#ai attempts curselocke
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fair
chinchou is trying to stop my grit mini-sweep but alas it can't damage +0 maractus either
it's just surprising that it doesn't want to click the supereffective move
tbf it's only 24% vs 43%
torkoal doesn't take a lot of damage
shoutouts drought
i didn't get a recording because i ran out of disk space but it was a clean win, roselia did not come out
(i could probably grab it from the passive stream but that sounds like a pain)
yeah lol
i'm not sure the torkoal was actually necessary but obviously like, it helped
everything went the way i said it would before running the battle
eh it probably was
it's a nuzlocke; excessive force is always a good idea lol
this too yes
next up: rafael and possibly gauntlets
kilna turf for tea from the tea store
raikou for luxray
and uh. that's it, actually
sad to have lost banette so ignonimously earlier
huh. usually I end up with a few more stone evos than that
well I guess you did skip several random encounters lol
yeah i have 17 random encounters i could go grab right now i think
yeah that is uh. a lot!
plus another 3 if i beat up theoni and beartic
some of them will probably come up against raf but not all
we'll have to see
svait, velenz, ice cave, chasm hq, guts, stone nest
trainer guard: carn graves
ava guard: kilna ascent, nebula ruins
multi options: windy way, bluepoint grotto, foreclosed tunnel, shipping lane, kilna turf, delta, eleig crossing, county park, the shelf, repora forest
menagerie
fixed encounter selections: starter fire, water, grass, origin ore, fossil
(i'm not listing out fixed encounters and trades i haven't grabbed but could)
but yeah it's kinda just "can i build a satisfying rafael" and if i can't i grab encounters until that changes
my full evos are like
maractus, torkoal, swalot, jynx, luxray if i raikou
then fixed watchog, polteageist if i kilna turf
that honestly seems pretty good?
torkoal is a fire type, swalot is good against grass and immune to ghost, jynx has fascinate, luxray is dark, maractus is maractus
yeah it does
slight unfortunate thing about torkoal:
a rare mon that makes you ask, does this outspeed dhelmise
the answer is no!
it speed ties at 20 speed
oh I just mean like
but kinda feel like no
ohhh
20 style torkoal ties 0 style dhelmise
I misunderstood
which is what raf has
torkoal is Slow
swalot seems generally incredible
unfortunately sandygast is too light to do what i want it to do (bait bellossom grass knot)
which means bellossom will engage in its favorite activity (spread move addiction)
swalot does suffer from two steels and whimsicott
and i don't think it does much of anything while those exist
huh
i didn't realize dhelmise sig move waterlogged neat
i just noticed on the calc because it's never come up
dhelmise tends to die
oh hey 20spe jynx outspeeds oricorio
seems like a good life orb user
since that lets it kill both that and dhelmise
though dhelmise has the evil evil shadow sneak
it doesn't seem like rafael can really do things to swalot in general
oh wait i forgot to level torkoal in the calc
it actually can outspeed dhelmise at the cost of 18 style points
17*
woo
oh i completely missed uh
there . . . may be use for that? it seems like dhelmise often doesn't realize that it stays alive due to its berry, so sometimes you show it a fire-type and it just shadow sneaks instead of doing something more impactful though
palossand is also fully evolved
though it very much depends on its thing. I've literally seen it click weigh anchor over killing moves before for instance
indeed
yeah
(this is not including luxray)
pretty good for you though
definitely
hmm
i'm more scared of raikou than rafael
i should go one thing at a time and get digit slips
grotle trainer is not scary
okay none of them were scary
there's still drifblim
okay drifblim gets solod by swalot
and confirmed that
i actually forgot how stockpiile grey mist worked but the thing is that swalot still solod drifblim taking double the damage i expected
but done for now
gonna look at velenz gauntlet when i come back to it
cause i think it's likely delcatty is the best fixed option
i was starting to look and i saw clear answers for everything but victreebel
and i just realized herdier can hold a rocky helmet there
oh wait victreebel has a better answer
the fixed encounter that solves everything, a little shrew
indeed
let's see....
sandshrew with a life orb stealth ohkos the musharna lead
magneton with an air balloon beats nidoqueen
torkoal beats skarmory and neutralizes spikes in the process
palossand can deal with dash
swalot needs to be there for p-spikes but i'm not sure it can beat crawdaunt
this crawdaunt is a monster really
well. uh. goodbye attempt (i missed heavy duty hooves, so palossand didn't do its job and everyone else i brought lost hard to the horse)
i learned an important lesson about gauntlets, probably
so i haven't tried bounsweet yet but i kind of don't really want to
from actually picking tsareena for my real first run i don't really remember this mon doing anything, and i saw bella talking about cv ground being good on eko but stamp down isn't actually guaranteeable without spending a fire token
the one thing it did do was "be a grass type" which admittedly actually does matter
anyway the other channel reminded me that i am just going to debug 500k money in as soon as i get to the sewers
or possibly sooner
not pre-lambert of course
but as soon as i have covet access money is infinite and i do not want to spend my time on that
i'm running krabby patrat back
encounter 1: it's kinda sad for the tall grass that it has 40% pichu rate
not that pichu is bad but it's no <riolu/shuppet/meditite>
i thought about trying grass for the sake of trying grass and it doesn't have bad mons but it's hard to say no to <riolu/shuppet/meditite>
it's because of split evo stuff
yeah
i don't really get what the split evo stuff is for
in the sense that the purpose it seems to serve seems to basically already be accomplished by dexnav?
but that's a more general thought and not a nuzlocke-related opinion, from a nuzlocke perspective pichu just has a different encounter rate and that's fine. it just makes scenic trail tall grass less strong
you get a Stamp Down TM from the gatehouses around LuxTech
clear smog too but I haven't found a niche use case for that
oh huh
that seems worth remembering
not for any specific fight reason but i remember some mons last run not having 60bp poison coverage access and having clear smog
anyway i forgot that the berries were a wild encounter zone, ran into an onix, decided i would rather risk the run then miss a tunnel encounter to that since it was so early, and wiped
it was also onix tbh; it was worth
also i've been doing this but hadn't codified it: i'm running both starters into my first wild patch of grass
because losing a doubles chance on a wild encounter is not the point of my fixed encounter rules
speaking of which, it's riolu/pichu
the pichu is already dead because the choice was pretty obvious
apparently this thing just outspeeds and kills zorua?
which means it beats both that and ekans
and can probably help out with pancham too
huh
I have gotten pretty good use out of Pichu/Pikachu, but I can see how it's less useful for the various randoms you fight beforehand, and especially when you're trying to conserve encounters for power reaosns
in addition to "the choice is pretty obvious" it's also that i haven't used riolu in this game tbf
very reasonable
Riolu has always underperformed a bit for me, but I've also never had it on a Nuzlocke. having Pokemon on the Nuzlocke has revealed certain things to be a lot better than I thought they were (Gigachu is the prime example)
in my estimation riolu is better? at least for like, like you said prioritizing short term
except in niche eko lines i feel like pichu doesn't shine til rafael (when it becomes gigachu)
but also i haven't used riolu at all or pichu much
so this opinion is not informed
Pikachu is like fine against randoms but isn't really great until Gigachu yeah, and it's not great against the bosses beforehand I'm pretty sure? It does have surprisingly good spdef in Tectonic (compared to its canon incarnation at least) but it's still iffy
gigachu is crazy
it's not, like, bad if you get it, but also not clearly good early
late, yeah, Gigachu is crazy
I unfortunately haven't gotten a chance to show it off in public but I've been using it in dev testing and we were considering nerfing it at one point
wait, my Raf line doesn't have any secret info does it
what about the other guy
okay i lost a mon to the geodude hiker because i didn't want to go buy repels and krabby got crit by leafage
this is a sign to go take a break
and then i will come back and reset
which other guy
rail cannon
the raf line was the super scuffed one with four starters lol
I could not make any of the pokemon I actually brought to make the fight easy work bar gigachu lmao
and i return
and pichu killed krabby
that's uh, lol
secretly krabby is the worst starter because it can lose to wild encounters in scenic trail
yeah lol
anyway, here's two examples of patented Gigachu Bullshit™ so you can see how it works, for reference

and that's an agility herb too
i don't think that's a relevant lambert item
i'll still catch it though
oh wait nevermind
it killed itself when i was trying
so shuppet it is!
oh, huh
i think azurill's gotta be it
i havent played with it yet too
need more encounters but azu for zorua/pancham, sandshrew for ekans or krabby for binacle, shuppet for croagunk or riolu is a nice start
...i ran into meowth trainer on accident trying to run back to the pokemon center and learned it had pursuit
i would like to not lose a mon on casaba for dumb reasons
at any rate, running it back
vigoroth reached
and crushed
steel types!
so riolu beats zorua (+pancham?), honedge beats croagunk+riolu, fixed encounter beats either binacle or ekans, but i still need something for the other of those two
riolu can be ekans + zorua instead of pancham too
i went yellow flowers, and it's baby artemisia!
which should be enough to 4 mon lambert? i might grab a fifth for safety
but togepi/pancham, riolu/zorua+ekans, krabby/binacle, honedge/riolu+croagunk should be pretty consistent
sure
if nothing else it's a fire type that gets flame spikes
....wait, why does houndour get burning jealousy at 20?
because mistakes happen
faur
fair
houndour actually helped, riolu getting numbed made it not the best zorua answer anymore
so houndour did that
okay so
togetic outspeeds and kills larvesta
honedge full walls whismur since it can't hit ghosts
houndour obliterates smoochum
houndour can beat joltik instead, and shrew crushes noibat / smoochum
then riolu + honedge beat bunny
i feel like honedge having full metal body is insult to injury vs the whismur
i wonder if i could just beat eko with these encounters
oh i don't have a binding band hrm
if i just fight nidorino i don't have to fight arya
"just"
and arya cleared
13/15/15/0/15/7 berserk fire gem houndour turn 1s tranquil
and that unlocks tm covet access
and since that means infinite money access and i don't want to grind,
what i mean is that i coveted one thousand clamperls
break time
huh patrat gets pacify by level but no dizzy by level
linebacker josh should go down to: togetic for gurdurr, patrat for flaafy, riolu for lileep
fire gem houndour and honedge can be bonus work on flaafy / lileep respectively
went according to plan
dizzy is a scary status on paranoid rat
it was still a guaranteed win (it got dizzy first possible chance)
first time doing tara, it went fine, getting lucky with ap boosts helped a little
aeroshell is scary
usually i fight alice but i just don't think i have the team to deal with her frillish currently
so now there's mienfoo, mime jr, and pikachu to go before i get the crystal veil
i have kingler starter and a steel type so i think i should have a clean eko without taking a fifth random encounter
black belt philip: togetic mienfoo, whirlipede honedge, snorunt sandshrew
oh wait the mime jr only blocks svait
so it's just mienfoo (done) and pikachu (clerk lily)
okay, i don't have a clerk lily
...or do i
fire gem burning jealousy -> protect should answer pikachu
unless it nuzzles? it would suck if it nuzzled
and i decided to go for shipping lane to try and solve the current roadblock (clerk lily). on the one hand, this doesn't solve the roadblock. on the other hand, i'm pretty sure the mon's good
plus it's 20-cap spike cannon for a shrew
not sure where to check what level avatars are
uh. hm. good point. technically avatars.txt doesn't define specific avatars, just. any avatar based on that pokemon.
i guess it would be in the event but that requires RMXP lol
speaking of avatars, absol fixed encounter get
trying to figure out if this gets me past the roadblock
okay, i don't think so
"damn", i thought. "i wanted to hold foreclosed tunnel for herdier or even clarion to increase odds on steelix, but i really need a ground type because i'm roadblocked by clerk lily. i'll have to just go for mud and get one now"
"after all, the mud in foreclosed tunnel is full of ground types"
(it might be fine since it's an immediate evo)
thing i'll test in a second unless someone knows the answer: does feel the burn trigger if i use a fighting move on a ghost type
okay, no, good
so i think what should happen is:
pikachu uses draining kiss, machoke uses low sweep, rawst berry heals the burn, pikachu dies to extreme voltage, frillish comes out, i switch in absol, absol 1v1s the frillish
i switch out to something to
the problem with this plan is i'm not confident the ai doesn't see "oh you have a fighting type!", decide to fuck off to a ghost type, and i lose
i can recover from there by saccing a mon
...
it did switch like i didn't want it to but if my ability was right i would have only had to sac absol, which sucks a little since i couldn't move shiver off but it's still a fixed encounter and thus less valuable
instead i uh. just died
trying scenic grass as a change
i'm actually not sure here? beedrill seems like it should be great in a vacuum and is certainly better for lambert, but it doesn't seem like it could do much into either eko or helena
and nuzleaf feels a hole of grass types i feel in these runs..... but the big thing i want from a grass type is to deal with helena, and its secondary typing doesn't help it there at all
wentwith bug
Good for Eko/Helena is less important than good for Lambert
gotta get off the island
and you have way more encounters to deal with those two
i'm just not that scared of lambert because i memory wiped attempt 1 and i haven't had a problem since
this may be hubris
it is fun to use beedrill on casaba
funny level cap 15 100 bp move
I also haven't seen Wornet in a run so I'd like to
wornet and papullemon suffer from being only in this patch of grass tbh
this one's kinda hit or miss; most bugs aren't even good into Raf even though it seems like they should be
Pyroar would be really nice if you could guarantee it though
if nothing else it is 25cap stinging jealousy and 30cap u-turn
that's actually crazy tbh
and 10cap sharpen
actually it's the only way to get sharpen on casaba without zigzagoon iirc? maybe there's one other
oh right honedge
speaking of the sword,
sure does
i think i may actually have spoken too soon saying beedrill was better on lambert
well it probably is just by default
but anyway
beedrill for zorua or maybe ekans, honedge for riolu+croagunk
then fixed encounters actually can't handle pancham, so i need a pancham and i need one of ekans/zorua/binacle from another random encounter
steel ghost best typing always
it's true
known regirock deleter
vigoroth is not worth mentioning
although i did catch the honedge before it on purpose
wait, if it's a split evo thing, why is pidgey double likely in casaba villa?
h wait
it's for the pidove isn't it
oh. i guess so. i never realised that was the case though lol
I internalised the factoid that most encounter tables are balanced not realising that the literal first encounter table in the game is an exception lol
anyway i want a fairy most and grass has better fairy odds, and it doesn't have abra which i think i really don't want?
okay sure
not what i was hoping for in an immediate sense... but it does have fascinate
well, this one has ruinous, but in theory it could have fascinate
so this thing becomes my zorua and beedrill becomes my pancham, i think
honedge is still croagunk/riolu, which leaves side support for tanking pancham because i want the overkill, and binacle/ekans
okay, nevermind, this is my pancham
goldeen pancham, beedrill lead/ekans, electrike zorua, honedge riolu/croagunk, krabby binacle
then beedrill has the leech ability which means it'll probably be even easier than planned
first though, eliza
m. Ninetales actually takes four or five KOs on Yez as it turns out. somehow she solos togekiss, Haerobic, and Regirock if you do it right, and depending on the team she also might land the last hit on chandelure and magnezone
me when covert cloak is also leftovers
bottom feeder, check, goldeen has the worse ability but it's fine, electrike fascinate, check, beedrill leech, check
honedge has spdef, goldeen has def, electrike has spdef and outspeeds zorua and 2hkos it, beedrill outspeeds zorua and has def, honedge has spdef
oh krabby doesn't have leer that needs fixed
Bella specifically when covert cloak is also leftovers
okay now it's actually ready
seems fine yeah
p sure Goldeen can take both Zorua and pancham, but no reason to worry about it when elektrike is also there lol
yeah probably
i think that's relevant in the sense of uh, it's an argument that i should've taken bluepoint before casaba, but not really otherwise
Elektrike was maybe the best hit there anyway lol
M. Polteageist maybe in a vacuum, but honedge
...
i forgot zorua existed
bye honedge
that's uh. oops
on several levels i knew it wasn't croagunk of course
croagunk was damaged
when i switched in honedge it tanked a shout
why would croagunk come in after beedrill
croagunk declares prankster on entry, so that's the unmistakable tell
zorua didn't declare prankster on entry
you mean croagunk 🙂
i do not, no
so the kingler eko conditions are pretty straightforward, though of course there are ekos that aren't this straightforward
-a mon that survives salandit clear smog + fletchinder aerial ace + tentacool sludge + tynamo thunder fang or poison fang, is immune to poison, and outspeeds and deals 25% to either tynamo or tentacool. it must either be able to hold a cheri berry or still outspeed and kill one of them through numb
-a mon that survives salandit fire pulse + fletchinder flame charge x2 + 2 burn turns under eko curse but dies to salandit fire pulse + fletchinder flame charge x2 + tentacool sludge / tynamo move
-literally any mon that survives vulpix fire spin + camerupt incinerate or mud shot + vulpix fire spin (chip) damage
goldeen should actually be perfect for the second thing, usually it's a water type but that's just to resist fire and be weak to poison
honedge would be perfect for the first thing, but, well.
moldeen solos hoenn starter guy
and no honedge sadly means whismur is relevant
on yez... kingler is good as ever at dealing with bunny larvesta smoochum even with no binding band
electrike crushes joltik
moldeen doesn't do anything at all, though
this is definitely a spot where it would be nice to have a non-patrat starter
moldeen would beat noibat with a non-patrat starter
(it doesn't matter which because the point is covet by level)
oh wait
belay that
i have the wrong level on moldeen
still isn't as reliable there as i want it to be
if it outspeeds it can't switch in twice
a gulpin from feebas' fin does not help with the immediate problem, but it'll be nice on rafael later
considering rolling shipping lane grass because vigoroth would make the problem go away forever
did not hit the vigoroth
i did hit this, which is actually pretty nice i think
this whismur is a terror without a ghost type
sentret might wall it?
this is actually a solid reason to pick steenee believe it or not; she beats whismur easily
though with your restriction I imagine you might want a. sandshrew anyway
i want kingler
i'm scared of echoed voice
i don't know if the ai actually uses it like it should but if it does whismur beats everything
i'm used to having a ghost type here
not sure if I've ever seen it used here
oh right
if it doesn't use echoed voice then the whismur is still relevant but not all that
oops, ran into pumpkaboo
won easily
honestly i wonder if i actually do want a shrew
i don't have another noibat answer besides moldeen and that's not good enough in a game where the ai switches
gulpin for larvesta, shrew for noibat, electrike for joltik, beedrill for smoochum, murret for whismur, moldeen for bunny
yeah that should work
worked as expected
don't think it was all that interesting it was just 1v1s all around
a. sandshrew is really nice to have on that fight since noibat loves to switch out and give you a free chill
typical "oh right, this curse" screenshot
i actually think that i statused more of her mons than she statused of mine
definitely at least equal
noibat got leeched, larvesta got chilled, whismur got chilled, smoochum got poisoned, no status on whismur, i don't remember if joltik got leeched but i actually think it did
interestingly enough I don't think I've ever seen Noibat switch out on Sandshrew
which is also surprising to me lol
i don't think noibat would switch out on uh
assault spines shrew
but i don't actually remember even though i've done the fight with that ability
yeah I think I always used assault spines
i'm pretty sure skill link is much better for basically this reason
unless you need shrew as your joltik answer
makes sense yea
not like you need the spdef to beat noibat
definitely not
shoutouts to itemless shrew because i literally had no relevant item in inventory
of course there's a sitrus berry right there on the route, but
(though this is relevant enough i think it's more of a wash)
huh i don't think i've ever seen a pokemon center npc down here
i guess they can be i just. hiding
oh right the first mon also has to die to fletchinder flame charge and salandit fire pulse when at full hp, so it kinda needs to be a steel type
so i can probably beat it with no more encounters if i get cv
for once though i think i should go beat eko gym trainers before i plan eko
if i had a honedge i could do it without the cv :meowsad:
kingler solos eko first gym trainer even without binding band
party as is crushes jonas
arya is... kingler beats tranquil immediately, beedrill beats goldeen (gulpin is even better at this but gulpin could help with wartortle), the rest of the party beats wartortle
arya is kinda scary and beedrill really dropped the ball
it still went fine though
by dropped the ball i mean
it used manyneedle twice on wartortle
wartortle remained unleeched
and with that i've reached tm covet
one quick debug later my money is now infinite
josh: beedrill for gurdurr, toxin tax gulpin for lileep, murret with electrike support for flaafy
patrat and moldeen in the wings can also help
gambler gregor: toxin tax gulpin and moldeen beat alolan form, kingler beats galarian, and beedrill into murret beat the lead
electrike can help with the alolan form as well
lass tara: agility herb ruinous electrike beats the basculin lead, sandshrew beats pidgeotto, the rest of my team (mostly murret) beats the drilbur
it's an arrokuda
not a basculin
basically the same thing tbh
i would know the difference if the sprite was more visible
okay my plan got fucked up because the basculin switched out on 1, because the ai would rather switch to a ground type on my electric type than just outspeed and kill me apparently?
and then i messed up by not realizing it had fury pecks and left beedrill out.... but it was fine because it just hit twice and didn't crit.
i messed up branimir because i forgot assault spines
but electrike + sentret dealt with that and sandshrew beat the other two, except it pathed weirdly
phillip: mentret for mienfoo, shrew for others
and clerk lily, my new nemesis
but now i have a ground type so like. it's fie
fine
murret obliterates pikachu, gulpin beats frillish, and beedrill can poison sealeo allowing kingler to beat it consistently
...hmm, i can't actually do the kingler kills everything strategy very well with my current encounter set
because none of my mons except electrike actually die to
oh my strategy isn't quite right anyway since it doesn't properly prevent tailwind
let's try again
don't think i'm doing eko before i get off but i have some time to think about it
in fact i'm closing the game
there's not any good reason to go for kingler kills everything when murret is around thinking about it
cv steel beedrill lead
turn 1 kingler protect, beedrill to moldeen, salandit fake out (doesn't matter where), fletchinder flame charge hits moldeen
turn 2 kingler clamp fletchinder, moldeen protect. now tentacool comes out for fletchinder
turn 3 moldeen switch to murret, murret takes clear smog + sludge damage (might get poisoned), kingler clamp salandit
turn 4 kingler protect, salandit hits clear smog into the protect, murret stamp down kos tentacool, salandit dies to clamp
and now i have full hp kingler and 70% hp murret vs tynamo, vulpix, camerupt which is surely a winnable spot
no wait i messed up the thing again. fletchinder is going to tailwind
which may actually be fine?
turn 1 kingler protect, beedrill to moldeen, salandit fake out (doesn't matter where), fletchinder flame charge hits moldeen
turn 2 fletchiner tailwind (probably), moldeen protect, salandit miss, kingler clamp, fletchinder dies eot
turn 3 moldeen switch to beedrill, beedrill tanks stuff, kingler clamp tentacruel.
turn 4 kingler protect, beedrill switch to moldeen, moldeen tanks salandit fire pulse or salandit hits into protect, tentacool hits into protect
turn 5 moldeen protect, poisons hit into protect, kingler clamp salandit. tailwind ends
turn 6 moldeen switch to murret, poisons hit into murret, kingler clamp kills tenta. salandit dies eot. this is exactly the same spot but with tailwind over and a little bit more damage on moldeen
gonna go now
oh and it gives kingler protect available for the endgame
oh tynamo came in instead of tentacruel okay
i feel like every time i fight eko i'm wrong about the ai in the way that makes the fight so much easier than i thought it was going to be
like, tynamo coming in first meant that tailwind wasn't up when tentacruel showed up, which meant that i could just stamp down tentacool and i didn't actually have to use m. sentret at all (i did send it out but it could have easily been literally any mon, notably including moldeen
kingler / water type* / steel type strikes again
*moldeen is a water type for all intents and purposes, it's not like it clicked a move other than protect
i don't really want to fight psychic ludmila
good news is i can just... not do that?
youngster sorin: gulpin for frogadier, sentret for braixen, beedrill for quilladin
patrat for backup on anything special, goldeen for backup on quilladin, electrike with a specil revenge berry
ishizu: beedrill for jigglypuff, patrat/gulpin for vibrava (honestly overkill), electrike/cv electric moldeen/m sentret for klang (we love overkill)
and done for the night
fairy tale girl maja: sliggoo is murret, petilil sandshrew to switch in if it tries to set up, spoink is moldeen
jaboca berry electrike is minor support on anything, beedrill can be alt. killer for petilil or spoink move on, and gulpin can poison petilil and get out
oh everything just stayed in and died front to back
before i beat freedom i'm going to go get absol; i don't think i "need" absol but giving beedrill brutal swing helps with my overkill
absolus avatar: ignite cv fighting furret + beedrill should deal with phase 1, kingler + gulpin for phase 2
backpacker freedom: bug gem skitty for nuzleaf, cv dragon sentret to get a burn on mareanie, electrike to win after the burn, kebia berry stinging jealousy moldeen for minor chip if that's not quite enough, thick fat gulpin for sinistea, brutal swing beedrill as backup for either of those two
items i could covet (not listing ones i can just purchase, like type boosters, at current game point. also not listing irrelevant ones [money items], items i don't need dupes of [cleanse tag], and if it's in already encounter i'm only listing it once):
ALREADY ENCOUNTER
bluepoint beach - binding band
scenic trail - power herb, agility herb
feebas' fin - sitrus berry, cado berry, agility herb, reinforcing rod
shipping lane - eclipse weather rock, rawst berry
WOULD HAVE TO GET MY ENCOUNTER
windy way - aspear berry
bluepoint grotto - stickybarb
foreclosed tunnel - light clay, muscle band
novo town - rare candy (inf xp without fighting meloetta!)
kilna turf - 7-league boots
grouz - skill herb
hollowed layer - light glay, sand weather rock
team chasm hq - light clay
lingering delta - intellect herb, wide lens
carnation graves - iron ball, wide lens
luxtech sewers - black sludge, dynamite
county park - metronome, strength herb
the shelf - covert cloak, lagging tail
velenz - mental herb, intellect herb
barren crater - black herb
velenz menagerie: pecha berry, wide lens, infinite candy, wise glasses, luck herb, strength herb, sun weather rock, [scope lens, grip claw, shed shell post-surf]
canal desert - sticky barb, energy herb,
nebula ruins (locked by beartic currently): moonglow weather rock
ninja boy hwan: refractive patrat with fire pulse from electrike beats scizor, gulpin beats poliwhirl, fascinate electrike numbs moldore and gtfos, then cv ground beedrill and m sentret beat up moldore. moldeen is there too i guess
i'm not sure if i have a bird keeper amanda
what about the other route? though I guess you probably don't have a great m. dustox answer
oh right the shelf
i should look at least
i forgot the route existed ty
tourist mariana: beedrill for seadra, cv ice gulpin for piloswine, defensive jaboca berry m. sentret as backup to tank a flail if needed, fascinate rowap berry electrike as backup for seadra, agility herb moldeen also as backup for seadra, and refractive patrat for doublade
without cv there are so many times i would have had to get more encounters by now
refractive is such a good ability for surprise kills
it's not even a watchog
dandy charles: beedrill for comfey, a. sandshrew for eelektrik, cv steel gulpin for beautifly
sage imay: lol this team
but like, beedrill for dottler, sandshrew for chansey, gulpin for herdier
parasol lady clarissa: shrew for linoone, gulpin for banette, moldeen for cubone
murret has jaboca for cubone backup, electrike has air balloon so it can do something, beedrill has cv steel so it can switch in and do envenom for gulpin because banette scares me
actually beedrill can't be the one to poison banette because it can die to slash crit into shadow claw crit
which means what i actually want is agility herb electrike burns linoone on 1, m sentret does the rest of that job, gulpin gets a free switch on ghost move and then poisons banette, gulpin/sandshrew/cv steel beedrill can survive enough turns to make sure banette dies to poison, moldeen for cubone
this is the first fight in the game where all my mons have had the same style points (20hp/10atk/20def)
poke fan tsveta: ignite electrike + moldeen for lapras, clear smog toxin tax gulpin for carbink, refractive patrat + murret for metang
(hey here's a very nice clear smog use: a way to beat carbink with slow stall while being safe from its setup moves)
cv steel beedrill is backup in case gulpin isn't enough
beautiful
the one issue is that it probably u-turns
the other issue is that marill is a problem since i don't have a grass type
agility herb electrike to numb dustox
beedrill for garbodor
kingler for marill
cv fire gulpin for dustox
murret gets a rowap berry just to deal a tiny bit of damage to dustox
and kebia berry crystal gleam moldeen is my finisher
er
not kebia
tanga
bug resist
oh wait i can't numb it and gulpin
well maybe i can
i think numbing it is better than gulpin anyway really
so i'm happy to just like, run thick fat gulpin instead here
wait, there was no reason at all to fight this guy
he gets me to velenz; it's electabuzz i have to beat to get to shelf
(or the masq / abomasnow doubles, now that i beat dustox)
(but like. i don't want to do the masq abomasnow doubles
hmm, unless....
so bulkless m sentret shows kill to both
so m sentret protect, patrat fire pulse kills abomasnow
m sentret switch to, i dunno, cv fire fascinate electrike, patrat water gem water pulse doesn't kill heatmor but it does come close
patrat shout kills heatmor and now it's a 2v1 the rest of the fight
i still don't like doubles
but i'm not sure i have a helga
kadabra is a terror
unfortunately i do have to mention that something that would make this fight easy is a honedge
bulkless murret shows kill to masq and abomasnow
murret protect, block two hits, patrat fire pulse kills abomasnow
murret still shows kill to masq; it does not show kill to heatmor. heatmor probably clicks burning jealousy
i switch murret to cv fire electrike. it tanks struggle bug and burning jealousy at -2 each; patrat tanks resisted burning jealousy. patrat uses water gem water pulse on heatmor
now masq clicks bubble beam on electrike, since it sees a kill there. electrike uses protect; patrat uses shout on heatmor, making whatever heatmor does here irrelevant (because it dies).
now electrike switches gulpin, - no wait i can't shout heatmor because it has a sitrus berry
i can just water pulse it again though
if i make electrike no-bulk, which i should because why wouldn't i, heatmor should reliably target it anyway
oh wait there's a much funnier option: jaboca berry electrike
er, rowap, actually, since burning jealousy would be physical
wait no jaboca is right
wait nvm can't do that
cause cv
patrat can have jaboca berry! beautiful
nope, just doesn't do enough
i'll have to settle for the 2 hits then
nevermind none of that works because struggle bug is a multi-hit move
and i didn't have multi hit checked when i did my turn 1 check
er, multi target
it may be salvageable
turn 1 cv fire electrike shows kill to masq, electrike protect, masq hit into protect, agility herb patrat kills abomasnow
turn 2 heatmor comes out, they're targeting water+ground into electrike, patrat water pulse while electrike switches to rawst berry moldeen
turn 3 targeting steel + struggle bug into moldeen, moldeen protect, patrat water pulse kills heatmore
turn 4 targeting struggle bug into my team, switch to gulpin + beedrill....
i just don't see how i consistently survive indeedee here
let's look at amanda again
bird keeper amanda: murret burns aero then cv steel beedrill finishes it,
electrike burns manectric then moldeen finishes it,
sandshrew chills duraludon then grimer stalls it for one billion years
gulpin, even
and that worked! gulpin didn't have to come out but everything else was just exactly according to plan
and there's still one more fight to the crater center... but for now i'm very satisfied to just have lillipup
actually genevieve looks pretty easy
having a ground type + a ghost type means that hitmonlee is always free, cv ground electrike numbs lunatone, m sentret basically just dunks on numbed lunatone, and tea from the tea store beats copperajah
but im not doing that fight yet
oh current crash has 25 pp.
the plan still works it's just annoying
current crash count:
1
2
3
4
5
6
7
8
oh wait there's a turn counter in info
so i can do something else when it says turn 51
just 27 turns of switching to go

the rest of the fight was much faster than the 50 turns of switching
genevieve down, crater reached
next up: yez 2 i guess
hmm, frustrate life orb kingler / bug gem moldeen should get double kills on 1
then bring out magneton skorch, which means that kingler can switch to m. sentret while moldeen protects
then they outspeed and kill magneton together, centiskorch tries to kill moldeen but learns an important lesson about what the ability "unafraid" does
dartrix comes in since it sees the kill on moldeen and none of the moves that are actually shown scare it. so m. sentret switches back to kingler while moldeen protects
now kingler is showing a fast kill on skorch. kingler is going to use clamp on "skorch", which should become poliwhirl, while moldeen switches to beedrill
kingler clamps dartrix while beedrill protects
then kingler clamps dartrix while beedrill switches to (thick fat) gulpin and that's basically the rest of the fight
the problem here is that centi also sees the kill on murret
and this causes dartrix to be able to see a kill with razor leaf
also i said it's centiskorch but i'm not actually 100% sure since kingler sees a kill there
simply go get skitty so you can improv it
i have skitty, however, if i bring skitty i'm pretty sure i don't have it because then i don't have kingler
i decided to go get some encounters
hard pick because i do want both
never see morelull tbh
morelull is like almost Meganium but also Radiant tribe; it's got a very strong case
reflect ability and sticky web both sound very nice to have
fun fact: I went to that grass patch for morelull in both attempts! I just got hit by Scyther instead
ummmmmm yeah these are both good. I would probably go joltik because I've had iffy results with mime in the past, but I also wasn't nearly as good a player then
honestly finding myself a little tempted by rime
but i think webs are webs
she's back
this is probably enough encounters to beat up yez
beat Yez 2 with the Yez 1 team
catching that joltik is actually the first time all run i've had enough random encounters to have to choose between them
jynx should do work on rafael too
i just realized my herdier is break through
good thing i got two doubles anyway!
oof
huh, joltik doesn't get long shot
yeah i just assume anyone with an ability that says "long shot hits" gets it
yes that is the idea
it's basically intended to be that way but oversights happen
this yez 2 is going to look suspiciously like the last yez 2 now that smoochum is here
mostly because smoochum / kingler is close to the best opening i can imagine
messy as fuck ending but nobody died
ignore gulpin's moves they're uh. oops
well you still won lol
but yes this sort of thing induced absolute paranoia in me about movesets lol
gulpin has so much 4mss
it wants protect particlepulse poisongas stockpile swallow coverage
oof yeah
i forget can you run into wild encounters with yez around
you can
i was thinking good since doubles but she'll just kill them
you can theoretically use that to force a double but then Yez can KO them yeah
yezera i don't need light screens vs the avatar with only physical moves
cv ghost herdier is a very amusing linoone avatar thing lol
make yez do all the work
okay it really just is like the other run
i don't have a fire type so i'm not even considering taking the thing that doesn't evolve for helena
or rafael
actually, slugma can probably set up flame spikes on helena, so it really is just rafael
but that's still important
the helena will actually look different
vanillish did a lot of work i can't really replace
hello my friend
so torkoal is a flame spiker
cv ghost joltik or sinistea (depending on whether the fixed encounter slot or the cv is more valuable) for wailmer
maractus cleans up prinplup and chinchou and maybe even kingler too?
gulpin is too switch-vulnerable to accomplish anything
maybe i just grab the seel and trade it for the sewaddle
poor seel....
oh moldeen is actually very good into burned kingler
increasingly convinced that's just correct. sadly for seel
Dewgong is theoretically an interesting rain setter but there's better things to do with your weather, especially if you're working with more fixed encounters, and the Sewaddle line is useful now into Helena (it's a tanky grass! it does webs!) and generally guarantees you a Bug type, which is useful and can sometimes be hard to get
i think i'm short a good luxio answer
beedrill can outspeed and kill it but it has no ability to switch in multiple times, at all
which, like, speaking of swadloon...
luxio might just not be that big a deal since flame spikes
it does a lot less damage with flame spikes up yeah
covert cloak swadloon can solve it pretty well I would guess, or at least take it to a point where you can deal with it using something else
oh covert cloak swadloon completely obliterates it
it doesn't even really need a covert cloak since it's not like it can get frostbit
due to being immune to its coverage
the problem is that cv ghost joltik is my only non-fixed wailmer answer and cv ghost joltik doesn't work if boreal wind gets used out the gate
because its whole thing is outspeed, electro ball, kill and this doesn't work if it gets frostbit
if i'm confident it'll used boreal wind out the gate then i can use cv ice joltik instead
(it can't just be covert cloak joltik because i don't want wailmer to switch)
(so i want electro ball to be invisible)
makes sense yeah
winning this fight is an exciting 4 evolutions
Electro ball cannot be invisible on joltik
The AI is informed of your original AND CV stabs
Wanted to inform you before shit went sideways
Possible that the AI might avoid switching on Joltik thanks to the flame spikes, but I think Toxtricity would have to go down first
If you ever want to know what the AI "mind reads" you can enter a wild battle with the debug console open, it'll tell you every move fed to the AI
i wish i had rest
one more cap...
this looks like a helena
just need to go crush a kid's dreams and steal some covert cloaks from zoruas
unfortunately this patch of grass is slightly depressing
the morelull that could've been...
spirits broken...
what a depressing quest
whoops i broke my fixed encounter rule on that fight and ran kingler + sinistea
i'm not going to worry about that it's not even an overlevel fight just try not to
well... one of these is totally fine and i'm not sure how i could have avoided it the way the battle ended up going
one of these completely did not need to happen and sucks a lot
goodbye reinfeld.. you didn't deserve to die to forgetting about protect piercers
tea from the tea store.. you had one job, you did your one job, and you did your one job well. really this is about all i needed from you. have a good time hanging out with honedge
get chugged you dumb teacup
so now i'm looking at raf
does make Yez III's barbaracle scarier
polteageist is low-key one of the cleanest answers to both it and the eventual Regirock
though there's other stuff ofc
do you know what order null pulse - grit goes
although maractus is fine for raichu there regardless
can probably do miltank too with some awful set like leech seed/synthesis/shore up/mega drain
i wonder if i need more encounters for raf or not
swalot / jynx / torkoal all should be very strong
and then maractus is maractus but i don't think maractus is actually that great on that gym he loves fire types too much
it can probably do things
raf having two fire and two steel types is really a problem lol
You would think bug would be good into him
but actually, he's only sort of a grass specialist!
damn manectric speed ties minetales
sad
i don't think i want this mon on my team in this gyn
gym
I would say boots time but you probably need gem for the range
manectric can't even hit the range with boots
er
gem
oh wait nvm
i forgot to give it spa investment
...NO IT STILL CAN'T
no i mean fire gem ruinous fire pulse doesn't kill minetales.
wtf okay then
lmao
91....
possible there's a rounding issue somewhere but I wouldn't stake the strategy on it
yeah lol
manectric is relegated to its real purpose in life (status bot with fascinate)
It does get really good with Ruinous.
eventually.
but manergetic itself feels pretty underpowered yeah
i'll believe it when i see it
i gave up on it before i got it to a manergetic in my first playthrough because it didn't feel like it did anything in terms of stats at any point in the game
it's actually been pretty nice to have here but not because it killed things. it just has access to numb and ignite with a supportive ability
I personally used it during testing and it had a sharp spike after the final evo
my footage is somewhere but not at my desktop rn
furret you would've been so good
huh, thievul gets frost spikes
i kind of really want one but the thing is that if i miss i would much rather have gone sparse grass
shroomish is at least +1 stink bomb
and centiskorch definitely isn't volcarona but it's not like, totally not volcarona
i wonder if i redeem hisuian zoroark for this
probably don't need to
oh watchog can just turn 1 kill bellossom if i get a sableye
oh wait i'd have to kill tangrowth too, yuck
well another day
doing some catching because i woke up early
except in this case no catching was involved, because voltorb is a menace
hi stonj
not rolling kilna ascent because i want to clarion for frosmoth later
carnation graves going the way i want it to, which i think means i can raf
well, after 1 velenz gauntlet
i did learn my lesson: rapidash is for stink bombing past, not fighting
sailor konrad: stonj to block and set up every hazard, jynx for ampharos, sandshrew for victreebel, cv grass torkoal for sylv, manectric + swalot for cramorant
what kind of enemy trainer can actually remove hazards anyway
it went fine because stonj was an unnecessary bonus, but
quickly starting to look like a real team (not with these items, movesets, or style points of course)
i forgot i still had to do the digit slips but this is the plan
not entirely sure that's the right jynx
it can kill things but it doesn't really have a way to do that and then not just die
ninetales was a problem and it never died
this thing means i have a pancham, always nice
still no spritzee
riolu is ekans, electrike is zorua or sangroid, toxel is pancham or croagunk possibly both, krabby is binacle
still leaves a need for another something for sangfroid or zorua
a grass type? with synthesis at 12? admittedly that could just be meganium, but.
and that makes lambert not even a question
so exeggcute for sangfroid + binacle, riolu for ekans, electrike for zorua, toxel for croagunk, krabby for pancham
no that does not work... krabby does not deal with pancham
nobody actually deals with pancham
toxel doesn't deal with pancham because of juggernaut
toxel is still not that bad into pancham because croagunk deals 7 damage to it a turn so at least it can switch into pancham and poison gas it
i decided to roll tunnel and thankfully got onix
well, onix/machop, but like. so onix
okay, that team could do it. both of the radiate mons were supposed to uh, have it but it went fine anyway
isai: kingler for combusken, toxel + riolu for grovyle, exeggcute for marsh
okay, hm
riolu beats whismur
onix beats larvesta
toxel beats joltik
exeggcute beats bunnelby
electrike numbs smoochum
a. sandshrew (assault spines) beats noibat and numbed smoochu
m
i have a steel type but no water type, which means eko is a win as soon as i get crystal veil but not before
jonas: toxel skiddo, riolu aron, axew sandshrew
school kid arya: it SHOULD be tranquil toxel, exeggcute goldeen, toxel does 50% to wartortle, sandshrew chills it, riolu is around to finish it off
(if wartortle doesn't dizzy toxel can just do 100%)
if wartortle randomly switches in then it's onix/sandshrew tranquil, wartortle toxel, exeggcute goldeen
i forgot deterrent but it's fine exeggcute can stall wartortle once it's chilled
covet unlocked! i'll debug celebrate when i want to
linebacker josh: toxel gurdurr, patrat flaafy, riolu lileep
gambler gregor: air balloon toxel meowth-kanto, riolu meowth-alola, kingler meowth-galar
okay, maid alice and lass tara scare me with this set
it's like... electrike numb + exeggcute is the only thing i have for frillish really
sandshrew can chill audino and then leave the rest to riolu
then toxel can come in, poison lickitung, and onix/sandshrew clean
okay everything stayed in and died which made it less scary
branimir: this looks like riolu food and sandshrew can pick up any leftovers
black belt philip: toxel square, onix sphere, sandshrew triangle
okay, i want absol as my fixed encounter for clerk lily
riolu/toxel/exeggcute into electrike/onix/kingler should clear the avatar
clerk lily: absol sealeo, exeggcute pikachu (it kills itself, beautiful), onix frillish
scientist marie: kingler
scientist dexter: riolu to numb + onix grimer, charmeleon kingler + i guess toxel can help here, solosis cv ghost exeggcute + electrike
actually it's cv dark exeggcute
or onix can kill solosis and save me so much suffering
1: kingler protect, riolu switch to cv water egg, salandit fo into protect, fletchinder flame charge into egg
2: cv water protect, fletch tailwind, clear smog into protect, kingler clamp fletch, fletch dies
case tynamo:
3: water switch to gravitas onix, salandit clear smog into onix, tynamo move into onix, kingler clamp salandit
4: onix switch to water, kingler protect, salandit clear smog into protect, tynamo move into protect or maybe switch to tenta. salandit dies to clamp. now poisons are out
5: water protect, poisons move into water, kingler clamp tentacool
6: water switch to onix, kingler clamp tynamo, poisons move into onix
7: double kills
8: kingler clamps camel while onix protects
9: kingler kills camel leaving only vulpix and onix mud shots, setting up the ending
case tentacool:
4: water switch to riolu, salandit clear smog immune, kingler clamp tentacool, tentacool sludge immune
5: kingler protect, riolu switch to water, salandit clear smog into protect, tentacool sludge into protect
6: water protect, salandit clear smog into protect, kingler clamp kills tentacool. tynamo out
7: water switch to onix, salandit clear smog into onix, tynamo move into onix, kingler clamp salandit
8: kingler protect, salandit clear smog into protect, onix click mud shot in tynamo's general direction, tynamo dies if it stays in, salandit dies to clamp. cleaning up is easy
this is so much easier to plan with a real water type (moldeen is a real water type) because then you can hold rawst berry
ah. domineering and not expertise
for my sanity i'm going to pretend that never happened
the redo wasn't perfect because i should have given riolu more spdef but luckily egg didn't get burned, and i was supposed to clamp salandit and not tynamo on the turn where i clamped tynamo
well it was Perfect, nobody died
psychic ludmila: kingler mime. jr, steelix others
ishizu: toxtiricity klang, steelix vibrava, team effort jigglypuff (exeggcute mostly)
hoopster jerel: voltorb steelix, lucario skorupi, cv steel toxtricity + sandshrew + steelix (they can probably each do the job individually but we love overkill)
backpacker freedom: lucario nuzleaf, sandshrew sinistea, steelix/toxtricity mareanie. electrike to numb sinistea
ninja boy hwan: lucario scizor, egg to leech moldore + maranga berry kingler to beat it, electrike to numb poliwhirl + toxtricity to beat it
bird keeper amanda: steelix aerodactyl, cv dragon exeggcute manectric, sandshrew + toxtricity (for taunt) duraludon
so next up is yez 2
i think it's pretty likely i can do yez 2 right away by simple virtue of, i have 3 level 25 mons and one of them is steelix
wanted covert cloaks, sad
at least it's spheal
doesn't even get flame spikes, very sad
what do you mean "wanted covert cloaks"
i went to get my shelf encounter at this point in time because i wanted covert cloaks
incidentally, i am sad about the encounter
of course i get covert cloaks either way
I see
it'll probably come to yez 2 before it becomes a spheal at least
random fire type to tank flame wheel is something
sadly it doesn't outspeed whirl at 20spe
it's 1 point slower
it does actually have friend guard which is a real ability
also fake out and parting shot
tbh monkeys are kinda good
I wouldn't write him off so quickly
hi flying type
hey it can outspeed and one hit kill centiskorch
with boots
it's 1 point short of centiskorch's speed without boots
after its choice scarf ability
i wanted swalot or chimecho but honestly for the very immediate moment this seems fine
in the long term....? no
everybody wants to learn u-turn as their only bug coverage move
nobody wants to be the mon that mentors u-turn
oh planning for this fight has made me excited to bring ripen rowap/jaboca to random combats
Doubles so an opener is definitely
life orb frustrate kingler / ripen rowap pansear (with specific style)
pansear fake out morgrem, kingler clamp ohkos sandaconda
pansear follow me, kingler rake ohkos morgrem, magneton takes 50% from rowap
pansear protect, kingler stamp down kos magneton,
oops i meant to
Doubles
doubles momento
oh
i
...
i hate learning mechanics
i didn't realize that agility herb could increase speed by more than double due to rounding
and i lost the speed tie
what the fight looked like
wait no this is
oh
wait
i see what i did.
nevermind
i was right about how the mechanics work that just IS NOT FRUSTRATE
oh, it wouldn't have mattered anyway
apparently kingler doesn't actually get that kill
rounding
anyway there's your taillow data
- killed dartrix
- deemed worse than other mons
- died
damn he sure did click one flying move and then die
well, this isn't a helena, so it's encounters time
the game really wants me to have torkoal
crustle could be nice but not "don't get my only fire type" nice
it is, however, fine with the game if i don't get a maractus
torkoal is genuinely very good though
it is!
definitely top 2 encounters in that area
and i don't have an informed opinion on it vs turtle
turtonator has the unfortunate downside of being ugly
tragic (lying): no access to level 25 lightning dance
well
i Could go look for volbeat
i'm not Going to
but i Could
...oh, steelix doesn't get shock wave
another conspicuous absence
so torkoal (sitrus) for flame spikes, which i know brings out kingler
toxtricity for kingler, which should bring out enemy toxtricity
steelix for enemy toxtricity, and steelix is delicious wailmer food
toxtricity again for wailmer
lucario can 1v1 luxio or prinplup or maybe both at the end
oh, i do still need to fight genevieve
steelix + anyone with cv ghost beats hitmonlee
steelix can pivot onto a c. gleam, and absol beats lunatone as long as it switches onto a psybeam first (actually it wins on c. gleam switchin as long as it doesn't get double crit but we don't believe in risks)
cv ghost torkoal can ignite copperajah and be generally annoying in its direction, and then lucario / toxtricity can clean
50 turns of switching time
this hitmonlee is the worst
it's not interesting to beat but it takes 10 minutes
thinking about not getting the skitty gift to try and get it in prizca east tbh
"gift"
given fixed encounter rules lol
hmmm
question
What kinds of moves would be strong/interesting enough to tempt you to do the stone challenges around this level
at 25?
from the perspective of a nuzlocke the only thing that would tempt me to do the stone challenges at 25 is a mon that's good on helena
and even then not really
unless you mean something else i'm confused what moves have to do with it
if there was flame spikes or something locked behind a stone challenge
then i would still not fight any stone challenge trainer but i would consider fighting vileplume and triple stink bombing
on a fundamental level i'm not going to fight stone challenge trainers at 25 unless fighting helena at 25 is harder
at 25 or 30, if you could gain access to a specific move by completing a stone challenge
what moves would be good enough to make you consider doing so
hmmm
25:
rising power or lightning dance in niche situations (solos)
flame spikes in a hypothetical scenario where barren crater shop disappears
even so, only in a box that struggles into helena, only with 2-3 stink bombs, and i would probably still prioritize stones for raf
30:
80+ bp fire, psychic and dark moves
not sure what else
probably box dependent other good options
thank you for your opinions
we meet again
honestly kinda down to stink bomb through kilna turf
i want a grass type and exeggcute doesn't count
exeggutor would count though
but if i'm going to expend resources i need to get my raf in order
i'm down for exeggutor into raf tbh
he does get psychic upon evo
he also consistently baits spiteful chant from minetales so he's a h. zoroark enabler
another one
i'm actually genuinely considering here
but it's probably just "mime has reflect and you're not getting that anywhere else"
liepard is obviously better for raf specifically though
liepard does evolve at 30 right
yeah
it also is a prankster
i went with mime which i think is right but not confidently
ice cave
if this was sneasel i would've just stopped grabbing encounters
the only random encounters i have that are really even slightly playable into raf are
piloswine, jynx, exeggutor (either one), torkoal
exeggutor-kanto if i do kilna gauntlet
exeggutor-alola and g. mr. mime if i do svait gauntlet
titanix with velenz gauntlet
i actually have three hail abilities not counting tea store so hail team is a little tempting
passive trapping 😔
mmmm this is when I'd probably run some numbers on cloyster real quick
Ferrothorn is obviously amazing, but there are other Pokemon that do its jobs, and you get a second shot at it post-Rock climb
a little bit unsure what cloyster actually does
hims a big man
not in the sense that it seems bad in a vacuum i just
don't know what major battle i want it for
it does kill marowak....
well, with an item
not even with bubble barrage?
it deals 89% with bubble barrage itemless
oh this thing can kill bellossom turn 1
with rock blast
hugh mungus
i keep tellin yall skwovet is crazy because of the guaranteed rock moves
wait this guy gets rock blast at 48 nvm
i retract my skwovet positivity
wait
i clicked the wrong hting
no it is 24
i unretract
i also lied about not killing marowak
it does do it itemless
wait no
i was right
my goat cloyster
wrong level set

bleak
it's okay they both have %hp damage
kingler may be dead but the binding band lives on
damn shellder is 1 damage short of killing the altaria
at any rate torkoal / lucario / shrew / mime jr. should be enough
skorupi and steelix can be backup
1 down
i wonder if i can get more than 1 at 25
don't think i can get randall
keith looks more doable
torkoal for free shrew, steelix for free golem
i don't think i have anything that answers mandibuzz 10 levels down
but i should look at fixed encounters
torkoal reliably beats primeape + sandslash
steelix needs almost no hp to beat golem
smoochum is a support unit to try and kill exeggutor
absol beats exeggutor and can do some fun pivots with toxtricity
toxtricity and shellder are support for mandibuzz
well that was actually kinda underwhelming
shellder didn't come out and absol barely did
my reward
i can also make cloyster but no reason to do so immediatelys
it's not good on helena.
huh i didn't realize that skwovet was the EARLIEST rock blast user
anyway
torkoal for flame spikes
steelix for toxtricity
exeggutor for prinplup chinchou
toxtricity for kingler wailmer
lucario for luxio
sinistea as backup for if wailmer is threatening discourage for some reason
sadly exeggutor has 1 less speed than toxtricity with 20spe+boots
if it had 1 more instead of 1 less it would solo
alas, i only have two random encounter stampeders
it's only just hitting me that getting psychic on evo means my team gets psychic
all of them
i knew that already
i'd had the thought i more mean i'm going mad with power
this is something I am working to make more common
"mad with power" moments, I mean
this kinda looks like a team you'd make if you were showing off how to make a helena team i think this is an easy win
except that egg should not be holding 7 league boots
sinistea shouldn't be necessary it's just to switch in if wailmer is somehow threatening discourage
and goodbye helena
zaom
zain's post helena dialogue is funny
"how many badges you got?" "one" "that's not right. you must be lying, so now i know you're making good pace"
it does check out with his entire arc
okay so Shielded bars take 75% less
so an hp mult of 8 on a 3 phase mon would mean that in theory... i'd have to deal 8 * 1/3 + 8 * 2/3 * 4 = 24 times health in one hit to one-shot from true full? do i have that right
or 13.333 times to one-shot at phase 2 start
wish i could check a list of mons that are one of 1-3 mons to get a non-sig move at this level cap cause i'm curious
realized i was never delaying this and it has lots of level 30 full evos
in fact, this is the only mon here that isn't a level 30 full evo
Trumbeak is still quite good into Raf (who would have guessed that skill link is good)
shocking
it seems like it gets sent in turn 1, kills bellossom, and says my job here is done
it probably does more than literally just that
Basically depends on how much support you have with follow me and such — theoretically you can get bubble barrage off on A. Maro and Fury Pecks on Whimsicott if things line up right
skill link means you get so much dumb coverage lol
rock blast too iirc but that needs Skwovet, and fireworks isn't until post-surf because we didn't start really standardizing move distributions until after 3.3 release
nice
so, hm
i am not that confident on what ninetales does turn 1, unfortunately
egg has a visible one-hit on dhelmise so it never switches in, and bellossom always stays in and dies
Is it possible to Quash Ninetales or After You Exeggutor or something?
does it even stay in?
my original thought was fake out but you'd need something like luck herb flinch move because ghost
oh hm
can you arrange something that shows 2HKO to everything in the back?
I think that means it stays in. I think.
Well, only if it does that without radiate
Alternatively you could lead Ruinous manectric or something else where it sees kill
isn't radiate visible since it modifies the stat
oh true
I forgot it did that directly
it's actually fine if it switches to be clear
i can always bring egg back in later and kill it, or kill it with something else
it's just hard to plan the fight when i don't know what the ai does turn 1
Indeed
I wanted to suggest putting up tailwind but I'm pretty sure you don't have access
(on the thought that it might not matter much then)
huh there's a surprising number of mons giving it
but i do not, no
regardless of what happens turn 1
white herb exeggutor psychics ninetales slot, trumbeak kos bellossom with fury pecks seems like a good start to the fight tbh
having exeggutor sit there also means i can deal with the steel types last since they won't come in until it's debuffed
trumbeak doesn't need an item to kill bellossom so it's okay if ninetales spiteful chants it
hmm
do you have a water bubble by this point? If it hits you below half that's the only thing that I can think of that might do something useful (if it's even coded like that)
i'd rather have the item in case it doesn't do that i think
water gem lets it kill marowak
this box is so fire weak
6 fire weak mons and 1 resistance
(well, really only 5, because swine has thick fat)
Reasonable
You could also theoretically commit agi herb to make sure that trumbeak doesn't get hit, but it's probably better to white herb yeah
that is the cost of Nuzlockes I suppose
it is so
Kingler is actually decent here too, and taillow could have maybe taken out Bellossom
but alas
tempting to go grab h. zoroark
not really sure what hisuian mon i could possibly want more
at this point it's probably most fitting
H. Arcanine explodes in power as a sweeper post-surf because Flare Blitz and Bedrock Breaker and Close Combat do tons of damage, H. Electrode can make for neat kaboom strats, and Sneasler happens to be immune to Regirock. but H. Zoroark fills a particular niche that's not always easy to fill
alright, cashed it in
still have starter x3 and fossil if i ever need to handpick another fixed encounter
something deeply funny about torkoal getting after you
oh right
digit slips
i forgot again
tentative team though
exceptw ith bubble barrage trumbeak
bye raf
time-saving rule:
i pretend i coveted one billion swirlixes in novo town
h zoroark is just so clean
indeed; have to remember that
(though I usually take Basculin for Eko, but maybe we'll change that -- H. Zoro is the obvious best choice overall)
letting me not take basculin means kingler is doing great work
also another time where raf prioritizes the weigh anchor waterlog over going for kill, which is one of those weird things the AI loves
congrats to toucannon and sandslash on evolving
part of me wants to be disappointed mime jr doesn't evolve yet but i'm looking at this mon and i think it might just perform on yez 3 as-is
free moves are good who would've thought
indeed
and yez 3 is very physical-heavy
as a note: you can sometimes get flame spikes up on her if you lead a fire-type that doesn't die to barbaracle and carry a physical fire move (or just a mental herb)
fun torkoal fact: doesn't die to barbaracle
I've figured out how to make it work but I don't have enough data on how to make it consistent
