#🐾 **Beastwarden**
1931 messages · Page 2 of 2 (latest)
gota to stable the pet then set it yes ^
I'm on the ogre beastmaster quest where you have to find the halfling chef, anyone know what area i should be looking in?
This one took me awhile. There's a halfling camp near the village, and ||above that camp in the rocks, there's a small opening for a cave. It spawns in there. It's not a 100% spawn chance IIRC||
Yep its the camp just south of the village in the mountain side, lvl 6-8 stuff
thanks folks!
wher exactly on the map do ogre beastwarden spawn, im lost
the very far north
osgul is southeast
there's roads with signs, the skull is directions to osgul
@hybrid solstice took forever to get mole tooth, but mole abilities are ||level 5 is digging claw, damage and reduce runspeed. lvl 20 is bond of the burrower it says "you draw upon the instincts of the burrower, bracing against incoming threats" passive buff. so maybe like a full damage block against one attack on a timer?||
Just found a BW orge that has a deer pet
player or NPC? I saw a NPC with one
Yeah it's an NPC
maybe these are clues of some more pets we will get
havent seen any snake pets tho 😔
The snow serpents are beautiful 🥹
"winter serpent"
which three can they tame? bear wolf and what else
bear, wolf, and rat. They are just different versions
do they have same abilities as the other ones?
no
guys do uneasy and suspicious NPCs attack you or are they passive?
nm they are not attacking lol
So if i trained a snow wolf pup early on would that have different abilities than if I got a bigger one? Or is it based on like the biome
No its the same wolf so same skills. So far two different wolfs black and gray. with their own skills.
It's based on the kind of animal it is. White Wolf, black wolf, brown bear, etc
all pets have diff skills?
To put it another way, it's based on the collar used to tame the animal
ya
So it wouldn't matter if you tamed a level 1 brown bear or a level 50 brown bear
but you unlock them so every pet can use those skills. You just have to lv them up
doesnt matter on the pet you get. Pick the one you like. they all have same stats
its the skills that are different
by skills like one has more dps then other?
I almost don't want to level him to keep him that tiny lmao
lol
Idk about that. Some just do one physical attack while others do physical attack +Damage over time (bleeding). So some might be better than others
kk seems cool
there are also ones that lower the stats of the target the pet is attacking
im lvl up my pup!
ok, have fun 💪
thx !
on more question my pet lvl 2 but wont get no more exp the bar is not going up
I’m level 6 and I don’t think my pet has an ability like what’s been posted here
Go to stable master and put it in there and take it back out
I managed to solo the Maw at lvl 5 and got that crazy quest reward.
Really liking beastwarden but they seem way stronger than other classes. I was taking whole camps with named mobs and soloing mobs 2 or 3 levels above me.
Maybe necromancer is similar
so if I want my pet to use its own lvl 5 skill, I just don't put something else in the lvl 5 slot at the stable? or can it have both?
coordinated att is high dps skill. As you go higher lvs it starts to not do as much (around lv 10ish mobs). Think this skill is the main one, If you dont have stamina you will lose fights or if the pet dies you can lose fights bec you cant use the skill. Got me a few times. But ya its high at low lv
You have to set it in the slot. Only one skill can be slotted in at a time. Then when lv 15 you unlock a 2nd slot to add another skill from some other pet that was unlocked
Seems the scaling is odd. Some things start strong and drop off hard. Coordinated strike seems too strong for sure.
ah, thank ya!
is there any other animals we can tame beside the 3 starting pets?
It's because coordinated strike is op at low level as you get higher it doesn't scale
So h2h cant use coordinated strike? Only claws?
ya
Looks like ill need to craft then for bronze claws or something
most of your damage will be from coodinated strike. Dont have to worry much on upgrading a weapon
then later with higher lvs your pet starts to hit much harder with the skills and buffs
to clarify you can use h2h for coordinated strike but it has to be a weapon
cant use your coodinated strike skill with that weapon so you are better off with the claws
so just the pet is doing dmg not me with it?
It kinda changes and depends on how you build your pet. Early you do most the damage and with coordinated strike skill. Later lvs that skill doesnt do as much around 10-12 lv mobs. It hits good still but not as it did lower lvs. The stronger buffs you get and the skill proc stuff on your pet makes it hit hard and does burst damage sometimes
I'm just saying it still works with that weapon, right?
That lobster claw h2h weapon i see alot of bw hse
not with h2h weapons
I mean the fists
the claws do tho
it should not work with that equipped
again I use is with that weapon just an FYI
now if my pet isn't there it obviously says I cant use it
Maybe they changed it then. I had a h2h equiped and could not use the skill
ya no pet cant use it either
it works then I got that weapon from a vendor at lvl 2 and have used it through 10
yep np
Solo I feel really solid but grouping is a little awkward with pet. Like I feel useless if a mob is on someone, I'd really like to taunt the mob off but can't. Anyone else feel that way? I also wonder if I don't want to be that role given if my pet does die I'm useless 😄
I'm struggling with the Draven questline. It says mystery so I've been killing the hunters for a while but don't seem to have anything that "solves" the mystery.
Of the missing bear?
how do I feed my pet as a beast warden
"trade" food to the pet. Most (all?) things you can feed to your pet will be called out as such in the item's description. Mushrooms, butchered meats, summoned food, etc. You just trade it to the pet and it will fill the hunger bar 👍
if you're an ogre i strongly recommend going on a halfling genocidal rampage. halfling parts are crazy good pet food. 1 part will almost fill up the entire bar
anybody found some good bw weapons that would replace the class quest claw?
Oh, interesting. Howl of Healing scales off of the pet's level, not necessarily yours only.
Had a big pet and was getting double digit heals. Switched to a level 1 and the heal is now puny.
so is there no way to get the debuff pet ability if not ogre?
what level is that big pet? my howl felt like garbage at every single level i was at lol
basically never felt worth using
9 and 10. It's still not worth using, but it gets value in a group.
it starts healing for like 10 and 11 and 12 around there
as an ogre
i guess in the right situation it could save people. the thing just deletes your mana bar though so whatever happens next better fix what's killing everyone asap otherwise you would probably have provided more value casting something else
yeah it's 30 mana and only for group members. doesn't even heal the pet.
it's almost more beneficial to simply keep attacking and save the mana
roar of healing is only 98 mana at lvl 11 😄
A deal!
it's a fine line to thread because obviously we can't have bw becoming a decent healer but it'd be better to either actually give a ton of hp and make it a long ass cooldown or having it be spammable (albeit relatively worse)
right now it exists in an unjustifiable state
Howl is so bad.. I don't even bother.
Howl is laughably weak. But BW is in such an overpowered state it doesn’t really matter right now.
Our single target damage and sustain is nutty.
50% of my mana bar to heal for 36 (9% hp) wow huh
yeah honestly it'd be fine if we just replaced it with something else entirely even, we don't really need this in our toolkit at all
Hope they can bring it in line without over nerfing!
i'd prefer to have some form of group buff than a group heal
lmao if the pet is low level, casting howl doesn't even boost restoration skill
Yah. Coordinated Strike's pet side of damage is pretty incredible. I've only level 10 and equipped with the Maw claws and my level 9 to 10 pet is clapping for 34 to 45 damage on his side of it. and mine does sticks at 20 no matter if i'm flanking or not.
And being able to mash Shared Vigor at no cooldown and both of us gain hp (with an equal level pet) seems, uh, unintended.
In Howl of Healing's current state, I would never press it. I would always simply let the healer do their role. If I need to heal myself, I press Shared Vigor =v
it still takes stamina
yeah but at the cost of stamina I AND the pet am back to 100% hp from 15%
Yeah shared vigor and the taunts require a ton of stamina. But that’s basically our only resource that we gotta wait to regen.
yeah can't really spam strike too much
Can mow through 5-7 mobs higher level than me without stopping
Far better than every other class (maybe except bard aoe kiting)
I can do that on my HK
If a Beastwarden has stamina, they are an unstoppable, evergoing force. Legit. Shared Vigor is incredible, and they can manage their own aggro, and Coordinated Strike slaps.
And my gear is basic crafted crap, at level 10
That’s good to hear they’re supposed to be the super sustain tank. I doubt as fast as BW can though
Maybe I’m wrong!
I’m just worried we get nerfed into oblivion cuz we don’t offer much more other than ST dps with a positional requirement
If the pet is down, the Beastwarden stops functioning almost entirely. So maybe it's somewhat on purpose.
Although worrying about balance right now is kinda silly
The pet cannot die, or the beastwarden becomes a log.
for the beastwarden class quest, where it says go up the stream and kill mosstrooper hunters --- what do I need to get for them to turn in ?
is a camp with some dude named Rex that drops his head, lol
left of tent is an item to pick up 😉
Yah Beastwarden is rad and strong, but the drawbacks are clear and noticeable.
I really love this class though it’s been a blast and I love the class fantasy
Getting the self sow at lvl 10 was 
and with the charge skill to add to that! lol
Although it needs to buff the pet too cuz you just outrun it
Yeah you can't pay me to play a class that can't run fast (yes you can)
Also, with regards to damage. Sure we feel strong, though I've got a Rogue buddy. Level 9 or 10 Rogues are doing 20 damage on their autos and they have two of them from Dual Wield on a faster swing speed. So they do incredible damage. Just can't taunt things onto the pet. But they don't "need" to
Yeah I've been meaning to check out rogue too, they also seem pretty strong. It could also be a thing where BW peaks early and doesn't scale quite as well (looking at my own auto attack damage).
I think they are fine, people just aren't taking into full account that the pet is like 80% of the DPS. If anything I think the pet needs a minor buff to hit chance but otherwise it's good.
Agreed. The dex+ability buff helps with accuracy a little bit
still misses quite a bit
The level 1 pet heal is also way better than any other.
for the healing to mana ratio, sure. heal Companion costs more but is a bigger chunk, so it's good for mid-fight.
if you time it between Coordinated strikes, first heal is just fine. For whatever reason it even scales better. Mine heals for 40 right now and the big one heals for 70 but 3x the mana and slower cast. In the long run the first heal actually heals way more.
Ya the bigger heal skill isnt worth the cost and healing amount. Only draw back for ussing the lower lv heal is that it takes time for the cooldown and animations to finish so you have to spam it multiple times when the battle gets rough
Overall really enjoying the class. Mana and stamina hungry but worth it for the utility and power it has
can you tame seals?
Yeah it's lots of fun.
Not at this stage of development.
Not at this stage of development.
But
||Brown Rat, Grey Wolf, Polar Bear
Black Rat, Black Wolf, Brown Bear
Albino Rat, Mole, Owlbear.|| Are the ones I know of.
awesome thanks
Still laughing that Roar of healing wants 98 mana.
I dont think they knew how to balance so just made it unusable for now 😄
If you spam it inbetween coordinated strikes, you're losing no time and maximizing damage since the attack is not on the global CD and has it's own.
after 15 does the pet get 2 lvl 5 abilites?
i should probably look into that a bit, i don't even know what the other skills are
i just kept my rat's skill and left it at that
does the white rat have a different skill or is it the same because it's all rat?
all three rats are different skills
damn
That's what makes the little guys so interesting.
If they didn;'t have skills, or same "species" was the same, i'd be on a completely different class.
also i noticed there's an ogre that points you in the direction of getting the white rat but.. is there even a legitimate way of doing it as an ogre? i just assumed you had to just know the recipe from an alt or someone else
super honestly
the guy talks to me but sends me to where i'm KOS
Just don't go near npcs ezpz
morant sends me to the bw trainer in cover though, aint no way lol
the trainer won't even talk to me even if i somehow snuck in
can you use the recipe if you just know it or do you absolutely have to have gotten it "legit"
You can make collars for recipes you have not gotten the piece of paper for.
actually do want to work towards making my ogre friendly everywhere, but that's gonna be one heck of a task rofl
shaman gets to do it super easy right now
can probably do it in a single evening if the tomb isn't too busy
what is the bear heart item used for?
anyway to regain stamina faster when solo
There definitely is. There's even a reward for doing so 🙂
👋
Here's the reward for doing it. Spoilered for obvious reasons
what maw quest?
It's the series of Ogre Beastwarden quests from the class trainer.
ah okay ty
ah so there is a legit solution for ogres that's different from the BWs that start in greenwood
i wasn't sure because morant acts like you're not an ogre and sends you to the greenwood trainer
I thought there was a patch that made all Beastwardens friendly to all the Beastwarden NPCs (like the ones that teach you the recipes for the various "secret" collars), but I may possibly be wrong there
i snuck into greenwood to reach the dude morant sends you to and nah he definitely wanted my ass lol
Regardless, you don't have to speak to the NPC to be able to craft the collar. So for Ogres, it's really just a matter of making the collar and going to tame Fink
Who did Morant send you to? o_O
I've never seen him say anything other than the collar recipe
right, it's just a question of initially learning the recipe, which you presumably would have done on a character who is not KOS
if i hail him he tells me to go talk to the beastwarden trainer in greenwood, that's it
maybe i missed a step that would have changed his dialogue
i did the shrew quest with smollos or whatever until he told me about morant
Because Morant is the one that tells you the collar recipe. At least, he was when I talked to him several tests ago haha
Now you've given me something to investigate, since I'm not really into hardcore exp grinding during tests lol
yeah other races get shafted right now with itemization when they implemented claws
what weapons are people using. i just hit 6 and still using starter claws. it seems no claws can be crafted.
looked into hand to hand but seems that has no level up bonus. like 1h slashing
Anyone know how I go about creating collars to tame the variant colors such as Fink
a way to put your pet in a passive mode needs to be added, constantly having the pet run through a camp during a dicey pull is painful
Use "backoff" and the pet will stop attacking mobs and follow you again
You can drag from the pet menu to a slot to make it easier
that doesnt fix the problem tho
Are you talking about the pet attack mobs and not follow you and running away?
making sure I understand you lol
no for sure, i'll clearify
if i tell my pet to stay, he will stay in spot but if i start fighting something he will run in
yes i can spam the back off
but i shouldnt have to
You have to spam backoff, there is not passive
there should be a "passive" mode or stanby mode that makes the pet just not move not do anything unless i tell it to attack
yes i understand this, i'm saying there should be
Ah i see what you mean now. Ya that would be a good command or something. Maybe call it "Standby"
I mostly used the starter until 9 or so when I got help and killed rockclaw for his h2h weapon. There are better 1hs weapons for us at higher levels
I know ogres get a decent weapon from an easy quest but humans dont as far as I could tell
They need this for sure as well as a stay that returns them to the beginning spot. Right now when you hit stay, they will stay there until they attack, then they will stay in the next spot after leaving combat, not go back to the original spot
which npc sends you?
Smollos
ok
Oh, after you fulfill the other things he wants?
Yeah. He will talk to you about someone with small white shrew. I think he doesn't say his name outright, but he hints that it's Morant. It was easy for me to figure out because I knew about Morant long before I dabbled in Ogre Beastwarden.
Word.
what abilities do the different pets get? do we learn more necklace recipes?
Each pet has 2 different skills that can be unlocked when lving them up. Once you do fofr that pet the skill can be attached to another pet. Basically you can build the pet you like in different ways. Dps,Support, debuffer, tank etc
oh so i should get one of each pet? are any better currently i have a wolf
Flea any idea what happens when attacks are magical for BW pets when reaching 150 Warding skill? Idk what makes it different. Maybe magic attacks are harder to resist?
I'm not 100% sure which ones are the best. I myself am building my pet for dps focused so I'm using the black wolfs render bite with bleed+physical attack. I have not tested if certain skills hit harder than others or have different proc chances. And yes you'd want to collect them to get more skills. You could find out later which pet skills you like most from a website with this info in the future (or ask around) if you dont want to collect them all and only wont certain skills
Any faster way to get leont favor besides killing gnolls
Dunno, I saw that just today on the list and wondered what implications that had 😆
Killing bandits
gnolls are the best, you just need uneasy rep. took me a day.
uneasy allows for trade.
Goodness. Beastwarden surely is basically only the pet. The warden itself is just a... it's just a statstick for the pet, that's what I feel like. The whole thing is just manipulating and managing an NPC. The companion is the majority of the damage, it's the majority of where the aggro needs to go, Our healing abilities are generally only for the pet, and all the buffs except Wildstrike are for the pet.
This just coming about because I finally got Enhance and Inspire both and my level 11, soon to be level 12 mole is slamming for 42 damage on procs and over 40 damage on its side of coordinating strike. And that's not even considering the level 5 skill procs.
I'm having difficulty tracking down the Maw. Where is this guy?
where big water meet small water
but only at night
I've discerned that this probably means where the river meets the lake but I've had no luck across three nights.
On the real, though, but take the down and out of Frostborne like you're going to Osgul. Keep your eye on the left for ice, there's no actual water it's all frozen.
And then just kinda wander around the big water where the small water runs in. At night he showed up on the side closest to Frostborne for me.
I see, I guess I've just been unlucky
Or you are forgetting your vial of whatever it's called from the prior quest which needs to be in your inventory.
Also important.
That I do have
he just keeps repeating the same thing..
What is he repeating?
"white shrew is smol fren. smollos not afraid of smol fren.
true he smol fren
that's not helpful.
We'll have to ask Flea.
I had to stable my rat to get the quest option..
oh, wow
Now he wants skins.
He just wants damaged shrew skins now, when does he give me other quest that leads to bracer?
You have to give him enough shrew skins then shrew tails or something first
Yeah I wanna say it's like the third quest he gives you? First skins, or tails, I forget which, then the other, then maybe on the third time he starts talking to you about the white rat fren
Ok so 3 skins, 3 tails, tame fink, then he gives you bracer.
where do i find more collar recipes?
lol you can buff necro pets with infuse companion makes them op
Dang, what if you could get a walrus pet
Oh shit, you can buff any pet with it.
seems that way. maybe not intended
i figured we would be able to slot 2 abilities in when our pet made it to 15, but that doesnt seem to be the case
oh maybe
man howl of healing seems to be useless. 6hp for 30mana
It gets better as your dude levels up. The healing is based on its level, not yours.
But yeah it's not great at this time
what is shared vigor supposed to be used for. i am sitting at 40% hp and my pet is full. i cast it and my hp goes down lol
It gets ridiculously good as your level rises and the shared pool of hp is greater between the two of you.
It's a mashable full heal basically.
nuts
oh i am leveling up a new pet and he is only level 2 maybe thats why?
yes.
It requires both of your HP to be good
At low levels, it basically full heals you pet only and your hp goes down. As you and the pet level up, you'll notice a certain percentage where you hp will increase, too.
And as you get even stronger, you can just hit it a few times and you're both back at full. Not sure if it's calculating correctly, but that's what it does now.
doesnt make sense why my hp should go down.
if i had 50hp and pet had 100hp + 20% would be. 180hp
that should give 90hp each? but my 50hp goes down
mine should go up pet should go down:?
perhaps your pet does not have 100 hp
but yeah, i aghree, something seems off about the calculation.
yeah showing a % is annoying
Because i'll die and be at 10% health. Resummon pet at 100% health. Mashed Shared Vigor like 5 times and we're both back at 100%, pet never leaves 100%
we need to see pets hp value
ah yeah i just pulled out a level 5 pet. while i was 70% hp and it healed me now
the other weird thing is you cant target you or your pet. you have to target an enemy
Mend heals my dude for 15%. If that displays 39, then 78 is 30%.
So maybe my pet has 260 hp.
My max HP is 383.
If i'm at 15%, I have 57 hp
If I mash Shared Vigor, while i'm at 5 to 15% the pet never leaves 100% HP while after a few casts i'm full healed. I feel like something's wrong.
For some reason I cant use shared vigor. Says "you can't harm friendly pets!" lol
have to have an enemy targeted to use it
been wondering... can you tame a plagued rat? since each unique animal seems to have different skills
i heard beastwarden was the best solo class in right now. Would you guys agree also? was thinking of making a good solo class just to see how far i can go and thought nerco was the best but everyone saying its beast
Thanks!
Hex-Knight, Necro, and BW are the best solo. I never tried warrior or other classes so I dont know them. And I have heard many say necro is very good
i heard HK was actually rely bad because of the stam problem they have... do they get stam regen later lvls?
They are not bad. People dont understand how to use them if they say that. I was soloing mobs myself without a problem. Their stamina is fine but you got to sit after 3 or 4 fights. Sometimes you can go 6 or 7 fights on weaker mobs. Stamina is not a huge problem if you dont spam the skill. Hex-knight gets much better when they get the soul skill that heals stamina and you can fight much longer without worrying much about it
But another thing is you will be mining and all for a while to get good armor. So I did that for many hours then pop that on and you are golden 😁 💪
had 71+ armour and def 84
very good
whats the cooldown on the heal stam skill and how much stam do u get back?
I dont know bec my hex knight isnt lv12 yet (Not my main class). I'm just telling you what others that have the skill have said on global and in hex chat. You could ask them how much it heals stam in there tho. So far I have not had trouble with a hex. Just got to get gear first or you'll have to use the leech skill more often leading to stamina problems
Just checked hex chat now. Mose says its not good but I have heard some people say it was so idk
does anyone know if beastwarden can have multi pets? like if i have a wolf now can i go get a bear also? or will it get rid of mywolf
You first have to stable your pet you currently have then tame the other one once you make the collar
im in the starter beastwarden zone where stable master?
He is next to the BW guy by the side of the building
trees kinda block him a little
ty
Guys just saw a BW weapon. Its called bandits claws. Attack 10, speed 3.2. Dex+1,Cha+1,Health+5
Someone posted it on global to sell
I didn't know for sure but my guess is that comes from the Mosstrooper bandit fort. Just going by what other items I saw someone linking along with those claws. But I haven't seen them personally drop yet
Ya, havent seen any drops like this. Could be at the fort. Has bandit in the name so some named npc likily
Calling it a stamina "problem" is amusing to me, when every class has the same/similar situation by design. Although, I guess it is a "problem" to "solve". The "solution" is campfire, or hang out with a Paladin. ||Or use Cursed Strike less often and rely on Dark Bolt. There's a lot of skill expression in Hex Knight.||
ya, ppl just spamming it to much. I run out fairly quickly on BW and mana very fast. I now use sparingly and balance them out. Seems to work very well. Well Curse strike isnt the problem. Its leech strike. That eats 3-4 times as much as cursed strike does
Yeah, but since Leech Strike provides a useful function that can't be replaced and also does nice damage, you want to try to limit the less necessary one, Cursed Strike is what I think. But really, the idea is to not mash like it's some other game and blow everything on every fight without a way to get it back if you're not trying to sit.
or, of course, just embrace the game's design and sit and take breaks and chat it up with the people around you and make some friends. (but if someone comes in here asking what's best solo class during an alpha test, they're not embracing anything at all, imo)
or steal someone's blue campfire 
Cursed strike eats very little stamina so Idk how they'd change it. If anything they'd reduce leech strike stamina a little if they did want to reduce stamina use. But when I'm using hex I use my skills only a bit and let auto attacks hit like 2-3 times before using cursed stike. Then when cursed strike hex is 2-3 and my health is at a certain point I use the leech strike. This helps with managing stamina much better. I remember the devs saying some classes will solo better than others so that makes sense
If you pick the right targets to avoid inefficient fights, avoid overhealing and overdamage you can basically keep going forever as bw so i think the resource management is fine. Maybe too good on bw actually compared to other classes
Never even needed a campfire tbh
Its from the captain in the basement of fort
idk what to think about going on forever. I already manage it as much as I can and still run out of both eventually (Which is perfectly fine). I dont have any problem sitting (I dont use campfire bec I dont like carrying all of that lol). Doesnt take that long to heal up like 1min anyway.
Thanks! 😁
So I need a collar? Im having trouble finding a vendor selling one around the ogre starting area.
You have to make them
Guess we cant get lv 15 slot yet for pets. Maybe they are working on it.
I used shared vigor but my hp doesnt go up or change in any way
will take damage then use it to see if that works
guess its a heal instead
lol, I'm thinking it buffed hp
Definitely a player learning issue. Everyone coming over bringing "bad" habits from other modern spam MMOs and not realizing stamina is essentially melee mana.
Captain Walcott
seems like bw gonna have to spread their stats around for melee dmg and spell dmg
maybe its because ogre are stupid but it doesnt feel worth it to cast spells for dmg
anyone farm the fangcaller set?
You can tell by the player count and post count, everyone migrated to the OP broken class ;D
People post here more often than other class channels asking about how to get pets, wear gear is etc. There are also lots of ppl that like pets. I think I saw a chart showing what ppl were playing certain other classes more. Maybe I can find it to show later on. But regardless the class is working so far up to lv15 just fine
@hybrid solstice hey man, do you know how to get the owl bear collar? DM me if you don’t mind.
I don't know a lot of specifics (never done it myself) but my understanding is that it's in Hillshade Hollow. That's about all I know, sorry :/
I heard its deep in there and need a party
Dont even know the recipe either so that can be very difficult. Would be impossible to figure out. Only clue would be to use the parts from its drops lol
i guess you cant. im lv 15 and pet is too. so guess its not ready yet
My pets also suppose to do magical attacks now, but doubt thats in too.
in this game does it mean that it bypass armor or let you hit immune mobs like ghouls in eq1
Ya, nothing seemed to have changed or not obvious to see
who knows.
any ogre bst do the class quest
on the part to go to the maw but the guy wont recognize that ihave the item or tell me how to get to the maw
yeah shared vigor is OP. i should have trained it way earlier
The maw is where the river flows into the big lake. Follow it and he will spawn and attack you
Hes lvl 8. I managed him at lvl 5 but it was close
Another thing, heart of oak heals for 100 health.
Ya, I just learned about it. Needs a nerf lol
It heals as well?
yea, it's 50 health + an invisble 50 health.
whaaat....
needs to remove the 50 healing hp and just buff hp to 50 points only
Unless that is intended.. 🤔
what makes BW pet get bigger?
just lving it up
Does anyone know how to get fish bones and fish oil? It's for leather gear but I'm confused on where to find that
fishing.? put a rod inside a tackle box and go minigame
lemme search quick
ok
apparently you fish, and sometimes catch bones? (use discord search and type in what you are after, like "fish bones" or "Fink" or whatev till a wiki pops up and is current)
Thanks, ill try to look around 🫡
yeah hes telling me to get the extract i already have
Yes fish bones are straight up fished. I don't know of any way else to get them (but there may be)
ya, i think i can skip that gear and make the other with supple. I really dont like fishing at all
making the chain stuff to reach the other gear. Almost got it unlocked
Mean the bronze stuff in leather
yeah you 100% get fish bones fishing. how many do you need for a set?
i had just been selling them to the vendor.
Idk how many it requires. I just see the recipe requiring one
then there is the fish oil
each piece needs one bone
3 supple hides, 1 bone, 1 oil per fish hide
1 per piece of armor
For the ogre beast warden quest where is the hafling cook? I poked around the south where the vale wardens are but I'm not seeing any cooks
hes hidden in cave in mountain side
next to the vale wardens
Cool, at least I know im vaguely in the right area
lvl 7-8ish
Anyone know where the two corrupted oaks are? For the starting quest?
I've been running around all night LOL
I don't know that it's OP relative to others, certainly doesn't feel that way post 9 or 10.
I tried finding those in the last flash test, wasn’t successful. Sorry
All good!
I didn’t play beast warden during this test just stuck to my Druid but I did see in the ogre area npcs walking around with huge pets. Do the beast warden pets grow in size as they level? Or do you just take larger pets at higher levels?
They do!
Get bigger as they level
Do BW get movement speed buffs too? Saw there was something like that where idnyou ran with your pet you was faster but didn't know if that was perma buff
Yes, basically a self-only sow at level 10. Gotta be standing near your pet to cast it but it's a 30-minute buff like the normal sow.
Dam BW can do it all... solo kings and movement buffs
Have you seen a level 20 bear yet how big is that? Like way bigger than ur character or same height
I don't think they get near as big as the NPC BW animals.
At level 12 my mole was the size of a human foot. If not smaller.
It gets better as you get higher in there. Fire Claw starts doing 20 and Frost Bite does like 50 to 60 around level 10 through 12. Mana is limited, so you're not casting those often without a good campfire and Frost Bite has a cooldown in the first place, but if you've got the resources, casting Fire Claw is more damage than your auto-attack white damage. But I always start my fights with Toxic Bite and ensure it is always up.
Tiny mole tiny mole tiny mole at level 1
Still tiny mole at level 10
#1391934777140973619 message
am I missing something here? I have multiple pets 5+, and the current pet is level 16 but I only have the level 5 slot open to put an ability in
True. Still tiny mole at level 12
Anyone know where the halfling chef spawns for the ogre BW quest?
I found cooks but no chef unless they are in a higher level area
Go down the hill. To the right is a small halfling camp of level 2's and 3's and stuff. Behind their tents is a cliff with level 5 and 6 halflings up there along with some scareogres (The scareogres should be what tip you off to the location of the quest objective, since that's what was mentioned in the quest dialogue). There is an opening in the cliffside that has some cramped rooms and a halfling COOK in there. The cook is level 3 and drops the extract on an uncommon drop.
There is no halfling CHEF.
only Cook.
aha tyvm i missed the reading part all the way
Should be changed to avoid confusion, I agree, but that's this kind of game. "It's obscure on purpose, because that's how everquest was! isn't that awesome!?"
I've found it kind of awesome in most cases anyway. The quests that point me to the right area and I can figure it out based on the quest text from there.
Yeah, when they tell you the general area, that's cool. But when they don't, and there's plenty that don't, it's not.
Yeah, given the scaling for BW pets I've seen, it seems like the mole pet is never going to get even as big as the giant ones that you had to kill to tame it in the first place. And I agree, I don't think pets in general will ever get as big as the Ogre BW NPCs. Which is a little too bad, but they would be pretty disruptive for end game stuff, like raids. But I'm of the opinion that every pet class needs to have a pet shrink spell/ability just to help make them not in the way for that end game stuff, but I'd be lying if I said I wouldn't want to run around with a bear that's bigger than me 😄
To summarize: I want big ol' huge pets, but I want to be able to visually shrink them for when it matters (but then unlike EQ, click off the shrink to make 'em big again when appropriate)
That's what shrink is for, let us have giant pets haha
Absolutely.
Specifically pet shrink at a higher percentage reduce than player shrink
Just give shrink spell so they can be in their full glorious size normally and when people in dungeon or raid complain you can make em small!
Yep exactly gif big pets!
Mole is hilariously small though 🤣
Can anyone answer if I need to stable current pet to tame a new one? I did that anyway but never confirmed
I want to take trip north and see if I can tame ogre pets but I'm not friendly with em
I've got all the other ones minus owl bear
That level 15 box is actually level 20. We're liars.
Yes you do.
frost claw just polar bears or all bear pets?
Each pet has their own skills.
the reason i ask this is because shrews in the ogre area are considered brown rats
as pets
Every pet variant (white bear, brown bear, black rat, white rat) gets unique skills
yeah the game has no awareness of pet "families" so to speak like you would find in other games, different rats, different bears, they're just completely different pets and not "rats" and "bears"
it does allow for a lot more variety in those skills to get, which i like a lot
I would like to request the ability to tame Clovikhounds, please and thank you.
All of the animals.
Snakes, gators, frogs, boars, stags, spiders, etc. All the things.
Hopefully a sloth even.
One of these tests someone will spill the beans on the owlbear collar so I can tame that b4 a wipe
I think that collar is a drop not a recipe
oh? figured they were all crafted
Nope
Interesting, I assume it drops in HH then
Somewhere deep in Blockburrow, yea
#goals
wonder what the owlbear pet abilities are
Haven't seen anyone post them yet
Well I stopped using mend healing and started using Shared vigor. It is great but there is a draw back with it. The lower the health of both of you during battle the less it heals and more stamina you use to heal. Also coordinated strike is used far less bec you save stamina to fight longer so you deal less damage but are more tanky. Its like balancing everything out. At first I thought it was too good, but you are giving up some things to keep going. As an exampe shared vigor was only healing 5-10% of pet and i was like what. No 30%+ so i saw that my player hp and pet were both lower and then that hit me lol
Its not quite a drop but kind of is
dont leave me hangin
Item that leads you to a collar that then gets used
Does it drop from something near the owlbears?
Yeah as long as one of you have 100% health, you're both immortal.
oh no i am at 5% hp. But my pet is at 100% (or the other way around)
presses Shared Vigor thrice
Wahoo, we are both at full.
That's another thing that grinds my gears, actually. You don't want to "share" aggro, neither. Spreading damage between the two of you is detrimental. It has to be all on one of you. Feeling less and less like a team everytime I talk about it lmao
I see what you mean. I was fighting lv 12 at 15 so I didnt think it was that potant. Didnt try at same lv mobs. So you prob know more about it than I do. It does seem I'm immortal but I was fighting lower lv mobs so that could be why I thought it was fine. Are you still like that when fighting same lv mobs? If so then it really does need a nerf
At level 12, I was kicking the butts of those level 15 Vale Skirmisher halfling dudes and everyone else down there at the war line between the Ogre and Halfling camps in Ardent Vale because of Shared Vigor's effectiveness.
But I also think it's not quite performing the calculation correctly if the pet never leaves full health.
Ah, so it could possible be a broken skill bec its not calculating correctly
how do you event cast Shared Vigor? If i target my pet and cast, it says "you cant harm friendly pets!". If i target myself, it doesnt work either. And it doesnt work when targeting a mob
Could be. It's too good as it currently operates.
Bafflingly, you must target something other than yourself or your pet
so a mob?
Also works on friendly NPCs, because they are also mobs 🙂
Ya, fighting mobs +3 lvs above you and still going is not a good sign. I can see fighting 1-2 of them then resting but not continiously
Test goal complete!
nice work drake 😮
ya, you almost caught them all
So the ogre BW faction is uneasy with human BW even though Osgul hates me
ya
So you can use vendors and such in BW area
Makes it easier to get the Ogre BW pets I was ready to run back and forth to stable them lol
I'm trying my best not to kill orges to lv up bec I want them to like me.. its hard bec I dont know where lv16+ mobs are
level 16s are downstairs 
oh or in the place
the uhhhhh
that purple meadow place
Wish i knew earlier bec I took the long route and went back and forth lol
purple meadow place? Maybe I never been there...
It's got some sprites and racoons [sic] that are + level to me, so they'll jack you up, brother lmao
lol, if they lv 16 then it'll work
i'd lose a fight with a raccoon both irl and in game
Maybe I should stop using shared vigor then. Since its broken. I can go back to mend heal since its decent heal and mana cost is good
@hybrid solstice gray wolf abilities are ||lvl 5: tracking bite, DoT and defense debuff lvl 20: bond of pack, run speed buff passive "in all environments"|| the shrew is ||lvl 5: rotbite just a DoT lvl 20: bond of the scavanger, passive lifesteal proc (could be strong depending on numbers!)|| the polar bear is ||lvl 5: frost claw, physical damage strike and attack speed slow and lvl 20: bond of the frost guard which sounds like thorns||
And I think that's all of them!
Ya only one left is owlbear which I heard is very hard to get unless you have pt. Some how figure out how to craft collar..
we need some theory crafting of pet skill builds with all those 😄
does anyone have it yet?
never seen one
I've never seen anyone with it
but even if you found it you need a recipe or the collar will be impossible
I have seen one person with it. I'm willing to bet there are more, but I've only ever seen one.
Hmm, should have asked them how they got collar and all lol
missed fink, ||lvl 5 is albino bite, dot and reduce attack damage of target debuff and lvl 20: bond of aberration damage absorbtion||
I kinda don't super want to know all the answers, I wanna go figure it out myself ☺️
makes sense. I will probably never figure it out so I ask instead. I'd look for hours and will just give up eventually
never give up!
establish a goal and work towards it 🙂
Well, I almost did for the mole lol but I got it! 💪
Got a long ways until launch, still plenty of time to figure it out (or have it change, lol)
Very true. Well, we have each other to combine our noggins if a pet is tough to find/get
refresh my memory, do the animal types have diff stats too or just the abilities and the animal is essentially pure cosmetic?
The animal is cosmetic. Lv, skill slots, and buffs make them stronger. You can build your pet to be dps or tanky etc
And with input from people here maybe change for the better/funner 😉
k, so it's basically a weird blue mage sort of thing where getting pets is all about the abilities and pets themselves provide nothing else
Well, they can also give you skills to use too! Well, ya the pet by itself does not have different stats etc (hope I'm answering correctly your question)
Yep as Ironheart said you can put abilities from other pets into any pet, but you gotta level up specific pets to get specific unique abilities. Also games like this you sometimes want to show off a rare pet you captured so that's the cosmetic part of it
right that's the "weird blue mage thing" I was referring to. getting pets is about getting abilities/skills
i dont know if specific pets also have different stats, dont think so right now, maybe that could be a thing in the future too
ya 😁
still sounds like a lot of fun, just curious if eventually there will be value in the animals themselves in terms of stats
does seem a little funny to think of a rat tanking as good as a polar bear
evasion tank!
rat be spitting out utsusemi ni
If they do I hope its a training system to increase the stat you wont to focus on. Mainly bec then it doesnt matter which pet you use bec everyone will use the best pet if it was
That could be neat
I wonder if other classes are going to have as much horizontal grind as Beastwardens lol. Imagine having 20 pets you have to level up to 50 each to get all of their best abilities. That's a loooot of grinding, lol
rookie numbers
And then consider that if you start from level 1 because of neglect or you catch a new one, that pet currently doesn't get exp if you fight something that wouldn't give you exp.
I could see beekeeping/brewing/cooking tying into specialty stats for BW pets
So if you needed your pet in order to simply survive, well it's time to find a party where you don't need to be the main or even "a" contributor so your pet can level.
it does sound fun and stressful at the same time, almost wanna be rotating pets intentionally
When i tamed fink and he went to lvl 1 it was a PITA to get him even to me for sure, that will definately be harder as we level up more. I think because the pet is such a significant part of your damage when you can't use them you realize how weak your main character is
I think the reward for lving them up is the price with unlocking skills. Althouh it will take a long time. You got to switch pets when your pet is max lv
so if you're 20 and your pet is 1, it'll get exp, right? won't it catch up hella fast?
yes, it does, but your combat power is BAD
gotcha
since coordinated strike scales off pet lvl and is your main damage source
are any of the pet skills group buffs?
most
so basically best way is have friends to group with that dont mind you being weak lol
seems like you'd wanna prioritize those to appease groups while you sit there like a bad EQ cleric
You know that will help the lower lv players you group with by your pet lv. team up with lv 6 players with your lv 6 pet lol
Well recently they made some changes that helps with this, particularly green mobs giving your pet exp (even if it doesn't give you exp) or something. It helped with leveling up lower pets, for sure, and simply having a pet so you can use Coordinated Strike is pretty much an open and shut case for being able to take green mobs solo. But it's definitely a grind.
pets get accelerated xp when you fight lower lvl enemies
The one thing that helps lv them better is the buffs gained at higher lvs. My lv 1 pet was hitting 20s sometimes killing the mob faster
Is it really accelerated exp? Or is it just.... exp? (Whereas before they wouldn't?)
That'd be a cool thing to learn and be confirmed in-game by a game source instead of having to rely on someone randomly saying it in beastwarden chat.
I still think there needs to be something else. Like maybe passive exp gain (slow) while they're stabled, but it requires some level of either coin payment or some reagent to provide to the stablemaster, and if it runs out, then they no longer gain passive exp? I dunno
I am pretty hype that I really enjoy WAZ and likely will BW as well, seems I'll want the WAZ to help twink out the BW a bit
Owlbear lvl 5 is damage and slow
lvl 20 is thorns
such a strong neck on these creatures.
"allright team, we're about to get some good pixels from this named!" owlbear yeet "where'd the name go"
yeah on second thought, thorns is good
Wonder what thorns does? Maybe when pet is hit the mob takes damage?
that's traditional thorns mechanic
Ah i see
lv16 now. Need to find that purple meadow place
You know what. I bet its at those purple trees on map
lol
The raccons are op lol. +++
very pretty here
nope, nothin here to fight within lv
warding 100. primal claws not working or is just flavor text?
might try across the river south from there. Boars and bandits and Mantises and stuff like that.
Or in the hills of willowbrook / ardent vale. there's some big satyrs around there I think.
or deep in dungeons, like the imp mine in willowbrook or down a couple floors of harborview crypt
Well they did say in their updates that you can level pets off green enemies.
Pretty sure all of that info was in various (or the same?) updat
shadowgrove is really cool looking forest
How do we find new ways to build collars or is it just the starting ones?
The gators near the ogre BW area would make cool pets
there are quests that guide you towards figuring out and i heard there's one you simply drop the collar for
I think its not working. didnt see a difference
Each race, currently, starts with a newbie note that outlines the 3 collar recipes they "know." So the two of those combined encompass 6 or the 9 possible pets. 2 of the others, you can observe NPCs out in the world that have little beast pets with them; you talk to them to figure out how to craft those collars, and then there's 1 more which I don't know a lot about (either how to craft the collar, or I don't know how players figured it out)
maybe the owlbear drops its collar lol
That's possible, and the most probably because hiddentree indicated that at least 1 collar was a drop. But I also was told by someone that it was crafted. So maybe it's both?
Anyway I just... don't know. And that's kind of exciting to me, lol
i did hear people talk about a collar that drops from killing something
but never knew which or what
My understanding was that it was a crafted collar but who knows if I got bad info
Heh
I've only seen 1 player with an owlbear pet, during the last big test, and he wouldnt say how he got it so
other than that it was in Hillshade Hallow
I actually respect that, lol
I don't, don't gatekeep info from people who want it lol, I get not posting spoilers but some of us don't want to solve a puzzle to get a pet
we should group up for the owlbear sometime and get it lol. Make it a quest for BW
I gotta get my BW higher than level 11 first 😬
ouch..
Yeah IDK how high you need to be for the owlbears, I'd assume if its deep into the dungeon probably 13-16ish
maybe lv15
true
I spent plenty of time working on my crafting spreadsheet while ALSO leveling 😂 my poor bard box sitting at the forge in Willowbrook with 500 lbs of metalworking stuff
that is heavy
🙈
I need a mailbox right next to the forge, the 30m slow walk trip to pick up mats from the mailbox is painful
bottom of HH I believe is level 18 mobs, perhaps higher
lvl 10 i'll be fine, see you there
found Leeroy
Owlbear is my goal for next test, heres hoping its not too long of a wait for the next one
i'll forget where he is by the time we get another test
I'll remind you *pokes eye
Just set a reminder for 260 days from now.
Well, good new is we will most likily get a deer and spider pet since those BW have them
Wonder if there is one we dont know of
I have been keeping my eyes peeled
Spider is all I've ever wanted. It will hurt my soul to have to switch away from the spider just to level the other pets for their abilities, because I will want the spider 100% of the time 😄
You need some pokemon disks
Right? Ugh!
lol
Replace collars with pokeballs
throw balls to capture pets
get sued by nintendo speedrun
thats one way to run into a problem for sure
Its too bad we don't get a like Beast Lore ability, would love to be able to see the stats on beast mobs, tameability status, abilities, etc
that would be fun to have
drops an item that is crafted into a collar
Hey what lv are you?
I was fighting some lv 15 beetles at lv 16 with lv 15 pet and im having to spam my healing with shared vigor to keep pet alive or he'd die with mending heal. It is starting to eat all my stamina now bec the beetle is hitting the pet hard. I'm wondering if this skill will mellow out as we get higher lvs bec of the damage the mobs are hitting it with
My Beastwarden is 12. I beat up mobs with Coordinated Strike and just shared vigor when things get bad, which is rarely. Even when fighting level 15s
hmm, maybe im doing something wrong then
Pet stats scale off your own equipment. You're the statstick for the little dude. Might be you aren't geared!
I don't know for sure, of course, but it seems that way. For damage too. It's a mix of their level and your own stats.
I can only speak on what i observe. I could be wrong and misinterpreting.
no wonder the beetle was hitting so hard on the pet then. Although The new armor only gives +1 amor for each peice. Not a huge difference
But I'll Coordinated Strike while wearing a knuckleduster and the homie does 17 damage, but when I do it with the Maw claw it does 45
and then I calls it as I sees it
same with the Inspire Companion proc.
I dont have the maw claw what are the stats on it? Maybe you are healing less than me bec you are hitting hard and knocking them out faster
The best CC is killing the creature, it's true.
It's like 12 damage on a 3.4 or something like that
but it has stats on it
hmm, that could be it is my weapon I havent gotten anything. Just have the 6 damage thing. Having to spam vigor a few times per battle draining my staming after 3-4 fights I have to rest
Must be the weapon then
If you use hand to hand weapons your bas damage will be around 11ish at 12, vs the crappy claw
The vendor one I mean
Your hand to hand scales pretty well as BW, at least till they give us metal working recipes for claws
Ya, I hit mostly 6 and sometimes max is 10
so I'll try h2h then and see what happens
I wish you could offhand the maw claw
That would be cool
Either way its fine for me. I prefer my pet doing most the damage anyways so I think its alright 😁
lvl 20 bear big
That is big
halfling for scale... LOL
I saw a Lv. 20 Fink a few minutes ago, and he was a chonker. I love it.
Justice for moles! Make them 300% larger.
I actually love that moles and rats are small. Would totally be my raid pet. Big Bear or something for solo grind.
Pet Shrink for those who want cute tiny pets
Ah the only npc I saw with a pet was an ogre in the BW starting town who had a spider. She didn't tell mw how to do it, though she did ask for venom so maybe I needed to do that
your lvl doesnt matter as long as your pets happiness bar stays full
damage of the level 20 polar bear damage reflect ability for anyone curious
can the polar bear thorns be put on anyone or only the BW?
Waz's second tier thorns-type self buff was hitting back for 8 damage IIRC, acquired at level 12
I'm most curious about the life leech one
And of course numbers will be tweaked as time goes on
yeah, I kind of just went with the polar bear because of vibes. I leveled 4 other pets to 5 and they all had better abilities than the polar bear lol
puts it on itself too
k, so both the BW and the bear, makes sense. If the level 12 WAZ thorns does 8 damage (at least it did at level 16) then the polar bear one will prolly get a slight bump in damage if it starts at 20
after you've learned a level 20 skill, can another level 1 pet use it or do they also need to get to 20 first?
I believe the number of skills you can have equipped is based off of player level not pet level, could be wrong though.
ah k. really should try to give BW a good run next extended playtest
@fair temple Could you have 2x level 5 abilities or 2x level 20 passive buff ones?
Or is it one of any of the level 5s, one of any of the lvl 20s
you could have two level 5s yeah
fun!
a snow serpent hits deep breath YOOOOOOOOOOUUUUUUUUUUUU!!!!!! for 11 damage.
Wait really? I took the UI to mean that they had to equip one level 5 ability, one level 20 ability, etc
Iiiiiiiiiinteresting
I took it as unlocking number of slots and any mix and match any of abilities you want
Which sounds like that's how it current is
Fascinating how the same UI communicated different things to different players.
yeah
@split orbit flag your UI guy on this?
If I had more time I was gonna level up polar bear for frost claw and pair that with fink for attacker debuffs for group combat
Consider myself flagged
Hidden built that out, but we still have a lot of work to do on it. It is a super frickin cool idea
I really dig it, allows a lot of role flexibility and some creative builds
Even more flexible and creative than I initially thought
sounds like good choice for troll starting pet
snake, gator, what else?
swamp fly kinda thing?
We have 9 currently. We’ll finish getting all those abilities done and I’m sure we’ll add more
I mean I don't mind if many of them are the same ability with different flavor text if it means more possible pets overall.
If you guys do put in abilities like kick rather than just procs, system needs to be able to drag pet abilities to hotbar to use on command
We plan on having the automated system complete first but there’s definitely an interest in having player activated abilities via companions. Get it working. Then build it out.
did we talk about the lack of crafting weapons for beastwarden?
There were some I guess, Leatherworking? But yes it seemed like they didn't have enough time to add many between the change in the Beastwarden's weapon choices and CAT7. There will be more in future tests I'm sure 🙏
Whew. I took a beating on Beastwarden weapons this test. We made a design choice to go claws + h2h with the class, and there’s a decent amount of weapons out in the world, but that didn’t cover all the old Beastwardens who logged in with unusable weapons, etc in a hurry to figure out what to do. H2H is pretty competitive and sure there was a leather working and a metalworking recipe for cool weapons, but we did not retrofit everyone well enough for that change. That’s on me. Hope the new spell lines and pet abilities offset that disappointment a bit but we’re working to get some more stuff out there for next time.
Doesn’t help that literally 0 Beastwardens probably had any H2H skill when swapping over. I took an L on this one.

ah, I tried to bare fist to test and my skills didn't work. guess I needed a h2h wep? or claw so I just put my claw back on.
Oh I didn't even consider the fact that combat abilities wouldn't work with just bare fists.
Yeah seems odd that melee abilities would not work with just bare knuckles
I tested the leatherworking knuckle dusters vs a dull 6dps blade mob drop, and to me, the knuckle duster felt better. I saw mobs dying faster. Surprising what such a small reduction in delay can do.
tbh given the way the h2h augmenter weapons work, there doesn't really seem to be any purpose in bare h2h fighting at all (assuming you have even the worst of the worst, being a Dull Push Dagger haha)
So the knuckles I saw
But it was 1 dmg, would it have scaled exponetially? I was stuck with bladed claws entirety from 1-15 where I stopped
I figured that the knuckles were trash. Didn't bother crafting them
And yes I knew there were claws out there, like the ogre quest line for bw but still I felt we should have been able to craft more than 1 set of knuckles
Understandable though, given it was just changed
WIP game is WIP 🙂 we shouldn't expect perfection. Lucerin said the oopsie was on him and he owned it, even though I don't really think he should "own" anything with a WIP game. They gave us an extraordinary test with a couple things not 100% buttoned up. Totally pardonable (if pardon was even warranted). I'd be willing to bet that a small lack of craftable Beastwarden claw weapons didn't break anyone's experience completely.
The pet itself needs to be of that lv. When your pet is lv 5 it can use lv 5 skills
I learned this as I was lving other pets up
I had a lot of fun with the BW! Even more than last time. If you guys added a way to use those pet skills and can put them in the key slots for the player that would be crazy good (I'll put it in feedback section). Here is hoping 💪.I'm going to have a long feedback typed up for you guys on BW and a little bit on HK later 😁
I worry about that too. Rather have more pets. But it would suck to lv them up and not get anything new from it as well. Maybe each pet only gives 2 skills. That way we can have more different pet options
There could also be some sort of effect gained when lving all the pets to max lv or something for those that want it
Sure but you don't need to level them up to see what ability combo they might have
So you'd only need to level what you want to
I'm thinking of those that might not like that. Not just how I feel about it. True, I'd probably only lv up the ones with skills I like or want. I'm fine if every pet only had 2 new skills up to lv 20. I prefer that over 4+ skills for each pet unless they want pets to have 4 or more and are fine with doing the extra work
And I replied to the wrong text you typed 🤦♂️
ment the lving part not seeing the skills part
I think they can keep 4+ skills but there is a lot of room for overlap. I'd love them to develop hundreds of unique skills for every different creature but I just can't see that being feasible as there are only so many ability combinations. Though if the team is truly up for that I wouldn't say no.
Like you can have venomous bite as a level 5 snake ability that mirrors the rat bite + dot. You can have a different type of snake that does a constrict that could mirror the polar bear ability of damage + attack speed slow, a type of spider could mirror the mole with damage + movespeed slow and so on and so forth.
I just want to see a massive variety in collars and pet species from all across the fantasy animal kingdom, however they can make it happen.
See that is the part I don't like. Mixing old skills with the new. If one is at lv 45 I'd first have to go through the same skills on the other if I have them. I like having many options for pets but I also would feel annoyed having to go through skills I already have. That is why I said it could stop skills at 20 if it's too much. It seems pointless to add the same skills and wasting the devs and players time setting up or coding them that way and going through them as you lv up. It would be easier to just code 2 new ones and move on.
Also, when I was collecting the pets it felt good to know they had their own unique skills not old ones. So it was encouraging me to catch them all. I'm trying to do a middle ground here where there are not too many skills to code vs lv vs pet options. I agree on the massive variety of pets. Really don't want to get old skills as well. Guess you can say I'm wanting a little of both parts
There was a lot of jealousy between older BWs and ogres given their quest reward was what like a 12 dmg claw? Best I scrounged up this test was buying the 10dmg bandit one and that was at the end. I tried the leather duster vs sharp and it didn't feel much different so kept with the claw as I had skill in 1h slash. Looted a 0 dmg -0.3 delay H2H on my warrior but didn't get chance to try that out on BW yet. As a non-monk I have a bit of trouble figuring out what better stats are between the two types of items because their stats aren't as easy as comparing ratio.
If there were copper/bronze/iron claws in metalworking and you guys prolly wouldn't have heard a peep on it other than the initial scramble from those that logged in with blunt weapons
If you didn't know, you can see your fist dmg/delay in your character sheet. I don't know if equipping a fist weapon changes what's shown on the character sheet or if you have to math it yourself, but it should be easy to compare ratios of claw and fist weapons because you know the exact damage and delay of both. That said, given the stats I saw of the bare fists, I can't imagine they'd ever be better than the claw weapon I got on my Ogre BW
Equipping a fist weapon does change the values on the character sheet! It's neat.
The bare fists stats increase as your hand to hand skill level goes up. I watched it happen in real time go from 8 to 9 with a skill up. So big hand to hand might rival having a weapon if you've got mondo strength or something depending on what happens to the scaling.
Has beastwarden always had a 2.5s coordinated strike that blasts? Got up to 14 and that skill felt stronger than anything else I seen.
Yep, just limited by how much stam you have. BW's can definitely burst with coordinated strike spam until they run empty. I'd say it's a borderline OP ability, but I haven't played other pure DPS classes yet either or seen/done any parsing tests with friends.
I played a lot of classes to lvl 4-5 during the test. Monk, Ranger, Rogue, BW, Warrior. Coordinated strike felt like the best move.
I would like to see some more variety in melee abilities in the future. Basically we have coordinated strike, a couple of spells ( i would just use the poison one to pull and consume full aman), and pet procs
Every dps is limited by a resource, BW goes through it quick in the early levels. Every group I've hopped into, people were always like "wtf is that damage"
warrior strikes with a big weapon were actually better than coordinated strike, but overall BW felt better solo than anyone and best DPS solo or grouped. but i only played to lvl 5
Early levels coordinated strike 100% is extremely powerful, deleting level appropriate mobs in 1-3 hits.
it was EZ to get a big 2h on warrior early. And BW weapon options not so much, but the dmg of coordinated strike is still almost as good as a twink warrior with no gear.
coordinate strike is less Stam draining than other DPS classes. I was constantly starved for stam as monk, ranger, rogue. Because the move did less dmg I needed to spam move more often. I also wonder if Ogre 140 Constitution means bigger stam pool and faster stam regen.
but since Stam is not listed in the more stats, its hard to tell
literally last play test I was playing my "main" warrior and grouped with a 15 BW at the harvest reach cemetery and he was not only tanking better than me but blowing mobs up. That's when I made my own lol
I spent most my time dual boxing War/Sham, which I liked. But if I was playing one character, BW is my top choice right now.
Also leveling leatherworking for gear is MUCH MUCH easier than leveling smithing for gear.
H2H damage goes up with level and that bonus from the equipped weapon adds to the scale
Stamina is a constant number, per hiddentree. Every character has 1000 stamina.
well then, coord strike on BW just did more dmg. so required less stam spamming than other DPS classes.
I'm sure they've had internal conversations on scaling it with something like con given that magic dps classes can get more mana, but can balance it with regen buffs and such instead
I grouped with multiple BWs and they all said coordinated strike got less OP as they leveled
well, its absurdly OP at lvls 2-7 in my experience. So thats probably suitable. Plus, they get new moves to start using in their kit as they level up.
i dunno if its because ogre has insane melee stats but it didn't feel like coordinated strike took that much sta compare to what other classes uses
felt that way to me to, but Flea says it is same for everyone
Does Constitution above 100 points increase your stamina regeneration rate?
Only a few spell lines that i didnt use much anyway except for pulling
Needs ~2 more melee abilities
i was actually floored by the progressing speed you can get solo as a bw, running around a coord striking everything without worry of dying and quite sustainable stamina usage
however, a mildly twinked warrior with crafting managed to do it even faster somehow, though i assume it drops off even harder than bw
I played around with Warrior dual-wielding two pretty good spears that I mailed to them and Hex-Knight with a massive bonking stick and I felt rather on par with the Beastwarden progression. My friend's Level 10 Rogue auto-ing for as much as my level 12 pet's Coordinated Strike (22 x2, versus 35 to 51 damage) and then considering the rogue's stamina abilities... the higher I went, the less crazy I felt when I really started comparing and paying attention to other classes and other people.
doesn't happen to other casters much because there isn't a lot of room to twink, but all the other melees can go pretty crazy with some okayish starting weapons. the only one i wasn't able to go off with was monk, his damage stayed pretty shit regardless of twinkage
Yeah you can't really juice a monk up with hand to hand weapons at the mo'.
Gotta give 'em two sick maces or something
i tried dual bonks and it didn't really scale the combat abilities like the other melees
A really easy to get 1h blunt weapon that monk can wield was the Combat Shovel. Does 10 damage and was rather nice. They dropped off of a level 5 halfling near the imp cave in willowbrook so you could easily run over, gut shorty, and take the shovel back
but the right abilities might be further away than other classes so idk
Oh, dang, it didn't?
Yeah might be further away. I hung out with Fisticuficus (big ogre monk guy) a little and he was using a cool-ass firebreath looking thing that chunked.
Although maybe the real bit of monks is their white damage. They get a 51% haste buff after all
i did only get to 6 on monk so if you tough it out maybe it gets better, but i lost motivation a bit by that point (i'll have to try again with a shaman box just to force it through faster)
monk is where my heart is and where i kept coming back to every test but i had never experienced the other classes
Oh man, get a War Wizard to cast Arcane Speed on your Monk and then use the personal haste and start machine-gun punching
i thought that was just how the game was for everyone
but the moment i tried bw, i was like wait wtf
then i tried a bunch of other classes and they just all had an easier time popping off
lmao yeah Beastwarden was like hang on, I get to hit for 40 right out of the gate?
other classes gotta work to match up
afaik monk's not where they want it to be quite yet so i think we just give it time
if i remember what one of the devs said correctly
I'm mid crusade tamping down some of that early Coordinated Strike damage. I want classes to feel good, not get bored. We tend to enjoy classes feeling okay getting to their toolkit to get out into the world. That one is a bit.. tilted.
But also, our claws / h2h swap not being executed so greatly on my part was like okay, have fun
i'm all for toning it down a little, as long as it doesn't snowball too hard into making them worse later, because they do become quite reasonable after lvl 10
the homie said early, i think we're aight
while other classes go nutso after 10, it felt like i stagnated
And he's just saying I've been hurt before lol
rofl
yeah i didn't mean to display such lack of faith in the devs of course.... just saaaaayin
i mean it's all testing of course it's not a big deal if you miss the mark next test, that's what the tests are for to begin with
not easy to always have a view of unintended consequences. until 100s of players start throwing themselves at it to find how to break it best
Would love to have another stamina spender than just Coordinated. Would be super cool if the warden could slot one of their learned pet abilities that they could use as an active (instead of passive like pet) ability with stamina usage, something like "Bestial Strike"
I can see it both ways. It is 100% OP for first several levels and I can definitely see it nerf worthy, but at the same time is it worth nerfing much of anything that early on that's just such a small and ultimately inconsequential part of the game. I would rather you guys spend your time and energy on level 10+ balance and progression
If it's easy to tweek, just changing a couple numbers or something, I would honestly be in favor of it. If you set the bar for newbies that it's an OP damage class and then after several hours/days worth of investment their perception of that changes could dissapoint a lot of people
"At lvl 5 I was SO strong, why do I SUCK now?!"
The feel is real
I think beastwarden is great however there are some negatives. The weapon selection is terrible and the pet pathing and control in general is very clunky. For example the pet should move at my speed, However if it's chasing a mob or I send it to attack, it suddenly becomes very slow.
It can't even keep up with a running mob and attack it.
I did notice though that if another person gave it Sow, it actually always kept the movement speed, but when I cast the group sow it would only keep that speed while it followed me and would lose it in combat.
Ah, that explains that. Noticed the pet running to the mob slow too. Was not sure if that was intentional during combat. Seems the speed buffs dont get added to the pet either. Would turn around and see my pet far away from me sometimes
Ty for the name of the mob. Just recently I was scrolling up to help someone who was asking for the location of where the claws dropped and was looking for that and saw your text with the mobs name 😆
I wish the BW SoW spell, whatever it's called, gave the movement speed buff to the BW and the pet. That way their in-combat speed would be fast too. But I don't know enough about the "pet matches the BW's movement speed out of combat" system and why it works that way. I assume so that you wouldn't "have" to get speed buffs for your pet. But if the BW self SoW gave it to themselves and the pet at the same time, would solve this issue? I don't know that I've thought it through thorougly (wow that's a mouthful) enough yet.
Stride of wild, and yes it doesn't affect pet for some reason.
my biggest ask for the class is a pet hold and a buff bar for your pet so you can see whats on him without having to click and that they pet buffs dont go away when you log
They've got the ability icon showing just under the pet window, seems reasonable to add that too. But maybe if you're in a group with shaman and bard and such pet will get like 123213 buffs too and be too busy in the UI
im sure they can make it show only self buffs give us a 2nd buff window just for pets in the corner of the screen or something it doesn't matter much how they do it
In the same vein as the move speed, I wish when I stopped the pet would stop in trade range. I'll be running along, notice my pet could use some food, pet catches up and stops but I can't trade because it's like a half a block too far away for trade range
About the buffs, what i did was cast the speed buff first then all the other buffs on the pet. Then I'd use the speed b uff on myself as a timer to know when to buff my pet again. This way helped me track that
Same
same but with the dex buff
Sounds like good suggestions. Hopefully they see them here.
You know I was wondering if that dex buff was working on the pet or not. I thought it was but I could be delusional 🤔
just keep it, we like it 😛
Random but on my BW I was grinding the bandits and they kept dropping bags. It helped when I was starting because space was very limited. It was really funny that I was putting items in the mail as well to hold them lol. I read that we might be getting easier starter banks with less slots to help. Excited for that 🔥
Greenwood Beastwarden Initiate: Claws of Wild Oath Now Award for Completing Quest
I assume they'll also flag quest step to restart or something so existing players can get weapon
- Beastwarden: Coordinated Strike Can Now Be Used when Unarmed
- Beastwarden: Lowered Damage and Flanking Bonus of Coordinated Strike by a Small Amount
- Beastwarden: Your Pet Will Show 'Level Up' Particle when It Levels
we now have level up animations for our pets
clearly the next step is everyone in the area needs to know that my pet leveled up. broadcast it to them like player levels. the people need to know 
Pet level up should make a "dong" sound
Need pet rename first!
Cant wait to see the pet level up animations! Nice bonus that coordination can be used unarmed! 😁
I want to name my pet too 🙏
Those who have completed can just go talk to Draven. He'll take care of you.
should open a tell window
The level up animation for pets should be them rocketing around like fireworks and a fighter jet like independence day
with colored smoke
At a minimum some tail wags, howls, etc!
awoo
oh yeah, I want my fink howling on level up
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can we get rid of the rats and add in grasshopper mice
Have you seen the wolf helmet in game yet?
there were definitely a couple peeps who posted an image wearing the wolf cap, I can't seem to find it though
Found it!
So cool!
i was aiming to make that helmet just before the test ended, i was so excited for it
it looks as good as i hoped it would
thats a sick helmet
The hat does look cool. Maybe can get it next test
Now all we need is wolf shoulder pads with a pelt and claw feet or something
Would be cool if there was a pelt cape too. Wonder if anyone heard if capes will happen in the future?
there's a fur shoulder recipe in i think tailoring, no idea what the model looks like
Hope that has a model with fur showing 🙏
Dont know the level on tailoring to get the hat or shoulder pads
90 for the hood
In the last test at least. Everything is subject to change I suppose
Thank you! 90 is up there for sure. I think I was in the 60-70 range somewhere (I think 😆 )
For sure things might change! Excited for the things that are coming for the next test
I think the "Ooooh, Fluffy" text below was a cute touch. I love it ☺️
You need alpha wolf head for it, dunno which mob that is
One of the bandit camps in harvest reach has an alpha wolf mob
I will note that for later 🗒️✍️
thanks!
Another thing I wish there could be is a black fur version of the woof hood and a white/gray looking one. I know I read that some ppl dont like dyes and I understand that
I wouldnt want ppl with pink or yellow dyed armor running around. That would make my eyes hurt in a game like this. Maybe it could be only simple colors like whitish gray and blackish gray (colors that would fit the game)
there are different colored hats so if the artwork isn't difficult, I could see them allowing that
Hope so. Maybe later on it could happen
I just thought of something. It would be pretty cool if we had other types of hats like bunny hats, bear hats, rat hats, and bat hats, yeti hats etc with their own armour sets that make you look like that animal or creature
Oh and armor that looks like an alligator with a tail in the back (could be in the cape slot!) or a rat set with rat tail
Have you seen all the paper hats?
Paper hats? No, did they look like animals?
no, they look like crowns with different art on them
there might be some pics of thme in the screenshot channel
Hmm, I'll take a look and see if I can find them. I didnt know they had these hats
One of them is a picture of a pickle on it
I think all the devs have a different themes one lol
Awe thats cute. I dont think its on the discord. I used search and cant find it
Oh! and a frog pet! When it attacks it sticks its tongue out! 😛
What's the point of your 1900+ messages if you can't even get 100 rainbow emoji clicks?
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