#Clubs

11 messages · Page 1 of 1 (latest)

cinder walrus
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This topic is general topic for Clubs, including several suggestions. I know they are not priority right now, and probably not in close future, but once when they will be higher in priority list, it could be useful.

Map Position

Now is position random, due to assymetry of map is top left position worst possible from all 3. My suggestion is to rotate clubs on map in clockwise. That should prevent to be team on same position several times in a row, which can be very frustrating.

Requirements

Now they are random. My suggestion is to keep 3 different reqs but make fixed categories of RQ events. To have every season low, middle and high RQ clubs.

70-150 - low RQ
155 - 270 - Middle RQ
270-500 - High RQ

Of course also not commons x5 for middle or high RQ clubs, but that can be scripted pretty easy to allow/disable certain reqs for each group of events. Some players favorising low rq clubs and other players only high RQ clubs.

I know now events are distributed in certain time period, don't know exact number but i believe it's like for 1 hour only events XY will appear...and if 10 playable events are all x5 commons with RQ80 limit or only high rq events with RQ350 especially with rench Cars x5 as example...that'đ also frustrating for players.

Of course new reqs would be welcomed since we had many new updates in game. You can use Originals tag as well.

Stop using Manufacturer x5 reqs, especially for small brands it's pretty bad and limited, like Pontiac x5, Cadillac x5, etc... those brands have no diversity at all and it's mostly same cars for everyone, if player is lucky to have top cars. Instead of that there could be German x5 + BMW x2 as example.

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Tracksets

Tracksets are mostly fine, what is one of the worst thing in clubs is 2x same name for batch of sets. To have 2x totally different Circuit Breaker in season is totally nonsense when one is dry and other full wet. Either make script to prevent this situation, or give at least numbers to those sets so players can identify them. Circuit Breaker 1, Circuit Breaker 2...etc...

End of the Season

Unecessary long 4h gap, after last match maybe 30 min pause if server needs to process rewards and whole season, or maybe dynamic time of season would be nice too, since game is played through all timezones, it favors on the some region more than other.

Rewarding players which do not participate at all - stop it....they are obtaining gold and cash on the end of the season basically without any effort...

Multiplier

Multiplier timer - QoL, just somewhere show how much time for multiplier left

Different multipliers - 7 days is too long for most players, my suggrstion is to make more multipliers for different period. Day, 3 day, 5 day maybe.....or season multiplier, that could be problem with dynamic seson suggested above, so probably only for fixed season.

Buying multiplier without playing event....

2/2

twilit gate
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My other wish would be trackset variety. The airplane and country tracks never get used in clubs and are some of the more interesting tracks - especially considering the new 3D environment. If you can add that to clubs I reckon that would be a nice interesting addition

fiery lance
# cinder walrus **Tracksets** Tracksets are mostly fine, what is one of the worst thing in club...

I think the point about not rewarding those who do not play Clubs, or only play very little is a little harsh. Maybe instead of not rewarding at all, the rewards would just be much smaller. So I think the final reward system for players should be based on how many Club Rounds you entered. Basically the same way individual races count towards your Round Rewards.

So as an example, during the season if you raced in 50 matches, you'd get more than someone who only raced in 10 matches. This way everyone gets some sort of reward, it's just the ones who really work for it will benefit with higher payouts.

normal hazel
cinder walrus
remote python
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I can't see how taking away resources from players is a good idea though 🤔

cinder walrus
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Why they should be rewarded for nothing? You want resources? Then play

cinder walrus
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Clubs 22

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Clubs

cinder walrus
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@dim prism