkoal is genuinely very good though

distant monolith
#

it is!

#

definitely top 2 encounters in that area

#

and i don't have an informed opinion on it vs turtle

cerulean cypress
#

turtonator has the unfortunate downside of being ugly

distant monolith
#

tragic (lying): no access to level 25 lightning dance

#

well
i Could go look for volbeat

#

i'm not Going to

#

but i Could

#

...oh, steelix doesn't get shock wave

#

another conspicuous absence

#

so torkoal (sitrus) for flame spikes, which i know brings out kingler
toxtricity for kingler, which should bring out enemy toxtricity
steelix for enemy toxtricity, and steelix is delicious wailmer food
toxtricity again for wailmer

#

lucario can 1v1 luxio or prinplup or maybe both at the end

#

oh, i do still need to fight genevieve

#

steelix + anyone with cv ghost beats hitmonlee

steelix can pivot onto a c. gleam, and absol beats lunatone as long as it switches onto a psybeam first (actually it wins on c. gleam switchin as long as it doesn't get double crit but we don't believe in risks)

cv ghost torkoal can ignite copperajah and be generally annoying in its direction, and then lucario / toxtricity can clean

#

50 turns of switching time

#

this hitmonlee is the worst

#

it's not interesting to beat but it takes 10 minutes

#

thinking about not getting the skitty gift to try and get it in prizca east tbh

#

"gift"

#

given fixed encounter rules lol

cerulean cypress
#

hmmm

#

question

#

What kinds of moves would be strong/interesting enough to tempt you to do the stone challenges around this level

distant monolith
#

at 25?

#

from the perspective of a nuzlocke the only thing that would tempt me to do the stone challenges at 25 is a mon that's good on helena

#

and even then not really

#

unless you mean something else i'm confused what moves have to do with it

#

if there was flame spikes or something locked behind a stone challenge

#

then i would still not fight any stone challenge trainer but i would consider fighting vileplume and triple stink bombing

#

on a fundamental level i'm not going to fight stone challenge trainers at 25 unless fighting helena at 25 is harder

cerulean cypress
#

at 25 or 30, if you could gain access to a specific move by completing a stone challenge

#

what moves would be good enough to make you consider doing so

distant monolith
#

hmmm

#

25:
rising power or lightning dance in niche situations (solos)
flame spikes in a hypothetical scenario where barren crater shop disappears
even so, only in a box that struggles into helena, only with 2-3 stink bombs, and i would probably still prioritize stones for raf

30:
80+ bp fire, psychic and dark moves
not sure what else

probably box dependent other good options

cerulean cypress
#

thank you for your opinions

distant monolith
#

oh hi you

cerulean cypress
#

we meet again

distant monolith
#

honestly kinda down to stink bomb through kilna turf

#

i want a grass type and exeggcute doesn't count

#

exeggutor would count though

#

but if i'm going to expend resources i need to get my raf in order

#

i'm down for exeggutor into raf tbh

cerulean cypress
#

he seems solid

#

speaking of moves

#

he gets psychic upon evo

distant monolith
#

he does get psychic upon evo

#

he also consistently baits spiteful chant from minetales so he's a h. zoroark enabler

cerulean cypress
#

another one

distant monolith
#

i'm actually genuinely considering here

but it's probably just "mime has reflect and you're not getting that anywhere else"

#

liepard is obviously better for raf specifically though

cerulean cypress
#

liepard does evolve at 30 right

distant monolith
#

yeah

cerulean cypress
#

it also is a prankster

distant monolith
#

i went with mime which i think is right but not confidently

#

ice cave

#

if this was sneasel i would've just stopped grabbing encounters

#

the only random encounters i have that are really even slightly playable into raf are

piloswine, jynx, exeggutor (either one), torkoal

exeggutor-kanto if i do kilna gauntlet
exeggutor-alola and g. mr. mime if i do svait gauntlet
titanix with velenz gauntlet

#

i actually have three hail abilities not counting tea store so hail team is a little tempting

cerulean cypress
#

passive trapping 😔

distant monolith
#

oh there we go

#

uhhhhh

#

well.

#

obviously both of these are incredible

tame void
#

mmmm this is when I'd probably run some numbers on cloyster real quick

#

Ferrothorn is obviously amazing, but there are other Pokemon that do its jobs, and you get a second shot at it post-Rock climb

cerulean cypress
#

hail team looking juicy

#

tough cloyster aint nothing

#

or uh

#

...skill link

distant monolith
#

a little bit unsure what cloyster actually does

cerulean cypress
#

hims a big man

distant monolith
#

not in the sense that it seems bad in a vacuum i just

#

don't know what major battle i want it for

#

it does kill marowak....

#

well, with an item

cerulean cypress
#

not even with bubble barrage?

distant monolith
#

it deals 89% with bubble barrage itemless

#

oh this thing can kill bellossom turn 1

#

with rock blast

cerulean cypress
#

hugh mungus

distant monolith
#

oh wait i don't have rock blast

#

this is what i get for taking patrat.....

cerulean cypress
#

i keep tellin yall skwovet is crazy because of the guaranteed rock moves

distant monolith
#

wait this guy gets rock blast at 48 nvm

#

i retract my skwovet positivity

#

wait

#

i clicked the wrong hting

#

no it is 24

#

i unretract

#

i also lied about not killing marowak

#

it does do it itemless

#

wait no

#

i was right

cerulean cypress
#

my goat cloyster

distant monolith
#

wrong level set

cerulean cypress
distant monolith
#

which means it's time to look at kilna turf

#

terrible, terrible damage calcs

cerulean cypress
#

bleak

distant monolith
#

it's okay they both have %hp damage

#

kingler may be dead but the binding band lives on

#

damn shellder is 1 damage short of killing the altaria

#

at any rate torkoal / lucario / shrew / mime jr. should be enough

#

skorupi and steelix can be backup

#

1 down

#

i wonder if i can get more than 1 at 25

#

don't think i can get randall

#

keith looks more doable

#

torkoal for free shrew, steelix for free golem

#

i don't think i have anything that answers mandibuzz 10 levels down

#

but i should look at fixed encounters

#

torkoal reliably beats primeape + sandslash

steelix needs almost no hp to beat golem

#

smoochum is a support unit to try and kill exeggutor

absol beats exeggutor and can do some fun pivots with toxtricity

toxtricity and shellder are support for mandibuzz

#

shellder didn't come out and absol barely did

#

my reward

#

i can also make cloyster but no reason to do so immediatelys

#

it's not good on helena.

#

huh i didn't realize that skwovet was the EARLIEST rock blast user

distant monolith
#

anyway

torkoal for flame spikes

steelix for toxtricity

exeggutor for prinplup chinchou

toxtricity for kingler wailmer

lucario for luxio

sinistea as backup for if wailmer is threatening discourage for some reason

#

sadly exeggutor has 1 less speed than toxtricity with 20spe+boots

#

if it had 1 more instead of 1 less it would solo

#

alas, i only have two random encounter stampeders

#

it's only just hitting me that getting psychic on evo means my team gets psychic

#

all of them

#

i knew that already

#

i'd had the thought i more mean i'm going mad with power

cerulean cypress
#

this is something I am working to make more common

#

"mad with power" moments, I mean

distant monolith
#

this kinda looks like a team you'd make if you were showing off how to make a helena team i think this is an easy win

#

except that egg should not be holding 7 league boots

#

sinistea shouldn't be necessary it's just to switch in if wailmer is somehow threatening discourage

#

and goodbye helena

#

zaom

#

zain's post helena dialogue is funny
"how many badges you got?" "one" "that's not right. you must be lying, so now i know you're making good pace"

#

it does check out with his entire arc

distant monolith
#

okay so Shielded bars take 75% less

so an hp mult of 8 on a 3 phase mon would mean that in theory... i'd have to deal 8 * 1/3 + 8 * 2/3 * 4 = 24 times health in one hit to one-shot from true full? do i have that right

#

or 13.333 times to one-shot at phase 2 start

#

wish i could check a list of mons that are one of 1-3 mons to get a non-sig move at this level cap cause i'm curious

#

realized i was never delaying this and it has lots of level 30 full evos

#

in fact, this is the only mon here that isn't a level 30 full evo

tame void
#

Trumbeak is still quite good into Raf (who would have guessed that skill link is good)

distant monolith
#

shocking

#

it seems like it gets sent in turn 1, kills bellossom, and says my job here is done

#

it probably does more than literally just that

tame void
#

Basically depends on how much support you have with follow me and such — theoretically you can get bubble barrage off on A. Maro and Fury Pecks on Whimsicott if things line up right

distant monolith
#

....huh

#

i didn't realize this thing got bubble barrage

#

this is so satisfying

tame void
#

skill link means you get so much dumb coverage lol
rock blast too iirc but that needs Skwovet, and fireworks isn't until post-surf because we didn't start really standardizing move distributions until after 3.3 release

tame void
distant monolith
#

i am not that confident on what ninetales does turn 1, unfortunately

#

egg has a visible one-hit on dhelmise so it never switches in, and bellossom always stays in and dies

tame void
#

Is it possible to Quash Ninetales or After You Exeggutor or something?

distant monolith
#

does it even stay in?

tame void
#

my original thought was fake out but you'd need something like luck herb flinch move because ghost

tame void
#

can you arrange something that shows 2HKO to everything in the back?

distant monolith
#

egg does

#

everything on the team is 2hko'd by itemless psychic

tame void
#

I think that means it stays in. I think.

#

Well, only if it does that without radiate

#

Alternatively you could lead Ruinous manectric or something else where it sees kill

distant monolith
#

isn't radiate visible since it modifies the stat

tame void
#

I forgot it did that directly

distant monolith
#

it's actually fine if it switches to be clear
i can always bring egg back in later and kill it, or kill it with something else
it's just hard to plan the fight when i don't know what the ai does turn 1

tame void
#

Indeed

#

I wanted to suggest putting up tailwind but I'm pretty sure you don't have access

#

(on the thought that it might not matter much then)

distant monolith
#

huh there's a surprising number of mons giving it
but i do not, no

#

regardless of what happens turn 1

white herb exeggutor psychics ninetales slot, trumbeak kos bellossom with fury pecks seems like a good start to the fight tbh

#

having exeggutor sit there also means i can deal with the steel types last since they won't come in until it's debuffed

#

trumbeak doesn't need an item to kill bellossom so it's okay if ninetales spiteful chants it

tame void
#

hmm
do you have a water bubble by this point? If it hits you below half that's the only thing that I can think of that might do something useful (if it's even coded like that)

distant monolith
#

i'd rather have the item in case it doesn't do that i think

#

water gem lets it kill marowak

#

this box is so fire weak

#

6 fire weak mons and 1 resistance

#

(well, really only 5, because swine has thick fat)

tame void
#

Reasonable

distant monolith
#

you know what would be good here? pansear

#

rip

tame void
#

You could also theoretically commit agi herb to make sure that trumbeak doesn't get hit, but it's probably better to white herb yeah

tame void
distant monolith
#

it is so

tame void
#

Kingler is actually decent here too, and taillow could have maybe taken out Bellossom
but alas

distant monolith
#

tempting to go grab h. zoroark

#

not really sure what hisuian mon i could possibly want more

tame void
#

at this point it's probably most fitting

#

H. Arcanine explodes in power as a sweeper post-surf because Flare Blitz and Bedrock Breaker and Close Combat do tons of damage, H. Electrode can make for neat kaboom strats, and Sneasler happens to be immune to Regirock. but H. Zoroark fills a particular niche that's not always easy to fill

distant monolith
#

alright, cashed it in

#

still have starter x3 and fossil if i ever need to handpick another fixed encounter

#

something deeply funny about torkoal getting after you

#

oh right

#

digit slips

#

i forgot again

#

tentative team though

#

exceptw ith bubble barrage trumbeak

distant monolith
#

time-saving rule:
i pretend i coveted one billion swirlixes in novo town

tame void
#

nice

#

never had a perfect raf in a locke lol

distant monolith
#

h zoroark is just so clean

tame void
#

indeed; have to remember that

#

(though I usually take Basculin for Eko, but maybe we'll change that -- H. Zoro is the obvious best choice overall)

distant monolith
#

letting me not take basculin means kingler is doing great work

tame void
#

also another time where raf prioritizes the weigh anchor waterlog over going for kill, which is one of those weird things the AI loves

distant monolith
#

congrats to toucannon and sandslash on evolving

#

part of me wants to be disappointed mime jr doesn't evolve yet but i'm looking at this mon and i think it might just perform on yez 3 as-is

#

free moves are good who would've thought

tame void
#

indeed

#

and yez 3 is very physical-heavy

#

as a note: you can sometimes get flame spikes up on her if you lead a fire-type that doesn't die to barbaracle and carry a physical fire move (or just a mental herb)

distant monolith
#

fun torkoal fact: doesn't die to barbaracle

tame void
#

I've figured out how to make it work but I don't have enough data on how to make it consistent