Property for any object, enemy, and item that creates a light radius around it. Sizes are small (basic player light), medium (brazier size), and large (lantern size).
It's nice to be able to give certain things a light radius via fire properties, or giving a lantern to a clone, but I feel like it could easily be a general property to expand coverage and help with cinematic effects. Sometimes my only solution is to use a flying invisible brazier, which causes a bobbing light and bugs the heck out of me 😣