#Wrong weapon direction when aiming bottom positions
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Wrong weapon direction when aiming bottom positions
It looks like your line trace is hitting something.
If you get a blocking hit, you should check what the HitActor is. You can print a log or run in debug mode and place a breakpoint there to check HitActor's value. I suggest a log since a breakpoint will halt the game.
When this happens, the LineTrace will pass through the ground, so the hit actor is nothing. Strange thing is, if I set the Number of Players to multiple, it is normal from the perspective of other players
Have you verified this? Also have you done the weapon correction in the Anim BP yet
Yes, I did both
If I remove Transform (Modify) Bone in anim BP, the weapon won't have weird rotation, but I did Correcting the Weapon Rotation exactly same in lecture