#Animation Cut Left to Right!!!
41 messages ยท Page 1 of 1 (latest)
when i use this
Think that gets fixed in the lectures
i did.. lectures dont have any prblm
where can i check
AO_Yaw = EarnestCharacter->GetAO_Yaw();
when i use this i got problem
is all about Yaw
What lecture are you on so I can take a look
In an upcoming lecture, bUseControllerRotationYaw = false is removed. See if that helps
you mean Fabrik IK lecture?
In Rotate Root Bone
okey
I remember having the issue when you look all the way left it switches to the right and vice versa
Yeah something wrong there but I don't know much about animations, sorry
ok
Have you done lectures on FABRIK for the left hand yet
I think the issue is that the left arm is fully extended so it can't move correctly, if you can try moving the gun and right hand closer to the body it might help?
yeah.. After i do that . my Left hand got straight..
where can i move my gun?
In the skeleton where you have the right hand socket
Move it like you did in the video, while you're playing so you can see, and try moving it up a bit
Just could be too far away to reach where the left socket is
I really don't know too much, I had to retarget my charger 3 times because I messed up the equipped animations ๐