#Checkpoint property that prevents activation with a sword
17 messages · Page 1 of 1 (latest)
-# not to mention the length of the contraption is also because of cheese prevention
yeah it couldve been two tiles shorter
Btw, I think this would be better as a property rather than a new variant because it should work for both normal checkpoints and multi-checkpoints
it will not be intuitive for players if its just a property
players will get confused as to why they cant activate it with their sword
how about a Pressure Plate with a picture of a checkpoint on it? 
Some properties change appearance, like being frozen. I imagine this could work the same way?
lol thats kinda funny
Yes, I’m just saying you don’t have to add a new variant to the menu for each existing checkpoint type
It could also be as simple as something you have to talk to to activate.
That way the player must speak to it and can’t sword it
Eh I think something that otherwise acts like a checkpoint would be more intuitive