#Maybe take a look at Dino tamer?!

171 messages · Page 1 of 1 (latest)

heady narwhal
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Can we talk about how Dino Tamer is basically left behind and outclassed by everything?

The pets hit like they’re throwing pillows, the basic attack might as well be a nerf gun, and your damage outside of ult is so bad you start questioning your life choices. And when you finally pop the ult? Congrats you get 15 seconds of pretending you’re doing something... until the cooldown hits and you’re back to sad cowboy mode.

Did the devs just forget this class exists? Because it feels like it got left in 2018 and never looked back.

zinc stag
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And worst part is u can’t vac on Dino in delves either. Yes why are you using DT in delves but it’s just a stab in the back. The second u swap it kicks you off ult and u gotta spam flasks to get it back.

heady narwhal
zinc stag
heady narwhal
zinc stag
heady narwhal
zinc stag
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Ohh and make the net spawn when u throw minions cause we never use that net cause when we throw it we have to wind it up for a bigger area net not more dmg

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Pluss the net is just bad anyway

urban basin
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Giving me ideas to main him tbh

modest hawk
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Ult net however is quite good

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Also the damage dino tamer deals isn't as low as you think

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2280% MD/s on the spit compared to SH's 2400% PD/s

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And the net adds an extra 950% MD/s

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Dino Tamer deals more consistent dps than SH on top of dealing area damage

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Buffing the dino minions from the 1 Ability and possibly making enemies who are affected by the net DoT reduce the ult cooldown when defeated

heady narwhal
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You forgot to mention you have to hit the net and it only lasts for 5 seconds

modest hawk
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yeah but the net itself doesn't deal any direct damage

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and directly hitting enemies with your basic attack resets the DoT timer

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so for bosses, you only need to cast the net once

heady narwhal
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So if you cast your net once on bosses you keep doing the increased damage if its not there?

modest hawk
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the net simply applies damage over time

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i'm guessing the duration is 6 seconds, but if you hit them with the spit, the duration gets reset

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there's also a ring effect that increases damage dealt to enemies by 15%(?)

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if you really want some extra damage

modest hawk
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peepoSmile tell me how i'm wrong then

winged dune
# modest hawk <:peepoSmile:751185318777979010> tell me how i'm wrong then

DT deals 4.75x from the basic attack if you hit the target directly (2.75x direct hit + 2.00x splash damage). DT Attack per second at max AS is 1.6 so 4.75 at 1.6 APS. SH deals 2.00x damage per basic attack at 12.00 APS. If you want to count the passive which gives you a 1x damage explosion as you shoot and gives one seeker stack as well which can adds up to 5 stacks which deals 45x damage!! as far as i know this is the highest damage ability in the game even higher than BR's meteorite which deals 35x.

So if both DT and SH are at 20m coeff:
DT: 20 x 4.75 x 1.6 = 152m DPS
SH: 20 x 2 x 12 = 480m DPS
If you add the DT net which does 4.75x damage every half a second for 4.5 seconds so it does 9.5x damage in the first 4 seconds then a 4.75x damage in the last half a second which adds up to
DT: 20 x 4.75 x 1.6 x 9.5 = 1444m DPS
Now yes the DPS of the DT with the net is higher than the DPS of the SH but consider that the net does take the animation time to put it down, plus the small throwing range which won't let you throw the nets regularly while you farming and you need to be on top of the enemy to put the net down and it has small AOE so it won't be affecting every enemy specially at skulls and i did not count SH's passive and seekers which out burst DT's DPS. So i won't call DT a more consistent damage dealer than SH.

modest hawk
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uuuh could you explain this part

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the 4.75 x 1.6

winged dune
modest hawk
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but that's with the base 100% AS though

winged dune
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is it

modest hawk
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yeah

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1.6 is the base attackspeed

winged dune
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sh won't be affected

modest hawk
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so it should be 456m dps

winged dune
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it is at max attack speed

modest hawk
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it shoots 4.8 times per second at 300% attackspeed

winged dune
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im not sure tbh

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but from where you get that number

modest hawk
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and the net DoT lasts pretty much forever as long as you keep landing basic attacks

winged dune
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yeah you are right

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it is 1.6 at 100%

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so times 3 which will be 4.8 APS at 300% AS

modest hawk
winged dune
modest hawk
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yup

winged dune
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was it always like this

modest hawk
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always has been

winged dune
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i did not know

modest hawk
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7 ticks of damage over 3 seconds

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refreshed when hit

winged dune
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i see

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DT's dps is better than what i thought then

modest hawk
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the net seems to roughly have a 2.5-block radius

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and the basic attack explosion is surprisingly huge

winged dune
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splash is just 2x damage

modest hawk
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5-block radius on basic attack explosion

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9.6x per second in such a large area is quite good for a farming class

winged dune
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they won't nerf other classes so i dont mind a buff to DT even if his DPS is good currently

winged dune
modest hawk
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only real issue are the dino minions and the usual overreliance on chrono emblem

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other than that, the class is fine

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the taunt dino is kind of nice but a little annoying to make use of

heady narwhal
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Also i recently swapped all my stuff to my gunslinger and i literally do so much more damage with him which seems pretty insane considering that gs is one of the weakest of the bunch nowadays

heady narwhal
pseudo steppe
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i love the concept of DT, its my favorite MD class, but i wish he wasnt so clunky, its already such a nerf to not be able to switch to a mount during his ult,

for example i wish ult duration would extend, maybe by 1sec everytime your pets hit something, or you kill something, then he would at least be more viable for farming.

And you could even combine that with your ult auto summuning your pets when you first activate it.

modest hawk
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a little unsure of what the exact damage increase is, but i believe it is either 10% or 15%

heady narwhal
heady narwhal
modest hawk
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basically any damage applies it

heady narwhal
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ooo woww i did not know that

vital cobalt
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Imagine debating with Gutt over damage

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You guys do not know what you have brought upon yourselves

modest hawk
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you underestimate my autism

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nearly 13 years of trove is maybe not a good thing

vital cobalt
modest hawk
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12 years and 4 months

heady narwhal
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we just want a buff man

eager yew
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DT is super fine, the only real issue is dinos being useless

winged dune
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from all sources so even other players will get +5% damage

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since it is a debuff to the mob

modest hawk
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doesn't seem worth it then if it is only 5%

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oh that reminds me of the t-rex ring effect

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it could use a damage tweak

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it deals 2 different amounts of damage, one being really strong when further away from enemies, the other being incredibly weak when right next to enemies

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would like to see the lower damage one be bumped up to be equal to the higher damage attack

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also it spawns a t-rex when you manually end the ult too, which is weird

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could be remembering wrong, but i think the damage multipliers were 1x or 12x respectively

heady narwhal
modest hawk
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damage is fine

heady narwhal
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Thats the problem

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Why fine when good exists?

modest hawk
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fine as in it doesn't need to be adjusted

eager yew
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Dino Tamer's damage is among the "highest" on magical damage ngl

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the real low ones on damage are CB, Neon Ninja and Bard

Dino is on par with like Fae but he is MUCH faster than fae

quick oar
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cb is not low on damage lmao

eager yew
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it EXTREMELY is xD

quick oar
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he has a base 1.3x class damage buff

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the highest coeff in the game

eager yew
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Coef yes but abilities hit low

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multipliers are very low on CB

modest hawk
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if i remember correctly, candy bard (with the candy buff from being hit) makes it deal about the same dps as SH's basic attack

quick oar
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yeah but

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succ

eager yew
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that's all it has

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spin to win & succ

quick oar
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all it needs

eager yew
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Legit, damage chart of Lunar shows Candy being last

quick oar
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makes it top 5 class for d15 5*

eager yew
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with neon

modest hawk
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candy barb has a bit of a dated kit and is slightly undertuned for being a "bruiser" type of class

eager yew
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he's just EXTREMELY fast and cool for Ice sages in delves

quick oar
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delb

eager yew
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ye mb

modest hawk
eager yew
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yes and btw Lunar Lancer does MUCH more dmg (:

modest hawk
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real

eager yew
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it's just ability multiplier that is very low on CB

modest hawk
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but the uptime on LL's damage is a problem

eager yew
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which is tragic cus...

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S p e e d

modest hawk
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the speeeeed Pepega

heady narwhal
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Maybe just time to swap to ice sage i guess

modest hawk
heady narwhal
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If meta equals damage and damage equals fun i do not see a problem

eager yew
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Tbh when it comes to damage, if you skip the "infinitely scaling" part of IS's class gem...
Draco is huge, Pirate is huge although R.I.P doubloons, Chloro is still insane on bosses, DT is cool, TR is meh but okay, GS does nice dmg

Bard bad and fae literally does not exist in the game

heady narwhal
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I see

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Sounds amazing tbh

eager yew
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Legit chloro is CRAZY on bosses still

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still super fun to play imo

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Pirate would be too without the...doubloon situation PepeLaugh

modest hawk
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PepeLaugh you could drag enemies from the last room into the boss room and upgrade the turrets before spawning the boss

eager yew
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Real you're a genius - but OH WAIT A BOOMERANGER HAS STARTED AND ONE SHOTTED BOSS

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Surprised Pikachu face

modest hawk
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boomeranger has started and COULD instakill the boss

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🎰

eager yew
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ye ofc but you get my point

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Insanely slow to setup where boom can just PepegaPls

modest hawk
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remove urn and boomeranger would be balanced

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more precisely, the special cluster bombs

eager yew
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I say remove the double urn proc that can proc off itself

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and then yes

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real af

modest hawk
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one of the two things that makes boomer broken

eager yew
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Bringing back pre nerfed bow would be sweet too 👉 👈
So we have less cyclones & less overstuffed urn gasm

modest hawk
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bow was nerfed?

eager yew
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The ring effect

modest hawk
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oh right it got nerfed because they "optimized" vfx

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or whatever

eager yew
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ye but...IS still does the same kek

modest hawk
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yeah they really should just add the explosion to the attack itself and not on enemy hits

eager yew
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W takes from Gutt

tacit tendon
heady narwhal
modest hawk
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a simple change would be to make the dino minions attack in a 2-block radius and have the "damage" minion apply a 10% damage vulnerability debuff for 5 seconds

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so they are more utility rather than damage

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the stun and taunt is good but hard to apply due to how narrow their attacks are

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also make it so only 1 of each minion can be active at once