This was originally supposed to be a troll dungeon but I got too invested in actual puzzles. The plan is to eventually split this into two separate levels (a trolly "collect my coins" type ice cave and a more traditional puzzle block type dungeon) but I'd like to see how folks react to some of the puzzles as they are now. Any and all criticism is welcome.
Known issues:
||Players can get pushed outside of the intended play area in the cool sword room.||
||Cool sword room does not have an organic solution, need to find better method then just having an NPC tell you to do a thing.||
Need more NPC variety, all I have are monkeys and chickens.
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