Solarion's egregiously low battle block is ridiculous. Although barely justifiable on literally any of the other classes that wield it, such as Shadow Hunter and Ice Sage, it's an offensive number for the Solarion to carry. Most of the Solarion's damage comes from its ultimate ability, which gives it crowd control, and the parrot doesn't last forever in situations that it would take a lot of damage, pretty much meaning that all of Solarion's gameplay has to be close up to actually do anything with it. Even if you were to regard the other abilities, Solarion will still need to be up close to make them efficient, unlike Gunslinger(||which shares the same battle||) that is entirely ranged.
We also clearly see that the amount of damage is not a resolver of any current battle block numbers. Boomeranger has 180+ battle on Bow(||which is a tad bit excessive but consider dual weapon users + a few other things i won't list here||) and 500+ battle on Sword towards its peak.
With the complaints out of the way I think a reasonable stance is to place the average number in between Boomeranger Bow and Dracolyte's current battle. Let ASSUME that at 8 million health, 12000 health regen, 1300 stability, you have 37 Battle Block. Then:
- 37 Battle Block -> 235 Battle Block
Even if you disagree with the number listed, thumbs up/down under the ideal that the number does/doesn't deserve an increase, not that the number should be entirely agreed on.


