Having this issue where the montage for elimination is only playing on the server when clients have weapons equipped. In the unequipped state it plays on both server and clients and in the Anim graph i can see its playing the slot regardless so I know the boolean is replicating. I dont see anything in the code that should change the behavior whether or not a weapon is equipped
#Episode 102 - Elim Montage not playing on clients only when they have a weapon
1 messages · Page 1 of 1 (latest)
hey, Stephen fixes this in lecture 107, you basically just need to swap out the Standing Idle to the elim animation itself 🙂
in BP
maybe I missed that, let me go back and check
it's right near the end 🙂
I have the elim anim too so double checked where I got that from haha
Yeah it was the very end and i must have skipped that 🥲 thanks a lot Jodie!
haha no problem!
Too often ill spend hours trying to fix issues that are already solved for me 🙃
haha been there! my best one was forgetting Super::BeginPlay() , had me stumped for days 😂