#Storytelling elements

1 messages · Page 1 of 1 (latest)

solemn junco
#

I think it would be cool if we put our own little stories, into our dungeons, like text boxes or something

naive garden
#

We had one once, but removed.
Reasons are to prevent any potential defamatory or bad words into the level xd.

solemn junco
naive garden
#

You could try tell a story using the level's environment, It's much cooler than using texts honestly.

#

Maybe in the future, with more stuff into the game.

#

The only thing that would just outright tells you is the signs, but if you're really good at designing a dungeon, you can use something like a skull, shovel and diggable ground.

scenic moon
#

Overworld map maker will be released soon. But that's as close as a storytelling we are going to get.

solemn junco
#

I am gonna have so much fun, I am a writer

scenic moon
#

And Julian is trying his hardest to implement prefix texts so that swearing doesn't happen.

solemn junco
#

understandable

muted leaf
#

I think pulling a Souls-like and making all texts limited to a set of words would do much to avoid profanity.

scenic moon
#

I hope we get a choice to add extra words and remove bad language in this game. Or if they try it can be covered up in symbols.

#

Like in Ocarina of Time with the carpenter boss.

#

They had to censor his bad language.

#

But we all know what he said.

naive garden
#

That would be ALOT to filter, I know people will bypassed it.

muted leaf
#

Text censors can be finicky too.

naive garden
#

The Carpenter Boss itself works because, Obviously, isn't automated.

scenic moon
naive garden
#

Uhh...

solemn junco
#

other than it be a cutsy game, why would- nevermind I just put too much faith into people

solemn junco
#

also I am assuming since it's going on consoles ERSB won't be happy

muted leaf
#

Not to mention the tendency for folks to be...lewd.

solemn junco
#

lovely T-T

#

Halo has a similar thing in place where it's censored

scenic moon
naive garden
#

Not the first time.

muted leaf
#

That's actually a rule of game design, by this point

#

Give a creator the chance, and [BONGS] will be made

scenic moon
#

I want to try to make a dungeon into a fox face. And call it, the fox's muzzle.

scenic moon
#

But hopefully this game gets further support. But I hope this storytelling element can be implemented so that it can be used appropriately.

#

Because Julian did say this game is aimed towards mainly children.

solemn junco
scenic moon
solemn junco
#

hell yeah

#

I mean

#

heck

scenic moon
#

Alright. But great idea btw.

#

Hope Julian thinks about this idea carefully.

solemn junco
#

thanks

#

btw if Julian needs writing help, I can help

muted leaf
#

That way some jerk won't ruin the game rating for everyone.

shell wadi
#

I really want to do storytelling elements like dialog with NPCs, but I understand the need to prevent abuse. Would have been fun, though!