#Arrow Trap with Height
1 messages · Page 1 of 1 (latest)
should do this with eye switches too
I feel like a winged type would look a bit weird. I hope there’s another way to show the trap as “higher up” without giving it red bull
Vertical offset on wall
speaking of which, what happens if you have a wall trap on normal elevation wall but shooting over a lower elevation section of floor? does jumping with the feather or a tornado put the player in damage range of its shots then?
no
jumping on low elevation does not put you in normal elevation
what if i give the player jumpstrength: +99999999999