#Animation Cut Left to Right!!!

41 messages ยท Page 1 of 1 (latest)

waxen wave
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@haughty ruin Help!!

waxen wave
waxen wave
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when i use this

haughty ruin
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Think that gets fixed in the lectures

waxen wave
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where can i check

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AO_Yaw = EarnestCharacter->GetAO_Yaw();

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when i use this i got problem

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is all about Yaw

haughty ruin
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What lecture are you on so I can take a look

waxen wave
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i completed "Using our Aim Offsets "

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Problem may start from "Applying Aim Offsets"

haughty ruin
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In an upcoming lecture, bUseControllerRotationYaw = false is removed. See if that helps

waxen wave
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you mean Fabrik IK lecture?

haughty ruin
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In Rotate Root Bone

waxen wave
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okey

haughty ruin
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I remember having the issue when you look all the way left it switches to the right and vice versa

waxen wave
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i cant correct socket . until i fix those hand!!]

waxen wave
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Hand just little Move

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Something wrong with Left hand

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is it okey?\

haughty ruin
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Yeah something wrong there but I don't know much about animations, sorry

waxen wave
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ok

haughty ruin
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Have you done lectures on FABRIK for the left hand yet

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I think the issue is that the left arm is fully extended so it can't move correctly, if you can try moving the gun and right hand closer to the body it might help?

waxen wave
haughty ruin
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In the skeleton where you have the right hand socket

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Move it like you did in the video, while you're playing so you can see, and try moving it up a bit

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Just could be too far away to reach where the left socket is

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I really don't know too much, I had to retarget my charger 3 times because I messed up the equipped animations ๐Ÿ˜…

waxen wave
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okey.
if i roll back .. should i uncode too?

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i mean deleting code ?

haughty ruin
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No should be fine, just check your code against the github commit and check it matches

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But I think yours is an animation issue rather than code

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Sorry I can't be more help. Hopefully someone else sees your issue and knows how to help ๐Ÿ™‚