#[v0.11.9.8] Frozen Lunarc moves while Frozen but can't attack.
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yea i think lunarc is not programmed to be affected by those attributes atm
same with golden
Instead of making it so we have Golden (it can be purely visual), why not some effects that creators can add to Lunarc to make him faster or slower for both moving and swinging the scythe animation.
I still wish I had a way to make him follow the player through multiple rooms. Like if we had a Global condition on Lunarc, it follow the players until that condition is no longer met.
Wait what
We can now add the golden property to Lunarc?

yes, but it is currently only visual
