#MPH to KMH
8 messages · Page 1 of 1 (latest)
I believe that's not possible due to fact that game is working with mph numbers to calculate result, it's core of physics engine
I think just some easy dumb calculation for UI purposes would be enough. Just simple show instead 100 mph just 160km/h.
make it a choice, so those who like and use mph every day can still have it....
Every card would therefore have to be changed with relation to their top speed and 0-60 time. So each card would need a metric counterpart and that would need a lot of work and surely increase the space needed for game files.
I think values are not print on image but its rather variables downloaded from database and showed on Ui
Well Top Speed and 0-60 is measured in MPH on the cards so the numbers would have to be changed to coincide with the metric value given, because 100KPH is only 62MPH.
You are right