#[0.8.1.9] Bomb projectiles not breaking fissure floors

1 messages · Page 1 of 1 (latest)

feral stream
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Before, bomb projectiles were able to break fissured floor. In the video, I was using the shell to act as an obstacle to trigger the bomb's explosion so the floor would break. But this interaction stopped working as of now.

Unless this change is intentional?

lavish pumice
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It shouldn't ignore crackable floors, good find.

topaz fern
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Yeah the tooltip says it should.

celest pewter
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do they open cracked walls?

lavish pumice
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They do.

celest pewter
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they should do

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if this bug is affecting the floors, i just wanted to check if its the walls too

lavish pumice
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Well, they could do it.

celest pewter
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if both arent being blown up, it could be a situation where the trap is being logged as an enemy and thereofre cant trigger player reactions (like fireball shellshots cant light torches)

lavish pumice
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Only floors being the problem, oddly enough xd.

topaz fern
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Idk if it's technically a bug or not but projectile bombs not breaking things while regular bombs do is very unintuitive imo.

lavish pumice
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Huh, what do you mean "not breaking things"

uneven mesa
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like, explosions are typically exempt from the rule that enemies can't really break or trigger things

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(for example bombs spawned and thrown by abyssal enemies still should activate switches and whatnot)