Now this item when placed on a fire source while the player is holding it, will catch fire and can light floor torch, And have more visibility when a room is dark But you have a limited time, about 30 seconds before it burns, and during this 30 seconds If you change items in your hand, for example using a boomerang, the tree branch will simply go out and if it is relit with fire, the duration time will be decreased. + Now tree branch If it is used and it breaks, if you press a reset switch, it will return to its original position (I say this if someone will use it to create puzzles level)
+When the tree branch It's burning, you can't use it as a sword anymore, but you can still do fire damage to enemies and you can walk normally or have a 20% reduction .
To walk with the tree branch If you set it on fire, you no longer have to hold the button down to keep it out in your hands. And if you press the button again to use tree branch it will turn off the fire as I said before it will turn off and you can put it back in your inventory.
Last thing, I would also add a bar to make it clear how long it lasts.
I hope this idea can be interesting
#adding interaction with the tree branch
8 messages · Page 1 of 1 (latest)
Thanks for the information, Anyway here are some ideas that could also be implemented Like the duration bar part or when the room is reset
In a certain sense I also thought about other interactions
feel free to add to that post?
No problem