#Teleporter Condition Output
12 messages · Page 1 of 1 (latest)
So the condition would be „when used“?
Finding more ways to trigger stuff from the other room while we wait for Global Conditions lol.
Not even when used. Just when active. So for example, I cosuld activate the portal in a visible but inaccessible location, and in another room, its paired portal sends out a shape to unlock the door leading to it...
Kinda hard to explain in words, hence why I made a video with trickery
No... no... I don't know that you're talking about XD
But yes. Portals would make for great ways to change things in one room from another
I should just say "more shape outputs" for objects in general
I guess the best way to describe it would be like having a door that opens only after you've competed 3 trials.
Activating a portal in the final room of a trial would trigger a shape in the central room where that portal links.
A shape would only output if both portals are active