#Great Hills Temple (4345950)

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livid tusk
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Not a fan or even proud of the Boss I made here so don't expect it to be the focus of fun in this one haha.

small musk
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played this on stream!

neatly designed dungeon i very likey, i love most of the rooms and the usage of the bridges to enhance the feeling of traversing between the two elevations is great!

only two things that i didn't quite enjoyed:

  • the ||boss room; traps are too much imo, less fun more tedious||
  • the room with the ||2 shadows that have bombs; might just be me but i don't quite understand how to defeat them without me taking damage (or trying too hard to catch their bombs and throw it back at them)||
livid tusk
# small musk played this on stream! neatly designed dungeon i very likey, i love most of the...

||Yeah I tried to make that room interesting but shadows are a little dumb. I suggest to bait them by crossing the mud, then you use the spaces on top and bottom of the room to make them throw bombs at you. You can reflect the bombs with your sword if they launch it almost exploding, or grab them and throw back of enough fuse time.

For boss, yeah, it's a workaround because I wasn't inspired enough and ran out of ideas because I made so many custom bosses up to now haha. I'll rework it when I have time, that's why I wrote what I wrote on this post, not very inspired, I've to think again about it||