#Emmi's Curselocke but in the cool kids channel
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XS candy grind when
have already been abusing it XP
chat did we solve the catacombs XP crunch
nice thing about cashing in my pseudo early (and losing her :(), is that I can sell the other children for fun and profits
bunny giving away eggs
Alright. Don't have long but wanna at least hash a loose plan for Yez 4, and see if I need more options.
Getting a baseline here: shuckle is absolutely coming along, its too strong of a lead into Artemesia
Alright. CV ghost H!Braviary is only 6hko'd by Amaltrea
and can click swords dance and Esper dive.
a +4/+2 H!Braviary outspeeds and oneshots Auden and Anri
They are definetely my slot #2
Its them. The potential brothers.

despear
despite this gestures at above, Eggy solidly outspeeds and oneshots Regirock, and can do a lot of damage on switches.
Slot #3 is grabbed.
gotta head to work but this is the group so far
box one
box 2
any ideas for the other 3 team slots would be appreciated ^~^
(only unpictured pokemon is Tailow
As i managed to prove, av ho-oh does beat chandelure
But youre really struggling for a gyarados answer
Oh, maybe intimidate chesnaught?
okay, so you have stuff for Regirock, Haerobic, and maybe Chandelure and Magnezone if things go well?
then:
- whimsicott is a solid gyarados counter; it eats all of Asha's attacks and outspeeds with 0 speed investment, and either 2HKOs with Cotton Decoy (which likely forces a switch and gives you a Synthesis turn) or OHKOs with Pure Force (though this should again force a switch)
- Ho-oh has ridiculous spdef and therefore is going to be your most solid thing into Chandelure
- if you do that then you have a solid Pokemon into everything, then you just need something for filler? in which case skill link cinccino can do solid damage versus a bunch of things, though the obvious answer is delcatty
Youve also got a resist to both stabs in whimsi
2 recs for whims is promising. I'll pencil them in.
Forces it into a resisted steel beam, that you can follow up with a ground move
Might kill through shuca
iirc it'lljust switch but you can probably eat two steel beams per my recollection?
plus you have recover
So yeah, ho-ho, whimsicott and quagy
Hooh and whimsi also play around pivoting well with regen and cotton decoy, while having good moves to click
yeah steel beam does ~26% to special tank quagsire
Could even be an idea to figment for sacred fire in a pinch, but i dont think that chandy switches
frankly you could even just skill herb a burning move if you want the sacred fire effect . . . though ignite exists and is probably enough
depends on order but ho-oh probably baits regirock?
Neither work cuz you need assault vest
I think it baits gyara actuallt
Fast kill vs slow kill
do you need assault vest? it looks like chandelure is doing just ~30% with shadow ball and ho-oh is doing a 2HKO with drill peck back in calc while being faster
shadow ball drop is a concern but you just slap on covert cloak
Spirit Break is also an option
wait did I forget to change level in calc again lmao
If I need I also have a figment
So early sacred fire.
Would not be the best use but.
hmm okay, adjusting, if we carry drill peck and brave bird (via Sirfetch'd) Ho-oh can 2HKO chandelure (via drill peck + brave bird), but recoil is of course a question
more importantly it might scare stuff in the back
(I also am not sure if I have brave bird, what level does Swellow get it?)
sirfetch'd and swellow are both 48 it looks like
Cool.
i checked that first lol
Wait u said through sirfetch'd 
I wasn't sure what learned it so I just looked and it was the first thing I saw in your box that worked!
but sirfetch'd is funny because it means it's guaranteed
Yep! Though does mean no Cursola
isn't sirfetch'd inside the pokemon center? or are you ruling them as counting for the same area?
Or at least no cursola without giving up Priz West
If you decline taking Corsola from Imogene, it reappears with a nurse in the pokemon center.
And I'm never taking Corsola in Priz West because there's wild M!Vulpix there.
yeah that seems correct
2 corsola in priz west
2 corsola that will never be taken over another option in priz west
F for corsola
though maybe that just suggests that it needs a rework? another thing for your assumed meh options run maybe
(corsola at least; Cursola has uses and is more of a routing thing)
Oh for sure. I've literally taken Cursola over G!Farf
Literally taking farf was me spacing and not paying attention, I was planning to grab Cors
ah that makes a lot of sense lol
okay, I've been messing around with Ho-oh in the calculator a bit, I discovered something that I think helps a bit: it learns earthquake (through Quagsire or Swampert). this means you can always threaten a 2HKO, and if I understand everything correctly, Ground Gem lets you do ~85% which I think oneshots with rocks up?
alternatively, always threatening a 2HKO lets you play more confidently into Auden taking switches into account in general
OH MY GOD I FORGOT
so a thing about quagsire - the following line is valid:
send Water Absorb quagsire into anri's zap cannon. yez immediately swaps to Asha, so Play Rough. Then Asha uses Harbor Breaker which gets eaten, so Play Rough again. this basically wrecks Asha completely for free (gets her to ~80% ater the first two attacks) and can KO on the third while eating ~50% from Rend. looking at my old footage she shouldn't switch there
🔥

Alright. Yez 4 is happening tonight. Maybe Sang as well but no promises, bich scary.
The exp grind begins
my one sadness for catching voltorb as my encounter
I wonder if I can catch and release a trubbish just to be able to dex nav it.
i wouldn't mind that but im not the bounty giver
yeah
if you really wanna know you could ping brickbat in #💬-general
this will cut hours off the xp grind (it will still take hours)
capitalist baby jail is hilarious
representative of all the garbage you're digging through on this run because of the VIP card
nah, this means it'll be like
hour.
done
could grind for kibty while you're at it
but but free cat
the word free is doing some HEAVY LIFTING there
me, running into Doctor Peio and almost having to redo the whole Yez4 plan from scratch
I wonder if Play rough w/ fairy gem into play rough has the same reaction for no damage...
I thiiiink it should work? gyarados didn't switch on me, which probably means that it doesn't see a safe switch into quagsire?
and you'd have rocks and webs up which should further disincentivize switching -- real question is whether Yez might not want to switch out Magnezone in the first place
let me actually post the footage I was talking about so you have better context for this
this one
the magnezone into gyarados thing happens around 1:00 to 2:00 I think
is it a good move or is it some hyper niche nonsense
I know I've done the same sequence other times on this fight but I might not have footage there
disturb is like the 80 bp ghost physical move I think
90 bp 10% chance to numb
or that; mixed them up
damn what
don't think so
fucking infestation strikes again
the tms from the tm store are all 90 bp moves I think? and then there aren't really many damaging move tms outside of that
yeah
Time for the warm up round
C'MERE SPIRITOMB, I'MA KICK ALL 108 OF YOUR ASSES
WELL THAT WAS FRIGHTENING
I wasn't even slightly scared
alright
lets
hash this shit out
PoPiPo traps in Artemisia with Infestation, leeches it with sticky mold, and sets up sticky webs and stealth rocks.
time to lock the fuck in
when Artemisia goes down, what comes in?
I believe it would be Asha, but may be Auden, Ahri, or Regirock
Certainly will not be Amalthea
can you post the team you intend to use
items are not final, movesets are mostly there but need some adjustment
(like getting a better move than Aerial Ace.)
That is CV ghost by the way
but we're talking basic concepts and defensive stuff mostly
yeah.
for basic roles here:
-
PoPiPo is dedicated lead, plans to infest and set up hazards on Artemisia, eventually taking it down through a combined onslaught of passive damage.
-
Affection Addiction is a dedicated Asha answer, but also has Charm to do some support into an Amalthea switch and grass stab to smack Regirock
-
Hello/HRU smacks the fuck out of Anri and can kill Asha in an emergency due to Water Absorb. Yezera also has no good switch ins to a moveset of Liquidation, Earthquake, and Play Rough once Artemisia is taken care of
-
Revolution is a dedicated Amalthea answer, it is only 6 shot by her Strafe, and can click Swords Dance and then Esper Dive to be able to one-shot it, as well as setting up oneshots on Auden and Ahri, and if predicted right, Asha as well
-
Dissection is my Auden answer. Ground Gem earthquake threatens all of her pokemon massively, and it has massive bulk and regenrator.
-
UnknownMotherGoose is my Regirock killer. It outspeeds and oneshots it with Radiant boosted Head Throw.
rootwrack on shuckle should probably be protect?
to get infestation + leech stacking obv
it is gonna be yup
oh you get river rest already? awesome; thought that used to be level 60 for some reason lol
you could theoretically get leftovers for double healing, but quagsire is realistically just a backup in case something goes wrong somewhere else i think
Mother Goose is my least confident and versatile mon here, but this team has a slight weakness to a lategame regirock otherwise.
I'd kind of like the ability to have a bulky normal type instead for pivoting around Auden, but I'd have to see if Sawsbuck has the sauce to kill Regirock for that
kibty...
how does leftovers + aqua ring quagsire match up into regirock? seems like a decent option at first glance
uhhh lemme take a look
does sawsbuck autumn ohko with earthquake? that could also work
I should really fix Paleolithic... I guess it's a bit late if Lily already did Yez and you're calcing it now, but
oh pretty good actually.
2 shots with liquidation, gets 3 shot by paeleolithic boosted Adam press
adam press makes it sound gay
it is
Could, but I'm more worried about Asha than Anri
And grass type means it sets up a regenrator loop for Auden
(Sawsbuck gets targeted by Fire blast, swap to Ho-Oh, Ho-Oh gets targeted by Shadow Ball, swap to Sawsbuck)
yeah, think I'm gonna commit the swap
Its just more versatile, and having extra options for Gyarados is really nice
Also has a mean scythe kick for Anri
(Also the bonus of being a guarenteed encounter which is good for consistency for future runs)
(lily sadly died to yez
)
[Reply to:](#1388322629559255050 message) I should really fix Paleolithic... I guess it's a bit late if Lily already did Yez and you're calcin…
not due to a paleo thing at least
couple errands to run before the reconing
I need a ground gem, and to level up Sawsbuck\
yeah ik, point being that vee's not doing the fight in the immediate future so like. fixing the paleo calc wouldn't be immediately helpful
And to figure out an item for Whims
Scarlet has the other ability right?
honestly might just be a sitrus/cado situation
just so you don't take a huge hit from asha and then get knocked out of anything
yea
apologies ^^
nwnw lol
Scarlet is what always hops to mind for shades of red
understandable
yeah
I'll do some calcs and see if Miracle seed or strength herb hits any breakpoints, but sitrus/cado sounds promising
do I wanna go AV for Ho-Oh, or Ground gem...
WHY DID YOU HOLD ONTO THIS FOR SO LONG
YOU KNOW I WAS GRINDING MONEY POPIPO!!!!
Think its ground gem. Nothing except regirock can switch in on that after rocks, and regirock goes to red if it does
and assault vest only makes switching around auden easier, because zap cannon is still hyper nuclear on a Ho-Oh switch.
he found it while you were grinding but you were too locked in and it would have been awkward to interrupt
wait that's actually really funny
literally perfect kill.
vest does mean it can switch in on one in an emergency, but
not worth it
and yeah, no item can change pure force whimsicotts thresholds
She's saying "lets fuck this shit up"
Lets
do
THIS
good luck! 
wait emergency adjust
almost forgot to give sawsbuck adapted
oh also! Grabbing a covert cloak for shuckle, Lily earlier showed me that was a good idea
let
us
PROCEED
so. Interesting position here
I have a mostly free opportunity to position the switch in however I want.
PoPiPo can stay in and be completely fine (left at somewhere between 20-30 hp depending on leech healing)
I think at that hp range regirock would come in.
I could send in ho-oh and nigh on guarentee regirock comes in to say hello
I thiiiink the best option might be to draw Anri, so you can get the quagsire cheese off? In which case I think you swap onto whimsicott if you're getting superstitioned
its superstition yeah
otherwise a guaranteed regirock switch so you can plan around something definite seems fine
lemme calc how much whims takes from superstition
hmm
thinking on it
I think staying in is the best bet
well maybe not
jinx doesn't really change the switch in for Whims I don't think
magnezone comes in because it takes very little and steel beam does a lot i'm pretty sure
yeah
that shouldn't change for anything else? because only haerobic has fast kill, and it takes a lot from play rough
i would guess anyway
I'm gonna go for it.
If haerobic comes in I switch to braviary, no big deal.
Got jinxed
Anri, perfect
excellent
and jinx shouldn't matter because quags swaps out immediately i guess
yep
huh, weird
went for zap cannon. Guess jinx made it a kill. We take free switches ^~^
yeah it always does that on whimsicott for some reason
even without jinx
i have no idea why; maybe the guaranteed numb makes the AI prioritize it?
????
uh?
well this is still play rough vulnerable and braviary switch i guess
She did switch to Asha, took 2 play roughs, got 2 attack drops, and swapped Amalthea in on another play rough lmao
what constitutes playing greedy?
going to plus 12 and attempting to sweep her now weakened team
but no, even at +12 I can't oneshot regirock
how much of a problem is that?
I got this. Quagsire can still pull this out
Not worth setting up river rest.
Just shooting
...sorry quaggy.
You gotta go down to pull this together
can you swap onto ho-oh on body press and earthquake?
wait... no
or probably accelrock does too much?
I think
Its at +2, that'd do way too much
lemme calc
ok
because we brought sitrus
ugh, this is... tough
the safe play is to sack quagsire and guarentee the kill on regirock
but then I'm... not sure my out for Magne
uhh I think it's either ho-oh oneshots or you sack one of ho-oh or h. braviary to take it out with two hits?
Can't sack braviary, its my only real answer for amalthea
ho-oh dies to accelerock
and I think Whims dies to accel+body press because of paleo
I could sack shuckle, but then I'm not sure that Whims does enough damage
sacking shuckle
that
went wrong
accelrock just straight up oneshot whims
I have
one more out
everyone, hope with me here
accelerock is so nasty here
\o/
praying 4 u to every god
damn...
yeah yezera's regirock is a fucking monster
found this out myself in my recent run
the whole "first gym leader is calling" meme for nuzlocke wipes is kind of funny when you do actually have a phone in this game
definitely need to do just a proper deep dive on yez 4, that is really just the bottleneck here
would greatly appreciate this being done before I'm back at this lady XP
i know a run got past her but still, might help to know if not getting a certain encounter is a run killer
zain would call
Yeah I'll try get it done
zain would secretly hire someone to follow you and then call you when you wipe to taunt you
like who is mandatory to getting past yez 4 at this point
yeah
i need to
I think the flaw here is we need a dedicated consistent Regirock answer
okay
i have been kinda holding off because of social anxiety tbh
but like
this is probably the time to present fixed encounters only
that would fix the problems
the problem is that it also creates a lot of problems around the challenge I think
and I didn't want to screw over the cool people nuzlocking in the server mostly lol
yeah. Just doing a "guarenteed encounters only" run would be a massive data collection thing
ye, and it had a strat for this fight I remember
Although wouldn't work for me because I do not have a dromerupt anymore
but yeah
i uh
i have uh
mapped out I think everything
rng-free
through like
almost the entire game
theoretically this solves a lot of issues
now like, I think it creates some questions, because it kind of suggests that maybe there should be limits on how many fixed encounters a nuzlocke can take? but a lot of the basic strategy will go through despite that
see you, space cowboy...
I do like @surreal bolt's idea of randomizing the starter store, and think it maybe should be expanded to fossils and maybe also hisuian mons? That vastly limits the guarenteed encounter pool.
But also I wanna see this run happen
And I feel like I'm right on the edge of really breaking through
the curselocke is hard enough, I say you beat it however you possibly can before limiting your options
I don't disagree.
randomizing some of the fixed encounters does broaden your horizons and give you new perspectives, though
it seems good for experimentation
we also haven't seen anyone get to the tournament, which I think is the real challenge tbh
oh for sure
that's when counterpicks stop and you just need a fundamentally good team
the tournament will be absolute hell
honestly i think you should be allowed to know your opponents for the tournament beforehand
Can you at least use x-ray on them mid battle?
You can, as of 3.3
nice. That helps a ton
I think it's supposed to be Tamarind
that would make sense
hides them in the shell
shuckle picking up gold nuggets in the sewers and hiding them in the shell for a rainy day
goddamnit riptide
woops!
i was also thinking it lol
he tried to help during the grind
I guess XP
Alright
I'm heading to bed. May take a few day break to refresh before hoping back in the saddle, may not
Will see how I'm feeling after work tommorow.
may an unwind with a regular run might help
Maybe, problem is I'm like... really slow
but maybe.
Get a fresh perspective
I would recommend a normal playthrough yeah
You know what, fuck it
Yeah
I've been talking about wanting to do the underused pokemon run
Bozos only
Lets just jump into it.
This wouldn't work
Because after a bulk up I was doing like... 20% with a liquidation
And I took ~60% from body press, and only slightly less from adam press
It may have worked if I had unaware, but then the Asha strat wouldn't have worked
the 60% at least could have been outlasted with leftovers + aqua ring recovery, I think? but i'm not sure you would have gotten the opportunity to set it up. hard to tell without seeing your exact situation I guess
What could have worked was instantly saccing shuckle instead of switching in Sawsbuck on the first turn
Then bring in Saws on the free turn and hit it with a lethal grass move.
Problem is that it'd probably switch out and I'd need to sac for tempo again

Just calced it. Tera ghost stoutland would have just handled it.
Remembering that for the future.
oof
yeah that would do it
the counter to regirock (and haerobic for that matter) is a physically defensive ghost-type usually, especially if you can also burn
cv ghost stoutland is a physically defensive ghost-type at home while also being stoutland
Yeah. Stoutland can't, but it can waterlog or numb, as well as charm
Cv Ghost stoutland is just like
Houndstone.
pretty much tbh
Ah shit that sucks
Wait why did you change eggy to sawsbuck
Oh i see. Yeah oof
I actually think we have a consistent regirock answer availible in chesnaugjt
Chesyes?
chesyes
Need to think of a new nickname theme.
The quirky mon run will probably just be going with the flow, so I have time to think on this one
Yeah, don't think it would have mattered though? If I had played fully optimally it may have but
Poe uniques
Ah yes that pokemon I will surely get
You never know!
Oh yeah lol
Oh emmi, youve been wanting thay underused mon run right? Could try and set up joiplay
Nya?
How do you mean. Isn't Joiplay like hella buggy?
Don't even really know what's special about it.
it's not buggy so much as it's very easy to fuck up
Oh well that's frightening.
it's also buggy
exactly mobile
Yea you can play on ur phone at work
Ah yeah that may be nice. But problem is I have my fire emblem playtest for downtime
I'll prolly just play it at home. Not having to worry about nuzlockes means I can play faster and looser.
Alright
uhhh
Is there a way to easily disable mods XD
Its the only one I have, which is fine cause I'll just ignore it, but like, bwah technically not allowed
this is feeling like a casba grass vibe
good for Lambert, early evo
Not thrilled but ce la vie
evil fucking portal
Third time trying tall grass, third time getting pichu, third time being... confused on what to do with this rat
got like 4 or 5 options for this fucker
🐶 the first
Both my first dog and my first time getting this particular dog in a run
Bruh
welp. getting back in the loop gonna fuck up
accidentally ran from rolycoly
wasn't a big encounter so not reset worthy but it is embarrasing lol
removing the folder that has the mod in Plugins should be fine. It'll keep the sprites but they wont show up or void your run
just make sure to delete pluginscripts in the data folder and recompile
can be traded for pidove
well i guess it's a bit late for that
Eats windy way which I already rolled
And tbh not convinced Pidove is worth 2 encounters
"[Pokémon Essentials version 19.1]
[Game version 3.3.1]
Exception: RuntimeError
Message: Trainer SAILOR Konrad's CRAMORANT can't learn the move SURF assigned to it!
Backtrace:
[Tectonic Game Data] Trainer.rb:147:in block (2 levels) in initialize' [Tectonic Game Data] Trainer.rb:140:in each'
[Tectonic Game Data] Trainer.rb:140:in block in initialize' [Tectonic Game Data] Trainer.rb:136:in each'
[Tectonic Game Data] Trainer.rb:136:in initialize' [Tectonic Game Data] GameData.rb:10:in new'
[Tectonic Game Data] GameData.rb:10:in register' [Tectonic Game Data] Trainer.rb:409:in block (2 levels) in compile_trainers'
Compiler:236:in block (2 levels) in pbCompilerEachPreppedLine' Compiler:229:in each_line'"
somehow think I fucked something up
I was just recompiling the game and it threw up that error
I'm not techno-literate enough to understand most of it, but seems like some error with removing the mod since it adjusted Cram's ability?
yeah that would be my guess
my suggestion is to change to dev branch then change back to main and recompile or something
may work
idk why it would think cramorant can't learn surf
yeah I have no idea how to switch to dev version, github is confusing for me ahaha
may just leave this to be a problem for future me, gotta go to sleep soon anyways
Wait I know
you need a fresh copy of pokemon.txt for reasons
(the pre evolution mod has a consequence of the new final evolutions losing the "Level Up Moves" line in the pbs cause of redundancy checker, so it does technically edit your pokemon.txt)
that does make sense
so I guess uninstalling mods is the tricky thing
i think it's just better to have 2 instances at that point
well that's not quite right
wrong graphic
Honedge get
passive trapping 😡😡😡
the horsea line does need a bit of a rework so I will be happy to see how you feel about it
Oh, yeah. That's the version without the spots for the "immutable" etc. text
Idk how that happened
weird
I'll try redownloading from the website ig
Another issue, seems like the exp candy in walls broke lol
So yeah, reinstalling overnight XD
Point.
Yeah, it'll take 5 minutes. I'll see if this solves it (it should hopefully)
Alright, technical errors erred
Lets GOOOOO TO THE BEACH
Kinda obsessed with how much of a NUGGET pidgey is
well that almost went poorly. never punished :D
that almost went very poorly
why we don't play at low awakeness.
anyways lets keep playing
ditto doesn't really start cooking till midgame
yeah, and Paras is fantastic into lambert
Paras is weird as fuck tho
and right now my only like great lambert mon is Honedge
is he actually good into lambert
and great is a stretch
yea! Bug is pog
yeah the grass is optional I guess
+Pichu, Zigzagoon, and Rockruff
pretty sure this is the team
Pichu feels a bit too frail to bring, and sandshrew has its niches as a pivot
Paras is running Bad Dreams for puffball reasons and not dying to poison move reasons
do you actually expect to land a puffball
This is the team.
yeah, more than likely
it does cause sleep
yeah but like by players
(i know twas a joke)
so is gyre spinner superior to serene grace here
do you actually intend to trap anything
ah so you just want a tick or two of free damage
knock em dead
Twister flinch on pancham was very nice
flip.
Overestimated bulk there. Sucks but not a loss.
who ded

shoutouts to puffball
honedge my baby boy
no god sword
Was like "oh you can survive a non-stab ember at 60% hp"
...calced it does 65% bruh
But uh yeah
Puffball+Bad Dreams directly caused the death of Croagunk and puffball allowed a clean kill on Binacle
And Gyre Spinner ended up directly killing Zorua
water gun did 23 and it had 25 hp or so lol
I’ve been using horsea as well in my last run, gyre spinner is a great sniper ability, force the ai to switch into a favourable matchup for horsea, switch horsea in, get a free kill feels so good, specially in a game like tectonic where AI likes to switch more than the usual in a pokemon game
bug bug bug
wow that is a spread
She knows her purpose
Doduooooooo
Hmmm
probably should go for a Novo town encounter, despite wanting the bunny
decided I'm gonna roll for starters this run, for variety
And uh
GUMMY WORM THE SNIVYYYY
you are going to convince me to make a nickname theme of a show I've watched one episode of lol
:3
@shy stump sorry for the ping but grant me thine power
better shove it in an orb
I do love oddish but I am throughly not thrilled on this one sadly.
In hindsight probably should have gone for mud there, rookidee would ahve been nice but I've got so much grass
Clearly this means you must watch ben 10
I do love bellossom, but like, Cottonee Paras and Snivy are a lotta grass
And woopa!
well heres a good reason to use oddish
gloom/vileplume are at least strong special tanks (especially into avatars!)
Yeee, I don't dislike them at all ftr
Just don't think Tall Grass was a good pick for my encounter there over Mud
Happy to abuse the funny plmp against special avatars and abuse Sickening ;>
Plus, small bonus but getting a lot of triple tribe mons
Blessings upon u boo
Paras isnt grass per se
Its Gradjacent
Bad dreams is so spicy tho
Bad dreams + leech life makes you so disgustingly bulky
puffball infected into leech life is also really good though
cause then leech is SE
Damn
Sadly Servine doesn't get Puffball
That'd be fun
Time for the real boss fight of the section
Tranquill kid?
arya time?
e'yup
We just know
boss fight over
sweet kiss'd tranquil and wartortle, and servine handled goldeen
Linebacker killed
🐛
poison type
not my preffered encounter here, certainly, but
wow, quite bulky.
certainly interesting
Fun guy
Definetely didn't catch that with my last pokeball
at least you got a nice mon that can cover 3 different things later
Yeah.
Or a hitmontop
Or a hitmonlee but like not really
Or a glowbro
Or a glowking
crazy how tyrouge evolves into glowking....
He's got the potential
..FUCK
ran into the shipping lane double on accidentttt
handled them
ive realised that a glowpoke trade eats the luxtech encounter
tyrogue could also be a mareanie or a g.ponyta
mareanie is a really good defensive piece that's definitely worth pickign up! and horse does a lot of things but specifically heart of justice is a really strong tool
you do get one guaranteed with the musketeers of course, but that requires beating four hard avatars
It's listed as carnation tower floors 1, 2, and 3 iirc
so it depends on whether you'd count each floor as separate
Which are diff areas.
makes sense
My ruiling does
sjould be three yeah
I've seen people do it as all one in different games, but those are games where labelling multi-part areas as the same are more common
And challenge does rules as written
as long as we all agree on treating them as different I'm fine with it lol
yeah tectonic goes out of its way to make each map have a different name to avoid Pinwheel Forest incidents
and the nuzlocke rules in bounties say to check encounter data, which uses those map names
Yeah if was more common in this game I'd say no
But its like.. apartment (not even sure here) and carnarion/ruined tower
if fixed encounter routing breaks the game we can always make the starter store maps have the same name to force a choice there

That or mandating starter roulette (tbh wouldn't mind a random starter select in there anyways)
I was mentally toying with the idea of instead of tokens, you get a key item somewhere that kets you access a grass patch eith each starter of a type but like
The current system is fine, no need to reinvent that particular wheel
did someone say wheel
Omg its big wheel
Cashed in for Aero and Basculin
Pog
Allllllrighty
Team atm
debating a few specifics
Lead should work
courage badge prevents kill from failing on Fletchinder, and if they go for flinch on basculin then both Eko's pokemon go down
That probably baits out Tentacool, and if Salandit dies Tynamo
Aero Granite Head oneshots Tentacool, so giving it protect to stall while I swap Basculin for Cameruot
Also giving him a Sitrus so he can heal off the recoil
Adjusting Camerupts speed so he outspeeds their camerupt, then he can solve her with ground gem mud shot
and then I have Vulpix, who can be killed by Horsea and Shellos tagteam
Lets do this
huh. That's.... odd
Granite head didn't kill.
Its fine, doesn't adjust the strategy much, but its odd
Well damn, rip Aero
But gg
I have no idea why this didn't kill
I tested it, its not Armor Piercing, it still shows the same damage with Silhouette
oh
Domineering
Oop
Yeah, should have noticed that it had the wrong ability. Will have to report that
There are a few wrong abilities in the calc and I don't for the life of me know why
That's a really nasty one, since it makes it seem squishy as hell
In the future that's fine, cause rock gem (don't think that's avaliable here? at least according to item doc) or Life orb secures the kill
Hard stone also secures the kill btw
Tentacool’s ability is also wrong in the calc, it should be grip strength instead of sap sipper
POGENROLAAAAA
Rolled fire starter, got charmander
this'll be funky
are you fucking kidding me.
OBS just... stopped recording in the middle of that segment
without any notification.
So I get to chuck this run in the bin
soooo run 2. joy of joys
uninstalled path of exile edition
(storage was the issue, but fuckin ell give me a notification next time instead of just stopping everything...)
....ooooooh baby
this is a tough one
pretty sure I want tea
pidgey is a lot better early, but
And Shuppet
ghost gang
well I can stop going for lambert encounters.
solid for this section!
hoping to see a mudbray
not what we wanted, but not bad
well yez1 is solved as well
....well then, this is tricky
Toxel's nice into Helena, and probably at least decent into Raf
Whereas Vaniilite is a fairy, and seems really good for the pre-eko sweep and yez2
but its got an ass defensive type...
@grave steppe sorry for the ping, but want a second opinion if you don't mind
I was literally staring at this as you wrote it lol
...lmao
mroe like, I was already thinking
I don't think I've ever felt the inclination to pull my Toxel out of the box fwiw
I feel like it really comes into its own lategame.
even before I got my good tranche of encounters
I think you can get it later? but of course that's a roll
I've seen @surreal bolt using it and it seems crazy when its fully up
on the other hand I'm looking at Vanillite and I'm not sure what it even does
and like you said that defensive typing is baaaad
it's probably good on ice or moonglow, but do you want to bet on that?
you can't even use it against raf easily because his gym is 1/3 smolder raves
I mean my main thing is that it has either 30% boost on both its stabs or 125% hp
It seems bad for major bosses but super nice for random trainers
possible
the thing that gives me pause is that it doesn't really have the bulk to back up 125% hp or the speed to back up super powerful stabs
checked and nope.
vanillite is going to be good on random trainers, but it's going to need extra support
does overheal stay between switches or nah?
if you wouldn't mind
and shoot fell for the bait
it gets 30% on both stabs right now
but fairy wind is the only fairy wind move
(that's a bit funky lol)
weird
eh, it falls in line with the general design practice
extra healing does not persist on switch
seems reasonable
and yeah
vanillite could theoretically turn into a fairy or ice trade I guess
but none of those are as good as m. carn
hmmm
having Toxel almost makes Dark Ground patch pretty tempting
yeah fuck it lets try it
YOOOOO
SCREAMING TEAM
interesting
One of the best glow ups in this game
so
so?
Machop handles Zorua with a swift chop to the face.
Pivoting through sandshrew allows ralts to oneshot Pancham
Sandshrew stalls Ekans forever
Probably want Clamperl for Binacle
maybe instead of one of my 2 ghosts (probably sinistea cause its slightly less offensive and a good bit less disposable)
Numel can clown on Sangfroid
Shuppet can one-v-one or at least soften croagunk pretty well
banette is probably good into raf tbf, but agreed otherwise
yeah. I don't expect either will die tbh.
ghost types on lambert usually just act as pivots most of the time in my experience
so damage stacking shouldn't be a concern
(not that you wouldn't know already lol, just thinking out loud a bit)

more or less went to plan once I got the little shit to stay still XD
not me forgetting to adjust browallia's style points
Anyways Machop is bad for my heart
but also nuclear
considering trading him in for a Marienie before he dies to my own silliness
would probably be good
It just bums me out that he has one ability until level 40 or so
but also dynamic punch is so iconic that I wouldn't change his ability XP
surely someday....
this is probably correct lol
though it does sound fun
but yeah I would be very nervous
if you keep him until lv 24 you do get knock off before yez II though if that matters
and suddenly machop stocks are on the plummet
do they still regain their items when knocked?
I actually think they don't!
innnnteresting
I was more thinking in terms of 25 cap utility, but that's also a consideration
I'll have to test that on an old save sometime explicitly
oh for sure, I'm sure it's handy
But like that specifically seems like a strong interaction
very true
Probably worth not trading in for Marienie yet, despite it being solid for Eko
also massive, arm thrust access for Sandy
you do have basculin, h. growlithe, fossil, and water token as options in addition to everything else, so that's a bunch of things to make that fight better
👀
F
alright
-
Clamperl can handle bunnelby, doesn't care about numb in the least and can threaten a 2shot
-
Smoochum can't handle Camerupt
-
Joltik is a little scary but can be handled by Camerupt, Binacle, or Sandshrew (with assist)
-
Noibat is easily solved by sandshrew or sinistea
-
Larvesta can't get through Clamperl with curl ups or Camerupt with more than 50% hp
-
Whismur cannot hit a ghost
pretty easy
Cake
Numb
NMB
NMB
ummm
either a super solid eko encounter who doesn't scale too well, or intimidate
I did take ducklett on this same pick and it hasn't come out of the box since, but I also had like three or four flying types
notable thing is its tailwind access which is super cool
tailwind access is relevant
But Mishap is also pretty cute..
I think Ducklett also gets mishap?
So it does!
note that Cottonee guarantees you tailwind at level 44, so you should have a source
true but ducklett gets it at lvl 8, so if I were to want it for Raf or something then we ballin
I am admittedly not entirely sure how it works on Eko, but I suppose I'll wait until you do the fight lol
steel veil fine sugar
and spamming rock moves
this feels like mud
would love a poison type or ground type, and slowpoke would be cool too
Slowpoke 
man...
it feels WEIRD that you evolve into Slowking with a water stone, for it to lose its water type
and there's the poison type and ground type I wanted
ask and ye shall recieve in 5 minutes in the future
bosssss time
lost a tiny bit of footage there, but thankfully nothing major. hopefully its fine.
arya down 
And we made it to Grouz
Linebacker was actually pretty spooky
pretty easy choice tbh
hellllo new onoe
Alright, that's enough for tonight
cashed in for Basculin
got Aron from guts, and grabbing Snivy again since it got cucked last run
Eko time 
good luck!
seems solid
ow
rough, but not.... unworkable
fucked up heavily by trying to plan this fight quickly
oof
Delphinium died to me forgetting about Grip Strength not working in the calculator. Impatients died because Delphinium died and I needed momentum
Aron was a star
aron does seem good
at least Impatients you said wasn't going to be useful long after thsi?
yeah, its not a huge loss.
It was for this fight, it got me through this fight (helping hand and fire immunity was hge), and its now resting in derp heaven
there's that at least
taking a break to play the worst game (complimentary) and then yez2 is goin DOWN
what is the worst game?
agility
ahhh ok
So I think the lead here is air balloon toxicitry and icicle spear sandshrew, that clears both leads and none of yez's mons really enjoy switching in on a icicle spear
ok, so need to figure out a move to click for smacking magenton
and then Centiskorch almost certainly on the left for sandy
Eerie impulse probably
seems like that would work
remember that shock wave goes through protect (from a girl who always, always forgets that shock wave goes through protect)

Probably bring Trumbeak, its pluck can stunt on poliwhirl and it can also bully dartrix and centiskorch decently
plus it gets knock
Sadly no fury pecks yet
makes sense to me
yeah I got lucky on that with Doduo (and then proceeded to not use it until Trumbeak got deded)
oof
but yeah trumbeak kinda has to wait otherwise
you can maybe get bullet seed and bubble barrage but those are also dependent on other mons
yeah
bubble barrage is theoretically off frillish at 16 if you trade a grass type, but then it doesn't really help you into yez anyway
alright, need a bit more exp but then its yez time
then buppy time
then encounter time
but probably sleep time before those 2nd things
reasonable yeah
got this on accident (getting stink bomb) but I am NOT complaining
Intimidate, webs, bug type...
oh for sure
Alright yez time
wait
steel absorb
ok confirmed that destroying items does stop her from regenerating them
ack
battle won
but at a hefty cost
baltoyyyyyyy
bronzor does set puzzle room
and you do seem to enjoy punzle room
,,why did you wait till after beating her to get your Layer encounter
acident
fair
the plan was to wait for Herding
puzzle room access is big tho
But this does guarentee a double
Could potentially be worth doing this in the future and just leading with a mon that can oneshot morgrem
/bringing a quick ball
murder yezera's entire team just so she doesn't kill your encounter
pretty much XD
Yez2(2)
But nah the main issue is Morgrems ruinous, means it oneshots the wilds
we doggin it
wacky choice
phantump believer
bro has ingrain
Either eclipse setter or frustrate ghost
Frustrate is very good
bro has a crazy defensive type nad frustrate
Oh wait ghost grass is crazy the more I think about it
I meant Cress and egg
oh yeah cress ig
cress does enable filthy strategies in doubles



