#šŸ›”ļø **Warrior**

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eternal stump
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šŸ›”ļø Warrior

Frontline brawler. Masters of melee and defense—
tanks, bruisers, protectors.

Ideal for players who love:

  • Heavy armor and big weapons
  • Controlling enmity in group fights
  • Being the rock your team rallies behind

Forge your path through strength and steel.

weary ibex
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What's your thought of the best warrior race and why is the answer halfing? Go!

eternal stump
chilly mantle
weary ibex
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Ogres are big strong meat shields, you can't deny that... But halfings have the highest dex and agi!

fierce silo
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reminder that wis, int, cha play into warriors as well peer

weary ibex
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I think wisdom affects HP regen too?

chilly mantle
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Maybe they will do racials down the road

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Halflings +dodge ogres +stun resist humans +wep skill

weary ibex
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So next question! With dual wield being available very early at level 3ish - sword and board, 2Her, or dual wield?

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Are you going to stick to a particular one for flavor/style or just go with whatever highest level items you come across?

chilly mantle
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I talked to a dude who got to 15 last test on a warrior

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He swore by dw and I used dw last test. Get the lich sword and the bandit basement sword. Main hand lich sword and off hand the basement sword

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I’m going to block burrow first thing this weekend. Maybe higher level mobs drop leather/chain. I haven’t crafted a single thing in this game yet

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Wanted to see if the gameplay and feel was worth the time sink.

weary ibex
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I do hope that there's a lot of ability to change playstyle based on weapon choice to give the class a lot of versatility. Like 2hers have AOE, obviously sword and board is tanky/CC, dual wield more single target damage. I'll have to take a peak at the trainer again.

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Making that choice be significant can add a lot to the class to fill certain roles & scenarios

chilly mantle
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Yeah I hope warriors are good dps too given how many tanks classes there are. Would feel terrible to level up and happen to choose the worst tank

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At level 9 you get an ability called hemorrhage that I haven’t got to play with

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It’s a dmg + dot ability

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Might be good to tab target with to hold threat

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On multiple mobs

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Also you want threat because you get riposte at level 5-6ish and I think it’s an instant counter attack. I turn off my combat log so I dunno how it works exactly

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I just play with the numbers above the head

weary ibex
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Ya I think it was instant counter attack I didn't see any kind of active

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At first I thought it was let you trigger certain abilities

chilly mantle
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Also if you’re not tanking just use the hamstring ability (the one that slows) it’s the same dmg and doesn’t have the increased threat attached to it

livid willow
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Yeah I think riposte is just a basic combat passive that will give you a % to get a free attack each time you are attacked

weary ibex
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wonder if it's a flat percent or based on something else procing like a dodge/block

livid willow
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i would assume flat percent with some kind of internal cooldown mechanic built in maybe

chilly mantle
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Yeah if I were to guess the % chance goes up with your skill

livid willow
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i can't remember how EQ's hit tables worked, and even if AOA has adopted something similar or has its own thing

stone thorn
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how do warriors compare to war-wiz damage wise? I assume the war is tankier with plate, but war-wiz gets that mana shield...Curious if anyone has played both and can compare them

chilly mantle
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We haven’t got that far yet. I was holding threat pretty easy with my dmg

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At level 8-9ish

chilly mantle
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So I think my dmg was pretty good

livid willow
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that force strike (forgot the name) does a good job with threat gen

boreal zodiac
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So what is invigorate? It has an interaction with warfare right at the start but is it an ability we get later on or was it taken out of an early build while not editing warfare?

chilly mantle
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All those abilities on the wiki are wrong

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They overhauled the warrior class and most other ones

boreal zodiac
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Pretty sure the skill is called warfare but yeah

livid willow
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is that like the generic "offense" skill for warriors?

boreal zodiac
chilly mantle
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Oh is skill that you get per level. At 50 skill you get the sitting endurance while standing thingy

weary ibex
boreal zodiac
dawn fossil
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What’s stamina used for? Besides jumping? Is stamina regen actually a good perk?

weary ibex
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For warrior it's essentially your mana/resource to use abilities.

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And you can run out of it very quickly

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Depending on your level of spamming that is haha

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I think paladin is the only class that has a stam regen buff so it kind of feels weird as a warrior you want a paladin in your group too

alpine hinge
weary ibex
chilly mantle
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hemo is a HUGE ability at 8

livid willow
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looking forward to that!

exotic jackal
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L11 dual wielding blockburrow entrance. Hemo is huge. Not sure how good haste is, or the mark ability. But using those 3 every fight.

velvet iris
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Im going warrior for this test 2 handed hammer slaps

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2 hand warrior with bard cleric enchanter is pretty unstoppable

livid willow
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is 15 still maxlevel for this alpha?

weary ibex
hybrid lantern
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Hi guys! can you go 2h "dps" as a warrior? dunno if theres another archetype that suits the 2h style better

exotic jackal
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I'm sure it's viable. I found a chipped maul on Wednesday that did some damage. I hope they retain flexibility. I'd like to look into 2handed spear.

weary ibex
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early game it's basically "what's the best weapon I can get my hands on" rather than build optimization

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Like I got a 19 dmg 2H spear from a named that was much higher level than me, so ill be using that for awhile

weary ibex
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named gnoll fisherman

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in ogre area

cinder venture
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It also does like a spinning animation when it attacks sometimes

dawn fossil
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Hmm, wondering what others feel about this - so first impression, I don't like how often Kick can be used. It feels like it's so frequent it might as well be an auto-attack. Like it's just giving me a button I need to push every 2.5 seconds, without really any tactical weight behind it.

I'd rather it have a much longer cooldown but have a more significant effect. Like the casting interrupt effect being near-guaranteed, and thus against casters I'd want to wait until the right time to use it rather than spamming it. Or other effects that make it feel like its really a choice to use it and not something I'd want to just have on a macro to push the button for me every 3 seconds while I'm in combat.

It just doesn't seem to lend itself to that "one-handed playstyle" feel this FAQ question implied - https://discord.com/channels/804170096082681876/1391764262153748532 - but I may have taken that differently than intended.

Does anyone else feel this way, or do you like having a button to press frequently to feel more like you are doing something instead of just auto-attack and waiting for tactical opportunities to use other skills?

Also, for those that have tried other tanks and melee DPS, are all martial-focused classes like this, having some every-few-seconds spam ability? Last time I played a Wizard and a Cleric and they didn't have a spam skill like this.

weary ibex
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So whatcha guys think so far?

livid willow
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i love this game

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do any of you remember how to find an item that the wandering Seeker/Collector guy wants that leads to that sweet weight reduction box?

exotic jackal
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I don't really use kick at the moment because I am always lacking stamina, even with a Paladin in our group.

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I prioritize Wild Surge (self haste buff), Hemorrhage, and Branding Strike for the defense debuff on the enemy

dawn fossil
# exotic jackal I don't really use kick at the moment because I am always lacking stamina, even ...

Oooh, Kick uses stamina, I forgot! Don't have anything else to spend it on yet so didn't really notice that aspect - still not used to stamina being something used for anything but like jumping or swimming.

Okay so there is a good reason not to spam it constantly automatically then - because you'll drain your stamina. Good point!

That said, I still think I'd prefer it to be a longer cooldown and stronger effect so I had more time to think about which move is the best use of my stamina - but just the fact that it has some tactical reason why you should NOT use it every time it comes up changes my thinking about it for sure.

weary ibex
exotic jackal
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If you look at kick in the skills menu, you'll see that it will interrupt spell casting at a certain point, and then it will also stun. Later on, it could be very strong, but i agree the cooldown is a bit quick.

livid willow
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My kick seems to be maxed at 29, is anyone higher than that?

livid willow
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anyone seen Hardened Warrior Boots/

boreal zodiac
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im just going to leave this here but if you want to "upgrade" your quest boots, you need to get the steel lion recruit boots from doing the luminary gnoll quest from the warrior GM. then you hand those in with your quest bear pelt to get the actual boots. the final boots are the hardened warrior boots. the quest text is confusing and others on the discord were asking about it in the past

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it says you can get a fresh pair with full charges for 1 plat. i imagine you hand the supply master the 1 plat for a replacement

livid willow
exotic jackal
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Has anyone noticed benefits from using a shield? My block skill is 110/120, and I have a 6ac copper shield on. Looking at my combat log, i'm not seeing any blocks or damage absorbs

north canyon
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did you train in block skill?

exotic jackal
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I do have shield block. Later last night I found out that survivability is better with a shield because you can block entire attacks. My combat filter somehow wasn't displaying them.

alpine hinge
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Block, parry, dodge

exotic jackal
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That's great. Do you happen to know which combat filter will display that info.?

weary ibex
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Reposte shows but yeah dont see any of the others

violet cape
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I think Warriors should start with a 1h and shield at level 1

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Yeah shield block in this game 100% negates

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BUT you dont shield block at all until you get the skill, so for HK and Paladin, go 2h til 4.

twilit walrus
violet cape
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It is, the Devs have said they are big DAOC fans as well

twilit walrus
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Good sign. The people behind WOW's glory days where to.

alpine hinge
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Shamans have stamina regen.

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And bards.

violet cape
alpine hinge
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Shaman and Paladin definitely don't stack

north canyon
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shaman bard food fire i think is all u can get

violet cape
alpine hinge
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Theres a stamina regen potion sold at the Rugged Redeemer shop in Leont, but unsure if we're going to end up keeping those

north canyon
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yep shaman or pally. those 4 buffs get you as much regen as possible as warrior

violet cape
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I was nervous about leveling a Warrior due to the lack of self heal that every other Tank gets. Now, I didn't get any Tank above level 4, but I did get all 4 of them to 4 (lying, I got Warrior to like 3.75)

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But in saying that, Warrior actually felt just as smooth if not smoother, as it did a ton of consistent damage. It didn't have the big spiky damage that Paladin could have, but Dual Wield at 3 felt great, block at 1 felt great (Start them with a shield).

exotic jackal
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Bind wound works well for a warrior. At 30 skill, it has a chance to heal double. 14% instead of 7% per bandage.

chilly mantle
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Bandages are 100% needed on a warrior or you will be sitting there for a long time regenning. I was buying the cloth ones off the vendors. About 100 at a time

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Probably went through 700ish of them

exotic jackal
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Just pick cotton and craft them yourself. You can get several cotton from 1 plant, and each piece of cotton nets 3 bandages.

drowsy atlas
exotic jackal
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Easy to gather enough for 100 bandages.

chilly mantle
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I bought them from vendors they are mad cheap

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Almost every town had a vendor that had 999 quantity of bandages

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I think my bw skill ended at 60ish

weary ibex
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What were people's experience on dual wield vs sword and board vs 2H? Did people try a variety of all 3 styles? Personally just ended up dual wielding the whole time so not a lot of comparison

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Also what skills were your mainstays? Hemo felt good, not sure what the impact of the mark/debuff was it would be very hard to tell without number crunching and testing. I would use the attack speed buff if I had spare stam, it have 20% haste for 1 minute.

exotic jackal
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dual wield mantis sword + fungal packstabber. I never got a decent 2h to test out, but the maul from the Yeti cave would be a good one.

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priorities for stamina use were: Hemo > Haste > Branding Strike

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Sword & board for tanking

boreal zodiac
weary ibex
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When I was crafting bronze weapons i was really on the fence between 2H and 2x longswords

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ended up going longswords

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But if you spam skills as a way to do more dmg I could see 2H being king there

boreal zodiac
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I was trying to explain the instant strike does. not the bleed

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It does an instant attack. So just like mortal strike from wow, the heavier the weapon, the better

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But a majority of the dmg is the bleed. Not dependant on weapon damage

boreal zodiac
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I've heard of 2 hander wars wrecking with bard (haste)

weary ibex
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But if you are in a position where you can get either 2H or dual, sounds like 2H may win given the large amount of instant strikes

boreal zodiac
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Dw is probably more steady dps, especially with a finite amount of stamina

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But hey if you are stacked on paladin/shaman buff stamina buff, other sources of stamina, combined with other sources of haste and yours, then yeah maybe 2h can come out on top in the end game. But we don't really know. So for now it's gear dependant

chilly mantle
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My roto to burn stuff went like this

Pre haste and regen the Stam before fight

Hemo->3x branding strike (the sunder ability) -> Hemo -> 3x branding -> save rest of stam for 2 more hemos.

The dot timers are really weird in the game. I couldn’t get a good feel for it. At first I would always let the dot fall and instantly reapply but often times it would tick instantly right after reapplying. So pretty much at 1 sec or so I would always reapply to make sure I didn’t miss a tick.

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If I was just casually killing was just keep haste up -> Hemo and depending on the fight I might sunder but just auto attacking with haste and keeping Hemo up was enough to hold threat in 99% of groups. Only 1 SK held threat over me in all the groups I was in.

spiral plover
# weary ibex What were people's experience on dual wield vs sword and board vs 2H? Did people...

Tragically, Shields are extremely good.

Block is a full damage mitigation like dodge or Parry, except it fires atleast twice as often as EITHER dodge or parry.

If you are tanking (Past level 6 or so) you should always be wearing a shield. The only exception to this is when your group comp has some insane CC like the Necro Slow+Fear which is essentially an 18 second stun.

I wanted to play this warrior like my EQ warrior; dual weilding proc weapons. Maybe there will be a time for that; but the mobs level 12+ in Blockburrow hit HARD and a shield was necessary... Apologies to my Cleric while I was still figuring that out.

weary ibex
weary ibex
spiral plover
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It does not stack; however it does instant damage. The tooltips didnt make it clear to me, but it fully replaces True strike. It does more damage and more threat, in addition to its debuff.

weary ibex
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Ahh that makes sense I didnt compare the damage between the two

chilly mantle
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no the debuff didnt stack but it did the same if not more dmg than true strike and cost 25 less stamina

boreal zodiac
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If true strike is the lv 1 skill, you only want to use that after getting hemo to taunt. It's basically mocking blow.

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Just something you can use if provoke is on cool down

spiral plover
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Mocking blow is a literal taunt; or Atleast forcing something to switch target; true strike is just heroic strike. Damage and threat modifier. Completely obsolete when you get Branding Strike which is more damage, more threat modifier, and applied a sunder armor style debuff.

*and cheaper stamina cost!!

violet cape
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did you guys find being Stamina starved a problem when solo, or you were only in groups so it didn't matter.

exotic jackal
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I found myself stamina starved in both groups and solo.

Only time I didn't was a quad group that had a shaman, where we pulled a little slower. If we had 2 more DPS, I would be out of stamina between pulls.

alpine hinge
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This is all helpful data, thanks all!

weary ibex
alpine hinge
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Feel great about it and we already had one programmed and are fully ready to add those kinds of mechanics, we just need a better way to make it obvious when they're ready to press.

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You'll likely see reactionary abilities later down the road

weary ibex
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What about a ranged ability? Out of all the tank classes warrior would be an archetype that would whip a bow out every now and then. Well, maybe warwiz for fantasy points

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Headshot execute when mobs start to run šŸ˜†

chilly mantle
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Yeah you can spam and burn shit but sometimes just pressing Hemo once is the play (group play ofc) while you solo you kinda need to keep Hemo up.

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It felt like a good balance. I liked how stam felt

violet cape
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Good games present you with self challenges on top of group and world challenges and then gives you solutions to overcome them with work or planning or both.

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Great to hear that campfires give stam bonus as well

chilly mantle
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Yeah pair that with a bard or shaman or both and you’re cooking. Enchanters gave me a 28.5% haste at 15 that overrides your self haste so you save there too

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Games just hella fun and good

livid willow
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the campfire mechanic is really fun, keeping the fire burning, providing buffs, and providing LIGHT in the deep dark of Adrullan's night šŸ™‚

chilly mantle
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I think they should switch the shout from haste to 10% dmg or something. I assume they will have a couple shouts that you can only have one up at a time

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Maybe keep the haste and add a dmg one later and a constitution one too

violet cape
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And food

chilly mantle
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There are a lot of buffs that are the same

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They completely overhauled warrior from Oct expect a ton of changes from now till next test

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I’m going to make a video on my thoughts on warrior on Thursday

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I do think we should have a lull ranged ability yoh use with your bow that can only be on one target

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Maybe not I was just the puller from our group so I might be biased

weary ibex
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Ya was using bow to pull but other than that no use. So I just went with the noviceflight arrows for range and no incentive for getting a better bow. Eventually you'll get ones just as stat sticks I suppose. But if you have an ability, like a damage one, would be reason to get better bow/arrows.

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Dont think it should be a pull-type ability that will steal ranger's thunder tho

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the fantasy trope of fighter being able to use all weapons and all armour is a thing

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so why not a little bit of ranged? šŸ˜„

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I was playing with a few friends and they all rolled new druids for the memes of DoT kiting, and all I basically would do is run around and hamstring a mob occasionally if they got too close to someone. felt kind of useless otherwise. I suppose I could have just autoattacked with bow, but having something else to do than hitting Q and going afk would be fun in situations like that

chilly mantle
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Yeah it’s a fine line you walk when you start dipping into other classes roles. Also back to my lull arrow idea. Scratch that. I played with my brother who was a cleric the whole time and I’d have him get up and lull stuff so I could pull. You want that, you want things to maybe get uncomfortable at times. It’s a PVE focused game if it’s steamroll it makes getting upgrades and having a good group not as meaningful

weary ibex
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Taunt arrow shot to pull from the puller?

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fits in the tank theme

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would be very situational tho

chilly mantle
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I was thinking a lull arrow but a taunt shot seems a bit more like a ranger tho. Taunt shot with a slow shot to kite one off the tank or something

weary ibex
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@alpine hinge What do you think? warrior ranged ability

violet cape
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Maybe a stat could increase the amount of rage

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Warrior could gain rage when hit or by hitting, or both

stone thorn
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Im not a fan of any ranged bow ability, save that for the rangers. I would however be a fan of a ranged charge or yank

violet cape
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Yanks become too good and create balance issues. Charges are nice, but maybe just a weapon throw of sorts?

chilly mantle
violet cape
livid willow
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maybe like a tactics resource that builds up on every parry/dodge/riposte/crit hit, so sort of like a limit break

chilly mantle
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I like that @livid willow Make it a purple bar. Call it seethe instead of rage lol

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Only usable when you get max for a special ability or some shit lol

livid willow
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and then maybe if you're not tanking (and hence not getting any parries, dodges, ripostes) there's some ability that's just like 'do X damage + build tactics'

violet cape
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The problem with Warriors is they are the only tank that has zero self sustain.

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That Rage solution I gave would help with that, but not too much.

chilly mantle
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What you mean zero self sustain

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Are you talking about SKs and Pallys being able to heal themselves?

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I mean we are warriors after all

weary ibex
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I hate bringing the P-word into this, but that game gave every class their own special resource system and not a huge fan

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like if warriors get rage, then rouges are going to want something

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then someone else will wants something else

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KISS, I think stam is fine and there are skills in both warrior and other classes to help with it

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my opnion at least of course everyone can have their own and that's great šŸ™‚

chilly mantle
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I agree the stam mechanic also dictated the pace. If I could just smash my shit then the group would never have to stop

spiral plover
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On Stamina management: I played to level 13 with a static group of strong EQ players. Stamina was largely fine when managed, which is not necessarily a flaw. Requiring good judgement and dialing in how many abilities you need per mob is not a bad idea. I ran with a Bard and eventually got Stamina regen which was incredibly helpful; we also kept a campfire down at all times.

With these two buffs and fighting mobs 2-4 levels higher than us, Sentinels and Defenders in Blockburrow (meaning the fights took a long time) I had to be very careful with my stamina. I couldn't afford to be out of stamina and let my Monk get 2 hit or my Cleric get pummeled.

We were in a very controlled environment with lots of CC, stamina regen, AND a campfire and Stamina still needed to be managed.

Without some or all of these benefits I would have been taking Stamina breaks more than our Healer needed mana breaks. The class certainly FEELs like its been balanced around the Invigorate skill; atleast if you are going for an active playstyle where players get to push more than the absolute minimum amount of buttons per pull.

Considering Invigorate was essentially removed for the playtest; I did the absolute minimum on every pull, held my stamina for emergencies. 1 Branding Strike followed by 1 Hemo was typically enough to keep aggro for the full fight; on longer fights a second Branding Strike was needed.

Im an EQ warrior and am completely okay with this playstyle; I enjoyed myself immensely. If replicating the EQ warrior as closely as possible was your goal, so far job well done, if you were hoping to make it significantly more active... Well it might be once I hit 20 and unlock invigorate; but that will depend on how often I get to use it.

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Even having it on a Long Cooldown to press when we find ourselves with too many mobs would be appreciated; it would allow me to be more aggressive with my Stamina and not worry so much about hitting 0.

Either design goal is reasonable and enjoyable.
EQ Warrior: resource management and conservation.

WoW Warrior: Resource spender.

Right now you are falling far on the side of the EQ warrior; but Invigorate promises to break that towards WoW warrior substantially. I'd love to hear about what your design goal for the warrior is!

chilly mantle
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Love the write up

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I almost don’t want them to trend towards wow warrior

spiral plover
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Me too! Its a thoughtful and typically laid back experience, which is an under appreciated aspect of MMO playing. Being Social and hanging with your buds is only fun if you can spare the bandwidth to banter

chilly mantle
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if i could have it my way id change this

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hemo/rend needs to not be 125% wep dmg and bleed. it should be 60% wep dmg with the bleed but at half cost. Sunder/branding should deal no dmg but only the debuff also reduced to half stam. The heroic strike should be your main attack at 100 stam cost - what branding was at. Haste shout felt fine with the stam it took to use (its a great haste if no hasters in party) the defensive cooldown you got 14-15 should be looked at. Keep the AC but add a last stand to it (gain x amount of % hp) but you lose it after its done.

I think having rend/hemo do the same dmg your main attack (heroic strike , i forget what it was called) didn't feel good. Tab rending when you had multiple mobs did feel good but was costly. reduce the stam as the cost of inital dmg.

Sunder/branding should do 0 dmg but offer the debuff.

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Haste shout felt fair with stam usage. Makes you want a bard/sham/enc in the group (this is good)

the defensive cooldown was almost never a good option given how much stam it costs rather than just smashing branding

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and how little it offered

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this would make the APM of the class go up but yield the same result of dmg

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which feels good, its 2025 people like to press buttons

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Branding should also generate a GOOD amount of threat given you are -ac the mob

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Dot timers maybe necros/druids/others dont have this issue need to be reworked. I thought it was dmg over 3 or dmg over 4 but it seemed to tick with the server/or some other mechanic. I many times reapplied my rend/hemo to have it go off as the global did.

spiral plover
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I didnt realize that Defensive cost Stamina (didnt unlock it).

It will often be used in Combination with AoE Taunt; but since both of them cost Stamina you should absolutely NEVER let yourself go below however much stamina that takes. 30%? If you plan to hold aggro on one or mobs after that you wouldnt want to ever go below 50% stamina.

Again, not a problem really, but that's hugely restrictive. I would like Defensive Stance and the Last Stand skill cost zero stamina.

Chosing between Damage / Threat and Mitigation isnt a bad choice to have the player make; but if I needed to stay above 50% stamina in the circumstance I described above (Bard + Campfire), I still would have been having to take stamina breaks; which is very harsh.

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Optimal group composition will feel very mandatory; Warrior MUST be grouped with a Bard or Shaman, or god forbid, a paladin.

Again, this all changes with Invigorate. I wish I had gotten to test it to see what the changes amounted to Pre having invigorate and post.

If the class needs invigorate to feel good (I understand this is likely what you are testing in this alpha) you need to give it earlier. Or; honestly, I vote scrap invigorate, increase stamina regen for Warriors by 20% or so and say "tough luck, manage your stamina better!" šŸ˜›

chilly mantle
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what i would like them to do is keep the class stam usage

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but increase the apm a tiny bit

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while maintaing the dmg

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the throughput felt good

violet cape
spiral plover
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Warriors have the strongest mitigation of damage in the game, best I can tell. With our defensive skill unlocking at level 14 and reducing incoming damage by 40%, and later getting a last stand skill for 25% max health; I’d say we are in good shape.

We get Dodge, Parry, and Block, which I think every tank does; but if it’s like EQ the level you unlock the skill plays a part in how high your skill can get. Shield block at level 1 may mean we get a 15 more levels of the skill. This will play a role at all levels but especially at max level.

Eco wiki doesn’t seem to show that Paladins don’t get dodge. Which would be weird, but that would be another advantage over them.

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So we don’t have a mechanic that specifically heals or absorbs damage; our mitigation is decent and in bursts out does every other tank.

weary ibex
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I'm also looking forward to the rollout of doge/parry/block reactionary abilities as mentioned here

weary ibex
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@eternal stump was thinking just now, given the wide variety of play styles (sword and board, dual wield, 2H) and weapon types available, warriors would have a boost to skill gain for weapon skills? I've seen some complaints about weapon skill gain speed and, given the skill set and role of this class, that might be a thing for warfare talent level passive

#

And doing so would encourage versatility

#

I like the idea of being able to switch weapon types depending on situation. Hard to tell the curve of skill gain as the game goes on, but it could be a big PITA to keep all of them leveled up.

#

Or is that @alpine hinge I dunno which of you all do class design lol

magic storm
weary ibex
#

"As an expert in melee combat, the Warrior excels at both offense and defense, wielding a variety of weapons and shields with skill and power. "

weary ibex
#

Personally I'm super excited to see what the pbaoe attack stuff feels like that sounds fun šŸ˜‹

livid willow
#

I'm also curious if we'll get like weapon loadouts we can swap midcombat - so like if you're in a tank rotation of some kind you can swap out of your sword/board to DW or 2h on the fly (unless we can already do this manually, i think i tried changing weapons midcombat, but not 100% sure)

weary ibex
spiral plover
#

Yea, basically you can swap in combat as it is, but you have to toggle auto attack off first. Which is a bit of a weird interaction, but fine.

exotic jackal
weary ibex
#

All the weapons warrior weapons!

chilly mantle
#

I think they should ditch the 2h variant of wep skill. Piercing/slashing/blunt should be for both 1h and 2h

#

Even in wow where it’s easy to get up it’s an annoying system

weary ibex
chilly mantle
#

Lol

weary ibex
#

So question for people here, did anyone notice wisdom increasing their HP regen? I was a halfing and had I wanna say 111, was getting 2 per tick still. Was anyone getting 3?

magic storm
#

If it works it probably takes a LOT of +wis to increase hp/mana regen.

weary ibex
#

Yeah was curious where the breakpoint is

violet cape
weary ibex
violet cape
# weary ibex Based off the vibe I'm getting from this game, I would assume that 99% of the co...

and that might be so, the problem in today's age, is if/when something is known to be better at (insert level of endgame) it makes the other classes be shunned even if they are good enough earlier on, and then less people are playing those. I'm not saying it will happen here, but without sacrificing classes individuality, I'd like them to be better at some things than the others making them all great choices at something and good choices at others.

weary ibex
#

MMORPG players can definitely optimize the fun out of it that's for sure šŸ™‚

magic storm
#

All gamers. Since the dawn of games.

vocal shadow
#

Or, alternate storyline, that is the fun

spiral plover
#

Optimizing the fun out of a game is how I have fun! Until there is no fun left to be had…. A vicious cycle.

vocal shadow
#

your perspective is different than mine, the fun part is improving my skillz, and learning little tricks

weary ibex
#

That's kind of like the PoE build allure though right? maximizing potential

weary ibex
#
  • Warrior: True Strike Aggro Modifier Heightened and Stamina Cost Reduced
  • Warrior: Branding Strike Damage Lowered
  • Warrior: Self Combat Buffs will no longer Overwrite other Classes' Buffs
#

Stacking buffs!

#

Wonder if they're additive or more like buffs with multiple effects that the other effects wont go away if you get a stronger version of one of those effects

chilly mantle
#

It’s been so long I don’t remember what branding strike is

tired mantle
chilly mantle
#

Oh yeah the sunder. I think I would just do the bleed and then smash that since it was same dmg as the strike but less stam

chilly mantle
#

@sacred flint change shove to tackle. Fits the new updated version of it better, especially if you’re using shoulder item slot as a modifier

weary ibex
#

Thoughts of skill change??

#

Warrior: Changes to Shove - Damage scales higher, based on shoulder slot items AC, level, and strength. Stamina cost reduced. Now positional; requires side or back. Performs a taunt, and interrupt

#

Seems like neat way to get aggro off someone else

#

or if you're bouncing aggro between another taunter

brittle frost
#

On the site it says positioning matters, in what way? Sounds fun.

weary ibex
#

Like this shove a ility can't be used when you're face tanking since it requires side or back

#

But if someone pulls snap aggro (and turns back to you), you can use it

brittle frost
#

Ahhh okay. That sounds cool ty.

river quarry
#

Do Dryad Warriors spawn in the human zone not the elven zone?

sacred flint
#

yeah the dryad city will be much later in development for us

livid willow
#

That test was so much fun! As always, needing one more day.... šŸ™‚

exotic jackal
#

Did anyone get to 20 and try out invigorate?

chilly mantle
#

I got 17 and learned sweeping strikes but you can’t cleave with 2handers. Then I bitched and they said next test you’ll be able to

alpine hinge
#

All it takes is a little bitchin

weary ibex
weary ibex
chilly mantle
#

I gave my 1 handers to one of my brothers who doesn’t even play so I couldn’t use it.

#

So I dunno if it’s frontal cone but I think the tooltip read 2 targets

weary ibex
#

I'll be honest I do feel a bit underwelmed with warrior so far, but I think it's going to be hard to see until some of the higher level abilities like sweeping strike.

#

Given that there are three viable weapon uses, sword and board, dual wield, and 2H, if the intent is to have those match a certain playstyle would love to see that being leaned into more. sword and board = uber tank mode with most mitigation as compared to other take types that have heal/sustain/utility, dual wield = high single target dps sacrificing tankiness, 2h = high multi-target dps sacrificing tankiness.

#

So far just doesn't feel quite like that, I just hit a couple abilities and provoke regardless of situation and what I'm using for weapons

#

I was hoping the shoulder strike thing was a charge but it's not. barely ever used it compared to normal taunt.

#

kick is a little tough to use with no cast bars, especially if there are other spell effects going on and things are a little chaotic. would love to see a message popup if successful or not, only way to know is paying realllyyyyy close attention and knowing exactly what spell was being cast and if affected you or not.

#

or at least something in combat log, I don't recall seeing anything

chilly mantle
#

What I was doing was keeping haste on myself unless I had a haster, open with Hemo, true strike once and maybe Hemo again when the dot fell and rinse and repeat

#

Was able to keep my endurance up incase I had to dump it if shit got sticky

#

I almost never had to provoke

#

Yeah warrior is lacking and haven’t received much love. We will have our day

livid sand
chilly mantle
#

I was 2 hand tanking in full crafted chain and no one complained

#

Even when I was killing lvl 17-20 harpies

livid sand
#

Hell ya! I do love my tanks, good to hear warriors are warring!

chilly mantle
#

I turn off combat log so didn’t see other people’s dps but I felt I was still competitive

compact folio
#

Worst part of the lower levels that I experienced was gaining mostly passive defensive skills. Block, Parry, Riposte, and Dodge ate up a bunch of the level up excitement when getting my feet under me. Sure they're powerful, but when you're just bandaging between smugglers or skeletons anyways you don't get any visceral realization out of it like with new actives.

You could probably combine say, parry/riposte and shove/dodge into the same levels without warping early game power and giving a little excitement to the early early levels, while preserving the idea of a warfare specialist that knows all the tricks of the trade before they can walk.

chilly mantle
#

There was a dev/tester warrior who ran up to me while I was streaming and he was fookin geared to the teeth. His wep 2h wep had like 47dmg on it.

#

It was some scythe. Not Gore but another one. Probably from a quest chain or a drop from hillshade

#

Aka blockburrow

exotic jackal
#

There is a nice 1hs with a cool model that drops off of the named Mantis west of Leont, across the water.

chilly mantle
#

I did this for not only me but for us!

weary ibex
alpine hinge
#

You're right, we need to amend that patch note.

royal shard
alpine hinge
#

sick

swift kiln
#

is this as intended? lvl 1 skill requiring a lvl 20 ability to use

#

invigorate is lvl 20

livid sand
inner helm
livid sand
#

skills arent particularly hard to max so they dont act like a grind like they do in eq1 and MnM so why are they there yk? thats just my 2 cents. I dont necessarily like skills as a grind mechanic unless its handled like runescape where there are unique ways to lvl every skill, but it is an achievement that some people enjoy regardless if that is the avenue yall take, it works I just dont think it fits the rest of the game well personally

#

I think I went from 1 shield block to 100 in ~hr for context

indigo aspen
#

hey guys i have a question can warrior be tank aswell? or just the palla?

chilly mantle
#

Warriors can tank no prob

#

I was holding threat with using 1x Hemo 1x true strike and just taunting if someone pulled off of me. Most of the time those two abilities with my auto attacks were enough. I hardly had to do 2x true strikes but once Hemo is up that’s your best threat gen. I didn’t bother with the sunder armor ability (lower defense).

#

Felt like the mobs died too quick to warrant it and it didn’t seem to up dmg that much. I haven’t tried shield with shield bash tho. Maybe next test if I see a decent shield drop I’ll def keep it on me

indigo aspen
#

thanks mate

mighty jungle
#

what are yalls thoughts on warriros damage solo with sword and board, I find it struggling sometimes, that or just my weapons suck

livid willow
#

I would imagine it feels struggly, the question is can you be killing a 2nd mob in the time it takes the dual or 2h warrior to bandage up from the first one?

#

and S&B can probably handle unforseen situatios like an add or something showing up, vs. the dps war having to leash them out and start again

livid sand
#

I am NOT a warrior player yet, however theres some nice 1hers out there and shield block rate and ac are very nice and easy to feel. I would sword and board over dw/2h in groups personally. Im also an HK player and like pulling a lot of mobs at once tho. Just realized theres a solo qualifier, i still sword and board solo but a lot of my dps is from abilities and if incoming damage is low enough i can heal myself forever idk how relevant that is to warriors

exotic jackal
#

Sword and board superior for solo. Block is very strong. I would only dual wield or 2hand as a DPS in groups.

#

Keeping your bleed up on the mob will help with your DPS.

chilly mantle
#

I just 2 hand tank and pump. Make the healer(s) do something

#

Haven’t had any trouble yet at lvl 18

weary ibex
#

Do you find 2her better dps than dual wield? Or just matter if best weapons available. I didn't get to play around with it yet, but made an iron 2her and swords at end of test I was gonna look at some parses with them

livid sand
#

Id imagine itd be depending on what you find weaponwise

chilly mantle
#

Yeah I was dw the bandit fort sword and the lich sword and got an iron scythe from the scarecrows and it was night and day

#

I’ve been tanking and pulling every group and I’m just rocking full chain mail

#

I’m actually in shit gear lol

chilly mantle
#

Little warrior video I made today. Nothing crazy just what I did that seemed to work

chilly mantle
#

Never made anything like this and my mic is old and sucks

chilly mantle
#

May actually use branding now if stamina cost is worth. Rage looks INSANE!

#

Now only if there was a small % that true strike increased your haste shout duration to keep the uptime šŸ˜

#

Rage may help that a lot tho. Damn these changes look sick. Excited

daring blaze
#

Im so excited for you and all the warriors ive met

chilly mantle
#

The level of stoke is crazy right now at work

chilly mantle
#

Can we get a 5 second clip of rage šŸ˜€

weary ibex
#

Curious if with rage and the overall stamina nerf if it's a net positive, neutral, or negative compared to what it was before. Either way, dig the concept/design

chilly mantle
#

@sacred flint anyway I can get screenshots of all the warrior ability’s. True strike, hemorrhage, brandishing etc?

weary ibex
chilly mantle
#

True lol

#

Hopefully that video wasn’t awful. That was just me rambling from memory of last test and my first time ever doing a commentary video

weary ibex
#

does highlight one thing tho, I'd really love to see some playstyle differentiation in the class based on weapons used. sword and board for tank and CC, dual wield for max single target damage, 2h for max aoe damage. Would give warrior some flexibility and change it up from "i hit the same buttons always, and my role is to get hit"

chilly mantle
#

Maybe they will include stuff on armor down the road. Tank mitigation gear increasing shield bash threat or a dps set increasing the damage of certain strikes

#

But yeah it’s pretty much rinse and repeat but it’s hella fun lol

#

Remember they did change sweeping strikes right after the play test and the new rage passive might change the play style a little bit

weary ibex
#

yep, just think warrior needs a little more system/depth and there are defiantely lots of ways to take it, like reaction abilities and such, just want it to be more than 1-dimensional especially since it can be such a "basic" class compared to a lot of others

chilly mantle
#

I hope they just give us the option to dps or tank and not be strictly tanks but I’m down to ride this out

weary ibex
#

Yeah I liked playing it

chilly mantle
#

I’m taking this warrior to max level every test if time allows

weary ibex
#

I did re-roll a beastwarden after having one in my group and it feeling like it did way more damage and can even tank with pet better lol, class kinda slaps

chilly mantle
#

Love it. Hell yeah

weary ibex
#

but yeah i'll ride out warrior I'm excited to see where it goes. in AoA I dont have the same pressure to must-have SoW as compared to MnM

chilly mantle
#

I want to try ranger next

weary ibex
#

only thing im a little apprehensive about ranger is that abilities are based on time of day and if you're inside or outside. I'm a bit worried that it'll just "feel bad" in certain situations/locations. curious about trying it out too tho

chilly mantle
#

What level did you get your warrior to last test

weary ibex
#

I think im 15ish or something, haven't focused on leveling since playing in a group and was out pacing them

#

Did a LOT of crafting lol

chilly mantle
#

Damn I played like 16 hours a day and grinded a lot of that time and got 17 1/2

#

That’s with zero crafting

#

Didn’t feel like crafting if the gameplay sucked

#

It doesn’t suck

weary ibex
#

I'm a bit OCD on clicking on things lmao

#

Was doing iron weapons at end of flash test

chilly mantle
#

Fuckin fat

#

I forget what my scythes dmg is

weary ibex
#

prolly got nerfed with patch notes, looks like there were lots of itemization changes šŸ˜›

#

"- Crafted Iron Weapons Adjusted"

chilly mantle
#

They knew you would be too OP

weary ibex
#

the ratio for the hammer was much higher than the 2h sword IIRC

exotic jackal
#

You need to get on that 2hander from the Yeti caves

weary ibex
#

is that the gorka club or something

exotic jackal
#

I forget the name, but we get it for our tank every test

#

2hb bone looking thing

weary ibex
#

ya, the gorka club. it's like a big bone. I wanna say that think is like 35 dmg or something like that

chilly mantle
#

what level is the mob that drops it

exotic jackal
#

I want to say.. 12?

#

We are able to kill it around level 8-9 IIRC

#

it's a good camp regardless.. like 3-4 named. Another piece is plate greaves

chilly mantle
#

Siiick

tired mantle
#

sorry for the bad picture

#

gokra hornbrute, level 10

chilly mantle
#

Tight

#

lol a fuggin bone

chilly mantle
#

They giveth they taketh

sacred flint
#

apparently was mega OP, still might be

sacred flint
#

is it swarming 20 mobs and having unlimited stamina? šŸ˜„

sacred flint
#

for now thats still possible on warrior, cause we like that in a way, but low hits dont trigger the effect

#

it has to be X percent of your current health

#

which is neat cause its easier to fire as your HP gets lower and lower

weary ibex
sacred flint
#

but you wont be able to have 20 level 1s trigger it at level 20

weary ibex
#

Is it fixed amount of stam per attack or scale based on how hard you get hit?

sacred flint
#

for now its a set amount, but we have 20 ways to take it

weary ibex
#

Yeah absolutely

#

Neat system to play around and experiment with

#

maybe apply something similiar to mana for other classes

sacred flint
#

could also change with milestones as you level, or other end game systems šŸ˜‰

weary ibex
#

It's been a hot minute since I looked more in depth, where you guys planning on something something sort of like the cleric tome thing with other classes?

#

as a way to kind of change skill set

#

I think thats a really cool & fun system

sacred flint
#

the cleric codex is a cleric only system, but yeah, we will 'most likelydefinitely' have a way for you to specialize / advance your character in another system that everyone will get

weary ibex
#

Build variety!

livid willow
#

a really hard thing to do is trying to metaproof abilities - players in this day and age of quick information are very fast to isolate the meta build and then everyone just does that and ignores all the other cool ablities the devs have worked so hard on.

it would be cool to have like a wax and wane system where abilities kind of fluctuate in effectiveness somehow over time (perhaps hidden to the players), so that the meta testers have to constantly be updating/changing and slow that isolation down some.

weary ibex
daring blaze
# livid willow a really hard thing to do is trying to metaproof abilities - players in this day...

Reminds me of Spell Economy in Asheron's Call

The spell economy was a unique feature of Asheron's Call that determined the effectiveness of spells depending on the use of the spell on a server-wide and personal scale. If a spell was not used often, the power of the spell increased above the normal level.

If a spell was over used, either by the whole server or by casting the spell in rapid time, the effectiveness of the spell decreased.

Unfortunately, players soon found a way to easily work out the personal tapers using program liks "Split Pea". This was exacerbated with various fansites documenting the remaining part of the spell formulas.```
weary ibex
#

Like those bars that do wall street pricing haha

chilly mantle
#

quick warrior ability video i made just now

weary ibex
#

That one was Infuriate, PBAOE taunt

#

Also one thing to note on sweeping strikes you can mention, eventually as you level up it'll work with 2Hers. I forgot what level. It's all under the "warfare" skill

#

looking at the wiki, level 35

chilly mantle
# weary ibex great job!

The videos I’ve made suck but hopefully this helps with people cope of not being able to play lol

steep marten
chilly mantle
#

Hell yeah I’m trying to make the shittiest videos possible

steep marten
#

šŸ™ šŸŽ‰ 🫔

#

me too

chilly mantle
#

🫔

weary ibex
#

Ya I'd like to see more videos like class guides rather than just gameplay an impressions

#

Could help a lot of poeple figure out what other classes do and if they want to try playing them

chilly mantle
#

Next video I’m doing a leveling guide from Leont. Talk about the path I took

chilly mantle
#

Is anyone else making videos on their classes? If so I want to watch

chilly mantle
#

Anyone know if you can change weapons mid combat?

If so with the changes to combat abilities and them scaling off weapon damage it might not be a bad idea to swap to two hander for some abilities for additional threat when fighting harder dungeon mobs.

If hemorrhage’s dot/bleed also scales it may not be a bad opener to have a two hander on for the initial hemorrhage for snap threat and a higher bleed and swap to dual wield or sword and board depending on the damage you’re taking.

Could be completely overthinking it but I like the idea of squeezing as much threat as I can initially and coasting to stay on top to maintain endurance.

royal shard
#

I tried and couldn't. But I thought I saw someone mention if you stop autoattacking, you could then swap? I'd have to try and see if I can next test.

chilly mantle
#

Lots of neat stuff to test next time it’s up. I’m really excited

#

What I said above would only be done on named mobs that have a ton of HP. If you’re burning through mobs just stay whatever you’re using. This is super try hard main tank stuff

weary ibex
#

Very excited to see all this weapon damage scaling abilities! I bet it's going to feel completely different

#

AC mitigation change sounds good too. Last couple tests I never really felt inherently tanky even in good gear.

#

Having crafted shields out there is going to be nice too, there wasn't really much options

daring blaze
#

Yeah I think a flash test to try weapon damage changes before the new city is done would make a lot of sense

weary ibex
#

"Willowbrook Warrior Initiate Questline Complete"

#

Did anyone ever get any progression after the earing turn in?

#

Or is that where we think this progress will start at?

royal shard
chilly mantle
#

How does rage feel?

#

I’m stuck at work for another hour and a half!!!

#

@royal shard

royal shard
#

Unfortunately my warrior is only level 7. So no anger issues for me yet.

chilly mantle
#

SHIEEEET

royal shard
chilly mantle
#

i cant learn rage from the trainer lol

#

and i dont have it learned

#

and sweeping strikes still doesnt work with 2 handers rip

exotic jackal
#

It used to be that you needed x skill in warfare for the benefits. Might be that your warfare skill wasn't high enough to unlock that yet.

inner helm
#

Rage unlocks automatically at lvl 10.

#

Warfare 100 Skill

exotic jackal
#

Great! I remember it used to be higher before, and my warrior was only L13... Hungry for stamina.

chilly mantle
#

Yeah I’m a complete idiot and didn’t think to check there. I thought it was a trained passive. My bad. Sweeping strikes is still bugged with 2 handers tho šŸ˜ž

chilly mantle
#

Pro tip. Don’t waste 14pp on bellowing roar. It’s an even worse aoe taunt than what we already have. Skip it

#

At first glance I thought it was this

alpine hinge
#

yeah, that ability is still kinda meh. maybe it should be something more akin to warrior gear

#

fear*

chilly mantle
#

Something like this would be cool. Little slow for 6 seconds. I am loving the changes to warrior. I have more buttons to press and can press them more frequently but I don’t feel stronger (OP). These changes are frickin awesome

royal shard
#

It's definitely a hard line to walk to feel good/strong but not overpowered. Hopefully they can continue this path. I like what I'm seeing and feeling on both my WAR and ROG so far.

chilly mantle
#

Hella excited to get 20 on Wednesday and push the endgame Thursday to Monday

chilly mantle
#

One thing I noticed too that I may have skipped over last time but there was a cool little graphic for provoke (taunt)

livid willow
#

the little purple lightning bolts? that felt like it was new - i feel like it just happened before, but nobody knew you taunted other than the mob turning to you

smoky crystal
#

dont yet know if 2h > DW. but DW felt really good.

livid willow
#

i got some smithing to catch up on, too. With the changes to the crafts, I logged in wearing some items I could no longer make šŸ˜„

royal shard
#

I need to delve into a larger variety of dungeons for sweet, sweet recipe drops it seems.

chilly mantle
#

With iron scythe (forget the wep dmg + delay) and some minor str pieces I was special hitting for about 45 and auto attacking for about 35-40

#

Hemorrhage’s bleed I think is static and that was ticking for 17

#

The sunder armor / defense down ability seemed to not make me hit harder but it’s off global now and costs nothing so I would open with that and instantly hemo into true strikes

#

After level 10 always try and be the tank of your group. Rage is way too good to not be utilized

weary ibex
#

didn't hop on flash test, but im curious how the weapon dps thing is implemented for abilities. like is there deminishing returns for dual wield or is it straight up added on

#

I imagine warrior should always be the main tank if there's another in the group they can peel/offtank

#

unless the other is just gigajuiced with gear or something

#

or big level disparity

livid willow
#

do you remember finding something called a "strand of Zarina" in your travels?

#

i'm not sure if it's something you craft, or if it's just a bigger version of essence of Zarina that falls off undead mobs

#

sounds like it could be Tailory too, i don't have that up yet

chilly mantle
#

Sweet haste change in the latest patch notes

livid willow
#

we stack! rowr!

chilly mantle
#

Someone go get one of those maces that drop from the bandit named in the courtyard. I think it’s 3dmg 1.2 delay or something like that and stack haste and become a machine gun lol

snow mason
#

Is it intended to have a bunch of warrior abilities tied to the same cool down? I only got to level 4 but having kick, threat, and a slow so far all on the same cool down feels bad. It's short so it's manageable. Seems like at least kick, as an interrupt, should be it's own cool down.

#

With your stamina as the resource it's not like you could spam them all long term in any case.

livid willow
#

Agree it's odd that our interrupt ability kind of holds your other abilities hostage if you are trying to interrupt something specific and you don't wanna miss it to GCD.

But i think we have a few more iterations of the combat system and whatnot to go, and this one is probably something down the path a bit further for them to figure out.

snow mason
#

I hope so I enjoyed it otherwise. Provoke felt good, especially having a Rogue in the group constantly pulling aggro backstabbing being able to take it back immediately.

livid willow
chilly mantle
#

Hopefully devs fix sweeping strikes for next test

#

To work with 2 handers

sacred flint
#

I like your one track mind

livid willow
sacred flint
#

when you try to use it with a two hander

chilly mantle
#

THE FINE PRINT!!!

sacred flint
#

Should show that error now

chilly mantle
#

Okay coolio I’m down with that

sacred flint
#

gg, you can finally rest

chilly mantle
#

Okay thank you

chilly mantle
#

What can I bitch about now

sacred flint
#

Im sure there are a million things for us to tweak, so keep the feedback coming šŸ’Ŗ

chilly mantle
#

Please look into input lag with tab targeting xD I swear it was t there last multi day test

#

I could be wrong I dunno it just feels bad coming from wow

sacred flint
#

target nearest? cycle target? both?

chilly mantle
#

Target nearest npc

#

Was what I used

#

Go next to two mobs and spam it fast and you should notice us

sacred flint
#

someone will have to take a video one day, not sure what you are seeing, but I hit my target nearest button feels pretty responsive to me šŸ¤·ā€ā™‚ļø

#

but it will literally target nearest, so if you have a mob slightly behind you and closer it will target that, instead of prioritizing the one that is infront of you?

#

So maybe its stuff like that?

chilly mantle
#

Maybe I need to switch to cycle

#

I’ll try it next test

snow mason
#

I think I had a few times where it targetted something in front of me but far off and not what was to my immediate left attacking me but I could be misremembering. I'll try to record something if I experience it again when the next test happens here shortly.

#

Is it possible to check if it's in combat with you before I go trying to provoke that calico rabbit 25 yds away šŸ˜‚

#

Or it could already do that and I'm just misremembering. I was boxing the whole time so I could have just been messing it up lol.

livid willow
#

Was anyone else able to advance the Warrior quest to get the stolen salve from the mosstrooper fort?

I got the salve on me right now, but Mender Delin doesn't want it and neither does the warrior trainer questgiver

#

i also tried slathering it on the two wounded recruits with Delin, but both of them were like "hey get off me dude, i don't want that"

inner helm
livid willow
#

he says the salve was stolen and that Mender Delin need some supplies to go with it, but to go talk to Mender Delin to see what he needs.

But Mender Delin isn't saying nothing. So i assumed you go retrive the salve and give it to him and then he'd be more open about what else he might need

#

If it is working, I can figure it out next wednesday, but it seemed like something was not quite right

#

to be fair though, it was the waning minutes of the flash test and i was running like mad to get back to Leont in time, so i probably missed something in the dialogue

violet cape
#

Hey Warriors

#

I asked in the main area, no real response so I'll ask here. For the people that have leveled Warriors so far up to higher levels 15+, how do Warriors do solo? Paladins can heal, Hex can self heal, WW have shields

#

Are Warriors just kind of group oriented?

chilly mantle
#

buy bandages

#

kill blues or greens

#

but always try and find a group

livid willow
#

yeah solo is just way more grindy than it needs to be when group play is so much better with an xp bonus to boot

formal lantern
#

Anyone have the stats on Timeworn Longsword or weapon from bandit fort by chance?

formal lantern
#

Found one lol

umbral storm
gusty citrus
#

anyone level warrior enough to test sweeping strikes or cleave? is it essentially a aoe auto attack every 2.5s aslong as u got stamina/energy?

#

and how many can u hit and is it spammable etc?

grave epoch
#

Seems like the Mender Delin step is broken for warrior quest. Mender Delin doesn't respond and won't take the salve from the fort

inner helm
livid willow
livid willow
agile onyx
#

in theory if you were to destroy your starting class quest item on warrior would you be locked out of all your quests?

#

on ogre if that is relevant idk if they have different starting quests

inner helm
agile onyx
inner helm
agile onyx
#

yeah

#

the one youre supposed to take to your trainer at the start

#

I pulled a classic ogre move and refused to read and threw the paper away ICANT

weary ibex
#

Smart halfing warriors wouldnt do that

exotic jackal
#

Sweeping Strikes hits at least 4.

scarlet sandal
agile onyx
exotic jackal
#

Bellowing Scream (level 18 skill) does aoe damage, but only 6-8 and has the same stamina cost as Sweeping Strikes. Does the skill have any other effect?

weary ibex
#

@chilly mantle How's lvl 20 warrior treating you?

worthy sand
#

can u mail stuff to a diff server?

weary ibex
#

Nope

chilly mantle
#

my only concern is when im with a better geared tank i still rip threat right off him

#

sunaj is a warwizzy who is pretty much bis

#

i think im also the best dps too lol

#

my favorite thing about being 20 is getting items from doing whatever and handing them to lower level players

#

giving a level 9 a sick weapon makes his day

#

also shove is hella cool. love the interrupt

#

wish when you succesfully interrupted it gave you the stam back lol selfishly

#

i was super bummed thursday when i rushed 20

#

and didnt know anyone and sat there

#

game is actually super fun. the f&f people are really cool

weary ibex
#

Do you end up using 2H, dual wield, or sword and board most often? Maybe there needs to be a stance or threat drop or something for more DPS oriented dual-tank group comps.

livid willow
#

Sunday finds us with this fashion forward ensemble lol šŸ˜„ having such a blast!

weary ibex
#

oh shit is that a drip challenge

livid willow
#

what shield is that? @weary ibex

weary ibex
#

It's better than the earthen copper one

chilly mantle
#

this right here is why we play mmo's

#

gave this guy some tips from what i thought worked nicely for me

dense moat
#

Are there any lists of all melee weapons? I rlly like longswords and want to pick a class for that

chilly mantle
#

there are genre's of weapons

#

maces swords daggers mainly

#

maces (blunt) swords/axes (slashing) daggers (piercing)

dense moat
#

gotcha

jaunty garden
#

Can anyone explain what infuriate does?

chilly mantle
#

taunt

#

puts you above the highest person on the threat table by x amount

#

typically you taunt and then true strike to build on that

hollow onyx
#

Anyone know what the mature thick bear hide is for? It says Warrior only

#

not something you can wear, just an item

exotic jackal
#

It appears Sweeping Strikes hits a max of 4 enemies.

grave epoch
#

Feels like provoke should be a shorter CD than 10 secs. Struggling to hold aggro against monk and bard. If single pulls its fine but once there's multiple mobs it becomes an issue

compact folio
snow mason
#

Are warriors able to go do the warrior quest line in other faction cities? I spent my entire time in willowbrook and ran out to leont last night and had that thought as I was going to bed. Is the human reward something other than a helmet?

livid willow
#

in the Valley, found an iron node, but it's pretty few and far between, and some ++ grizzlies and harpies

weary ibex
hollow onyx
random moth
#

How is war dps vs other tanks?

livid willow
#

Tank damage is not amazing in this game but threat generation is from my experience in this alpha as a warrior tank, but holding aggro was really easy with true strike, provoke, and infuriate

#

i preferred sword n board for shield block, too

chilly mantle
#

I 2 hand tanked everything to 20 even deep into hillshade and I felt I did great dmg

chilly mantle
#

I knocked that aoe dmg ability (forget what it’s called) at first but it turned out to be clutch as fook

#

Warriors feel like they’re in a great place. They just need to make some more icons for the abilities but that’s not a big deal

compact folio
snow mason
#

Are there steps anywhere for the leont warrior quest? Is it the one that starts up on the ramparts and killing undead?

exotic jackal
#

Warrior damage was okay - it helps if you have weapon proc like the fungal packstabber in the offhand.

2handers are good, but you can't sweeping strike until L35, and you cannot block without a shield.

Block is VERY good for tanking.

Recommend using a shield when tanking, dual wield when you want to aoe, and 2hander for single target damage.

Infuriate + defensive + sweeping strike = you get all the agro and hopefully you survive.

weary ibex
#

Does sweeping strike have a target limit?

exotic jackal
#

I'm 99% sure 4 targets is the limit.

#

Would be neat if it increased to 6 or 8 at level 35 when you can use it with a 2hander.

#

But maybe that is too much power creep.

weary ibex
#

4 seems like solid number i was worried it would be like,, 1 other šŸ˜›

exotic jackal
#

I agree, 4 feels good. It would be rare that you would have more in a normaly situation, and it prevents any kinda of shenanigans of mass bunnicide.

chilly mantle
#

Yeah it may be called sweeping strikes but we all know deep down it’s whirlwind

chilly mantle
snow mason
#

The ancient techniques!

agile onyx
#

man idk warrior felt so lackluster. i ended at like lvl 16 and other than being a tank everything else seemed so weak

#

Probably gonna try a diff class next test after i get my warrior to 20 and try it

#

but man for anything else outside of grouping it did not feel good

#

im hitting for max 40s with a strong 2h while my shamans hitting for over 100+

abstract sphinx
#

what was your 2h? I was hitting for max 30s unbuffed at level 14 with dw.
stam regen ability and the dps stance should be lower level pickups though. stam regen being a lower % until previous level unlock would work fine.
It's a very strong class, just kind of unengaging

agile onyx
#

max i hit for was like a 48

abstract sphinx
#

what race? ogre?

agile onyx
#

ye

#

i was legit like 200str

#

and im not even breaking 50s

abstract sphinx
#

that doesnt sound right. maybe str isnt working properly because that's about as bad as might dmg scaling in vanilla lotro

agile onyx
#

maybe strength is bad and you just gotta dexmax for crits

agile onyx
#

its really bad roi

#

lowk other than the con ogre did not feel very worth it

#

other than shamans ofc

#

if you only group play as a warrior it feels fantastic but in terms of solo it has to feel like one of the worst

#

i picked a war wizard and even at a low level i felt significantly stronger compared to my warrior

#

sweeping strikes with 2h being locked until lvl 35 feels sooo bad

balmy grove
#

I spent the majority of the playtest dual boxing Shaman/Warrior and this was my favorite experience.

#

Since i spent little money on skills I had some gold early on and found a Chipped Maul on a vendor. The warrior was huge DPS lvls 2-6 with this maul and the strike ability. Hit for like 20-30.

#

solo it would have had a lot of downtime though. The Shaman totems and heals from the dual box was strong.

#

I was able to solo some rare spawns and get an upgrade 2h weapon at lvl 6. slapped even harder then. 2h definitely seems to be the way since the strike abilities scale on your weapon dmg.

#

at the low lvls warrior DPS is as good as or better than any DPS class and depends on your weapon.

snow mason
#

I duoed a War/Druid, both Halflings, and really enjoyed the experience of each class. Not duoing, that sucked with no auto follow or tools to really use to move them around in the world together lol. I think someone else mentioned it but they need their icons updated so they don't all look the exact same and maybe a DPS ability to spam when you aren't trying to rip threat early would be nice but at level 10 I felt like I had just started taking off and I had very little strength, like 110 or something. I mostly used DW but occasionally swapped to a Gutsmasher for 2h damage.

balmy grove
#

I wrote this app to try and help with boxing characters. this is pretty JANK! But it mirrors key inputs so both characters can press W and walk forwards nearly together. If you match DPS moves to the same button your characters do the ability with a single press. After trying to optimize this I still felt like it was easier to just manuall box both characters.

chilly mantle
#

Hopefully shamans get a variation of windfury totem for ultimate pump

balmy grove
#

haste totem is already pretty nice

chilly mantle
#

Yeah but everyone’s got a haste

#

Gimme the zug totem

exotic jackal
#

Damage cap lift at level 20 is huge, and invigorate is also great.

I went from hitting in the mid 30s with my 2hander on hemorrhage to 80+. Half elf warrior with Dread tide Trident.

#

Bellowing scream felt a bit disappointing, but I might not know exactly what it does from the skill description.

livid willow
#

I think it was like AOE magic damage, maybe with some threat thrown in? Mine was hitting everything for 9 purple damage

exotic jackal
#

Ah, could be. I did notice that the damage was lower than sweeping by a significant margin.

Still ended up using it.

mental lance
sacred flint
#

we are not a fan of anything to power unattended gameplay, but as far as boxing tools and stuff like that, maybe once we are in a 'live' state we would prolly ban any discussion of software like this, but during development its fine, and its good for us to know what is out there and what is possible

mental lance
#

Yeah, I figured if you didn't put /follow in, trying to circumvent it with tools would be frowned upon. I'd love to have a follow command, but I get it. I won't even use a tool in testing since it'd just get me used to it, and then it'd be bad later. Then again, I don't remember if you even will allow boxing.

chilly mantle
#

How about don’t box and make friends!

#

šŸ˜€

mental lance
#

With respect, we all play how we wanna play as long as we aren't breaking the rules. I'm a friendly sort, and I try to be fair, but generally speaking, in EVERY MMORPG I've played, way too many others are not. They hog loot, are only concerned about themselves, etc. Why group with people like that? Maybe I've just had rotten luck. One thing MnM plans to do is have a boxing server. I think that's a brilliant idea. That way, people who want to avoid it can do so. Of course, they don't have a follow command either, so... it probably won't be worth doing.

snow mason
# chilly mantle How about don’t box and make friends!

I only boxed because I work and it's hard to make friends when you are the tank and healer and every 10-15 minutes you have to go afk for 10-15 minutes while you fix something. I don't plan on doing it live but it definitely made my experience better having a druid not too far off to keep my warrior topped off and buffed up. When I went into LFG though at night I only did it on 1 character because of how stressful it is in a group lol.

#

I also pretty much only took loot for my Warrior when I was in groups, I passed on my druid unless literally nobody needed it.

blissful dome
# sacred flint we are not a fan of anything to power unattended gameplay, but as far as boxing ...

where do you see boxing going when it comes to release? i know it's allowed for the tests but will a boxing ban be enforced at all? is it just the automation tools that will be banned? ip limits? i know active enforcement is probably a nightmare for this stuff. i know some games technically don't allow it but will also do nothing unless you're weirdly vocal about it. a sort of don't ask don't tell policy

#

just curious to see where it ends up, i'm personally not a huge fan of boxing but i'm also not sure what a small team can do realistically

weary ibex
#

Back on topic, warrior discussion! Did anyone else feel it was very hard to level up shield block? I think it only skills up when you successfully block? I didn't use shield a lot, but when I did for like a level or so, it definately felt slow.

wooden nebula
#

It's been a minute for me so I can't recall, but I did essentially level using a shield a lot. I think there'd be a normal amount of discomfort if you haven't used a shield much as your ability levels up, but no idea how much that is in reality

#

Like leveling any weapon skill when you haven't used it in 15 levels

weary ibex
#

Something that I don't remember if I've brought up before, but one idea I would toss out is that warriors have a Warfare level milestone for increased XP rate for martial weapons. That way we can skill up various weapons quicker and not feel like we're penalized so much switching from 2H to dual wield to sword and board as well as slash/blunt/pierce. Thoughts?

#

I think it fits class theme too

elfin trail
#

On that note is there a particular reason there are no shield specific abilities for warrior currently ?

#

I noticed we have 1h and 2h ones, as masters of arms I’d like to see shield ones too

weary ibex
elfin trail
weary ibex
#

@inner helm Warrior shield abilities when? skelelaugh

elfin trail
#

I was happy that our shove shares the bash animation though

inner helm
weary ibex
#

Senses just wants his WoW warrior ported into AoA šŸ˜›

livid willow
mental lance
#

Pally can heal and use shield strike. Hex-Knight can heal and use shield strike (or whatever the equivalent is). Warrior can't heal or shield strike. Sounds similar to how Pantheon did warriors. šŸ˜‚

agile onyx
#

as a warrior you hit a mob and youre happy with it

#

if you level up you can hit a mob a different way

#

but warrior hit mob

chilly mantle
chilly mantle
mental lance
agile onyx
#

yeah but some tanks do other things

#

warrior HIT mob

#

like war wizards hex knights or paladins cast some buffs maybe a spell here or there

#

warrior? hit mob.

chilly mantle
#

Waoiyur fight

agile onyx
#

people dont get it

chilly mantle
#

Hex knight scare, paladin shine bright light but woiyur? Woiyur fight

wooden nebula
#

Senses doesn't use a shield so he bashes with his head instead

#

100% zug

weary ibex
#

"Slam your headpiece into your enemy, dealing damage based on its armor and briefly stunning both you and your foe."

weary ibex
# agile onyx but warrior hit mob

I'm all for warrior having different ways to hit mob based on different weapons they use for role flexibility. I suggested earlier in here to have some abilities/perks based on weapon sets. Sword and board for traditional tanking, 2H for aoe damage abilities, and dual wield for single target max damage.

#

At the end of the day pure hitting stuff just different ways of hitting stuff

agile onyx
#

cleave not being usable on a 2h until lvl 35 felt absolutely insane to me

weary ibex
#

Senses would probably love it if we called it fury, arms, and prot. hahah

agile onyx
#

like

#

INSANE

weary ibex
#

Yeah I would flip-flop the two, 2H cleave before 1H

#

Maybe having such a diverse weapon set would kinda of make it "all weapons are warrior weapons" vs other tank classes that kind of want a specific weapon set i.e hex knight with 2H

elfin trail
agile onyx
#

it felt bad that you get this skill designed to aoe

#

but because you can only use it with a 1h you dont even really get to aoe farm with it

#

you pull 3 mobs spam your entire stamina bar into cleave

#

and then youre out of stamina and all the mobs are alive

chilly mantle
#

Don’t worry guys any moment they will ask me to be the warrior guy for their friends and family and I’ll design this class correctly

#

šŸ˜šŸ˜

#

First thing is making sure true strike does the most damage. Hemo shouldn’t do the most initial dmg and the bleed should scale with weapon dps, the hamstring ability should be cheaper and do much less damage. Sweeping strikes should be able to be used with 2 handers from the level you get it. Haste should be 2 minutes with a minor reduced stamina cost. Should be a battle roar with an animation to match with more shouts/roars coming at different levels but only one on at a time. Shove should refund stamina cost if successfully interrupted or greatly reduce CD if successful.

#

Add a shield slam / shield bash that has the best hate generation out of all the abilities

#

Add a counter attack ability on successful shield block for reactive gameplay

#

Also add true values to unit frames 761/761 hp and 1000 stam to the yellow bar. Mouse over tooltip on ability should tell you much stam the abilities cost

#

Call me a free lance designer! Woooo

agile onyx
#

holy based

#

yeah the status skills also just doing dmg on hit was funny

#

this guy just designed wow warrior

#

which it already is but still

#

im rolling a war wizard next test i think unless warrior has some changes

weary ibex
weary ibex
agile onyx
#

i had 200 strength and i couldnt tell a difference from 170

#

some way to get better stam recovery

#

like how casters have meditate

#

or healing

#

idk about you guys

#

but my bind wound skill literally was over 100 by the end of the test

#

let me make better bandages or something PLEASE

weary ibex
#

Did you get to level 20? there's that ability to get stam

#

dont know cooldown though

#

@ancient patrol answers please!

agile onyx
weary ibex
agile onyx
#

is that a thing?

#

can i learn and make the recipe

weary ibex
#

i wanna say they were 11% each

agile onyx
#

or something

weary ibex
#

yeah

agile onyx
#

I used cotton bandages

weary ibex
#

there is better bandages than cotton

agile onyx
#

the entire test...

weary ibex
#

it takes 1 dawnfire flower and 5 cotton

agile onyx
#

someone told me about better bandages but said it was tailoring and there was nothing in there

weary ibex
#

makes 20 i think

agile onyx
weary ibex
#

grows at specific time like the nightlillies

#

around leont mostly maybe elsewhere

agile onyx
#

I really didnt pick any flowers

weary ibex
#

i would buy em out from vendor every time i saw any on there

agile onyx
#

cause i didnt do anything that used them

#

i will remember that for the next test

weary ibex
#

also at 30+ bind wood there's a 10% chance for double heal

agile onyx
#

yeah I know

#

im pretty sure that 10% scales

#

with your level

weary ibex
#

but warrior is definately not solo friendly

agile onyx
#

cause at 100+ i was getting double binds super often

#

like every third bandage or something

weary ibex
#

I mean nothing is -hard- in AoA

#

my suggestion is that wisdom should affect heal power of bandages šŸ™‚

#

they did have a placeholder thing that wisdom affected HP regen but it never worked and was taken out

#

it is an alpha afterall

#

a lot of newbies wouild sell cotton i think last test I bought it all and crafted bandages for profit lol I think I made a couple thousand of em

agile onyx
#

Yeah I made so many

#

id legit get like 200-300 before i went xp leveling

agile onyx
#

im not expecting to be the best solo class or anything

#

but i legit almost died to a lvl 9 named mob as a lvl 11 warrior

#

waveflipper... ReallyMad

agile onyx
#

he tried

weary ibex
#

REAL named have a ton of HP

agile onyx
#

not sure

#

its just a named seal

#

but i know what you mean

#

some named mobs are POWERFUL

#

if they do a test soon ill likely keep playing my warrior to lvl 20 to try out some of the dungeons/bosses

#

if its a flash test or something farther away

#

im rerolling war wiz

weary ibex
#

What level you make it to?

agile onyx
#

if I knew war wizard was a tank initially i wouldve played it already

agile onyx
#

I didnt really prio leveling cause i did a ton of crafting skills

#

leveled my metalworking carpentry mining lumberjacking

weary ibex
#

Yeah I was lvl 13 for like the last two full tests lmao I went deep into crafting

agile onyx
#

got almost 200 metalworking

#

and maxed out lumberjacking and carpentry to my knowledge

weary ibex
#

but yeah give warwiz a shot, next test might have new race and starting area

#

possibly elves next

#

warwiz sounds like 100% an elf class

agile onyx
#

yeah only humans and ashkins can play it atm

#

think were getting trolls soon

#

cause only northern race is ogres atm

#

i think

livid willow
#

i dunno that trolls are gonna love the snow the way you ogres do, i feel like they are gonna get a nice swamp biome somewhere west

#

but high elves are next up

magic storm
#

I wouldn't imagine trolls are also north

#

My guess is west of the elves

chilly mantle
#

What’s up my warriors

#

This is now a level 20 warrior chat

chilly mantle
#

Try 200+

agile onyx
#

that was with me not even leveling that much

#

cause i did so much crafting

mental lance
#

Relative to eternity, the next test will indeed be soon.

chilly mantle
#

We will text when artimis 3 launches

abstract sphinx
#

I was scrolled up in chat and saw toddfather spent the entire test with cotton bandages and no dawnfire, my condolences o7

#

who else is hyped for dwarves/dwarf starter zone? I was exploring as much over there I could

snow mason
agile onyx
#

are there any other things that people know that other warriors NEED to know about

#

thatd make life 100x easier

abstract sphinx
chilly mantle
#

What’s up my woiyurs

livid willow
#

Woijeef Senses!

weary ibex
chilly mantle
#

Then KEEP IT DOWN back there

weary ibex
#

Serious question - Should the halfing combat shovel be blunt or slashing weapon?

exotic jackal
#

If it had a point, I guess it would both blunt or pierce.. kind of like a halberd or poleaxe.

weary ibex
#

For the military folks it's basically an etool

#

So I would say slash

chilly mantle
#

Halfling shovel

weary ibex
livid willow
#

halfer 2h mace

chilly mantle
#

Halfling warriors who throw a dagger in their offhand

weary ibex
#

Focus Forward and Focus Far! AOA_Warrior

wooden nebula
weary ibex
#

#šŸ“øcommunity-screens message

wooden nebula
#

I'm so happy somebody has a screenshot of it lol

livid willow
#

Patch notes: Halfling-only armor can be made of out Pie tins now, good use for those tin ingots! Good news, halfling woiyur friends @weary ibex @wooden nebula

chilly mantle
#

Looks like a good shield to me

#

What’s up woiyur gang

abstract sphinx
#

when next test

weary ibex
abstract sphinx
#

kick that guy out, being able to do math not very woyur like

weary ibex
#

not big dumb snogre type

agile onyx
#

ogre cant wear helmet my jaw sticks out

blissful dome
#

+10 charisma though

#

people think you're a little... special... so they treat you better

weary ibex
# wooden nebula What's the ac

Uhh I don't remember. It was just a little worse than Husker helm and given that it's end of class quest, lvl 8ish, a very good helm

wooden nebula
blissful dome
#

damn you almost made me think the pie tins were serious and now i'm just sad

weary ibex
agile onyx
#

i wanna play game

abstract sphinx
#

a may test is what we prayge for

weary ibex
agile onyx
mental lance
chilly mantle
#

That’s if they don’t bundle high elf’s and dwarfs together. If they start working on dwarfs that’s probably February next year

abstract sphinx
#

sources say those taller than 6 foot are getting access to a flash test next week

weary ibex
#

So what you're saying is we're all gonna reroll elf/dwarf warriors next test

#

I wanna see a party of 6x warriors

#

Whoever pulls most threat uptime is king of the warriors

#

No taunts allowed

weary ibex
#

If all dwarfs, have to have coordinated names

#

MAYBE one healer allowed

livid willow
#

On your runback to get your corpse after getting trained by this impressive pack of dwarven muscle.... "What a bunch of ashholes... <grumble>"

chilly mantle
#

The next thing I’m excited for are the model revisions

weary ibex
chilly mantle
#

Something like that. Dunno if much will change. Maybe some new animations and some overall clean up

weary ibex
#

I wouldnt mind some new hair styles

livid willow
#

need a crafted horned helm

#

Bronze Plate Horned Helm

chilly mantle
#

What’s up my big dumb warriors

weary ibex
#

Not the servers 😭

#

Most played tank class in test tho

chilly mantle
#

Yeah but did they really PLAY it tho?

weary ibex
#

Trueee

#

Y'all gonna roll and elf next test (assuming they're included then) or keep progression going?

chilly mantle
#

Pfffh this character is going to 50 if they let me

#

Senses is going as far as the test let him

weary ibex
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Not interested in any other classes? 100% warrior committed?

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What about elf warrior for change of scenery?

chilly mantle
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Woiyur till the wheels fall off

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Main tank

weary ibex
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Don't wanna try any other starting areas tho?

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Try warrior for every race that can war

chilly mantle
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I’ll run by it on my 50 warrior on the way to raid

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I did tell my bro if they wipe we should go double ogre SK/SHM

weary ibex
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Yeah there will be some fresh starts servers or wipes for sure

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That I'll roll on

chilly mantle
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One thing I didn’t expect is how many quests there are in the game and how many people were doing the quest chains

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That’s kinda blew my mind given this is EQ inspired. I thought everyone would take my route and turn in newbie note and get to grinding

blissful dome
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i love warrior but i want none of the responsibility

weary ibex
#

#SomeChanges

chilly mantle
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So next go or character I guess I’ll do the classic wow route and quest

weary ibex
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The quests can be fun and have interesting rewards

blissful dome
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it's only this test that i gave it a proper swing and went "wait this is actually pretty good"

chilly mantle
chilly mantle
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Compared to others

weary ibex
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They wanna reward other play styles beyond grind, but still say group content is king

blissful dome
chilly mantle
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6 dudes on a Friday in the middle of summer grinding away is peak

blissful dome
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when i play eq i always hate it when i try though, everyone just assumes you know every single dungeon, raid and every single item you need and btw you're leading the raid now and i'm like aight i'm just gonna go blast shit with wizard or be in my corner handling my charmed pet

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but the bonk is a powerful mistress

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she beckons me

weary ibex
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Warrior bonk best bonk

chilly mantle
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That’s what’s great about this game only the friends and family people know stuff

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Also they tell their friends everything and they get sick gear while you’re wearing chainmail at 20 😠

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šŸ˜‚ šŸ˜†

wooden nebula
chilly mantle
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The ones I grouped with at the end were cool and showed me a cool 20-25ish undead camp. That was fun to wrap up the test on

wooden nebula
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I was Interbrd

weary ibex
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Eh I kinda want to not spoil everything for myself either tho

wooden nebula
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Stuff changes constantly too, how it is today doesn't necessarily mean that's how it is next test

chilly mantle
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We grouped a good amount @wooden nebula

weary ibex
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Kinda off topic for warrior class discussion but w/e, but like in MnM there are people that have full spreadsheets of every item, class, quest, etc. for release. That's kinda lame

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with AoA absolutely has time to change, so probably not too bad to grind through content right now, but at some point closer to release they won't be able to change THAT much

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AoA feels much more "its about the journey" than others so part of me wants to save going through that journey

chilly mantle
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There will always be a % of the population that will min max every aspect of the game

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People will sim everything to death and will know exactly what is best

weary ibex
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For sure

chilly mantle
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Don’t tell anyone but I think mnm sucks (my opinion I’m allowed that)

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AoA isn’t perfect either but the stuff they have right they absolutely have right (my opinion I’m allowed that)

weary ibex
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I got to 25 in closed alpha and stopped playing beta, ill give it a run on EA to show support and all that but I'm casual these days anyway

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ANYWAY. WARRIOR

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Did you say you mostly dual wielded at 20?

chilly mantle
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My one gripe about AoA is if you’re not with a Druid or a wizzy and you’re dungeon crawling, as a warrior, you’re pretty much forced to go die if you’re a warrior to ā€œghetto hearthā€. If they get rid of the alpha corpse summoners I could see that being a big issue

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Sorry texting hella fast at work

weary ibex
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rogue has evac now

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right

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i thought I saw something that corpse summoners are prolly gonna stay, but obviously you get no XP back

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so there's still incentive to do it for people that enjoy it

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but that's one of my gripes about classes that essentially have zero utility, for what they are supposed to do well they should be the absolute best

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utlity vs. role should be a scale, if you're 0% utility you need to be 100% role

chilly mantle
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Not having some type of gate or hearth for every class on a 1-2 hour CD is a wild design choice

weary ibex
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who knows maybe there will be consumables or special rare items with a reagent or something

chilly mantle
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I’ll bitch and moan but I’ll still play it’s not make or break but god it feels awful to be at the bottom of hillshade and you see everyone dip out and you’re like okay time to lose x amount of XP to get back to my bind. God forbid the group breaks up soon after I join and get down there and I net a loss on XP

blissful dome
weary ibex
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Yep agree

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I do get FOMO though

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of the people that go deep

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I used to be a sweaty lol

blissful dome
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Yeah same but i feel better about everything after I forced myself to not give a shit

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It's rough though sometimes

chilly mantle
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What’s good zuggers

chilly mantle
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No zug today? Fine

snow mason
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I'm zugging in a different game, dreaming of zugging in this game.

weary ibex
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Just work zugging šŸ™

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No phone or internet access at work so I don't get to meme with yall during the day sorry

livid willow
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zugging boars in Windrose, but agree with Smackee, dreaming of zugging gnolls instead.

daring blaze
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I want to be a warrior so Senses represents me. But I also want to be another class so Senses can MT for me in a group.

blissful dome
abstract sphinx
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just be a dps war, ez

steep marten
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You just have to commit

blissful dome
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Yes commit... halfling genocide

wooden nebula
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Jealousy that halfling warriors get the best hat

blissful dome
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I'm just waiting for guh noms for the true BIS warrior

chilly mantle
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Together we are woiyur

weary ibex
daring blaze
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I play sumnir with woiyur spirit

weary ibex
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Maybe the devs will pity us and make wisdom do something

daring blaze
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Sumin you sum bandijes

weary ibex
wooden nebula
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Maybe a shovel we can craft thats halfling only