Not a deal breaker but seem to be having issues with GA_MeleeAttack and specifically where the debug sphere is getting drawn.
The weapon Tip name is set correctly but I think its just not getting the coords from GetCombatSocketLocation and therefore just spawning the debugsphere at the tip of the sphere AFTER the GE event is triggered. So after the attack montage when it goes back to idle pose.
Also I have spotted these 2 UFUNCTIONS are kinda greyed out indicating they are not in use which I think is part of the issue.
RESO LVED: Don't run tests in Client Net mode. Use Standalone or Listen mode.