#The option to “Lock in” attributes

9 messages · Page 1 of 1 (latest)

strong oracle
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It would be nice to right click and lock a specific trait of any given object, meaning all objects spawned would have that trait whenever you made a new one. (I.e, Lock a square shape, all new objects would have square)

limber halo
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Is using the selection context menu not sufficient?

strong plank
limber halo
strong plank
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𝕋𝕙𝕒𝕥'𝕤 𝕒𝕔𝕥𝕦𝕒𝕝𝕝𝕪 𝕡𝕣𝕖𝕥𝕥𝕪 𝕟𝕖𝕨 𝕥𝕠 𝕞𝕖 𝕀 𝕒𝕚𝕟'𝕥 𝕜𝕟𝕠𝕨 𝕥𝕙𝕒𝕥

strong oracle
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Selecting them all would be good for on the fly changes, but this would set things up initially

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Especially if the objects aren’t grouped up at all

rigid bramble
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Maybe hold click on the object in the menu to set properties (would also let you preview it to see what it does without placing it)
And then any you place would just start with the set properties. Maybe a reset to default button in the context menu